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Immersive Virtual Reality Market Forecast 2024-2030: Booming Adoption in Gaming, Training, and Simulation | Valuates Reports

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BANGALORE, India, Feb. 13, 2025 /PRNewswire/ — Immersive Virtual Reality Market is Segmented by Type (Non-Immersion Virtual Reality, Half-Immersion Virtual Reality, Whole-Immersion Virtual Reality), by Application (Entertainment, Engineering, Education, Commercial).

The Immersive Virtual Reality Market was estimated to be worth USD 79 Million in 2023 and is forecast to a readjusted size of USD 281.9 Million by 2030 with a CAGR of 19.6% during the forecast period 2024-2030

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Major Factors Driving the Growth of Immersive Virtual Reality Market

The Immersive Virtual Reality Market is poised for substantial growth as consumer demand for interactive and engaging digital experiences continues to rise. Characterized by advanced immersive technologies that enable full sensory engagement, the market spans a wide array of applications including gaming, training, virtual tourism, and interactive entertainment. Continuous expansion in content creation and platform development drives product innovation and enhances user experiences, further boosting adoption. As companies invest in strategic partnerships and diversify their product offerings, immersive VR is becoming increasingly accessible and affordable.

Moreover, growing investments in infrastructure and consumer interest in experiential technologies contribute to market expansion. With a robust pipeline of innovative solutions and a rapidly evolving digital landscape, the Immersive Virtual Reality Market is set to achieve significant global growth, transforming how individuals interact with virtual content and environments.

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TRENDS INFLUENCING THE GROWTH OF THE IMMERSIVE VIRTUAL REALITY (VR) MARKET:

Whole-immersion virtual reality drives the growth of the Immersive Virtual Reality Market by delivering an all-encompassing, highly engaging user experience that captivates audiences across entertainment, training, and simulation applications. This approach fully immerses users in a 360-degree digital environment, allowing for seamless interaction with virtual worlds. Whole-immersion systems enable users to feel as though they are physically present within the virtual setting, enhancing the realism and emotional impact of the experience. Such immersive experiences are particularly popular in gaming, virtual tourism, and educational training, where full engagement is critical. The ability to provide a deeply engaging and realistic experience sets whole-immersion VR apart, making it a key driver in attracting investment and consumer interest, thereby contributing to market growth.

Half-immersion virtual reality significantly drives the growth of the Immersive Virtual Reality Market by offering an accessible and cost-effective solution that balances immersion with usability. These systems provide users with a realistic experience without requiring full sensory engagement, making them suitable for a broader range of applications such as training simulations, interactive installations, and educational content. Half-immersion VR typically involves high-quality visuals and limited physical interactivity, reducing the overall complexity and cost compared to full immersion systems. This approach allows more users to access virtual reality experiences without the need for specialized equipment or extensive space requirements. As businesses and consumers look for practical and engaging VR solutions that do not necessitate full-scale immersion, half-immersion VR becomes an attractive option, driving market expansion and diversifying the product offerings in the Immersive Virtual Reality Market.

Entertainment drives the growth of the Immersive Virtual Reality Market by revolutionizing how users interact with digital content, offering dynamic and engaging experiences that blend gaming, storytelling, and interactive media. Immersive VR in entertainment allows users to step into virtual worlds where they can actively participate in narratives, explore fantastical environments, and interact with virtual characters. This level of engagement enhances user satisfaction and creates a memorable experience that traditional media cannot match. Entertainment applications in VR have expanded beyond gaming to include virtual concerts, theme park attractions, and cinematic experiences that are reshaping the industry. As demand for innovative and captivating entertainment options increases, immersive VR technologies become increasingly popular, driving market growth and encouraging further investment in cutting-edge VR content and platforms.

Enhanced user engagement and interactivity are significant factors contributing to the growth of the Immersive Virtual Reality Market. Modern VR systems allow users to interact with digital content in ways that were previously impossible, creating a dynamic and participatory experience. Users can manipulate objects, navigate through virtual spaces, and engage with interactive narratives, which increases overall satisfaction and retention. This level of interactivity not only improves entertainment value but also offers practical applications in training, simulation, and education. As industries recognize the benefits of interactive learning and engagement, the use of immersive VR technologies becomes more widespread. The increased focus on creating truly engaging digital experiences drives the market forward, supporting the growth of immersive VR solutions.

The adoption of immersive virtual reality in education and training is a key driver of market growth. Educational institutions and corporate training programs are increasingly integrating VR to provide interactive, hands-on learning experiences that enhance understanding and retention. Immersive VR simulations enable learners to practice real-world scenarios in a safe, controlled environment, leading to improved skill acquisition and problem-solving abilities. This technology is particularly effective in fields such as medicine, aviation, and engineering, where practical experience is essential. The use of immersive VR for training purposes reduces costs, minimizes risk, and accelerates learning outcomes, making it an attractive option for organizations and educational bodies. The growing demand for innovative educational tools and effective training solutions is thus a significant contributor to market expansion.

The growing popularity of virtual events and social experiences is fueling the expansion of the Immersive Virtual Reality Market. As digital communication and online interactions become increasingly prevalent, VR platforms offer new ways for people to connect, socialize, and participate in events virtually. Immersive VR experiences enable users to attend concerts, conferences, and social gatherings in a virtual space, replicating the energy and interactivity of physical events. This trend has been accelerated by global events and restrictions on physical gatherings, driving investment in virtual event platforms. As more organizations and individuals embrace virtual experiences as a viable alternative to traditional events, the demand for immersive VR solutions continues to rise, contributing to significant market growth.

The expansion of content and platform ecosystems is a driving factor in the growth of the Immersive Virtual Reality Market. As developers create a broader array of immersive experiences—from interactive games and virtual tours to educational programs and live events—consumers have more opportunities to explore and engage with VR content. A diverse content library enhances user interest and adoption, encouraging continuous investment in new and innovative VR applications. Additionally, the emergence of integrated platforms that offer seamless access to a wide range of VR experiences further supports market growth. The expansion of the VR content ecosystem, combined with strategic partnerships among content creators, distributors, and hardware manufacturers, creates a vibrant market environment that fuels the overall growth of immersive virtual reality technologies.

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IMMERSIVE VR MARKET SHARE

North America leads the market, driven by a mature technology ecosystem, high consumer adoption rates, and significant investments in VR content and hardware.

Europe follows closely, with strong government support for digital innovation, a vibrant creative industry, and a high demand for immersive experiences in entertainment and education.

Key Companies:

FacebookGOOGLE INCHTCMicrosoftMagic LeapSAMSUNGWorldVizMarxent LabsUnity TechnologiesSnapCastAR

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DISCOVER MORE INSIGHTS: EXPLORE SIMILAR REPORTS!

CAVE Immersive Virtual Reality System MarketThe VR Education Market was valued at USD 82,000 Million in the year 2024 and is projected to reach a revised size of USD 949240 Million by 2031, growing at a CAGR of 42.5% during the forecast period.The global Virtual Classroom market is projected to grow from USD 9457.1 Million in 2024 to USD 16020 Million by 2030, at a Compound Annual Growth Rate (CAGR) of 9.2% during the forecast period.Immersive Virtual Stores MarketThe global market for Augmented Reality and Virtual Reality Apps was estimated to be worth USD 9870 Million in 2023 and is forecast to a readjusted size of USD 31760 Million by 2030 with a CAGR of 21.4% during the forecast period 2024-2030.The global market for Augmented Reality (AR) and Virtual Reality (VR) in Manufacturing was estimated to be worth USD 8301 Million in 2023 and is forecast to a readjusted size of USD 30150 Million by 2030 with a CAGR of 19.8% during the forecast period 2024-2030.The global Virtual Reality (VR) market was valued at USD 2615 Million in 2023 and is anticipated to reach USD 20570 Million by 2030, witnessing a CAGR of 37.2% during the forecast period 2024-2030.The global market for Augmented Reality and Virtual Reality in Healthcare was estimated to be worth USD 962 Million in 2023 and is forecast to a readjusted size of USD 4364.1 Million by 2030 with a CAGR of 23.6% during the forecast period 2024-2030.The global E-Learning Virtual Reality market is projected to grow from USD 83 Million in 2024 to USD 300.3 Million by 2030, at a Compound Annual Growth Rate (CAGR) of 23.8% during the forecast period.VR Virtual Reality Software MarketThe global market for Virtual Reality Therapy was valued at USD 1116 Million in the year 2024 and is projected to reach a revised size of USD 1626 Million by 2031, growing at a CAGR of 5.6% during the forecast period.

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Our team of market analysts can help you select the best report covering your industry. We understand your niche region-specific requirements and that’s why we offer customization of reports. With our customization in place, you can request for any particular information from a report that meets your market analysis needs.

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Mastech Digital to Announce Second Quarter 2026 Financial Results; Participate in Upcoming Investor Conference

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PITTSBURGH, July 24, 2026 /PRNewswire/ — Mastech Digital, Inc. (NYSE American: MHH) (“Mastech Digital”), a leading provider of Digital Transformation IT Services, today announced the date for the release of its financial results for the second quarter ended June 30, 2026, and its participation in an upcoming investor conference.

Second Quarter 2026 Earnings:

Mastech Digital will report its financial results for the second quarter 2026 before the market opens on Thursday, August 6, 2026. Management will host a live conference call and webcast at 9:00 a.m. Eastern Time on that day to discuss the Company’s financial performance and operating results.  The conference call will be hosted by Nirav Patel, President and CEO, and Kannan Sugantharaman, Chief Financial and Operations Officer.

Those wishing to participate via webcast should access the call through Mastech Digital’s Investor Relations website at https://investors.mastechdigital.com. Those wishing to participate via telephone may dial in at 1-800-715-9871 (USA) or 1-646-307-1963 (International) with the passcode 7506988. The replay will be available via webcast through Mastech Digital’s Investor Relations website.

Upcoming Investor Conference:

Mr. Sugantharaman will host a fireside chat at the Sidoti Micro-Cap Investor Conference on Wednesday, August 19, 2026, at 9:15 a.m. Eastern Time.

Mastech Digital management is scheduled to host virtual one-on-one and small group meetings with investors during the conference on August 19-20, 2026. Investors interested in arranging a meeting should contact their Sidoti representative or reach out to the Mastech Digital investor relations team at investors@mastechdigital.com.

About Mastech Digital, Inc.

Mastech Digital (NYSE American: MHH) is a leading provider of Digital Transformation IT Services. The Company offers Data Management, Analytics & AI Solutions, and IT Staffing Services with a digital-first approach. A minority-owned enterprise, Mastech Digital is headquartered in Pittsburgh, PA, with offices across the U.S., Canada, Europe, and India. Visit us at www.mastechdigital.com.

Investor Relations Contact:
investors@mastechdigital.com 

 

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SOLAI Limited Announces Extraordinary General Meeting

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AKRON, Ohio, July 24, 2026 /PRNewswire/ — SOLAI Limited (NYSE: SLAI) (“SOLAI” or the “Company”) (previously known as “BIT Mining Limited”), a technology-driven personal AI and digital infrastructure provider, today announced that it will hold its extraordinary general meeting of shareholders at 428 South Seiberling Street, Akron, Ohio, US on August 14, 2026 at 10:00 a.m., New York time.

Holders of record of ordinary shares and preference shares of the Company at the close of business on July 20, 2026, New York time (the “Record Date”) are entitled to receive notice of, and to attend and vote at, the extraordinary general meeting or any adjournment thereof. Holders of the Company’s American Depositary Shares (“ADSs”) who wish to exercise their voting rights for the underlying ordinary shares must act through the depositary of the Company’s ADS program, Deutsche Bank Trust Company Americas.

The notice of the extraordinary general meeting, which sets forth the resolutions to be submitted to shareholder approval at the extraordinary general meeting is available on the Investor Relations section of the Company’s website at https://ir.solai.com

About SOLAI Limited

SOLAI Limited (previously known as “BIT Mining Limited”) (NYSE: SLAI) (previously traded under “BTCM”) is a technology-driven personal AI and digital infrastructure provider. Building upon its historical legacy in digital asset mining and blockchain network operations, the Company is leveraging extensive experience in large-scale hardware deployment, data center operations, and high-performance computing to build the foundational infrastructure for personal AI computing and digital asset ecosystems globally.

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SOLAI Limited
ir@solai.com
ir.solai.com
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Christensen Advisory
Jason Ng
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Email: solai@christensencomms.com 

 

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/U P D A T E — TrendAI/

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This release has been updated to include new information provided by TrendAI. The complete, corrected release follows, with additional details at the end:

TrendAI™ Adopts Claude Opus 5 to Advance Vulnerability Prioritization and Virtual Patching

As a participant in Anthropic’s Cyber Verification Program, TrendAI applies frontier reasoning to convert vulnerability intelligence into faster protection across hybrid environments

DALLAS, July 24, 2026 /PRNewswire/ — TrendAI™, the enterprise AI security leader from Trend Micro Incorporated (TYO: 4704; TSE: 4704), today announced it is adopting Claude Opus 5, Anthropic’s latest and most capable Opus model, to help security teams convert vulnerability intelligence into immediate protection, from prioritization to virtual patching. The move builds on TrendAI’s collaboration with Anthropic on Claude Opus 4.8, extending the same defensive focus to a model that delivers step-change gains in advanced reasoning, agentic workflows, and long-horizon analysis. As AI makes finding vulnerabilities easier than ever, the harder problem becomes protecting organizations faster than software can be permanently patched, and that is where TrendAI is putting Opus 5 to work.

As a participant in Anthropic’s Cyber Verification Program, which credentials organizations for the defensive use of frontier AI models, TrendAI is positioned to apply Claude Opus 5 to defensive security as access becomes available. The model is Zero Data Retention compatible, supporting TrendAI’s governance and data-protection requirements as it scales AI across security operations.

The work extends to TrendAI Threat Research, where frontier AI models are combined with our proprietary frontier intelligence engine and human expertise to generate pre-disclosure intelligence. Those insights power TrendAI Vision One™, delivering stronger detection, deeper forensic insights, and proactive protection through virtual patching.

Rachel Jin, Chief Platform and Business Officer, Head of TrendAI™:
“With Claude Opus 5, TrendAI can move from vulnerability intelligence to action faster than ever, prioritizing what matters most by exploitability and business impact. Finding the vulnerability was always the hard part. Now the challenge is protecting organizations faster than software can be permanently patched, and frontier reasoning is what changes that equation, extending all the way to virtual patching that protects customers before a vendor fix ships. This is what it means to secure the AI age, fearlessly.”

These capabilities support TrendAI Vision One™ in helping security analysts, AppSec teams, and SOC teams prioritize exposure, map attack paths, and accelerate mitigation, including virtual patching, across hybrid environments, moving vulnerability management from a static scanning process into a faster, context-aware risk mitigation workflow.

About TrendAI™
TrendAI™, the global AI security leader and enterprise business unit of Trend Micro, empowers organizations with full AI visibility and consolidated security that inspires confidence, drives innovation, and eliminates risk. Trusted by the largest enterprises and governments across 185 countries, TrendAI™ secures the entire organization, from identities, to infrastructure, to data. Global Fortune 500 companies rely on TrendAI™ to cut risk and stop threats up to three months earlier, powered by world-leading threat and attack intelligence. Through deep ecosystem partnerships with market leaders like NVIDIA, Anthropic, AWS, Google, and Microsoft, TrendAI™ empowers your organization to securely drive forward at the speed of AI. AI Fearlessly. Learn more: trendaisecurity.com

About Anthropic
Anthropic is an AI safety and research company dedicated to building reliable, interpretable, and steerable AI systems. Its Claude family of models, including Claude Opus 5, enables advanced capabilities across a wide range of applications, including code understanding and security analysis.

Update: The latest version of this release includes additional statements from TrendAI related to the original announcement.

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