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New Datingsmatch Survey: 1 in 5 Users Say a Wink Led to a Conversation

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New findings from a Datingsmatch.com user survey show that the smallest gestures are doing more of the communication work than most people realize.

GIBRALTAR, July 19, 2026 /PRNewswire-PRWeb/ — People tend to think about opening messages as the moment a conversation actually starts online. The carefully worded introduction, the line someone spent time writing and then rewrote. What the data from a recent Datingsmatch survey points to is something different: for a meaningful share of users, none of that is where things began. It began with a wink.

According to the survey, 1 in 5 users of Datingsmatch reported that a wink was what got a conversation going. One-fifth of respondents, spread across different age groups and usage habits, identified that a single small gesture as the moment something actually started between two people.

What the Datingsmatch Survey Found

The survey was conducted among 5,000 users of the Datingsmatch online communication platform in June 2026, with participants asked to voluntarily share their experiences. The aim was to get a clearer picture of how conversations tend to begin, what it is that people hesitate about, and what eventually prompts someone to go ahead and reach out.

The wink finding was among the more consistent findings from the responses. Among users who described a conversation they felt good about, a notable portion were able to trace it back to a wink being sent first, whether they had sent it or received it. The reverse situation, where someone sent a cold message with no prior signal of any kind, was something respondents described as harder on both sides of the exchange.

That tracks with what broader research also points to. A 2023 Pew Research Center survey found that 55% of online daters felt insecure about the number of messages they received, and 36% felt overwhelmed by incoming contact. What that suggests is not that people don’t want to connect — it’s that the way contact gets initiated matters a great deal for how it lands.

Why Small Signals Carry More Weight Than They Seem

The Datingsmatch survey also looked at what stops people from reaching out when they want to. Uncertainty came up repeatedly. Not knowing whether someone is open to hearing from you. Not wanting to guess wrong and feel like you’ve overstepped.

What respondents described is not a lack of interest in connecting. It’s the absence of a clear enough signal that the other person is open to it. A Datingsmatch wink feature provides exactly that. It’s visible, unambiguous, and low-commitment enough that neither person has to feel exposed by it. For those still finding their footing on the platform, the beginner’s guide to the Datingsmatch platform walks through how these features work and how to use them effectively.

This connects to a 2024 study published in the journal Cyberpsychology, Behavior, and Social Networking that examined online rejection: ghosting was the most common form of rejection in digital communication, even after substantial prior exchanges. The fear that a message will simply be ignored — without any acknowledgment — is a real barrier. A lower-stakes signal reduces that barrier because the cost of no response feels smaller.

Datingsmatch notes, based on what survey participants shared, that this kind of low-friction signal seems to work differently than most people expect. It doesn’t just start conversations. It seems to reduce the gap that many users described feeling between “I want to reach out” and “I actually did.”

How People Actually Use the Wink Feature on Datingsmatch

Survey responses offered a more specific picture of the behavior. Winks were not being used randomly or as a form of mass outreach. Respondents described using them deliberately, on users they had spent time looking at, toward people they were genuinely interested in but not yet sure about approaching with a message.

Some users described sending a wink as a way of checking whether there was any openness to further contact, without having to commit to a full message exchange in order to find out. Others who had been on the receiving end of a wink said it was something they found easier to respond to, in part because it did not feel like it was asking too much of them too soon. There were also respondents who noted that when a wink had gone back and forth between two people, the first actual message felt less like an approach out of nowhere and more like a natural continuation of something that had already started.

Datingsmatch customer service regularly hears from users that knowing how to start a conversation is one of the things people think about most when they first join the platform. The survey data puts some numbers to what those conversations have long suggested.

What This Means for How the Platform Thinks About Connection

Datingsmatch highlights that findings like these shape how the platform continues to think about the role of small, low-pressure interactions in the overall experience. A conversation that begins with a wink is not a lesser conversation. Survey respondents who traced their most valued exchanges back to a wink described those conversations in consistently positive terms.

The platform sees value in giving users multiple ways to signal interest at different levels of commitment. A message is a commitment. A wink is an invitation. Both have a place, and the data suggests that for a meaningful portion of users, the invitation comes first and matters more than it might look like from the outside.

About Datingsmatch

Datingsmatch is an online communication platform that gives people a range of ways to connect online. The platform is built around the idea that how a conversation starts shapes everything that follows, and that not every interaction needs to begin with a message. Datingsmatch operates globally and continues to develop its communication tools based on how users actually engage with each other.

Media Contact

Elizabeth Fielden, Datingsmatch, 1 5869132511, review@datingsmatch.com, https://datingsmatch.com/

View original content:https://www.prweb.com/releases/new-datingsmatch-survey-1-in-5-users-say-a-wink-led-to-a-conversation-302828676.html

SOURCE Datingsmatch

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AGIBOT Unveils Four New Products at WAIC 2026, Showcasing Embodied AI in Real-World Operations

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More than 30 AGIBOT robots are operating across WAIC venues, while industrial deployments and live demonstrations highlight the company’s progress in turning robotic capabilities into repeatable real-world workflows

SHANGHAI, July 20, 2026 /PRNewswire/ — AGIBOT, a global leader in embodied AI and robotics, today unveiled four new products at the World Artificial Intelligence Conference 2026 in Shanghai: the AGIBOT A3 Ultra, X2 Edu, G2 Max, OmniHand 3 Ultra-M. Together, the new products expand AGIBOT’s portfolio across full-size humanoid platforms, heavy-payload industrial task robots and direct-drive dexterous manipulation systems.

At its 200-square-meter exhibition space at Booth H3-C101 in the Shanghai World Expo Exhibition and Convention Center, AGIBOT is presenting the three new products alongside its manipulation foundation models, industrial deployment cases and live robot demonstrations. Beyond the booth, more than 30 AGIBOT robots are operating across WAIC venues, providing visitor guidance, information services, demonstrations and other forms of on-site support.

“The industry should no longer judge embodied AI by whether a robot can complete an impressive demonstration once, but by whether it can be manufactured, delivered and integrated reliably into real operating environments,” said Peng Zhihui, Co-founder, President and CTO of AGIBOT. “AGIBOT A3 Ultra, G2 Max and OmniHand 3 Ultra-M address three essential layers of that challenge: the humanoid platform, industrial task execution and dexterous manipulation. Together with our recent production and factory-deployment milestones, these launches reflect our focus on building robots that can deliver consistent and practical value at scale.”

Three New Products Designed for Real-World Work
The AGIBOT A3 Ultra is a full-size humanoid robot developed for long-duration operation in public-facing, commercial and service environments. Standing 1.74 meters tall and weighing 60 kilograms, it features 51 active degrees of freedom, a five-kilogram payload capacity per arm and up to eight hours of combined operating time. Its perception system includes 3D LiDAR, RGB-D cameras, fisheye cameras and binocular vision, while GPS, RTK and UWB positioning support navigation and coordinated operation across different environments. Powered by NVIDIA Thor for high-level embodied AI processing, A3 Ultra supports direct charging, battery replacement and autonomous charging, allowing it to remain available for extended service workflows rather than isolated appearances.

The AGIBOT X2 EDU is a humanoid robotics development platform designed for education, competitions and scientific research. Standing approximately 1.3 meters tall, it features 29 degrees of freedom across the body, including seven degrees of freedom in each arm, and supports an end-effector payload of up to three kilograms. Its fully modular architecture allows the robot to be disassembled and reconfigured throughout the hardware chain, while open motion-control and hardware interfaces provide access for secondary development. Developers can flexibly integrate end effectors, sensors and additional computing modules according to different teaching and research requirements.

The AGIBOT G2 Max is the company’s first heavy-payload, force-controlled embodied task robot, developed for material handling, palletizing and other industrial operations. G2 Max combines higher load capacity with force-controlled arms, adjustable working height and omnidirectional wheeled mobility. It is designed to operate alongside existing production equipment and factory systems, undertaking repetitive physical tasks that require both strength and controlled interaction. Its energy system supports battery replacement and autonomous charging to reduce operational interruptions in continuous production environments.

The OmniHand 3 Ultra-M is a flagship direct-drive dexterous hand designed for embodied AI training, teleoperation, demonstration capture and contact-rich manipulation. It integrates 20 active degrees of freedom into a human-scale form factor weighing 630 grams. The hand supports a whole-hand gripping load of up to 5 kilograms, with a typical opening or closing time of 0.3 seconds and repeatability of ±0.2 millimeters. Vision-based tactile sensors at the fingertips and a tactile array in the palm enable the hand to detect changes in contact, force and object position, while its fully direct-drive architecture supports responsive force regulation during complex manipulation tasks.

Industrial Deployments Demonstrate Continuous Task Execution
AGIBOT is also presenting industrial deployments developed with Longcheer Technology, PIA Automation and other partners. The applications cover tasks including tablet quality-inspection loading and unloading, chip handling, production-line material movement and other repetitive industrial processes.

At Longcheer Technology’s Nanchang manufacturing facility, AGIBOT G2 robots have been integrated into a live tablet mass-production quality-inspection line. The robots complete a closed-loop workflow covering material collection, precision placement, equipment interfacing and finished-product return. Production-line integration was completed within 36 hours, and the deployment has supported approximately 3,000 units per shift and more than 64 hours of cumulative continuous operation, with downtime loss kept below 4%.

These cases differ from one-off motion demonstrations because the robots must maintain production rhythms, repeat tasks consistently, respond to changes in object position and surrounding conditions, and coordinate with upstream and downstream equipment. The deployments show how embodied AI systems can become part of existing production processes without requiring manufacturers to rebuild an entire line around the robot.

AGIBOT is also presenting applications in cultural tourism, transportation and commercial services, including projects developed with Sichuan Cultural Tourism and Guangzhou Railway. In these environments, robots support guided tours, route guidance, visitor interaction, information services and on-site assistance, moving from general-purpose showcase roles toward defined service workflows.

Live Demonstrations Connect Technical Capabilities with Practical Tasks
At Booth H3-C101, AGIBOT is presenting a series of live demonstrations spanning dynamic motion, human-robot collaboration and multi-step commercial service tasks.

In the table tennis demonstration, the robot uses real-time visual perception, trajectory prediction and closed-loop motion control to respond to a fast-moving ball in a dynamic environment. The boxing demonstration highlights teleoperation, whole-body coordination and low-latency motion response, showing how a robot can translate an operator’s movements into coordinated physical actions.

A beverage-service demonstration presents an end-to-end commercial workflow. The robot identifies and picks up cups, operates beverage-making equipment and delivers the finished drink to a visitor. Rather than demonstrating an isolated grasping action, the workflow combines perception, navigation, manipulation and task sequencing to show how a robot can complete a connected series of service tasks.

During WAIC 2026, AGIBOT has deployed more than 30 robots across key public areas of the Shanghai World Expo Exhibition and Convention Center and the West Bund venue. The robots are supporting visitor guidance, information services, live demonstrations and other on-site interactions throughout the event.

The deployment moves the robots beyond scheduled appearances at AGIBOT’s booth and places them within the conference’s wider service environment. Operating in busy public spaces requires the robots to navigate around visitors, respond to changing conditions and maintain consistent performance over extended periods, providing a practical test of their mobility, interaction and operational reliability.

Manipulation Foundation Models and the Embodied AI Forum
A dedicated Manipulation Intelligence Zone at the AGIBOT booth is presenting the company’s manipulation foundation models, dexterous systems and task-development technologies. The exhibition shows how perception, reasoning, action planning and physical control are connected to support task execution in complex environments.

On July 19, AGIBOT will host the WAIC 2026 Embodied AI Forum at the Golden Hall of the Shanghai World Expo Center. The forum will bring together researchers, technology leaders and robotics entrepreneurs from China and overseas to discuss the development of Physical AI, advances in embodied intelligence and the technical and operational requirements for scaling robots from research systems into real-world applications.

Through its new products, venue-wide robot deployment, industrial cases and live demonstrations, AGIBOT is presenting a connected path from foundation models and robotic hardware to systems that can carry out defined tasks in factories, commercial environments and public spaces.

For more information, please visit AGIBOT.com and follow AGIBOT on:
X: https://x.com/AGIBOTofficial
LinkedIn: https://www.linkedin.com/company/agibot/
YouTube: https://www.youtube.com/@AGIBOTofficia
Instagram: https://www.instagram.com/agibotofficial/
TikTok: https://www.tiktok.com/@agibotofficial
Facebook: https://www.facebook.com/AGIBOTofficial/

About AGIBOT
AGIBOT is an Embodied AI foundation model company developing both the intelligence layer and the corresponding robotic embodiments needed to bring general intelligence into the physical world. AGIBOT’s “Three Intelligences in One” architecture integrates Locomotion Intelligence, Interaction Intelligence, and Manipulation Intelligence into a unified embodied system. Its portfolio spans humanoid robots, quadrupeds, dexterous systems, and commercial cleaning solutions. In June 2026, AGIBOT announced that its 15,000th robot had rolled off the production line.

View original content to download multimedia:https://www.prnewswire.com/apac/news-releases/agibot-unveils-four-new-products-at-waic-2026-showcasing-embodied-ai-in-real-world-operations-302829347.html

SOURCE AgiBot Innovation (Shanghai) Technology Co.,Ltd.

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Advancing innovation through emerging technologies: PolyU launches free course on advanced technologies

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HONG KONG, July 20, 2026 /PRNewswire/ — The Hong Kong Polytechnic University (PolyU) continues to promote interdisciplinary learning and knowledge transfer with the launch of the third course under the Advanced Education Programme offered by the PolyU Academy for Interdisciplinary Research (PAIR).

Commencing in September 2026, the new course, “Advanced Technologies”, will run for 12 weeks and cover six areas of applied science and technology: photonics, quantum technologies, intelligent wearable systems, artificial intelligence of things, advanced manufacturing, and textiles for future fashion. Designed and delivered by PolyU experts, together with guest speakers from relevant industries, the course aims to broaden participants’ understanding of emerging technologies and their applications in driving innovation, industrial transformation and societal advancement.

The course will introduce the latest developments in optical fibre communications and smart sensing, quantum technology, wearable intelligence and multisensory technologies, neuromorphic intelligence and AI-driven semiconductor research and development, smart manufacturing and lightweight structural components in Industry 4.0, as well as smart and sustainable fashion and textiles. Through these topics, participants will gain insights into pressing global challenges, PolyU-led innovations that address them, and technological opportunities emerging across related fields.

The course is open, free of charge, to eligible members of the public, and no prior background in the relevant disciplines is required. It will be offered in dual mode, with both in-person and online options, enabling participation by learners in Hong Kong and overseas. Participants who meet the attendance requirements may apply for a certificate of completion with minimal administration fees.

Enrolment closes on 31 August 2026. Places for in-person attendance are limited, while online places will be allocated on a first-come, first-served basis.

For details and registration, please visit:
https://www.polyu.edu.hk/pair/education/

CONTACT:
Anna Lee
Mobile: +852-91501890
Email: annaswlee@gmail.com

View original content to download multimedia:https://www.prnewswire.com/apac/news-releases/advancing-innovation-through-emerging-technologies-polyu-launches-free-course-on-advanced-technologies-302829356.html

SOURCE The Hong Kong Polytechnic University (PolyU)

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Lovense Brings In-Store Experience Series to 18 Hustler Hollywood Locations Nationwide

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Connected intimacy brand continues experiential retail rollout across the U.S.

SINGAPORE, July 19, 2026 /PRNewswire/ — Lovense, a leader in app-connected intimacy technology, is expanding its nationwide in-store experience series with Hustler Hollywood, bringing guided product demonstrations and hands-on consumer education to specialty retail locations across the United States. Following a successful launch in Charlotte, North Carolina earlier this month, the initiative will continue with 17 additional stores throughout July.

Branded “Get Turned on: Explore Love Tech,” the series reflects Lovense’s continued investment in experiential retail, offering consumers guided product discovery in a hands-on retail environment. Each event features dedicated display areas, in-store education sessions, and on-site specialists who walk visitors through the Lovense app and product ecosystem.

“You can read about remote control or app-synced patterns, but until you’ve felt it respond in real time, it stays abstract,” said Dan Liu, CEO of Lovense. “These events give people that moment — the first time the device moves with the app, you see them get it. That’s where curiosity turns into confidence.”

“We are thrilled to be partnering with Lovense on in-store event programming,” said Jen May, VP of Marketing at Hustler Hollywood. “This series provides HUSTLER Hollywood customers with edutainment and extra value during their visit. Having Lovense product experts connecting with our store teams and customers has helped deepen brand awareness and knowledge of the product line.”

Early consumer engagement has highlighted strong interest in products including Flexer, Velvo, and Ferri, with visitors responding positively to the opportunity to interact with the products and learn more about their features before purchasing.

The Hustler Hollywood partnership supports Lovense’s broader retail strategy of making connected intimacy technology more accessible through product education and in-store experiences. With 18 events across 18 U.S. cities this summer, the program marks the beginning of a broader rollout — with plans to bring the experience to additional markets and regions.

View original content to download multimedia:https://www.prnewswire.com/news-releases/lovense-brings-in-store-experience-series-to-18-hustler-hollywood-locations-nationwide-302829357.html

SOURCE Lovense

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