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Sonilo and fal Launch Sound Effects 1.0 for Realistic Sound Effects from Video and Text

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Exclusive API co-launch brings Video-to-Sound Effects and Text-to-Sound Effects generation to developers through fal

SAN FRANCISCO, July 21, 2026 /PRNewswire/ — Sonilo, a generative audio company building video-native sound and music models, and fal, the generative media platform for developers and enterprises, today announced the launch of Sonilo Sound Effects 1.0, a new model that generates highly realistic sound effects from video or text.

With video input, Sound Effects 1.0 analyzes what is happening on screen and generates one finished audio track synced to the motion, timing and scene. With text input, developers and creators can describe a specific sound effect and generate it directly.

fal will serve as the model’s exclusive API launch partner during its initial launch period, providing developers with day zero access through fal’s production-ready infrastructure.

Sound Effects 1.0 is designed to address one of the most persistent gaps in AI video production: footage can look complete while still requiring significant manual work before it sounds complete.

When given a video, the model analyzes on-screen motion, scene context, environments, and timing before generating audio that follows what is happening on screen.

Instead of returning a collection of disconnected audio assets that still need to be placed and aligned one by one, Sound Effects 1.0 can produce a synchronized audio track that is ready to review, refine and add to the edit.

“Sound effects only work when they feel like they belong in the scene,” said Trista Hong, Co-Founder of Sonilo. “Sound Effects 1.0 was built around that complete problem: understanding the footage, generating realistic audio, and synchronizing it automatically. We’re excited to launch it together with fal and bring video-native sound into real production workflows.”

A Sound Model Built Around the Video

Traditional sound-design workflows typically begin outside the footage. Editors search sound libraries, preview multiple assets, place them on a timeline, align each effect to the appropriate frame, adjust levels and repeat the process across every action in the scene.

Sound Effects 1.0 begins with the video itself.

The model uses the footage as both a source of semantic information and the timing foundation for the generated audio. It determines what is happening in the scene, what sounds are appropriate for those events and when those sounds should occur.

This video-native approach is particularly useful for scenes containing multiple actions, transitions, impacts and environmental details. Rather than requiring creators to build the sound layer one asset at a time, the model can generate audio around the structure of the footage as a whole.

Sound Effects 1.0 supports video inputs of up to three minutes, making it suitable for short-form content, advertisements, gaming footage, product videos and longer narrative scenes.

Automatic Generation When Speed Matters, Prompt Control When Direction Matters

Sound Effects 1.0 supports two complementary generation workflows.

Video-to-Sound-Effects analyzes uploaded footage and generates sound effects matched to its visible actions, environments and timing.

Text-to-Sound-Effects generates specific standalone sounds from written descriptions, giving creators and developers direct control when they need a particular audio asset.

Prompts are optional in the video workflow. Users can allow the model to interpret footage automatically or provide a prompt requesting a particular sound, emphasis or creative direction.

The prompt helps shape what the model generates, while the video continues to determine when the sound should occur.

This gives users two practical modes of working: automatic sound generation when speed and coverage are the priority, and prompt-guided generation when a scene requires more precise creative control.

Bringing Video-Native Sound Generation to Developers through fal

The co-launch gives developers access to Sound Effects 1.0 through fal’s generative media infrastructure, allowing video-conditioned sound generation to be incorporated directly into products and production workflows.

Developers can use the model to build synchronized sound generation into:

AI video editors and generation platforms;Short-form and social video tools;Advertising and branded-content workflows;Game prototypes, gameplay videos and cinematics;Film and narrative-production pipelines; andMultimodal creator products that combine video, music and sound.

“We’re entering a new era where AI applications don’t just generate assets, they produce complete experiences,” said Tina Sang, Head of Marketing at fal. “Sound is fundamental to making those experiences believable. Sonilo Sound Effects 1.0 helps developers generate context-aware, synchronized audio that matches what’s happening on screen, and we’re very excited to bring it to fal, day zero.”

The integration is designed to let teams move from initial testing to product deployment without building and operating a separate model-serving stack. Developers can access the model through fal’s API and developer tooling while keeping sound generation inside the same environment as their broader generative media workflows.

Expanding the Sonilo and fal Partnership

The launch expands an existing relationship between Sonilo and fal.

Sonilo Music v1.1 is already available through fal, giving developers access to both Video-to-Music and Text-to-Music generation. Sound Effects 1.0 extends that integration from generated music into highly realistic, video-conditioned sound effects.

Using the same source footage, creators and developers can generate sound effects around visible actions and environments, then generate music informed by the video’s pacing, scene changes, mood and timing.

This creates a broader video-first audio workflow in which a single video can serve as the timing foundation for both sound design and music. Sound effects can follow what happens on screen, while music can follow the emotional and structural movement of the edit.

By connecting both layers around the source footage, Sonilo aims to reduce manual synchronization, repetitive asset placement and unnecessary switching between separate audio tools.

Built for Real Production Workflows

For AI video creators, Sound Effects 1.0 can add action cues, environmental details, movement and transitions to generated footage that otherwise arrives without usable audio.

For high-volume creators and gaming channels, the model can reduce repetitive timeline work across content requiring dense sound design, including impacts, interface sounds, room tone and movement.

For filmmakers and narrative teams, it can generate scene-level elements such as footsteps, doors, physical interactions and ambience directly from an edit.

For brands and advertising teams, it can produce precisely timed audio around product interactions, camera transitions, packaging moments and visual reveals.

For platforms and API products, it provides a way to add video-conditioned sound generation without requiring users to leave the product and assemble audio in a separate editing workflow.

About Sonilo

Sonilo builds video-native generative audio models for creators, developers and media platforms. Its technology generates music and sound effects directly from footage or text, helping teams bring audio into the video-creation workflow and reduce manual timeline work. Sonilo is headquartered in San Francisco and backed by B Capital.

Learn more at https://sonilo.com/.

About fal

fal is a generative media platform that provides developers with access to the world’s best generative image, video, and audio models through a unified API. Trusted by over 2.5 million developers and leading companies, fal offers the fastest inference engine for diffusion models, on-demand serverless GPUs, and dedicated compute clusters for frontier research. Learn more at fal.ai.

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E Ink Breaks Ground on Expansion of U.S. Research & Development Headquarters

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New facility underscores company’s long-term investment in innovation, advanced display technologies, and local economic growth

BILLERICA, Mass., July 21, 2026 /PRNewswire/ — E Ink, the originator, pioneer, and global commercial leader in ePaper technology, today celebrated the groundbreaking of an expansion of the U.S. headquarters in Billerica, Massachusetts. The project expands the footprint at the company’s Billerica Innovation Center, reinforcing E Ink’s long-term commitment to cutting-edge innovation and the Massachusetts technology ecosystem.

E Ink Breaks Ground on Expansion of U.S R&D Headquarters in Massachusetts.

“Today’s groundbreaking marks an exciting milestone for E Ink as we further invest in the people, technologies, and infrastructure that drive innovation,” said Paul Apen, Chief Business and Operations Officer at E Ink. “Expanding our Billerica campus strengthens our ability to advance technology innovation in the United States, support our customers around the world, and contribute to the continued growth of the local economy and innovation community.”

The expanded facility will provide a new, cutting-edge workspace that inspires collaboration and accelerates advancements in ePaper applications. Construction is expected to be completed by March 2027 with support from NV5 Planning & Design, Inc., IF Design L.L.C., and SPEC Process Engineering & Construction, Inc.

E Ink has a storied connection to the state of Massachusetts, having spun out of the MIT Media Lab in 1997 and since establishing its U.S. headquarters in Billerica. The Billerica campus is home to 260+ employees and serves as a key global R&D center, collaborating closely with customers, academic institutions, and industry partners to develop technologies that enable low-power, highly readable, and sustainable display solutions.

“We’re grateful for the ongoing partnership between the Town of Billerica and E Ink,” said Katherine Malgieri, Director, Planning & Community Development at the Town of Billerica. “This latest project is expected to create new jobs during development and upon completion, further contributing to the region’s innovation economy.”

About E Ink
E Ink Holdings Inc. (8069.TWO), based on technology from MIT’s Media Lab, provides an ideal display medium for applications spanning eReaders and eNotes, retail, home, hospital, transportation, logistics, and more, enabling customers to put displays in locations previously impossible. E Ink’s electrophoretic display products make it the worldwide leader for ePaper. Its low-power displays enable customers to reach their sustainability goals, and E Ink has pledged using 100% renewable energy in 2030 and reaching net zero carbon emissions by 2040. E Ink has been recognized for its efforts by receiving validation from Science-Based Targets (SBTi) and is listed in both the DJSI World and DJSI Emerging Indexes. Listed in Taiwan’s Taipei Exchange (TPEx) and the Luxembourg market, E Ink Holdings is now the world’s largest supplier of ePaper displays. For more information, please visit www.eink.com. E Ink. We Make Surfaces Smart and Green.

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SOURCE E Ink Corporation

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Hewlett Foundation Announces New $100 Million Emerging Technology and Security Initiative

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MENLO PARK, Calif., July 21, 2026 /PRNewswire/ — The William and Flora Hewlett Foundation announced a five-year, $100 million grantmaking initiative intended to help foster innovation while supporting the safe development of emerging technologies. Unveiled at the Aspen Security Forum, the Emerging Technology and Security Initiative addresses critical challenges in artificial intelligence, biotechnology, and quantum computing to help keep people safe in the US and around the world.

The initiative builds on $10 million in exploratory grants announced in February to institutions including Stanford’s Hoover Institution and Vanderbilt University’s Institute of National Security, with another $10 million planned through 2026.

“Rapidly emerging technologies like AI hold extraordinary promise while posing novel security challenges,” said Hewlett Foundation President Amber D. Miller. “We view embracing progress and tackling safety risks as natural complements, not competing approaches.”

The public increasingly worries that neither industry nor government can adequately balance innovation with cybersecurity. Independent institutions can bridge this gap, ensuring transformative technologies strengthen democratic societies while safeguarding against vulnerabilities and misuse.

The initiative supports civil society organizations, universities, think tanks, and independent institutions through three focused areas:

Protect Critical Infrastructure — Strengthen defense of essential systems including power grids, water infrastructure, hospitals, and the information ecosystem against AI-enabled threats domestically and globally.

Address Emerging Technology Vulnerabilities — Reduce security risks posed by AI and other fast-moving technologies, particularly biotechnology and quantum computing, while safeguards remain feasible.

Support Global Governance — Help U.S. states, allied governments, and capable actors worldwide develop responsible rules, norms, and frameworks for governing emerging technologies while advancing American leadership.

This initiative continues the Hewlett Foundation’s 60-year commitment to technology and security, including its decade-long Cyber Initiative that established cyber policy as a field. The foundation emphasizes empirically grounded, practical solutions addressing near-term security challenges.

“Too much of the AI and emerging technology debate misses questions ordinary people care about most — their safety and how these technologies impact their families,” said Eli Sugarman, director of Special Projects leading the initiative. “This is about evidence-based problem-solving, funding creative experts on critical cybersecurity challenges, and convening diverse stakeholders across government, industry, and civil society.”

The foundation believes success requires broad coalition partnerships, including constructive engagement with technology companies on shared safety and security priorities while maintaining civil society’s independence.

Learn more: hewlett.org/emerging-tech-and-security 

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SOURCE Hewlett Foundation

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Gastops Delivers 20,000th MetalSCAN® Sensor to the Aerospace Market

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OTTAWA, ON, July 21, 2026 /PRNewswire/ – Gastops, a Canadian leader in intelligent condition monitoring and predictive maintenance solutions, announced the delivery of its 20,000th MetalSCAN® oil debris monitoring sensor to the aerospace market at the Farnborough International Airshow today.

This milestone marks nearly three decades of innovation and collaboration with leading aerospace manufacturers. Gastops began developing MetalSCAN® technology in the early 1990s for integration into the Pratt & Whitney F119 engine powering the F-22 Raptor. Following the delivery of the first production unit in 1997, the technology has become a trusted condition monitoring solution across some of the world’s most advanced aerospace platforms. Pratt & Whitney is an RTX business.

The 20,000th aerospace MetalSCAN® sensor was delivered in June 2026 for Pratt & Whitney’s F135 engine program, which powers all variants of the F-35 Lightning II.

Over the past 35 years, MetalSCAN® has been selected for numerous military and commercial aerospace programs and is now an integral bill-of-material component on several leading propulsion platforms, including:

Pratt & Whitney F119 engine for the F-22 RaptorPratt & Whitney F135 engine and Lift Fan system for the F-35 Lightning IIEurojet EJ200 engine for the Eurofighter TyphoonPratt & Whitney GTF™ engine family

MetalSCAN® technology enables operators to detect and monitor metallic wear debris in lubricated systems, providing critical insight into equipment health and supporting condition-based maintenance strategies. MetalSCAN® helps maintenance teams make informed decisions that improve operational readiness, reduce unnecessary inspections, and optimize lifecycle costs.

For Gastops, supporting these world-class aerospace programs represents a significant achievement for a Canadian small-to-medium enterprise.

“For more than 35 years, our research and innovation, and collaboration with our partners have advanced our condition monitoring technologies that improve the safety, performance, and availability of critical aerospace assets,” said Daniel Obedi, Vice President, Aerospace Platforms at Gastops. “While MetalSCAN remains a core solution in our portfolio, we have also advanced complementary technologies such as ChipCHECK®, expanding the capabilities available to both commercial and defence operators worldwide.”

While MetalSCAN® is widely recognized for its aerospace applications, the technology is also deployed across marine, energy, and industrial markets. To date, Gastops has delivered more than 50,000 MetalSCAN® sensors worldwide across all industries.

About Gastops

Gastops is the world’s leading provider of intelligent condition monitoring solutions used in Aerospace, Defence, Energy, and Industrial applications to optimize the availability, performance, and safety of critical assets. We offer peace of mind to our customers with innovative online monitoring sensors, at-line analysis, complex modeling and simulation, world-class laboratory testing, engineering, design, and MRO services that predict performance to enable proactive operating decisions. We have been providing powerful insights into the condition of critical equipment since 1979. Gastops is the intelligence inside what moves you.

Media Contact:
Justin St-Denis
media@gastops.com  
+1 (613) 744-3530

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