Connect with us

Technology

SIGGRAPH 2026 Experience Hall Invites Attendees to Step Inside the Future of Interaction and Storytelling

Published

on

The Experience Hall returns with five interactive programs, each offering hands-on discovery with the tools and techniques shaping tomorrow

LOS ANGELES, July 10, 2026 /PRNewswire/ — The SIGGRAPH Experience Hall has always been more than a show floor. At SIGGRAPH 2026, the world’s premier conference on computer graphics and interactive techniques, it opens again as a place to step inside the future of creation, connection, and discovery from 19–23 July 2026 at the Los Angeles Convention Center. This year’s Experience Hall will showcase five distinct programs: Spatial Storytelling, the Immersive Pavilion, the Art Gallery, and Emerging Technologies, along with the in-person Hands-On Courses track of the Courses program, each delivering hands-on discovery with the boundary-pushing tools and techniques shaping tomorrow.

In this interactive environment, the lines blur between audience and artist, prototype and performance, and machine and mind. Throughout the hall, attendees can pick up a paper-and-water instrument, co-parent a pair of robot dogs, descend through the ocean’s living memory, run a quantum teleportation program, or hand a virtual character a cue, often within the span of a single afternoon. Together, the programs and courses make the case for why the most radical ideas in computer graphics have to be experienced in person to be understood.

Spatial Storytelling: Stories You Can Step Inside
Now in its second year at SIGGRAPH, Spatial Storytelling is a creator-centric showcase that treats space itself as the narrative medium. “Spatial storytelling is a practice of using space as the medium,” said Esen K. Tütüncü, SIGGRAPH 2026 Spatial Storytelling Chair. “Rather than presenting a story in a fixed frame such as a page or a screen, we allow the audiences to navigate, participate, and also inhabit the story itself.”

Curation prioritized the reasoning behind each project’s use of technology rather than spectacle alone, asking how a spatial, embodied approach gives the audience agency. “It really is about giving the audience the agency to wrap their minds around the story itself and to experience it firsthand,” Tütüncü said. “It’s democratizing the storytelling itself.”

Several highlighted presentations span memory, identity, and the boundaries of human-machine relationships. “Dog Walk: Narrating Human-AI Alignment through Companion Robots”, by Robert Twomey, University of California, San Diego, and Jesse Fleming, The Awareness Lab, both involved with the Arthur C. Clarke Center for Human Imagination, follows the co-parenting of two robot dogs whose onboard language models evolve through everyday life, probing intimacy, embodiment, and synthetic companionship. “Flashover: Spatial Storytelling of Wildfire from Memory to Spatial Experience”, by Phillip Wilkinson, Robert Ellis Walton, SeungWon Jeong, and Taehyun Rhee, University of Melbourne, uses multi-zone installation design and point-based volumetric imagery to turn the memory of wildfire into an embodied encounter. “Ancestral Craft and Emerging Technologies: Designing Futures from Place”, by Gabriela Bila Advincula and Jonny Cohen, MIT Media Lab, draws on XR installations and robotic artworks developed in the Amazon rainforest to ground new futures in local knowledge. “Cheap and Cheerful: Low-Fidelity Prototyping for Spatial Stories”, by Ethan Shaftel, easyAction, traces how no-code, low-fidelity methods shaped a VR narrative horror project from first idea to funding. And “Visual Instruments for Live Cinema: Turning Process into Performance”, by Kevin Peter He, stages the usually hidden labor of virtual production, calibration, mapping, and real-time control as a live cinema performance.

Immersive Pavilion: An Arcade of New Realities
The Immersive Pavilion is where the physical and digital worlds intersect, and this year it widens that definition well beyond the headset. “It’s almost like you’re walking into an arcade or walking into someone’s workshop,” said Luke Tannenbaum, SIGGRAPH 2026 Immersive Pavilion Chair. “The pavilion accommodates larger and larger definitions of immersive experiences year to year.” By adopting a platform-agnostic approach, the program now accommodates eye-tracking, multisensory inputs, and AI agents alongside augmented and virtual reality.

Interactivity remains central, with attendees free to spectate, participate, and talk directly with the creators behind each piece. “It becomes this collaborative museum where it’s less of a corporate, manicured message and more of creators being in a collaborative setting to bounce ideas off of each other,” Tannenbaum explained.

Highlights this year run from social play to practical training. “Landmine/Garden”, from a team at NYU ITP, casts visitors as deminers who clear a hidden minefield and uncover the stories buried within, transforming a landscape of danger into one of remembrance. “Impulse: Dawn of the Digital Dance Studio”, by Brandon Powers and Whitt Sellers, Pulse & Pixel, pairs hands-on motion capture with an Unreal Engine tool for choreographing multiple digital dancers in real time. “Smileoyed: Embodied Virtual Pet for Behavioral Affective Synchrony with Multisensory and Biofeedback”, from teams at National Taipei University of Technology and National Taiwan University, uses a cushion-like device whose virtual pet responds to a user’s breathing and facial expressions. And “Goo Goo Clash: A Co-located Mixed Reality VE-Sport Experience”, by Fortal Interactive, NDF Dev, and Bitkub Capital Group, reimagines the arcade classic Snake as a physical, co-located mixed-reality sport. The pavilion also shares a cross-program highlight with Spatial Storytelling in “Roll for Reality: Virtual Production Improvised D&D Show”, a Dungeons & Dragons-inspired show that motion-captures players onto characters performed by stunt actors against an LED wall.

Art Gallery: The Art of the In-Between
The Art Gallery continues a lineage that reaches back to SIGGRAPH’s earliest frame buffer shows, presenting digital art that questions, provokes, and inspires. This year’s 12 works, drawn from 211 submissions, are organized around a single-word theme. “The theme of the Art Gallery this year is one word: ‘In-Betweens,'” said Everardo Reyes, SIGGRAPH 2026 Art Gallery Chair. “We wanted to call for artworks that explicitly tell their own story about how they are made and how they make the visitor establish a relationship with the work or the world.” Rather than a linear path, the gallery will present the works as a network of the technologies, materials, places, schools, and people that made them possible.

Four of this year’s works press directly on that in-between space, exploring memory, identity, and our shifting relationship with AI. “A Walled City”, by Weidi Zhang, Arizona State University, and Rodger Luo, Minus AI, uses a custom multi-agent AI system to turn participants’ uploaded images into architectural chambers, assembling an ever-evolving monument to memory and collective digital presence modeled on Hong Kong’s Kowloon Walled City. “Are We Gazing at the Same Moon?”, by Jeyun Cloud and Ziqian Yin, reimagines a moon-gazing ritual across parallel realities, using generative AI to question where personal memory ends and collective memory begins across audio-visual work, sculpture, and public installation. “SOMA: In Search of Somatic Intelligence”, by Pinyao Liu, is a multisensory robotic sculpture that treats bodily memory as a form of human-AI communication: Visitors re-enact a remembered movement through a wearable device, and the machine listens, interprets, and answers with its own mechanical choreography. And “Stuck in the Middle”, by Avital Meshi, University of California, Davis, is a participatory installation in which shoulder-mounted wearables voice two clashing AI perspectives, drawn from familiar cultural binaries, that argue in real time over what the wearer should do, asking whether personal agency can survive constant algorithmic nudging.

Emerging Technologies: Innovation You Can Touch
The Emerging Technologies program brings advanced research out of the abstract and into attendees’ hands. “Interactivity and engagement are at the very core of the Emerging Technologies venue,” said Jesse Barker, SIGGRAPH 2026 Emerging Technologies Chair. “All of our contributors are bringing something that attendees must be present to experience.”

For Barker, the program’s value is in what visitors can see and feel for themselves. “Whether it is an advancement in the state of the art in haptics, a system for training or rehabilitation, or a new display technology, attendees will literally be able to see how these technologies will affect their future,” he said. He also points to immersion as a quality that does not depend on photorealism: “We’ve long known that visuals do not need to be photorealistic to grab you and allow you to commit to an experience. Haptics, robotics, and other aspects of Emerging Technologies help make these experiences more immediately accessible and compelling.”

This year’s featured projects turn research into something tactile. “A MIDI-Controlled Water-Droplet Interface for Generating Droplet Impact Sounds”, by Taisei Kato and Tetsuaki Baba, Tokyo Metropolitan University, performs music from the precisely timed collisions of falling water droplets. “Shall We Dance? Resonance of Intentions with an Embodied Agent based on the Free Energy Principle”, by Takeru Hashimoto and Shunichi Kasahara, Sony Computer Science Laboratories Inc. and the Okinawa Institute of Science and Technology Graduate University (OIST), with Jun Tani of OIST, presents an agent that negotiates movement and synchronizes with a human dance partner. “EmerFlux: A Two-Layer Liquid Surface Display for Organic Pixel-Based Aesthetic Representation of Information”, by Kaito Shimizu and Toshitaka Amaoka, Meisei University, raises organic, pixel-like patterns at the boundary of water and oil. “Pinlight AR Near-Eye Display with Large FOV and Expanded Eyebox through Eye Tracking”, led by creators from Shanghai University, Singapore Institute of Technology, University of North Carolina Chapel Hill, and Nanyang Technological University, widens an augmented-reality display’s field of view through dynamic eye tracking. And “Katakko: Embodiment of Modular Robots through Automatic Motion Mapping”, by Sotaro Yokoi, Naoki Shitanda, Kento Matsuo, and Takuji Narumi at The University of Tokyo, lets users assemble personalized social robots that automatically map to the body’s movements.

Hands-On Courses: Learning by Doing
This year, the program formerly known as Labs joins the Courses program as one of its three tracks. Presented in the Experience Hall and configured with provided hardware, Hands-On Courses let participants engage directly with research and creative projects, writing code, running tools, and building scenes for themselves rather than watching from their seats.

This year’s slate ranges from quantum computing to real-time graphics. In “Hands-on Programming and Running Quantum Teleportation”, led by Andrew Glassner, participants write and run quantum computing code, then program the quantum teleportation algorithm on a high-quality simulator to transfer a quantum bit’s state to a partner who decodes the hidden message. “Dreaming in 4 Dimensions: Generating Media With Gemini, Genie, and Veo”, led by Paige Bailey, DeepMind and Google, puts Google DeepMind engineers alongside attendees to generate concept art, video, and playable interactive worlds with NanoBanana Pro, Veo 3.1, and Genie 3. “Introduction to Slang: The Next-Generation Shading Language”, led by Nia Bickford and Chris Hebert, NVIDIA, introduces Slang, an open-source, Khronos-hosted shading language that simplifies cross-platform graphics development while keeping high performance on current GPUs. “Debugging USD Composition”, led by Pallav Sharma and Joan Panis, Autodesk, and Nick Porcino, Pixar Animation Studios, gives participants hands-on practice authoring data across composition arcs and diagnosing issues in complex production scenes with modern debugging and visualization tools. And “Advance World Simulation With 3D Gaussian Splatting for Large-Scale Environment Reconstruction”, led by Zoë LaLena, NVIDIA, walks through reconstructing a large scene for robotics testing with NVIDIA Omniverse NuRec Gaussian-based technologies, including multi-GPU training, object segmentation, and integration for simulation in NVIDIA Isaac Lab.

Taken as a whole, the Experience Hall offers more than spectacle. It offers a chance to touch, try, and learn from the people building what comes next, and to engage with computer graphics and interactive techniques as something to step into rather than something to watch. As Barker put it, the work of emerging technology is never finished: “The beauty of emerging technologies is that there are always more problems to be solved.”

Across its programs and hands-on courses, the Experience Hall demonstrates how SIGGRAPH continues to celebrate bold storytelling and interaction while advancing the future of computer graphics and interactive techniques. To explore this year’s conference and offerings, visit the website to see where interaction and storytelling are headed, and register now to experience everything the Experience Hall has to offer at SIGGRAPH 2026.

About ACM, ACM SIGGRAPH, and SIGGRAPH 2026
ACM, the Association for Computing Machinery, is the world’s largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field’s challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. SIGGRAPH 2026, the 53rd annual conference hosted by ACM SIGGRAPH, will take place live 19–23 July at the Los Angeles Convention Center.

View original content to download multimedia:https://www.prnewswire.com/news-releases/siggraph-2026-experience-hall-invites-attendees-to-step-inside-the-future-of-interaction-and-storytelling-302823018.html

SOURCE SIGGRAPH 2026

Continue Reading

Technology

Parliamentary Secretary Rochefort to participate in a milestone event

Published

on

By

HUNTSVILLE, ON, Nov. 6, 2026 /CNW/ — Pauline Rochefort, Parliamentary Secretary to the Secretary of State for Rural Development, on behalf of the Minister of Energy and Natural Resources, the Honourable Tim Hodgson, will take part in a forestry milestone event. Media availability will follow.  

Date: Monday, November 9, 2026

Time: 9 a.m. ET

All accredited media are asked to pre-register by emailing media@nrcan-rncan.gc.ca. Details on how to participate will be provided upon registration.

Follow Natural Resources Canada on LinkedIn

SOURCE Natural Resources Canada

Continue Reading

Technology

IDP Introduces Agent-Native System of Action, Unifying Humans and AI Agents in One Enterprise Workspace

Published

on

By

Powered by proprietary Universal Agent Protocol™ (UAP), IDP unifies AI agent development, reasoning, orchestration, customer intelligence and enterprise execution. Tim Dahle and Red Rock Auto Group report 2X the appointment conversion rate of traditional BDC operations.

CAPE CORAL, Fla., Nov. 6, 2026 /PRNewswire/ — IDP (ID Privacy AI), an agentic AI technology company, today introduced its Agent-Native System of Action, a unified enterprise platform that enables human employees and AI agents to share customer intelligence, coordinate workflows and execute business tasks across existing enterprise systems.

Powered by its proprietary Universal Agent Protocol™ (UAP), IDP combines AI agent development, intelligent reasoning, multi-agent orchestration, persistent customer intelligence and enterprise execution in one operating environment. 

Through MyIDP.app, employees and AI agents collaborate within a shared workspace while existing CRM, DMS, scheduling and communication platforms remain in place.

To learn more about IDP, its platform and solutions, visit https://www.tryidp.com. 

The announcement is supported by customer-reported results from Tim Dahle and Red Rock Auto Group, where Josh Worthington, Vice President of Operations, reports a 12% appointment conversion rate compared with approximately 6% through traditional BDC operations, representing twice the reported conversion rate.

“The difference with IDP has been incredible,” said Worthington. That’s double the conversion rate, and we’re accomplishing it with technology designed to actually execute the work.”

Solving Decades of Enterprise Fragmentation

“For decades, automotive software has been fragmented, leaving dealerships with disconnected data and workflows,” says Albert Thompson, Founder and CEO of IDP. “Adding standalone AI agents to this broken infrastructure only compounds the chaos. Instead of more disjointed tools, IDP’s Agent-Native System of Action connects existing investments through a universal execution layer.”

From AI Conversations to Completed Business Outcomes

For automotive retailers, the difference between conversational AI and operational execution is particularly visible in service scheduling.

An AI agent may successfully answer a customer’s call, but completing the request requires access to customer records, dealership policies, scheduling availability and operational systems.

When those systems remain disconnected, employees must manually complete or verify the work.

“Automotive AI providers often fail to connect customer conversations with execution,” Worthington noted. “Our previous platform couldn’t schedule appointments or generate tasks, forcing employees to manually review every interaction. Instead of eliminating work, it just created another system for them to babysit.”

IDP’s approach prioritizes completed business outcomes, including confirmed appointments, coordinated follow-up, exception handling and operational visibility.

Systems of record preserve business information. IDP’s System of Action coordinates the work.

Dealer Leadership Perspective: The Future of Automotive AI

As automotive retailers evaluate AI adoption, dealer leadership is increasingly focused on technologies that connect existing investments, support employees and deliver measurable operational value.

Paul Sansone Jr., Founder, Sansone Jr Auto Group 

“My advice to operators is simple: the train is already moving, and it’s moving fast. I really believe the dealerships that figure out how to combine great people with great technology are going to have a significant competitive advantage over the next several years.”

The Technology Behind IDP’s Agent-Native System of Action

IDP’s platform combines five complementary capabilities designed to support the lifecycle of enterprise AI agents, from development and deployment through reasoning, orchestration, execution and human collaboration.

Agent Studio: AI Agent Development and Management. IDP’s Agent Studio enables businesses to configure, deploy and manage AI agents across voice, SMS, email and web channels. Reusable agent configurations support business-specific workflows, operating policies and escalation requirements.Intelligent Reasoning and Multi-Agent Orchestration. IDP’s reasoning and orchestration capabilities are designed to interpret customer intent, apply shared context, coordinate multi-step workflows and delegate supported actions between agents and employees. Business rules and human oversight help govern execution.Universal Agent Protocol™ (UAP): Enterprise Execution. UAP is IDP’s proprietary business-action abstraction, orchestration and execution framework. It is designed to translate business objectives into authorized actions across supported CRM, DMS, scheduling and enterprise applications. Unlike connectivity protocols that primarily expose tools to AI applications, UAP addresses the additional requirements of coordinating business workflows, applying permissions, managing exceptions and verifying outcomes.Context Graph: Unified Customer Intelligence. IDP’s Context Graph connects available customer identity, vehicle relationships, website signals, communication history and operational events across supported systems. By combining existing records with available real-time signals, it creates a continuously enriched customer context that employees and agents can use throughout sales, service and ownership lifecycle interactions.MyIDP.app: The Human-Agent Enterprise Workspace. MyIDP.app provides a shared working environment where employees and AI agents can review conversations, coordinate tasks, guide agent behavior and manage exceptions. Employees can direct supported agent workflows and customer engagement while maintaining visibility into operational activity, using: Teach to provide guidance to agentsTell to direct supported actionsBlasts for configured customer outreach

“The future isn’t humans versus AI,” Thompson said. “It’s humans and AI working as one team. Employees should be able to teach agents, delegate work, understand what’s happening and step in when their judgment matters.”

Built in Automotive. Designed for Enterprise.

IDP’s technology has supported more than 130,000 booked automotive appointments, providing operating experience across customer engagement, scheduling and dealership workflows.The company has developed its platform within an automotive ecosystem that includes dealership groups, enterprise software integrations and OEM certification programs involving Nissan, INFINITI and Mitsubishi.IDP’s architecture is designed to support both its own AI agents and compatible third-party agent technologies, creating opportunities for enterprises and software partners to use shared intelligence and execution capabilities without replacing existing systems of record.The company is exploring applications beyond automotive, including retail, hospitality and home services, where fragmented software, customer engagement and workforce coordination present similar challenges.

Automotive retail provides a demanding proving ground for agent-native execution, with customer interactions spanning multiple systems, departments and communication channels.

“Automotive is where we’re building and proving this model, but the problem exists in almost every industry,” Thompson said. “The next major shift in enterprise software isn’t another CRM, another dashboard or another AI assistant. It’s a System of Action where humans and AI agents share the intelligence, authority and infrastructure to actually get things done.”

To learn more about IDP and the System of Action, visit https://tryidp.com. You can see the system in action, listen to sample calls, and work with an IDP AI agent to schedule a demo.

About IDP

IDP (ID Privacy AI) is an agentic AI technology company developing an Agent-Native System of Action for automotive retail and enterprise operations.

Its platform combines AI agent development, intelligent reasoning, multi-agent orchestration, proprietary Universal Agent Protocol™ (UAP), persistent customer intelligence through Context Graph, and human-agent collaboration through MyIDP.app.

IDP connects AI-powered voice, SMS, email and web engagement with existing enterprise systems and supported business workflows.

Headquartered in Cape Coral, Florida, IDP is advancing an operating model in which humans and AI agents share intelligence, coordinate actions and complete measurable business work.

Website: https://tryidp.com 

Media Contact:
Albert Thompson
Founder & CEO, IDP
albert@idprivacy.ai
443-370-9143

View original content to download multimedia:https://www.prnewswire.com/news-releases/idp-introduces-agent-native-system-of-action-unifying-humans-and-ai-agents-in-one-enterprise-workspace-302932276.html

SOURCE ID Privacy, Inc.

Continue Reading

Technology

Used Truck and Trailer Inventory Down in October as Semi-Trailer Auction Values Jump Nearly 20%

Published

on

By

LINCOLN, Neb., Nov. 6, 2026 /PRNewswire/ — The newest Sandhills Global market reports, which cover October data for used trucks and equipment on TruckPaper.com, TractorHouse.com, MachineryTrader.com, and other Sandhills platforms, underscore inventory declines across most market segments. Inventory dropped lower than year-ago levels in every market except for aerial lifts and forklifts. Year-over-year inventory decreases were sharpest among used heavy-duty trucks, semi-trailers, and medium-duty trucks.

“Although inventory remains low, prices are solid,” says Truck Paper manager Scott Lubischer. “There is higher demand for lower-mileage units, which are performing well compared to higher-mileage trucks. On the trailer front, demand is picking up and trailer inventory is getting some much-needed attention.” Auction values for used semi-trailers were up 3.18% month-over-month and 19.64% Y/Y in October, led by used dry van and refrigerated trailers.

Used aerial lifts and forklifts showed the opposite pattern. Compared to year-ago figures, inventory levels in these markets were up and values were down. In the used farm equipment market, inventory levels for high-horsepower tractors were down 12% from the previous year, continuing a 17-month downward trend despite a slight monthly increase.

The key metric in all of Sandhills’ market reports is the Sandhills Equipment Value Index (EVI). Buyers and sellers can use the information in the Sandhills EVI to monitor equipment markets and maximize returns on acquisition, liquidation, and related business decisions. The Sandhills EVI data include equipment available in auction and retail markets and model-year equipment actively in use. EVI spread measures the percentage difference between asking and auction values.

Market Report Details
Sandhills market reports highlight the most significant changes in Sandhills’ used heavy-duty truck, semi-trailer, farm machinery, and construction equipment markets. Key points from the current reports are listed below. Full reports are available upon request.

U.S. Used Heavy-Duty Trucks

Inventory levels of used day cab and sleeper trucks decreased 0.83% M/M and 37.25% Y/Y in October and are trending down for the 11th consecutive month. Used day cab trucks had the largest M/M inventory change, down 8.39%, while used sleeper trucks had the largest Y/Y decline of 39.22%.Asking values dipped 0.24% M/M but increased 2.12% Y/Y and are trending up. Used sleeper trucks had the largest asking value changes, down 1.16% M/M and up 2.28% Y/Y.Auction values slipped 0.16% M/M but rose 6.09% Y/Y and are trending sideways. Used day cab trucks had the largest M/M auction value increase at 1.46%, while used sleeper trucks posted the largest Y/Y gain of 6.72%.

U.S. Used Semi-Trailers

Inventory levels of used semi-trailers decreased 3.85% M/M and 33.92% Y/Y in October and are trending down for the 15th consecutive month. Used dry van trailers had the largest M/M inventory decrease at 9.16%, while used reefer trailers experienced the steepest Y/Y decline of 45.05%.Asking values rose 1.46% M/M and 9.46% Y/Y and are trending up. Used reefer trailers had the largest asking value increases, climbing 2.86% M/M and 17.04% Y/Y.Auction values increased 3.18% M/M and jumped 19.64% Y/Y and are trending up. Used dry van trailers had the largest M/M auction value gain of 10.94%, while used reefer trailers posted the strongest Y/Y increase at 29.44%.

U.S. Used Medium-Duty Trucks

Inventory levels of used medium-duty trucks dipped 0.19% M/M and dropped 29.42% Y/Y in October and are trending down for the 14th month in a row.Asking values increased marginally by 0.2% M/M but decreased 3.52% Y/Y, continuing a six-month-long downward trend.Auction values declined 1.57% M/M and 4.81% Y/Y and are also trending down for the sixth consecutive month.

U.S. Used Tractors 100 Horsepower and Greater

Inventory levels in the used high-HP tractor market increased 1.38% M/M in October but decreased 12.28% Y/Y and are trending down for the 17th month in a row. Used 100- to 174-HP tractors had the largest inventory changes, up 5.23% M/M and down 12.88% Y/Y.Asking values edged up 0.15% M/M and increased 1.07% Y/Y and are trending sideways. Used 100- to 174-HP tractors had the largest M/M asking value increase at 0.31%, while used 175- to 299-HP tractors posted the strongest Y/Y gain of 3.57%.Auction values dipped 0.81% M/M but rose 4.43% Y/Y and are trending sideways. Used tractors with 300 HP and greater had the largest M/M auction value change, down 1.38%, while used 175- to 299-HP tractors had the largest Y/Y increase at 6.7%.The EVI spread, which measures the percentage difference between asking and auction values, was 32% in October, a one-percentage-point increase from September.

U.S. Used Combines

Used combine harvester inventory levels dropped 6.11% M/M and 9.67% Y/Y in October and are trending down.Asking values increased slightly, rising 0.21% M/M, but decreased 2.68% Y/Y and are trending down.Auction values increased 1.23% M/M but fell 0.88% Y/Y and are trending down for the fifth consecutive month.The EVI spread was 36%, a two-percentage-point decrease from September.

U.S. Used Sprayers

Inventory levels of used sprayers increased 4.72% M/M in October, declined 12.93% Y/Y, and are trending sideways.Asking values rose 1.85% M/M, fell 3.14% Y/Y, and are trending sideways.Auction values increased 1.64% M/M but decreased 2.24% Y/Y and are trending sideways.The EVI spread was 37%, unchanged from September.

U.S. Used Planters

Used planter inventory levels increased 1.42% M/M in October, decreased 14.04% Y/Y, and are trending up.Asking values dipped marginally by 0.05% M/M but climbed 6.79% Y/Y and are trending sideways.Auction values decreased 0.92% M/M but jumped 15.41% Y/Y and are trending sideways.The EVI spread was 45%, a one-percentage-point increase from September.

U.S. Used Self-Propelled Forage Harvesters

Inventory levels in this market increased marginally by 0.83% M/M in October but decreased 5.43% Y/Y and are trending sideways.Asking values declined 1.38% M/M and 1.15% Y/Y and are trending down.Auction values decreased 1.72% M/M and 1.11% Y/Y and are trending down.

U.S. Used Compact and Utility Tractors

Inventory levels in this market increased 6.04% M/M in October but fell 17.32% Y/Y and are trending sideways. Used tractors with less than 40 HP had the largest inventory changes, up 6.82% M/M and down 18.29% Y/Y.Asking values dipped marginally by 0.06% M/M but increased 1.82% Y/Y and are trending sideways. Used tractors with less than 40 HP had the largest M/M asking value change, down 0.3%, while used 40- to 99-HP tractors had the largest Y/Y increase at 1.88%.Auction values were nearly unchanged M/M, decreasing 0.01%, but increased 1.23% Y/Y and are trending down. Used tractors with less than 40 HP had the largest auction value changes, down 0.61% M/M and up 1.23% Y/Y.

U.S. Used Heavy-Duty Construction Equipment

Inventory levels in this market increased 0.73% M/M but decreased 9.62% Y/Y in October and are trending down. Used crawler dozers had the largest M/M inventory change, up 1.55%, while used wheel loaders posted the largest Y/Y decline of 12.27%.Asking values decreased 0.95% M/M and 3.64% Y/Y and are trending down for the sixth consecutive month. Used crawler excavators had the largest asking value changes, down 2.62% M/M and 6.29% Y/Y.Auction values fell 2.04% M/M and 4.95% Y/Y and are trending down for the fifth month in a row. Used crawler excavators posted the largest auction value decreases, dropping 4.05% M/M and 6.31% Y/Y.

U.S. Used Medium-Duty Construction Equipment

Inventory levels of used medium-duty construction equipment increased 3.04% M/M but decreased 10.23% Y/Y in October and are trending sideways. Used mini excavators had the largest M/M inventory increase at 5.65%, while used loader backhoes posted the steepest Y/Y decline of 23.18%.Asking values fell 0.56% M/M and 1.18% Y/Y and are trending down. Used loader backhoes had the largest M/M asking value decrease at 1.01%, while used mini excavators had the largest Y/Y decline of 3.17%.Auction values decreased 1.16% M/M and 1.09% Y/Y and are trending down. Used mini excavators had the largest auction value changes, down 2.89% M/M and 3.58% Y/Y.

U.S. Used Aerial Lifts

Inventory levels of used aerial lifts increased 6.59% M/M and 4.12% Y/Y in October and are trending up. Used slab scissor lifts had the largest M/M inventory increase at 7.33%, while used articulating boom lifts posted the strongest Y/Y gain of 13.7%.Asking values decreased 2.33% M/M and 2.76% Y/Y and have been trending down for five months. Used rough-terrain scissor lifts had the largest M/M asking value decline at 3%, while used telescopic boom lifts had the largest Y/Y decrease of 4.29%.Auction values dipped 0.22% M/M and fell 3.6% Y/Y and are trending down for the sixth consecutive month. Used articulating boom lifts had the largest auction value decreases, down 0.93% M/M and 4.45% Y/Y.

U.S. Used Forklifts

Used forklift inventory levels decreased 2.79% M/M but climbed 11.41% Y/Y in October and are trending up for the sixth consecutive month. Used cushion-tire forklifts had the largest inventory changes, down 4.46% M/M and up 14.06% Y/Y.Asking values declined 1.97% M/M and 4.33% Y/Y and are trending down. Used cushion-tire forklifts posted the largest asking value decreases, falling 2.21% M/M and 7.19% Y/Y.Auction values decreased 1.34% M/M and 5.95% Y/Y and are trending down. Used cushion-tire forklifts had the largest auction value declines, dropping 3.11% M/M and 15.16% Y/Y.

U.S. Used Telehandlers

Inventory levels of U.S. used telehandlers increased 0.91% M/M but decreased 3.95% Y/Y. Used telehandler inventory levels are currently trending up.Asking values declined 1.39% M/M and 8% Y/Y and are trending down for the fifth consecutive month.Auction values decreased 0.39% M/M and 5.88% Y/Y and have been trending down for five months.

Obtain the Full Reports
For more information or to receive detailed analysis from Sandhills Global, contact us at marketreports@sandhills.com.

About Sandhills Global
Sandhills Global is an information processing company headquartered in Lincoln, Nebraska. Our products and services gather, process, and distribute information through trade publications, websites, and online services that connect buyers and sellers across the construction, agriculture, forestry, oil and gas, heavy equipment, commercial trucking, and aviation industries. Our integrated, industry-specific approach to hosted technologies and services offers solutions that help businesses large and small operate efficiently and grow securely, cost-effectively, and successfully. Sandhills Global—we are the cloud.

About the Sandhills Equipment Value Index
The Sandhills Equipment Value Index (EVI) is a principal gauge of the estimated market values of used assets—both currently and over time—across the construction, agricultural, and commercial trucking industries represented by Sandhills Global platforms, including AuctionTime.com, TractorHouse.com, MachineryTrader.com, TruckPaper.com, and other industry-specific equipment platforms. Powered by Value Insight Portal (VIP+), Sandhills’ proprietary asset valuation tool, Sandhills EVI provides useful insights into the ever-changing supply-and-demand conditions for each industry.

Contact Sandhills
www.sandhills.com/contact-us
402-479-2181

View original content to download multimedia:https://www.prnewswire.com/news-releases/used-truck-and-trailer-inventory-down-in-october-as-semi-trailer-auction-values-jump-nearly-20-302932308.html

SOURCE Sandhills Global

Continue Reading

Trending