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GigaMedia Announces Second-Quarter 2026 Financial Results

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TAIPEI, July 31, 2026 /PRNewswire/ — GigaMedia Limited (NASDAQ: GIGM) today announced its second-quarter 2026 unaudited financial results.

Comments from Management

In the second quarter of 2026, GigaMedia reported revenues of $2.13 million, with a gross profit $1.24 million, an operating loss of $0.10 million, but a net income of $0.55 million.

In this quarter, we successfully carried out an IP collaboration for a licensed game we operated in Hong Kong. With this success, we have achieved a significant increase in revenues. As a result, our operating loss reduced from $0.95 million to $0.10 million quarter-on-quarter.

Currently we focused on cultivating the customer base brought by this successful IP collaboration to build a solid groundwork for our future growth.

Meanwhile, in this quarter, we also successfully converted and settled our holdings of the corporate bonds of Aeolus Robotics Corporation (“Aeolus”) into its preferred shares at advantageous prices. As a result of the conversion and settlement, we currently hold 33.35% of its ownership voting rights, and thereby account for it under the equity-method.

Aeolus is an R&D company engaged in developing AI-enabled service robots, specifically in elderly-care, night shift patrol and disinfection. We believe the strategic investment in this robotics company will position our company for a broader industry outlook, and open up vast business opportunities.

Second Quarter Overview

Operating revenues increased significantly by approximately 182.3% quarter-on-quarter, from $0.75 million in last quarter, and by 144.9% year-over-year from $0.87 million the same period last year.Gross profit increased by 197.1% to $1.24 million from $0.42 million in last quarter, and increased by 159.7% compared to $0.48 million in the same period last year.Investments in Aeolus were reclassified from available-for-sale to equity-method investment upon the conversion and settlement mentioned above. Considering the advantageous conversion and settlement prices, previous adjustments recorded in other comprehensive loss were reversed. As a result, the book value of the investment increased from $8.17 million to $12.67 million at the end of this quarter, and a deemed disposal gain of $0.37 million was recognized.The net asset value was $3.69 per share.

Unaudited Consolidated Financial Results

GigaMedia Limited is a diversified provider of digital entertainment services. GigaMedia’s digital entertainment service business FunTown develops and operates a suite of digital entertainments in Taiwan and Hong Kong, with focus on browser/mobile games and casual games.

Unaudited consolidated results of GigaMedia are summarized in the table below.

For the Second Quarter

GIGAMEDIA 2Q26 UNAUDITED CONSOLIDATED FINANCIAL RESULTS

(unaudited, all figures in US$ thousands, except
per share amounts)

2Q26

1Q26

Change
(%)

2Q26

2Q25

Change
(%)

Revenues

2,126

753

182.3

%

2,126

868

144.9

%

Gross Profit

1,239

417

197.1

%

1,239

477

159.7

%

Loss from Operations

(103)

(945)

NM

(103)

(918)

NM

Net Income (Loss) Attributable to
GigaMedia

551

(876)

NM

551

844

NM

Earnings (Loss) Per Share Attributable
to GigaMedia, Diluted

0.05

(0.08)

NM

0.05

0.08

NM

EBITDA (A)

322

(1,216)

NM

322

423

NM

Cash, Cash Equivalents and Restricted
Cash

29,018

27,973

3.7

%

29,018

31,186

(7.0)

%

NM= Not Meaningful

(A) EBITDA (earnings before interest, taxes, depreciation, and amortization) is provided as a supplement to results provided in accordance
with U.S. generally accepted accounting principles (“GAAP”). (See, “Use of Non-GAAP Measures,” for more details.)

Second-Quarter Financial Results

Consolidated revenues for the second quarter of 2026 increased significantly by 182.3% quarter-on-quarter from $0.75 million in last quarter, and by 144.9% year-over-year from $0.87 million the same period last year.Consolidated gross profit was $1.24 million, increased by 197.1% quarter-on-quarter and by 159.7% year-over-year.Consolidated loss from operation of the second quarter of 2026 was $0.10 million, improved from $0.95 million in the first quarter.Non-operating income from operation of the second quarter of 2026 was $0.65 million, improved from $0.07 million in the first quarter, mainly due to a deemed disposal gain of $0.37 million upon the reclassification of Aeolus investments from available-for-sale to equity-method investment.Net income in the second quarter of 2026 was $0.55 million, improved from a net loss of $0.88 million in the first quarter.Cash, cash equivalents and restricted cash at the end of the second quarter of 2026 amounted to $29.0 million, increased by 3.7% from $28.0 million as of the end of the first quarter.

Financial Position

GigaMedia maintained its solid financial position, with cash, cash equivalents and restricted cash amounted to $29.0 million, or $2.63 per share, as of June 30, 2026.

Business Outlook

The following forward-looking statements reflect GigaMedia’s expectations as of July 31, 2026. Given potential changes in economic conditions and consumer spending, the evolving nature of digital entertainments, and various other risk factors, including those discussed in the Company’s 2025 Annual Report on Form 20-F filed with the U.S. Securities and Exchange Commission as referenced below, actual results may differ materially.

“In the second half of 2026, we will dedicate ourselves to sustaining the momentum from this quarter’s success and deepening engagement with the customer base to fuel our future growth,” stated GigaMedia CEO James Huang.

As for new business, our management continues evaluating and pursuing prospects of strategic investment targets that are with potential to expand our business and create greater shareholder value.

Use of Non-GAAP Measures

To supplement GigaMedia’s consolidated financial statements presented in accordance with US GAAP, the Company uses the following measure defined as non-GAAP by the SEC: EBITDA. Management believes that EBITDA (earnings before interest, taxes, depreciation, and amortization) is a useful supplemental measure of performance because it excludes certain non-cash items such as depreciation and amortization and that EBITDA is a measure of performance used by some investors, equity analysts and others to make informed investment decisions. EBITDA is not a recognized earnings measure under GAAP and does not have a standardized meaning. Non-GAAP measures such as EBITDA should be considered in addition to results prepared in accordance with GAAP, but should not be considered a substitute for, or superior to, other financial measures prepared in accordance with GAAP. A limitation of using EBITDA is that it does not include all items that impact the company’s net income for the period. Reconciliations to the GAAP equivalents of the non-GAAP financial measures are provided on the attached unaudited financial statements.

About the Numbers in This Release

Quarterly results

All quarterly results referred to in the text, tables and attachments to this release are unaudited. The financial statements from which the financial results reported in this press release are derived have been prepared in accordance with U.S. GAAP, unless otherwise noted as “non-GAAP,” and are presented in U.S. dollars.

Q&A

For Q&A regarding the second quarter 2026 performance upon the release, investors may send the questions via email to IR@gigamedia.com.tw, and the responses will be replied individually.

About GigaMedia

Headquartered in Taipei, Taiwan, GigaMedia Limited (Singapore registration number: 199905474H) is a diversified provider of digital entertainment services in Taiwan and Hong Kong. GigaMedia’s digital entertainment service business is an innovative leader in Asia with growing capabilities of development, distribution and operation of digital entertainments, as well as platform services for games with a focus on mobile games and casual games. More information on GigaMedia can be obtained from www.gigamedia.com.

The statements included above and elsewhere in this press release that are not historical in nature are “forward-looking statements” within the meaning of the “safe harbor” provisions of the Private Securities Litigation Reform Act of 1995. These forward-looking statements include statements regarding expected financial performance (as described without limitation in the “Business Outlook” section and in quotations from management in this press release) and GigaMedia’s strategic and operational plans. These statements are based on management’s current expectations and are subject to risks and uncertainties and changes in circumstances. There are important factors that could cause actual results to differ materially from those anticipated in the forward looking statements, including but not limited to, our ability to license, develop or acquire additional online games that are appealing to users, our ability to retain existing online game players and attract new players, and our ability to launch online games in a timely manner and pursuant to our anticipated schedule. Further information on risks or other factors that could cause results to differ is detailed in GigaMedia’s Annual Report on Form 20-F filed in April 2026 and its other filings with the United States Securities and Exchange Commission.

(Tables to follow)

GIGAMEDIA LIMITED

CONSOLIDATED STATEMENTS OF OPERATIONS

(in thousands of US dollars, except for earnings per share amounts)

Three months ended

Six months ended

6/30/2026

3/31/2026

6/30/2025

6/30/2026

6/30/2025

unaudited

unaudited

unaudited

unaudited

unaudited

Operating revenues

Digital entertainment service revenues

2,126

753

868

2,879

1,726

2,126

753

868

2,879

1,726

Operating costs

Cost of digital entertainment service revenues

887

336

391

1,223

790

887

336

391

1,223

790

Gross profit

1,239

417

477

1,656

936

Operating expenses

Product development and engineering expenses

148

145

157

293

352

Selling and marketing expenses

376

380

360

756

754

General and administrative expenses

817

837

877

1,654

1,717

Other

1

1

1

1

1,342

1,362

1,395

2,704

2,824

Loss from operations

(103)

(945)

(918)

(1,048)

(1,888)

Non-operating income (expense)

Interest income

242

353

436

595

859

Foreign exchange gains (loss) – net

42

(285)

1,330

(243)

1,197

Gain on disposal of investment in securities

370

370

Changes in the fair value of an instrument
recognized at fair value

1

(9)

1

(6)

Other – net

5

5

654

69

1,762

723

2,055

Income (loss) before income taxes

551

(876)

844

(325)

167

Income tax expense

Net income (loss) attributable to shareholders
of GigaMedia

551

(876)

844

(325)

167

Earnings (loss) per share attributable to
GigaMedia:

Basic

0.05

(0.08)

0.08

(0.03)

0.02

Diluted

0.05

(0.08)

0.08

(0.03)

0.02

Weighted average shares outstanding:

Basic

11,052

11,052

11,052

11,052

11,052

Diluted

11,052

11,052

11,052

11,052

11,052

 

 

GIGAMEDIA LIMITED

CONSOLIDATED BALANCE SHEET

(in thousands of US dollars)

6/30/2026

3/31/2026

6/30/2025

unaudited

unaudited

unaudited

Assets

Current assets

Cash and cash equivalents

28,705

27,660

30,873

Investment in securities-current

4,652

Accounts receivable – net

182

105

167

Prepaid expenses

248

392

235

Restricted cash

313

313

313

Other receivables

202

227

259

Other current assets

140

134

140

Total current assets

29,790

33,483

31,987

Investment in securities – noncurrent

3,521

8,120

Equity-method investment

12,674

Property, plant & equipment – net

68

79

98

Intangible assets – net

3

4

4

Prepaid licensing and royalty fees

214

217

86

Other assets

1,833

2,163

1,403

Total assets

44,582

39,467

41,698

Liabilities and equity

Accounts payable

69

30

30

Accrued expenses

1,358

754

1,016

Unearned revenue

735

547

614

Other current liabilities

562

562

332

Total current liabilities

2,724

1,893

1,992

Other liabilities

1,092

1,164

286

Total liabilities

3,816

3,057

2,278

Total equity

40,766

36,410

39,420

Total liabilities and equity

44,582

39,467

41,698

 

 

GIGAMEDIA LIMITED

RECONCILIATIONS OF NON-GAAP RESULTS OF OPERATIONS

(in thousands of US dollars)

Three months ended

Six months ended

6/30/2026

3/31/2026

6/30/2025

6/30/2026

6/30/2025

unaudited

unaudited

unaudited

unaudited

unaudited

Reconciliation of Net Income (Loss) to
EBITDA

Net income (loss) attributable to GigaMedia

551

(876)

844

(325)

167

Depreciation

12

12

13

24

26

Amortization

1

1

2

2

4

Interest income

(242)

(353)

(436)

(595)

(859)

Interest expense

Income tax expense

EBITDA

322

(1,216)

423

(894)

(662)

 

View original content:https://www.prnewswire.com/news-releases/gigamedia-announces-second-quarter-2026-financial-results-302839970.html

SOURCE GigaMedia

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iScreen Reaches No. 1 in Graphics & Design Across 94 Markets Following iOS 27 Update

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Extra-large widget experiences, iOS 27-inspired themes and new customization tools drive iScreen’s latest global growth

LOS ANGELES, Sept. 20, 2026 /PRNewswire/ — iScreen, a mobile customization app for iOS and Android, announced that it has reached No. 1 in the Graphics & Design category across 94 countries and regions following its latest iOS 27-focused update.

The update expands iScreen’s Home Screen customization experience with new extra-large widgets, iOS 27-inspired themes, layouts optimized for new screen proportions, and AI-assisted design tools.

Extra-Large Widgets

Built for the larger widget canvas available in iOS 27, iScreen’s new extra-large widgets go beyond simply scaling up existing formats. The collection includes Photo, Album, Music, Calendar, Interactive Refrigerator and Quick Launch widgets, among others. Users can also customize content, layouts and visual styles to create more functional and expressive Home Screen experiences.

iOS 27-Inspired Themes and iPhone Duo Theme Support

iScreen has introduced new iOS 27-inspired themes that combine coordinated wallpapers, transparent-style widgets, icons and other visual elements into complete Home Screen setups.

Selected themes have also been optimized for iPhone Duo’s screen proportions and display dimensions, with wallpapers, widgets and icons adjusted to better fit the new format while maintaining a cohesive visual experience.

AI-Assisted Home Screen Design

iScreen is also testing AI Home Screen Designer with a limited group of users. The feature generates coordinated design suggestions based on users’ preferences for style, color and visual elements, combining wallpapers, widgets and icons into a unified setup.

“The latest iOS update has opened up new possibilities for mobile personalization,” said the iScreen team. “We want to turn those capabilities into practical and creative experiences that make Home Screen design easier and more expressive.”

About iScreen

iScreen is a mobile customization app offering widgets, wallpapers, themes and Home Screen customization tools for iOS and Android devices. With more than 100 million users worldwide, iScreen has ranked No. 1 in Graphics & Design across 94 countries and regions and has been featured by Apple Editorial in 128 countries for five consecutive days.

Official Website: iScreen – Phone Style, iScreen it!
iOS Download: ‎‎iScreen – Widgets & Wallpaper App – App Store
Android Download: iScreen Google Play

View original content:https://www.prnewswire.co.uk/news-releases/iscreen-reaches-no-1-in-graphics–design-across-94-markets-following-ios-27-update-302883972.html

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JACC: Clinical Electrophysiology Publishes 12-Month Outcomes from Field Medical’s First-in-Human Field PULSE Trial: 94.2% Per-Vein PVI Durability with Optimized Waveform

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Late-breaking HRX data advance Field Medical’s “instantaneous ablation” workflow and expand the clinical evidence for high-voltage focal PFA with the FieldForce™ PFA System

ATLANTA and CARLSBAD, Calif., Sept. 20, 2026 /PRNewswire/ — Field Medical, Inc., advancing high-voltage focal pulsed field ablation (PFA) for complex arrhythmias, today announced publication of 12-month results from the first-in-human Field PULSE trial in JACC: Clinical Electrophysiology. The findings were presented simultaneously as a Late-Breaking Clinical Trial at HRX Live 2026.

Field Medical developed the FieldForce™ PFA System around a high-voltage focal PFA architecture designed first for the ventricle, where depth, stability and control are among the most difficult challenges in ablation. Field PULSE extends that work into the atrium and evaluates a subsecond point-by-point workflow Field Medical terms “instantaneous ablation.” In this study, the approach was associated with procedural efficiency, durable pulmonary vein isolation (PVI) and flexibility beyond the pulmonary veins, without the need for prolonged catheter stability.

Key Findings:

Procedural efficiency with subsecond focal PFA: 13-minute median elapsed PVI ablation time, with a fastest time of 7.7 minutesDurable PVI with the optimized waveform: 94.2% per-vein durability reflecting progressive improvement with waveform evolutionFlexible focal ablation: 49% of patients received non-PV ablation for additional atrial targetsNo primary safety events were observed80% freedom from atrial arrhythmias at 12 months with the optimized waveform

“Field PULSE demonstrates the feasibility of truly instantaneous focal PFA,” said Vivek Reddy, M.D., co-principal investigator, lead author and electrophysiologist at Mount Sinai Health System. “Delivering the full application in less than 200 milliseconds reduces the need for prolonged catheter stability while preserving the flexibility of point-by-point ablation. The procedural efficiency, safety and pulmonary vein durability observed with the optimized waveform support continued clinical development of this approach.”

The publication builds on Field Medical’s peer-reviewed clinical work in ventricular tachycardia. Six-month outcomes from the company’s first-in-human VCAS trial were published in Circulation in 2025. Field PULSE now adds first-in-human, peer-reviewed atrial data evaluating the same high-voltage focal PFA architecture through a distinct focal workflow in a different cardiac substrate.

“We designed FieldForce to solve some of the hardest problems in focal cardiac ablation, beginning in the ventricle,” said Mark A. Turco, M.D., president and chief executive officer of Field Medical. “Field PULSE demonstrates that the same high-voltage focal PFA architecture can support an ‘instantaneous ablation’ workflow in the atrium. This growing body of evidence reinforces the range of the platform: depth and focal control in the ventricle, speed and precision in the atrium, and the versatility to address very different cardiac substrates through a familiar point-by-point approach. These results add important clinical evidence as we continue to advance our differentiated PFA platform.”

The study, “High-Voltage Focal PFA Catheter for ‘Instant’ Point-By-Point Ablation: The First-In-Human FIELD-PULSE Trial to Treat AF,” was published online in JACC: Clinical Electrophysiology concurrent with the HRX presentation. DOI: 10.1016/j.jacep.2026.09.001.

About Field Medical®, Inc.
Field Medical is a clinical-stage medical technology company committed to advancing pulsed field ablation (PFA) solutions for complex cardiac arrhythmias. The company was founded by Steven Mickelsen, M.D., CTO, a pioneer and global thought leader in PFA whose work has helped shape the evolution of the field. The FieldForce PFA System integrates a focal catheter design with proprietary FieldBending™ energy designed to safely deliver efficient, precise ablation with the goal of improving outcomes in ventricular and atrial arrhythmia treatment. In 2024, Field Medical earned Breakthrough Device Designation and gained entry into the FDA TAP Pilot Program for its ventricular tachycardia indication. In October 2025, the VCAS trial was published in Circulation.

For more information, visit fieldmedicalinc.com and follow us on LinkedIn and YouTube.

The FieldForce™ PFA System is an investigational device and is limited by federal (or United States) law to investigational use.

Media Contact
Holly Windler
619.929.1275
media@fieldmedicalinc.com

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GameSir Announces Official Fortnite Mobile Controller Collection

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Officially Licensed Fortnite Edition Mobile Controllers Deliver Console-Level Precision and Premium Collectible Designs

ORLANDO, Fla., Sept. 20, 2026 /PRNewswire/ — GameSir, a global leader in gaming peripherals, announced its collaboration with Fortnite, introducing an all-new collection of officially licensed mobile controllers that combine GameSir’s award-winning technology with one of the world’s most iconic games.

Launching with the GameSir G8 Plus Fortnite Edition and GameSir X5 Lite for XBOX Fortnite Edition, the collection is designed for mobile players who demand more from every match. Featuring premium controller technology that delivers console inspired performance, authentic Fortnite-inspired designs, and an in-game bonus item with every controller, the collection delivers an experience that extends well beyond the hardware.

Facilitated by IMG Licensing, the collaboration brings console-quality precision, comfort, and customization to mobile gaming—whether players are dropping into Battle Royale, Zero Build, Reload, or developer-made games.

“Fortnite has built one of the most passionate communities in gaming, and we’re honored to collaborate on products worthy of that community,” said Eric Bright, Vice President of Partnerships & Product Strategy, North America at GameSir. “Our goal wasn’t simply to build another controller. We wanted to create the ultimate Fortnite experience—from the premium hardware to the authentic character-inspired designs.”

“Fortnite continues to set the standard for how gaming brands connect with players through innovative products and meaningful experiences,” said Louie Sandoval, Vice President of Global Gaming at IMG Licensing. “GameSir has built a strong reputation for delivering high-quality gaming peripherals, making them an outstanding partner for this collaboration. We’re excited to see Fortnite fans around the world experience this collection.”

GameSir G8 Plus – Fortnite Edition

The flagship controller for players seeking the ultimate competitive experience.

Drift-resistant Hall Effect sticks for lasting precisionMappable rear buttons for faster edits and personalized controlsConsole-inspired ergonomics for extended gaming sessionsMulti-platform compatibility across today’s leading gaming devicesFortnite-inspired artwork and premium collectible packagingFortnite digital in-game bonus item included with every controller. Depending on which controller, players will get the Bully Emote, Burpee Emote, Gun Show Emote,Page-Turner Emote, Go! Go! Go! Emote, or Harmony Emote with their purchase.

GameSir X5 Lite for XBOX – Fortnite Edition

Designed for Fortnite wherever life takes you.

Ultra-lightweight portable designResponsive wired performanceComfortable controls optimized for mobile gameplayFortnite-inspired stylingFortnite digital in-game bonus item included with every controller. Depending on which controller, players will get the Extra Cheese Glider, Storm Sigil Glider, Cerberus Glider, Snow Squall Glider, or On Your Mark… Emote with their purchase.

Choose Your Legend

Fortnite has always been about expressing your unique style. Whether it’s your outfit, your loadout, or your strategy, every player leaves their own mark on the Island.

The GameSir Fortnite Collection celebrates that individuality with collectible character-inspired editions built for every type of player. Whether you choose the flagship G8 Plus, the ultra-portable X5 Lite for XBOX, or your favorite Fortnite character edition, every controller delivers the premium performance GameSir is known for.

Coming Soon

The GameSir Fortnite Collection launches this fall through GameSir.com and select retail partners worldwide, including Amazon, Best Buy, AliExpress, TikTok Shop and Walmart.

Additional product details, pricing, launch timing, and the included digital in-game bonus will be announced soon.

Follow GameSir on X, Instagram, TikTok, Facebook, LinkedIn, YouTube, Discord, and Reddit for launch updates, creator reveals, livestreams, gameplay demonstrations, and community events.

Join the conversation using:

#PlayFortnite
#ChooseYourLegend
#MyGameSir

About GameSir

GameSir is one of the fastest-growing gaming peripheral brands in the world, delivering award-winning controllers and accessories designed for mobile, PC, console, and cloud gaming. Known for pioneering Hall Effect technology, innovative product design, and strategic collaborations with the world’s leading gaming and entertainment brands, GameSir creates premium hardware that helps players perform at their best while bringing their favorite gaming experiences to life.

Trusted by millions of players worldwide, GameSir partners with many of the world’s leading entertainment and gaming brands to create officially licensed products that blend iconic franchises with industry-leading hardware. With a commitment to innovation, quality, and accessibility, GameSir empowers players of every skill level to play with confidence—whether at home, on the go, or on the competitive stage.

To learn more, visit www.gamesir.com or follow GameSir on X, Instagram, TikTok, Facebook, LinkedIn, YouTube, Discord, and Reddit.

About IMG Licensing

IMG Licensing is the global leader in brand licensing, managing licensing programs for the world’s best-known brands and trademarks. With over 25 offices worldwide, IMG Licensing provides a unique one-stop-solution for innovative brand growth across a diverse portfolio of clients from business, entertainment, fashion, food, gaming and sports. IMG Licensing is part of WME Group, a global network of businesses that represent the world’s leading talent, intellectual property, and brands. For more information, visit imglicensing.com.

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