Technology
Creativity and Innovation at the Intersection of AI, Computer Graphics, and Design
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At SIGGRAPH 2024, multi-institutional research teams to showcase their novel work bringing digital characters and environments to life.
DENVER, June 27, 2024 /PRNewswire/ — In the expansive field of computer graphics and interactive techniques, the integration of artificial intelligence (AI) has had a major impact, bringing unprecedented realism and efficiency in the digital world. AI has significantly enhanced the capabilities of graphic rendering and animation. Today we are in a new era where generative AI and neural rendering are transforming 2D images into immersive 3D landscapes, and real-time simulations are achieving unprecedented visuals.
At SIGGRAPH 2024, which will be held 28 July–1 August in Denver, novel research — as part of the Technical Papers program — will demonstrate key advances that enable detailed and lifelike animations, once considered the realm of science fiction. This relationship between AI and computer graphics continues to evolve, signaling a future where the digital and real worlds seamlessly converge.
“The impact of generative AI on 3D graphics and interactive techniques is profound, poised to democratize content creation and lower barriers to entry in creative industries. Generative AI can facilitate real-time, personalized experiences in gaming, architecture, and industrial design, revolutionizing fields through procedural content generation and rapid prototyping,” Qixuan (QX) Zhang, project lead of research that will debut at SIGGRAPH 2024, says. QX and his collaborators will present CLAY, a large-scale 3D native generative model that accurately captures complex geometric features and generates realistic textures in a variety of objects.
“We anticipate a future where generative AI enhances productivity and creativity across professional domains, making advanced 3D content creation and interaction a part of everyday life for a global audience,” QX adds.
Following SIGGRAPH’s 50th conference milestone in 2023, the conference this year will showcase exciting new research fueling the future — advances developed from a core place of imagination and creativity.
As a preview of the Technical Papers program, here is a sampling of three novel methods and their unique approaches incorporating generative AI to the vast field.
Dreaming Up High-Quality, Realistic Images via Text Prompts
Creating high-quality appearances of objects is a critical task in computer graphics because they can significantly improve the realism of rendering in a variety of applications — movies, games, and AR/VR. An international team of researchers from Zhejiang University, Tencent Games-China, and Texas A&M University, have developed DreamMat, a novel text-to-appearance method that generates images consistent with their geometry and environment light. Central to the team’s framework is the geometry- and light-aware diffusion model that can avoid common problems of “baking in” shading effects that create unrealistic looking objects in a virtual environment.
The researchers set out to make this specific artistic task easier and faster with a tool for efficiently creating object appearances such that even novice users can do so with just simple text prompts. In this work, they fine tuned a new light-aware 2D diffusion model to condition on a given lighting environment and generate the shading results on this specific lighting condition. Then, by applying the same environment lighting in the material distillation, DreamMat can generate high-quality PBR (physically based rendering) materials that are not only consistent with the given geometry but also free from any unwanted and unrealistic shading effects.
“DreamMat has significantly lowered the barrier to creating PBR materials for untextured meshes (only using text prompts), enabling the generation of high-quality appearance that can be seamlessly integrated into games and films — a feat previously unattainable with earlier generative techniques,” Xiaogang Jin, lead author and a professor at the State Key Lab of CAD & CG at Zhejiang University, China, says. “The most exciting thing is witnessing the potential for genuine application of AI-generated 3D assets beyond mere display.”
DreamMat’s automatic creation of PBR materials can be imported directly into modern graphics engines such as Blender, GameMaker, or Unity for efficient rendering. In addition to Jin, the team comprises Yuqing Zhang and Zhiyu Xie at Zhejiang University; Yuan Liu from the University of Hong Kong and Tencent Games; Lei Yang, Zhongyuan Liu, Mengzhou Yang, Runze Zhang, Qilong Kou, and Cheng Lin at Tencent Games; and Wenping Wang at Texas A&M University, and they are slated to showcase their work at SIGGRAPH 2024. For more about DreamMat and a video, visit their page.
Transforming Realistic 3D Assets, Quickly and Efficiently
In just recent years, the world has witnessed rapid advancements in generative AI across various modalities — text, images, audio, and video. With the public release of ChatGPT and the like, a much wider audience now has a direct connection and firsthand experience with how AI works. But despite significant research achievements in the 3D computer graphics field, industrial adoption has lagged.
In a collaboration between ShanghaiTech University and Deemos Tech-China, researchers set out to better understand the limitations game developers and CG teams are facing with existing 3D generation approaches. What they learned is that the traditional “reconstruction” methods fall short of industry needs. True 3D generative AI “must go beyond mere reconstruction; it must comprehend user requirements, support multitasking, and offer customization options akin to the vibrant 2D generative AI community,” QX, a member of the ShanghaiTech-Deemos team that will be presenting their research at SIGGRAPH 2024, says.
The researchers have developed CLAY, a native 3D generative model with 1.5 billion parameters that accurately captures complex geometric features and generative realistic textures. Trained on a comprehensive 3D dataset, CLAY’s uniqueness, say the researchers, lies in its alignment with the specific needs of the 3D industry — usability being its primary focus and design ability to cater directly to practical applications.
Within a minute, CLAY can generate detailed 3D assets with PBR materials adaptable to various conditions, from text, image to 3D. Their approach denoises 3D data, and the researchers say that when compared to previous similar methods, CLAY generates detailed geometries in seconds while preserving essential geometric features, such as flat surfaces and structural integrity, of multiple objects.
“Looking ahead, we envision generative AI technologies in the 3D field liberating artists from repetitive tasks, allowing them to focus on creativity and innovation,” QX adds. “We aim to extend 3D generation technologies to everyday applications such as virtual try-ons for online shopping, enhanced creative in the metaverse, and novel gameplay experiences in gaming.”
Working with QX on the CLAY development are collaborators Longwen Zhang, Ziyu Wang, Qiwei Qiu, and Haoran Jiang from ShanghaiTech and Deemos; Anqi Pang, Lan Xu, and Jingyi Yu at ShanghaiTech; and Wei Yang at Huazhong University of Science and Technology. The team’s paper and video can be accessed here.
Effortless Character Control and Real-Time Diverse Movement
Real-time character control is the holy grail in computer animation, playing a pivotal role in creating immersive and interactive experiences. Despite significant advances in this area, real-time character control continues to present several key challenges. These include generating visually realistic motions of high quality and diversity, ensuring controllability of the generation, and attaining a delicate balance between computational efficiency and visual realism.
In gaming, for example, consider the non-player characters (NPCs) and how they have been limited to exhibiting monotonous movements due to their pre-programmed reliance on a limited set of animations. These characters often repeat the same motions, lacking individuality and realism.
Indeed, to achieve more dynamic characters carrying out realistic motions in the virtual world, a global team of computer scientists has created a novel computational framework that overcomes these key obstacles. The team, comprising researchers from the Hong Kong University of Science and Technology, the University of Hong Kong, and Tencent AI Lab-China, will present a new character control framework that effectively utilizes motion diffusion probabilistic models to generate high-quality and diverse character animations, responding in real-time to a variety of dynamic user-supplied control signals.
At the core of their method, say the researchers, is a transformer-based Conditional Autoregressive Motion Diffusion Model (CAMDM), which takes as input the character’s historical motion and can generate a range of diverse potential future motions, in real time. Their method can generate seamless transitions between different styles, even in cases where the transition data is absent from the dataset.
“With this new technique, we’re on the verge of witnessing a more realistic digital world. This world will be populated with thousands of digital humans empowered by our technique, each exhibiting unique features and diverse movements,” Xuelin Chen, project lead of the research and senior researcher at Tencent AI Lab, says. “In this immersive digital world, every digital human is an individual with distinct characteristics, and we can control our own unique virtual characters to navigate and interact with them.”
The team is currently working with industry to incorporate their technique into a video game product, with an expected launch date in late 2024. In future work, they intend to expand their method to be applied to a few key areas, including animation and film and to enhance virtual reality user experiences. At SIGGRAPH this year, Chen will be joined with co-authors and collaborators Rui Chen and Ping Tan from Hong Kong University of Science and Technology; Mingyi Shi and Taku Komura at University of Hong Kong; and Shaoli Huang, who is also with Tencent AI Lab. For the full paper and video, visit the team’s page.
This research is a small preview of the vast Technical Papers research to be shared at SIGGRAPH 2024. Visit the Technical Papers listing on the full program to discover more generative AI content and beyond.
About ACM, ACM SIGGRAPH, and SIGGRAPH 2024
ACM, the Association for Computing Machinery, is the world’s largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field’s challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. SIGGRAPH 2024, the 51st annual conference hosted by ACM SIGGRAPH, will take place live 28 July–1 August at the Colorado Convention Center, along with a virtual access option.
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Electronic System Design Industry Posts $5.7 Billion in Revenue in Q2 2026, ESD Alliance Reports
Published
22 seconds agoon
October 19, 2026By
IC Physical Design & Verification, Semiconductor IP, and Services Reported Double-Digit Year-over-Year Revenue Increase
MILPITAS, Calif., Oct. 19, 2026 /PRNewswire/ — Electronic System Design (ESD) industry revenue increased 12.2% to $5,710.8 million in the second quarter of 2026 from the $5,089.4 million registered in the second quarter of 2025, the ESD Alliance, a SEMI Technology Coalition, announced today in its latest Electronic Design Market Data (EDMD) report. The four-quarter moving average rose 11.2%, based on a comparison of the most recent four quarters to the prior four.
“The electronic design automation industry once again reported strong year-over-year revenue growth in Q2 2026,” said Walden C. Rhines, Executive Sponsor of the SEMI Electronic Design Market Data report and Chief Executive Officer of Silvaco Group, Inc. “All product categories except Printed Circuit Board and Multi-Chip Module reported gains, with IC Physical Design and Verification, Semiconductor IP, and Services showing double digit growth. All geographic regions reported growth in Q2, with double digit increases in the APAC region.“
The companies tracked in the EDMD report employed 71,396 people globally in Q2 2026, a 1.6% decrease from the Q2 2025 headcount of 72,529 and down 1.6% compared to Q1 2025.
The quarterly EDMD report contains detailed revenue information within the following category and geographic breakdowns.
Second Quarter Revenue by Segment and Geographic Region ($Millions)
Americas
EMEA*
Japan
APAC*
Q2′ 26 Total
Q2′ 25 Total
% Growth
Total EDA Revenue
1400.3
451.9
266.7
1141.2
3260.0
3061.4
6.5 %
CAE
921.5
286.5
100.0
769.5
2077.6
1929.0
7.7 %
PCB & MCM
139.6
79.2
39.7
105.8
364.2
430.5
-15.4 %
IC Physical Design & Verification
339.1
86.2
127.0
266.0
818.3
701.9
16.6 %
Total SIP Revenue
881.7
183.0
21.9
1112.5
2199.0
1826.7
20.4 %
Reporting SIP Companies
289.2
70.5
21.9
343.6
725.2
618.9
17.2 %
Non-reporting SIP Companies**
592.4
112.5
0.0
768.9
1473.9
1207.8
22.0 %
Total Services Revenue
161.5
30.7
14.5
45.0
251.7
201.2
25.1 %
Total EDA, SIP & Services Revenue
2443.5
665.6
303.1
2298.7
5710.8
5089.4
12.2 %
* EMEA = Europe, Middle East, and Africa. APAC = Asia Pacific
** Non-reporting SIP companies include ARM Holdings PLC (excl. ARM PIPD), CEVA Inc., and
Rambus Inc. Beginning with Q4 2016, ARM PIPD exclusion is estimated.
Revenue by Product and Application Category – Year-Over-Year Change
Computer-Aided Engineering (CAE) revenue increased 7.7% to $2,077.6 million. The four-quarter CAE moving average increased 10.7%.
IC Physical Design and Verification revenue increased 16.6% to $818.3 million. The four-quarter moving average for the category increased 5.4%.
Printed Circuit Board and Multi-Chip Module (PCB and MCM) revenue dropped 15.4% to $364.2 million. The four-quarter moving average for PCB and MCM decreased 1.3%.
Semiconductor Intellectual Property (SIP) revenue increased 20.4% to $2,199.0 million. The four-quarter SIP moving average rose 16.6%.
Services revenue increased 25.1% to $251.7 million. The four-quarter Services moving average rose 15.2%.
Revenue by Region – Year-Over-Year Change
The Americas, the largest reporting region by revenue, procured $2,443.5 million of electronic system design products and services in Q2 2026, a 7.1% increase. The four-quarter moving average for the Americas rose 8.6%.
Europe, Middle East, and Africa (EMEA) procured $665.6 million of electronic system design products and services in Q2 2026, a 2.3% increase. The four-quarter moving average for EMEA grew 8.6%.
Japan’s procurement of electronic system design products and services increased 9.3% to $303.1 million in Q2 2026. The four-quarter moving average for Japan decreased 8.2%.
Asia Pacific (APAC) procured $2,298.7 million of electronic system design products and services in Q2 2026, a 22.4% increase. The four-quarter moving average for APAC grew 18.3%.
About the EDMD Report
The ESD Alliance Electronic Design Market Data (formerly the Market Statistics Service) report presents Electronic Design Automation (EDA), SIP and Services industry revenue data quarterly. Both public and private companies contribute data to the report available from SEMI. Each quarterly report is published approximately three months after quarter close. EDMD report data is segmented as follows:
Revenue by product category (CAE, IC Physical Design and Verification, SIP, PCB and MCM Layout, and Services) including numerous detailed sub-categoriesRevenue by geographic region (Americas, EMEA, Japan and APAC)Total employment at participating companies
For information about SEMI market research reports, visit the SEMI Market Research Reports and Databases Catalog.
About the Electronic System Design Alliance
The Electronic System Design (ESD) Alliance, a SEMI Technology Coalition, is the central voice to communicate and promote the value of the semiconductor design ecosystem as a vital component of the global electronics industry. As an international association of companies providing goods and services throughout the semiconductor design ecosystem, it is a forum to address technical, marketing, economic and legislative issues affecting the entire industry. For more information about the ESD Alliance, visit http://esd-alliance.org.
Follow the ESD Alliance
X: @ESDAllianceLinkedIn Facebook
About SEMI
SEMI® is the global industry association connecting over 4,000 companies and 1.5 million professionals worldwide across the semiconductor and electronics design and manufacturing supply chain. We accelerate member collaboration on solutions to top industry challenges through Advocacy, Workforce Development, Sustainability, Supply Chain Management and other programs. Our SEMICON® expositions and events, technology communities, standards and market intelligence help advance our members’ business growth and innovations in design, devices, equipment, materials, services and software, enabling smarter, faster, more secure electronics. Visit www.semi.org, contact a regional office, and connect with SEMI on LinkedIn and X to learn more.
The information supplied by the ESD Alliance is believed to be accurate and reliable, but the ESD Alliance assumes no responsibility for any errors that may appear in this document. All trademarks and registered trademarks are the property of their respective owners.
Association Contacts
Paul Cohen
Phone: 508-769-2106
Email: pcohen@semi.org
Lisa Gillette-Martin/Bodewell Group (Media Inquiries)
Phone: 1-408-205-4732
Email: lgmartin@bodewellgroup.com
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Technology
Scorpion deepens its investment in pest control and lawn care, acquires Coalmarch Marketing
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25 seconds agoon
October 19, 2026By
Coalmarch’s team, client relationships, and pest and lawn care expertise join Scorpion, gaining more technology, data, and resources for Coalmarch clients
SALT LAKE CITY, Oct. 19, 2026 /PRNewswire/ — Scorpion, the leading provider of digital marketing and technology solutions for local businesses, today announced it has acquired Coalmarch Marketing, a Raleigh, North Carolina-based digital marketing agency dedicated to the pest control and lawn care industries since 2004. The move deepens Scorpion’s investment in pest control, lawn care, and landscape marketing, bringing Coalmarch’s team, its client relationships, and more than two decades of experience to Scorpion.
“This is really about two great teams coming together,” said Trey Pelz, Scorpion’s General Manager of Pest. “Coalmarch has built something special: great people, strong relationships, and a team that truly understands this industry. We don’t want to change what’s already working. We want to build on it and put more behind it. There’s no technology that can replace a great relationship, but we can give it more tools, better data, and more resources to help these businesses grow. That’s really what this is about: keeping what works, and giving it more.”
“We’re entering one of the most interesting periods marketing has ever seen, and we’re investing heavily in the technology and data behind it,” Pelz said. “Coalmarch’s clients keep the high-touch, industry-specific experience they already know, now with even more behind it.”
Jeff Davis, CEO of Coalmarch, shares that view. “I’ve gotten to know Trey and the Scorpion team well, and I’ve seen firsthand how they operate,” said Davis. “They share the same commitment to client growth that we’ve built Coalmarch on, now backed by a level of technology and investment that makes what we’ve built even stronger.”
Coalmarch clients now gain access to RevenueMAX, Scorpion’s AI-powered solution built to turn marketing into measurable revenue, not just leads.
“Welcoming Coalmarch to Scorpion is another intentional step in our M&A strategy,” said Kirby Oscar, SVP of Corporate Development at Scorpion. “This investment deepens our vertical commitment and supports a key pillar in our long-term growth plans. Coalmarch’s team has built an impressive business that has helped the pest, lawn, and landscaping industries grow, and we’re looking forward to accelerating that growth.”
Respectively, Scorpion and Coalmarch bring more than two decades of pest and lawn-specific marketing experience under one team.
About Scorpion
Scorpion is the leader in helping local businesses find their most valuable clients through digital marketing solutions. With technology focused on driving revenue at every step of the client journey, Scorpion is pushing the industry forward past a focus on leads, and toward a focus on what truly matters, revenue growth. Backed by award-winning AI, unmatched data, and more than 25 years of marketing expertise, Scorpion wins local businesses more customers, more revenue, and most importantly, better ROI. With Scorpion, there’s no guesswork, only growth. To learn more, visit Scorpion.co.
About Coalmarch
Coalmarch is a digital marketing agency dedicated exclusively to the pest control and lawn care industries. Founded in 2004 and based in Raleigh, North Carolina, Coalmarch has spent more than 20 years helping pest and lawn care businesses grow through SEO, paid search, website development, and marketing built specifically for how these companies operate in the field. Coalmarch is now part of Scorpion. Learn more at Coalmarch.com.
Media Contact
Scorpion Public Relations
ScorpionPR@Scorpion.co
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Technology
Environment, Health, and Safety Market worth $13.97 Billion by 2032 – Report by MarketsandMarkets™
Published
28 seconds agoon
October 19, 2026By
DELRAY BEACH, Fla., Oct. 19, 2026 /PRNewswire/ — According to MarketsandMarkets™, the Environment, Health, and Safety Market is projected to grow from USD 9.28 billion in 2026 and to reach USD 13.97 billion by 2032, at a Compound Annual Growth Rate (CAGR) of 7.0% during the forecast period.
Browse 300 market data Tables and 55 Figures spread through 350 Pages and in-depth TOC on “Environment, Health, and Safety Market – Global Forecast to 2032”
Environment, Health, and Safety Market Size & Forecast:
Market Size Available for Years: 2020–20322025 Market Size: USD 8.62 billion2026 Market Size: USD 9.28 billion2032 Projected Market Size: USD 13.97 billionCAGR (2026–2032): 7.0%
Environment, Health, and Safety Market Trends & Insights:
The global EHS market is witnessing strong growth, driven by increasing regulatory requirements, growing focus on workplace safety, and the need for organizations to manage environmental and occupational risks more effectively.By offering, the services segment is expected to register the highest CAGR of 9.8%.By vertical, the energy & utilities segment is projected to grow at the fastest rate from 2026 to 2032.Asia Pacific is projected to be the fastest-growing region in the global Environment, Health, and Safety Market.
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The Environment, Health, and Safety Market is expected to reach USD 13.97 billion by 2032 from USD 9.28 billion in 2026, at a compound annual growth rate (CAGR) of 7.0% during 2026–2032. The market is witnessing strong growth as organizations increasingly focus on workplace safety, environmental compliance, risk management, and operational efficiency. Stricter regulations, rising awareness of employee health and safety, and the need to reduce workplace incidents are accelerating EHS adoption. Enterprises are increasingly investing in digital EHS software and services to streamline compliance management, incident reporting, risk assessment, audits, inspections, and environmental monitoring. The growing adoption of cloud-based platforms, analytics, automation, and connected technologies further supports more integrated, data-driven EHS management.
The growing deployment of EHS technologies enables organizations to continuously monitor workplace risks, environmental performance, safety incidents, and compliance requirements. These solutions support incident management, corrective actions, risk assessment, safety inspections, environmental reporting, and regulatory compliance. EHS software centralizes data, automates workflows, improves visibility, and enables faster decision-making, while services support implementation, consulting, training, and ongoing system management. As organizations prioritize safer workplaces, regulatory compliance, and sustainable operations, EHS market adoption is expected to expand across developed and emerging economies.
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By offering, the software segment is expected to hold the largest market share.
The software segment is expected to hold the largest share of the global Environment, Health, and Safety (EHS) market, driven by the growing need for centralized, automated, data-driven management of workplace safety, environmental compliance, and operational risks. Organizations are increasingly adopting EHS software to manage incident reporting, risk assessments, audits, inspections, compliance requirements, environmental monitoring, and employee health and safety programs. The growing focus on regulatory compliance, sustainability, workplace safety, and ESG initiatives is further increasing demand for integrated EHS platforms.
These solutions leverage cloud computing, artificial intelligence (AI), analytics, mobile technologies, and automation to improve real-time visibility into EHS performance, identify potential risks, streamline reporting, and support faster corrective actions. Integration with enterprise systems, IoT devices, connected equipment, and environmental monitoring technologies is further enhancing EHS software capabilities. As organizations prioritize proactive risk management, regulatory compliance, and sustainability, EHS software is becoming critical to improving operational efficiency, reducing incidents, and enabling scalable, data-driven EHS management.
By service, the analytics services segment is expected to witness the highest growth rate during the forecast period.
The analytics services segment is expected to grow rapidly as organizations increasingly use EHS data analytics to identify risks, monitor compliance, and improve workplace safety. The growing volume of environmental, health, and safety data is driving demand for real-time dashboards, predictive analytics, incident trend analysis, and performance monitoring.
Analytics services also support EHS decision-making by converting complex operational data into actionable insights without requiring significant in-house analytical capabilities. The increasing adoption of cloud-based EHS platforms, IoT-enabled monitoring, and AI-driven analytics is enabling proactive risk identification, improved regulatory compliance, and stronger safety performance, further driving segment growth.
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Asia Pacific is expected to register the highest growth rate during the forecast period.
Asia Pacific is projected to register the highest CAGR in the Environment, Health, and Safety (EHS) market during the forecast period, driven by rapid industrialization, expanding manufacturing and infrastructure activities, stricter workplace safety regulations, and increasing adoption of cloud-based EHS software across countries such as China, Japan, India, South Korea, and Australia. Organizations are increasingly deploying digital EHS platforms for incident management, risk assessment, compliance management, environmental monitoring, workforce health, and safety analytics to improve operational visibility and reduce workplace risks. The region’s growing focus on sustainability, ESG reporting, worker protection, and regulatory compliance is further accelerating demand for integrated EHS solutions and services. AI, real-time analytics, mobile applications, and automated reporting are also enabling organizations to shift from reactive compliance to proactive risk prevention. A notable recent development is Cority’s 2026 expansion of AI-driven EHS capabilities, with more than 30 AI workflows demonstrated across safety, health, environmental, and operational risk management, highlighting the broader shift toward intelligent and integrated EHS platforms.
Top Companies in Environment, Health, and Safety Market:
The Top Companies in Environment, Health, and Safety Market are Wolters Kluwer (Netherlands), VelocityEHS (US), Intelex (Canada), Benchmark ESG (US), Cority (Canada), Intertek (UK), Sphera (US), Quentic (Germany), PureEHS (US), Ideagen (UK), SAP (Germany), IBM (US), Evotix (UK), EcoOnline (UK), Diligent Corporation (US), Octave Reliance (US), 3E (US), Dakota Software (US), IsoMetrix (South Africa), Enhesa (Belgium), VisiumKMS (US), SafetyCulture (Australia), TrueContext (Canada), ComplianceQuest (US), Pro-Sapien (UK), XGRC Software (South Africa), Mitratech (US), Indus Environmental Services (India), Inicia (Japan), Core-EHS (India), and EHS Brasil (Brazil).
Environment, Health, and Safety Market – Investment & funding +Merger & Acquisition
Investment and Funding Context
The Environment, Health, and Safety Market is attracting increasing investment as organizations prioritize cloud-based EHS platforms, AI-enabled risk management, sustainability integration, and digital compliance. Investment is increasingly directed toward AI, analytics, mobile EHS workflows, and integrated EHS and sustainability platforms. For instance, Sphera received a significant growth investment from Neuberger Berman in 2025, with Blackstone retaining a majority stake, supporting further expansion of its operational risk management software and data portfolio. Similarly, Medgate received a strategic investment led by Norwest Venture Partners in 2026 to accelerate product expansion, analytics innovation, and acquisitions in enterprise EHS software. These developments indicate growing private investment toward scalable, AI-enabled, and integrated EHS technology.
Revenue Shift Context
The Environment, Health, and Safety Market is shifting from traditional compliance-focused tools toward integrated, AI-enabled platforms that help organizations continuously identify risks, automate workflows, improve workforce safety, and connect EHS with sustainability and operational performance. Wolters Kluwer reported that 49% of EHS functions planned to invest in AI within 12 months, highlighting rising demand for AI-driven EHS capabilities. Cority is also expanding its CorityOne platform with AI, mobile capabilities, and integrated sustainability management, while its Cortex AI suite enables intelligent agents across EHS and sustainability workflows. This shift moves EHS from a compliance cost center to a data-driven performance and risk-prevention function, creating new revenue opportunities in AI, analytics, automation, connected worker solutions, and subscription-based platforms.
Mergers and Acquisitions
M&A activity in the Environment, Health, and Safety Market is increasingly focused on consolidating EHS software, occupational health, crisis management, sustainability, and AI-driven risk capabilities. Recent transactions demonstrate a shift toward integrated platforms that connect safety, environmental compliance, workforce health, emergency response, and sustainability management.
Environment, Health, and Safety Market: MERGERS AND ACQUISITIONS, JANUARY 2025–JUNE 2026
Month & Year
Deal Type
Company 1
Company 2
Description
February 2026
Acquisition
Peak Rock Capital (US)
UL Solutions EHS Software (US)
Peak Rock Capital agreed to acquire UL
Solutions’ EHS software business, which was
subsequently rebranded as PureEHS,
covering employee health, occupational
health, safety, and training.
December 2025
Acquisition
EcoOnline (UK)
Alcumus EHS Software (UK)
EcoOnline acquired Alcumus’ EHS software
business, expanding its global EHSQ
portfolio and customer reach across
multiple industries.
Company Revenue Share Details
The Environment, Health, and Safety Market remains highly competitive and fragmented, with no single vendor controlling the overall market because it covers environmental management, occupational health and safety, risk management, compliance, sustainability, and operational risk. Wolters Kluwer has strengthened its position with the Enablon platform, which combines EHS, operational risk, process safety, ESG, and AI-powered capabilities. Cority maintains a strong position through its integrated CorityOne platform, supported by EHS, sustainability, and ESG capabilities and acquisitions such as Greenstone. EcoOnline has expanded its global EHSQ footprint through acquisitions, including Alcumus’ EHS software business, adding complementary risk, compliance, and sustainability capabilities. Other major participants, including VelocityEHS, Intelex, Sphera, Benchmark ESG, Ideagen, SAP, IBM, and Evotix, contribute through EHS management, environmental compliance, operational risk, sustainability, and workplace safety solutions. Overall, demand for integrated cloud platforms, AI-enabled risk management, mobile workforce solutions, sustainability reporting, and connected EHS data is increasingly shaping competition, while the lack of standardized standalone EHS revenue reporting makes precise company revenue-share comparisons difficult.
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Related Market Reports:
Workplace Safety Market by Hardware (Safety Sensors, RFID Tags & Readers, Wearables, Software), by System(Real-time Location Monitoring, EHS, Access Control & Surveillance), by Application(Incident & Emergency, PPE Detection, Asset & Staff Tracking) – Global Forecast to 2030
Risk Analytics Market by Offering (AI-Enabled & Predictive Risk Analytics Software, GRC & ERM Software, Third-party Risk Management Tools, Risk Assessment & Advisory Services, Cyber & IT Risk Management Services, Compliance & Regulatory Management Services), and Risk Type – Global Forecast to 2030
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The B2B economy is witnessing the emergence of $25 trillion in new revenue streams that are replacing existing ones within this decade. We work with clients on growth programs, helping them monetize this $25 trillion opportunity through our service lines – TAM Expansion, Go-to-Market (GTM) Strategy to Execution, Market Share Gain, Account Enablement, and Thought Leadership Marketing.
Built on the ‘GIVE Growth’ principle, we collaborate with several Forbes Global 2000 B2B companies to keep them future-ready. Our insights and strategies are powered by industry experts, cutting-edge AI, and our Market Intelligence Cloud, KnowledgeStore™, which integrates research and provides ecosystem-wide visibility into revenue shifts.
MarketsandMarkets™ SalesPlay is an AI-driven Revenue Intelligence Co-Pilot designed to help revenue teams prioritize the right accounts, identify critical changes early, and surface opportunities ahead of demand, so pipeline builds naturally and deals close with greater consistency.
To find out more, visit www.MarketsandMarkets™.com or follow us on Twitter, LinkedIn and Facebook.
Contact:
Mr. Rohan Salgarkar
MarketsandMarkets™ INC.
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USA: +1-888-600-6441
Email: sales@marketsandmarkets.com
Visit Our Website: https://www.marketsandmarkets.com/
Content Source: https://www.marketsandmarkets.com/PressReleases/environment-health-safety-ehs.asp
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