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Sony Exhibits at CES® 2025

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To create a future filled with Kando together with creators:

Showcasing its innovative technologies and initiatives to maximize the value of content IP under the “Creative Entertainment Vision”

TOKYO, Jan. 6, 2025 /PRNewswire/ — Sony Group Corporation (“Sony”) will exhibit at CES® 2025, taking place in Las Vegas, Nevada from Tuesday, Jan. 7 (PST), under the theme “Creative Entertainment Vision,” the long-term vision for where Sony wants to be in 10 years.

Hiroki Totoki, President, COO and CFO of Sony Group Corporation took the stage at Sony’s press conference held on Monday, Jan. 6. Together with a diverse array of speakers, he introduced a number of foundational initiatives leading towards Sony’s “Creative Entertainment Vision” including new solutions that enable creative freedom such as a new vehicle processing system, and the latest solutions for spatial content creation. In addition to introducing initiatives in the field of anime to expand the fan community, Sony also highlighted projects for turning game IP into visual works, co-creation with music artists, and new location-based entertainment experiences as measures to expand the world of game IP from multiple perspectives. Among them, the production of an anime series based on the game “Ghost of Tsushima: Legends,” the launch of a new manga app “Crunchyroll Manga,” and the release month for the drama series “The Last of Us” season 2 were announced.

Additionally, with guest speaker Roger Goodell, Commissioner of the US National Football League, Sony shared the latest developments in the evolution of sports entertainment. In addition, Sony Honda Mobility also unveiled its EV “AFEELA 1,” for which it will begin accepting orders from 2025, as an example of mobility innovation.

Totoki closed the press conference by emphasizing that Sony’s “Creative Entertainment Vision” involves creators, partners and Sony colleagues working together, to create infinite realities for everyone that will spark imaginations and generate a boundless sense of Kando.

Sony’s press conference at CES 2025 can be viewed on its official YouTube channel:
URL: https://www.youtube.com/watch?v=IV95SMpTW-M

Press Conference speakers (In order of appearance)Hiroki Totoki (President, COO and CFO, Sony Group Corporation)Neal Manowitz (President and COO, Sony Electronics Inc.)Roger Goodell (Commissioner, National Football League)Yasuhide Mizuno (Representative Director, Chairperson and CEO, Sony Honda Mobility Inc.)Jonny Slow (CEO, Pixomondo)Thaisa Yamamura (Head of XR Business Development, Sony Electronics Inc.)Atsuhiro Iwakami (President, Aniplex Inc.)Rahul Purini (President, Crunchyroll)Ravi Ahuja (President and CEO, Sony Pictures Entertainment)Asad Qizilbash (Head of PlayStation Productions)Ashley Brucks (President, Screen Gems)Neil Druckmann (Studio Head and Head of Creative, Naughty Dog)

Booth Overview
Dates: Tuesday, Jan. 7 to Friday, Jan. 10, 2025
Venue: Las Vegas Convention Center, Booth # 20800

Main Exhibits
Based on its “Creative Entertainment Vision,” the long-term vision for where Sony wants to be in 10 years, the exhibition will focus on the latest technologies and initiatives to unleash the creativity of creators and maximize the value of IP. The booth is structured around the three phases of Sony’s Creative Entertainment Vision: “Creativity Unleashed,” “Boundaries Transcended,” and “Narratives Everywhere.” It also features an artistic expression of the future of creation Sony envisions, in which content is born and expanded through co-creation between creators.

New Vehicle Processing System that Utilizes Virtual Production: “PXO AKIRA”
This exhibit introduces “PXO AKIRA” for the first time, a new cutting-edge system that transforms the traditional method of shooting vehicles, by enhancing safety, reducing costs, and maximizing creative freedom. PXO AKIRA combines an advanced robotic camera crane with a custom-built motion platform, LED volume technology and an integrated digital twin tool to deliver an all-in-one solution for filming vehicles using Virtual Production in any setting. Additionally, the exhibit will showcase a 3D reconstruction tool that perfectly complements PXO AKIRA, offering the capability to capture real-world environments and transform them into immersive, 3D digital backgrounds.

“XYN™” Integrated Software and Hardware Solution Designed to Support the Creation of Spatial Content 
Sony Corporation announced today the launch of “XYN™,” an integrated software and hardware solution designed to support the creation of spatial content. Leveraging unique technologies in imaging, sensing, and display, “XYN” employs proprietary algorithms to accurately capture and reproduce objects, human motion, and backgrounds in real-world spaces, enabling efficient reproduction in a 3D Computer Graphics (CG) production environment and facilitating the construction of flexible workflows. Attendees can experience products and solutions currently under development at the booth.

*For further details, please refer to Sony Corporation’s press release and the concept video.
Press release: https://www.sony.net/corporate/information/news/202501/25-001E/
Concept video: https://youtu.be/WPBmlGIiAOE

LEGO® Horizon Adventures™ Brings the Music of mxmtoon Alive
LEGO® Horizon Adventures™ is a playful and light-hearted story inspired by the world of Horizon and made fully out of LEGO elements. Its theme song, written and produced by mxmtoon, further extends the Horizon franchise in an innovative way, whereby a teaser of the music video will be released at CES. The video leverage assets produced for the game by using Epic Games’ Unreal Engine to expand the game into animated content.
This project is an amazing collaboration with mxmtoon’s music that crossed the creativity of multiple teams, including Guerrilla, The LEGO Group, Pixomondo, and Sony. At the booth, visitors will be able to play the game and get a sneak peek of the music video, as well as to watch the behind-the-scenes that highlights the creative and production process.

Experience based on the theme “Demon Slayer: Kimetsu no Yaiba Infinity Castle”
Aniplex Inc. is a comprehensive entertainment company with a wide range of businesses operating worldwide, including the planning and production of video and music works, primarily in the area of animation; game planning and development; theatrical production and distribution; and the planning, production and sales of merchandise.
At the booth, visitors can engage in experiences the themed around the anime series Demon Slayer: Kimetsu no Yaiba, which is based on the manga by Koyoharu Gotoge published under SHUEISHA’s JUMP COMICS, and has over 150 million copies in publication. The animation production is by ufotable. The exhibit will include a photo booth that recreates the poster for the movie Demon Slayer: Kimetsu no Yaiba Infinity Castle, the first in a trilogy of films that will be released in theaters worldwide in 2025.

Immersive Location-based Entertainment Concept based on “The Last of Us”
Sony is exploring ways to expand the value of content IP by developing a proof-of-concept for location-based entertainment with various technologies such as video, audio, and haptics to provide creators with new avenues for expression. At the booth, this future immersive entertainment concept features the suspenseful action-adventure game “The Last of Us” with high-definition video, 3D sound and olfactory technologies.

*The exhibition is also being presented on the online platform “Sony Square.”
URL: https://square.sony.com/ces2025/
*Images from Sony at CESⓇ 2025 can be downloaded here.
URL: https://www.sony.com/ja/pressroom/pict_data/event/ces2025.html
*For details of the announcement regarding “AFEELA 1,” please visit the Sony Honda Mobility website.
URL: https://www.shm-afeela.com/en/

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SOURCE Sony Group Corporation

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HUYA Inc. to Report Second Quarter 2026 Financial Results on Tuesday, August 11, 2026

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-Earnings Webinar Scheduled for 6:00 a.m. ET on August 11, 2026-

GUANGZHOU, China, July 21, 2026 /PRNewswire/ — HUYA Inc. (“Huya” or the “Company”) (NYSE: HUYA), a leading game-related entertainment and services provider, today announced that it will report its second quarter 2026 unaudited financial results on Tuesday, August 11, 2026, before the open of U.S. markets.

The Company’s management will host a Tencent Meeting Webinar at 6:00 a.m. U.S. Eastern Time on August 11, 2026 (6:00 p.m. Beijing/Hong Kong time on August 11, 2026), to review and discuss the Company’s business and financial performance.

For participants who wish to join the webinar, please complete the online registration in advance using the links provided below. Upon registration, participants will receive an email with webinar access information, including meeting ID, meeting link, dial-in numbers, and a unique attendee ID to join the webinar.

Participant Online Registration

A live webcast of the webinar will be accessible at https://ir.huya.com, and a replay of the webcast will be available following the session.

[1] For the purpose of this announcement only, Chinese Mainland excludes the Hong Kong Special Administrative Region, the Macao Special Administrative Region of the People’s Republic of China, and Taiwan.

About HUYA Inc.

HUYA Inc. is a leading game-related entertainment and services provider. Huya delivers dynamic live streaming and video content and a rich array of services spanning games, e-sports, and other interactive entertainment genres to a large, highly engaged community of game enthusiasts. Huya has cultivated a robust entertainment ecosystem powered by AI and other advanced technologies, serving users and partners across the gaming universe, including game companies, e-sports tournament organizers, broadcasters and talent agencies. Leveraging this strong foundation, Huya has also expanded into innovative game-related services, such as game distribution, in-game item sales, advertising and more. Huya continues to extend its footprint in China and abroad, meeting the evolving needs of gamers, content creators, and industry partners worldwide.

For more information, please visit: https://ir.huya.com.

For investor and media inquiries, please contact:

In China:

HUYA Inc.
Investor Relations
Tel: +86-20-2290-7829
E-mail: ir@huya.com

Piacente Financial Communications
Jenny Cai
Tel: +86-10-6508-0677
E-mail: huya@tpg-ir.com

In the United States:

Piacente Financial Communications
Brandi Piacente
Tel: +1-212-481-2050
E-mail: huya@tpg-ir.com

View original content:https://www.prnewswire.com/news-releases/huya-inc-to-report-second-quarter-2026-financial-results-on-tuesday-august-11-2026-302830290.html

SOURCE HUYA Inc.

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Hyperscale Data Bitcoin Treasury Reaches 1,087 Bitcoin Worth Approximately $70.3 Million

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LAS VEGAS, July 21, 2026 /PRNewswire/ — Hyperscale Data, Inc. (NYSE American: GPUS), an artificial intelligence (“AI”) data center company anchored by Bitcoin (“Hyperscale Data” or the “Company”), today announced that, as of July 19, 2026, it held 1,087.4527 Bitcoin representing an aggregate value of approximately $70.3 million based on the Bitcoin closing price of $64,691 on July 19, 2026.

In aggregate, the Company’s wholly owned subsidiaries, Sentinum, Inc. (“Sentinum”) and Ault Capital Group, Inc. (“ACG”), held 1,087.4527 Bitcoin as of July 19, 2026. During the week ended July 19, 2026, ACG purchased approximately 51.5000 Bitcoin in the open market. Based on the Bitcoin closing price of $64,691 on July 19, 2026, these collective holdings had an approximate market value of $70.3 million.

“We now hold more than $70 million in Bitcoin,” stated Milton “Todd” Ault III, Executive Chairman of Hyperscale Data. “The market remains completely disconnected from what we are building through our Michigan data center, our Bitcoin treasury, and our broader portfolio of operating businesses. Separate from the more than 1,087 Bitcoin we currently hold on our balance sheet, the market places zero value on the cash or the value of the other assets on our balance sheet. We will continue executing, growing our assets and highlighting the widening gap between the Company’s market capitalization and its underlying value.”

For more information on Hyperscale Data and its subsidiaries, Hyperscale Data recommends that stockholders, investors and any other interested parties read Hyperscale Data’s public filings and press releases available under the Investor Relations section at hyperscaledata.com or available at www.sec.gov.

About Hyperscale Data, Inc.

Through its wholly owned subsidiary Sentinum, Hyperscale Data owns and operates a data center at which it mines digital assets and offers colocation and hosting services for the emerging AI ecosystems and other industries. Hyperscale Data’s other wholly owned subsidiary, ACG, is a hybrid private equity firm and operating company that acquires, finances, builds and actively manages businesses across financial services, digital assets, industrial services, hospitality, defense technologies and other sectors.

Hyperscale Data currently expects the divestiture of ACG (the “Divestiture”) to occur in the second quarter of 2027. Upon the occurrence of the Divestiture, the Company would be an owner and operator of data centers to support high-performance computing services, as well as a holder of the digital assets. Until the Divestiture occurs, the Company will continue to provide, through ACG and its wholly and majority-owned subsidiaries and strategic investments, mission-critical products that support a diverse range of industries, including an AI software platform, equipment rental services, defense/aerospace, industrial, automotive and hotel operations. In addition, ACG is actively engaged in private credit and structured finance through Ault Lending, LLC, a licensed lending subsidiary. Hyperscale Data’s headquarters are located at 11411 Southern Highlands Parkway, Suite 190, Las Vegas, NV 89141.

On December 23, 2024, the Company issued one million (1,000,000) shares of a newly designated Series F Exchangeable Preferred Stock (the “Series F Preferred Stock”) to all common stockholders and holders of the Series C Preferred Stock on an as-converted basis. The Divestiture will occur through the voluntary exchange of the Series F Preferred Stock for shares of Class A Common Stock and Class B Common Stock of ACG (collectively, the “ACG Shares”). The Company reminds its stockholders that only those holders of the Series F Preferred Stock who agree to surrender such shares, and do not properly withdraw such surrender, in the exchange offer through which the Divestiture will occur, will be entitled to receive the ACG Shares and consequently be shareholders of ACG upon the occurrence of the Divestiture.

Forward-Looking Statements

This press release contains “forward-looking statements” within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. These forward-looking statements generally include statements that are predictive in nature and depend upon or refer to future events or conditions, and include words such as “believes,” “plans,” “anticipates,” “projects,” “estimates,” “expects,” “intends,” “strategy,” “future,” “opportunity,” “may,” “will,” “should,” “could,” “potential,” or similar expressions. Statements that are not historical facts are forward-looking statements. Forward-looking statements are based on current beliefs and assumptions that are subject to risks and uncertainties.

Forward looking statements speak only as of the date they are made, and the Company undertakes no obligation to update any of them publicly in light of new information or future events. Actual results could differ materially from those contained in any forward-looking statement as a result of various factors. More information, including potential risk factors, that could affect the Company’s business and financial results are included in the Company’s filings with the U.S. Securities and Exchange Commission, including, but not limited to, the Company’s Forms 10-K, 10-Q and 8-K. All filings are available at www.sec.gov and on the Company’s website at hyperscaledata.com.

 

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SOURCE Hyperscale Data Inc.

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ZELLERFELD GIVES FOOTWEAR ITS SPOTIFY MOMENT

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Music had Spotify. Video had YouTube. Zellerfeld has launched footwear’s biggest update, and the digitalization of footwear never felt so good.

AUSTIN, Texas, July 21, 2026
/PRNewswire/ — After years of bringing global brands and thousands of creators into its printed footwear revolution, Zellerfeld is rolling out its biggest platform update yet. The new Zellerfeld brings the marketplace, the product and the process into one beautifully connected experience, making printed footwear feel like it has finally caught up to the rest of the digital world. Browsing, discovering and experiencing printed shoes has never felt this good.

That experience is powered by personalized discovery, smarter search and live rankings for creators and products, rising with real demand instead of fading after a single launch moment. For the first time, footwear becomes digitally searchable, rankable and alive.

ZellerFIT is becoming the platform’s beating heart. The system lets users create a Fit Profile from a foot scan and personalisation choices. Once created, that Fit Profile can be carried across Zellerfeld products, creators and future shoes. Fit stops being a size guessed at checkout. It becomes personal, saved and portable, something that belongs to the user and moves with every shoe they print.

Powering the platform is Zellerfeld’s full-stack 3D-printed footwear infrastructure. Across Austin, Texas, and Hamburg, Germany, Zellerfeld now operates the largest and most advanced footwear creation facilities in the world, with thousands of printing units turning digital designs into physical shoes without moulds, stitching or assembly. At the push of a button, digital design, personal fit and physical production connect in one system.

“We always said we wanted to digitize footwear in the same way music and video were digitized, and the last years were spent building the fulfillment infrastructure to make that possible,” said Cornelius Schmitt, CEO and Co-Founder of Zellerfeld. “We never had time to give our users or creators the platform they deserved. Now we finally have. The new Zellerfeld looks so beautiful I can’t stop looking at it. I can’t wait to see what product category we digitize after footwear. Handbags? Glasses? I’m sure we’ll take one step at a time.”

The new platform also teases Zellerfeld subscription access. Major brands have tried to make footwear membership work, but most could only add perks on top of the same old retail model with limited designs. Zellerfeld makes footwear subscription work at scale: one platform, four pairs a year, a growing universe of designs, the same personal fit across every product and shoes printed on demand.

“Why would you go into a shoe store with 100 designs that all look the same and don’t really fit,” said Cornelius Schmitt, CEO and Co-Founder of Zellerfeld, “when you could come to Zellerfeld for millions of beautiful designs from creators around the world, all made to fit you?”

For the best part of a decade, Zellerfeld has been building the technology behind printed footwear, proving the category through breakthrough products and collaborators across sport, fashion, design and culture. Its work has shown that shoes can be digitally designed, personally fitted and produced on demand at the push of a button, without the constraints of conventional footwear manufacturing.

The products proved the future was possible. The platform makes it real. Zellerfeld is changing how footwear is created, sold and distributed, bringing the category into its next generation. Music had Spotify. Video had YouTube. Now footwear has Zellerfeld.

Explore and experience the next-generation at zellerfeld.com

About Zellerfeld
Zellerfeld is a technology company on a mission to digitize physical products, starting with footwear. Its full-stack platform connects digital product creation, custom fit and distributed 3D-printed production, turning shoes from digital files into physical products without moulds, stitching, glue or traditional assembly. Zellerfeld has proven the model across sport, fashion, design and culture: products designed digitally, fitted personally and made on demand. The company operates the world’s most advanced 3D-printing production facilities across Austin, Texas, and Hamburg, Germany.

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SOURCE Zellerfeld

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