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Creating Longer AI Videos Is Still Difficult. Dreamina, the Tool of AI Video Maker, Launches Seedance 2.5 with 30-Second Generation and 50 Reference Inputs

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LOS ANGELES, Aug. 3, 2026 /PRNewswire/ — Creating a short AI video is becoming easier. Creating a longer video that keeps characters, scenes and visual style consistent is still a challenge for many creators.

Dreamina, ByteDance’s AI-powered creative platform, announced the global launch of Seedance 2.5, its latest AI video creation model designed for filmmakers, marketers, content creators and businesses. The model is available globally through Dreamina.

Dreamina Seedance 2.5 supports up to 30 seconds of continuous video generation, up to 50 reference assets including images, videos and audio, flexible editing features and multilingual content creation.

For creators who want to test ideas before production, build marketing videos from existing assets or create longer stories without starting over, Dreamina serves as the Tool of AI Video Maker, with Seedance 2.5 providing the video generation capabilities behind these workflows.

About Dreamina

Dreamina is ByteDance’s AI-powered creative platform for image generation, video creation and visual editing.

The platform helps creators, marketers and businesses produce visual content for entertainment, advertising, ecommerce and social media.

With Seedance 2.5, Dreamina combines AI video generation and editing capabilities in one place, allowing users to move from early ideas and reference materials to finished video content.

Why Is Creating Longer AI Videos Still Difficult?

Many AI-generated videos look convincing in the first few seconds, but maintaining visual continuity becomes a major challenge as the story unfolds. Common issues—such as shifting character appearances, inconsistent backgrounds, and erratic camera movements—often force creators to regenerate entire shots rather than tweaking specific frames. This friction is particularly challenging for filmmakers building concept scenes, brands producing commercial ads, and creators producing narrative-driven social content.

Seedance 2.5 addresses these bottlenecks by enabling longer video creation with enhanced cross-scene consistency. The model naturally generates up to 30 seconds of continuous video in standard mode. When accessed through Dreamina, Seedance 2.5 also supports Long Video Mode for projects of up to three minutes. This gives creators more flexibility when developing commercials, concept films and longer narrative content.

How Can Filmmakers Use Dreamina Before Production?

Long before a camera starts rolling, filmmakers spend weeks, sometimes months, wrestling with ideas. Directors test camera angles, art departments refine the visual tone, and producers weigh whether an ambitious shot is actually worth the budget. Traditionally, this meant relying on static storyboards, mood boards, and crude sketches. They show the look, but not the feel.

Through Dreamina, filmmakers can use Seedance 2.5 to combine text instructions with existing images, video clips and audio tracks, turning static concepts into moving visual previews.

For a complex action scene, a director can upload character references, location images and visual examples to test camera movement, pacing and lighting before production begins. The resulting video gives directors, producers and art teams something concrete to review and revise.

In this workflow, Seedance 2.5 is the model that generates the video, while Dreamina is the tool of AI video maker that gives creators access to the model and the surrounding creation and editing workflow.

How Can Brands Turn Existing Assets Into Marketing Videos?

Many companies already have product images, campaign materials and brand assets, but creating enough video content for every channel remains difficult.

A single product launch may require:

Website videosAdvertising creativesTikTok clipsInstagram ReelsEcommerce product videosLocalized versions for different markets

Through Dreamina, a marketing team can upload product images, reference videos and creative examples for Seedance 2.5 to use when generating campaign videos.

Instead of rebuilding each video from the beginning, the team can reuse the same approved materials to prepare content for different campaigns, platforms and markets.

When changes are needed, creators can adjust selected parts instead of rebuilding the entire video. Features including local editing, green screen support and 3D workflow compatibility help teams refine content while keeping the original creative direction.

For ecommerce teams, this means product images can become promotional videos. For marketing teams, one campaign idea can be adapted into several content formats through Dreamina.

How Does Dreamina Seedance 2.5 Help Creators Keep Videos Consistent?

Consistency is one of the biggest challenges in AI video creation.

A character, product or visual style may look different from one scene to another, making it difficult to build a complete story.

Dreamina Seedance 2.5 supports up to 50 reference assets in a single project, including:

ImagesVideo clipsAudio files

Through Dreamina, creators can upload these materials into one Seedance 2.5 project. The references can guide character identity, product appearance, environments, camera style, pacing, music and overall visual direction.

This is useful for filmmakers developing recurring characters, brands maintaining product appearance and creators building content series with a consistent style.

How Much Does Dreamina Seedance 2.5 Cost?

To support the global launch, Dreamina is introducing launch pricing for eligible users.

During the promotion period:

Seedance 2.5

Starting from $0.097 per second

Seedance 2.0

Starting from $0.066 per second

Pricing depends on subscription plans, eligible offers and regional availability.

Dreamina also provides a price-matching program for qualifying comparable plans. Users can check official promotion terms for eligibility and current pricing details.

Who Is Dreamina Seedance 2.5 For?

Seedance 2.5 is designed for creators and teams who need more flexibility when developing video content.

The model can support:

Filmmakers testing scenes before productionMarketing teams creating campaign videosEcommerce teams producing product contentSocial media creators making short-form videosCreative agencies preparing visual concepts

With support for more than 10 languages, subtitles and lip-sync features, Seedance 2.5 also helps teams prepare content for audiences across different markets.

These capabilities are available through Dreamina, where users can bring reference materials, video generation and editing into one creative workflow.

Availability

Dreamina Seedance 2.5 is available globally through the Dreamina platform. Creators can access the model on Dreamina to generate longer videos, combine multimodal references and revise selected video elements without moving between separate tools.

Model access, output options, subscription plans and promotional pricing may vary by market.

Seedance 2.5 provides the underlying AI video generation capabilities, while Dreamina serves as the Tool of AI Video Maker where creators can organize reference materials, generate videos, review results and make targeted revisions in one workflow.

 

 

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SOURCE Dreamina

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BVB Japan Tour 2026: Record Reach, 70,000 Fan Contacts and Strong Commercial Momentum

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DORTMUND, Germany, Aug. 3, 2026 /PRNewswire/ — Borussia Dortmund GmbH & Co. KGaA (“BVB”) looks back on an exceptionally successful “BVB Japan Tour 2026.” After seven intensive days in Japan, BVB has set new benchmarks across all relevant key performance indicators — from fan engagement and media reach to commercial activation — impressively underscoring the strategic importance of the Japanese market for the club.

Over 70,000 Direct Fan Contacts

During the tour, more than 70,000 fans came into direct contact with Borussia Dortmund -whether at stadiums, public training sessions, the Fan Embassy, or partner meet-and-greets. The enormous response demonstrates the sustainably growing interest in the Bundesliga, and in BVB in particular, within the Japanese market.

Social media: 100 million reach, 300,000 new followers

BVB’s digital presence reached new heights during the tour, with a reach of over 100 million and 300,000 new followers across BVB’s relevant social media channels. Sentiment across all channels was consistently positive. These figures underscore the club’s growing global appeal and the effectiveness of its international communications strategy.

TV records in Japan and Germany

The match against FC Tokyo attracted around 160,000 unique users on the Japanese streaming service Abema TV – a figure that exceeded the platform’s previous highest Bundesliga viewership by 60 per cent. At the same time, an average of 50,000 unique users per match watched the games on the BVB live channels in Germany. In addition, 100 local media representatives were accredited for the match against FC Tokyo and reported live from the stadium – a strong indicator of the media interest in BVB in Japan.

14 commercial partners, 33 activations, PUMA kit launch and merchandise sales

Commercially, the tour was also a resounding success: 14 commercial partners were involved in the tour, resulting in a total of 33 activations – including the highly publicised PUMA kit launch for the new season. Thanks to the team’s presence in Japan, 10,000 jerseys were sold across all PUMA & BVB sales channels. The tour thus provided a unique platform for partner brands to showcase themselves to a high-profile Japanese audience.

Legends, meetings & fan club interest

Three BVB legends accompanied the tour and ensured special encounters with local fans. During 51 meetings and activations, discussions took place, relationships were strengthened and new partnerships were initiated. Particularly noteworthy: 10 written enquiries regarding the establishment of an official BVB fan club in Japan were received during the tour – a clear sign of the growing and increasingly organised BVB community in the country.

BVB also supported also the Bundesliga at its “Bundesliga Dream” event, which focused on BVB’s presence and successes in Japan over the past 10 years. The event was attended by 20 local and international media representatives, as well as over 80 guests from the worlds of politics, public authorities, sport and business.

World Premiere: World Street Series in Japan

As the third international host of the World Street Series, Japan made a particularly striking statement: the world’s largest projection mapping, covering 14,000 square metres, was realised as a spectacular event and picked up by more than 30 Japanese media outlets. Borussia Dortmund became the first non-Japanese brand to appear in this format — a statement of BVB’s international brand strength.

First Investor Relations Roadshow in Japan

On the occasion of the BVB Japan Tour 2026, an Investor Relations Roadshow was held in Tokyo for the first time, supported by Nomura, with dialogue conducted with “growth value” investors. The roadshow achieved its objective of positioning Borussia Dortmund as a transparent, capital-market-oriented entity in the awareness of relevant institutional investors in Japan.

Borussia Dortmund GmbH & Co. KGaA
Borussia Dortmund Geschäftsführungs-GmbH

Contact:
Dr. Robin Steden
Inhouse Counsel / Investor Relations
aktie@bvb.de 

View original content:https://www.prnewswire.com/news-releases/bvb-japan-tour-2026-record-reach-70-000-fan-contacts-and-strong-commercial-momentum-302841323.html

SOURCE Borussia Dortmund GmbH & Co. KGaA

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Assail Signs Qanapi to Five-Year, $4.125 Million Contract

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Qanapi deploys Reaper inside its own FedRAMP High, DoD IL4-aligned cloud while Assail adopts Qanapi’s post-quantum Karst platform in support of Executive Order 14412 and OMB Memorandum M-26-15

BOSTON, Aug. 3, 2026 /PRNewswire/ — Assail, Inc., developer of the Ares and Reaper autonomous AI offensive security platforms, today announced it has signed Qanapi Group, Inc., a provider of post-quantum encryption and key management solutions, to a five-year contract with a total contract value of $4.125 million spanning both companies’ platforms.

Under the contract, Qanapi will run Reaper inside its own FedRAMP Class D (High) baseline cloud environment, aligned to DoW Impact Level 4 requirements and managed through stackArmor’s compliance platform, The Armory. Reaper will conduct continuous, autonomous red teaming across Qanapi’s infrastructure, with all findings and AI-generated threat intelligence remaining inside Qanapi’s authorization boundary.

Reaper will also automate Qanapi’s Security Technical Implementation Guide (STIG) assessments and the drafting and submission of Plans of Action and Milestones (POA&Ms) to its Third Party Assessment Organization (3PAO) for FedRAMP compliance, not only writing the POA&Ms but regularly retesting assets within the boundary to validate true and false positives against submitted Security Assessment Reports (SARs), and even generating patches that Qanapi’s team can review and apply.

That deployment model is central to the deal. Assail is the only autonomous offensive security platform that allows customers to deploy the entire Ares or Reaper platform, including the AI models that power them, on premises, in their own private or public clouds, including isolated networks, or on Assail’s SaaS platform. Customers decide where the platform runs and where their data lives, preserving complete AI and data sovereignty. For defense, intelligence, and regulated enterprise customers, Assail considers that a requirement, not a feature.

As part of the agreement, Assail will deploy Qanapi’s full Karst platform, including Karst_Gorge, Karst_Echo, Karst_Fathom, and Karst_SafeShare, along with Enterprise Access to Qanapi’s FIPS 140-3 validated cryptographic modules, across its own environment. The move hardens Assail’s platforms with quantum-resistant algorithms against the full spectrum of cryptographic threats, including Q-Day, the point at which quantum computers become powerful enough to break the public-key encryption most systems rely on today. Adversaries are already harvesting encrypted data with the intent of decrypting it once that capability arrives, putting long-lived government and defense data at risk well before Q-Day itself. By engineering post-quantum, crypto-agile protection into its own stack now, Assail is directly supporting the missions of its combatant command and federal agency customers in meeting Executive Order 14412, “Securing the Nation Against Advanced Cryptographic Attacks,” and OMB Memorandum M-26-15, both backed by the earlier Quantum Computing Cybersecurity Preparedness Act.

“This contract is a milestone for Assail on two fronts,” said Melissa Knight, Co-Founder and Chief Revenue Officer at Assail. “Qanapi is running Reaper inside a live FedRAMP Class D (High), IL4-aligned environment, on their infrastructure and under their control, which is exactly how we built the platform to work. And by putting Qanapi’s post-quantum encryption inside our own stack, we are holding ourselves to the same standard our federal customers are now required to meet.”

“Autonomous offensive testing inside our own boundary gives us continuous validation without sensitive data ever leaving our environment,” said Martin Rieger, Chief Solutions Officer at Qanapi. “Assail adopting Karst across their platforms shows what serious quantum readiness looks like. You do not wait for Q-Day; you engineer for it now.”

About Assail, Inc.

Assail is a cybersecurity company building autonomous offensive AI for the modern application stack. Founded by Alissa Knight and headquartered in Boston, Massachusetts, Assail’s flagship platform, Ares, deploys self-evolving AI agents that discover, chain, and exploit vulnerabilities across APIs, mobile apps, and web applications, teaching themselves novel attack techniques through adversarial co-evolution without reliance on human-curated training data. For more information, visit assailai.com.

About Qanapi
Qanapi provides post-quantum encryption, decentralized key management, and AI/LLM data security solutions through one enterprise platform, deployed within customer-owned security boundaries for commercial, regulated, and government environments.

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SOURCE Assail, Inc.

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LendingTree Expands Marketplace with Six New Product Categories

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Expanded Portfolio Advances LendingTree’s Vision to Become the #1 Destination to Shop for Financial Products

CHARLOTTE, N.C., Aug. 3, 2026 /PRNewswire/ — LendingTree, Inc. (NASDAQ: TREE), operator of LendingTree.com, the nation’s leading online financial services marketplace, announces its largest-ever expansion of product offerings, launching six new products that further advance the company’s vision of becoming the #1 destination to shop for financial products.

The new offerings – Business Insurance, Pet Insurance, RV Insurance, Student Loans, Student Loan Refinancing, and Financial Advising – provide consumers with more ways to compare, shop and connect with trusted financial solutions, all in one place.

“These new offerings reflect how we’re continuing to transform LendingTree into the most comprehensive financial marketplace for consumers,” said Scott Peyree, Chief Executive Officer at LendingTree. “By expanding into these new categories, we’re making LendingTree a more complete destination where consumers can confidently compare trusted options and make smarter financial decisions across more of life’s biggest moments.”

The new products are made possible through partnerships with industry-leading providers:

Business Insurance – In partnership with TivlyPet Insurance – In partnership with MoneyGroupRV Insurance – In partnership with RoamlyStudent Loans – In partnership with CollegeAveStudent Refinance – In partnership with SoFiFinancial Advising – In partnership with Advisor.com

“Consumers’ financial needs evolve throughout every stage of life,” said Sarah Bacha, Senior Vice President, Head of Strategy and Analytics at LendingTree. “By adding these new offerings, we’re able to help more people find the products they’re looking for, all through the trusted shopping experience they expect from LendingTree.”

These additions significantly expand the breadth of financial products available through LendingTree’s marketplace. Whether consumers are protecting their businesses and families, financing higher education, or seeking professional financial guidance, LendingTree now offers even more opportunities to shop confidently and connect with leading providers.

About LendingTree, Inc.

LendingTree, Inc. is the parent of LendingTree, LLC and several companies owned by LendingTree, LLC (collectively, “LendingTree” or the “Company”).

LendingTree (NASDAQ: TREE) is one of the nation’s largest, most experienced online financial platforms, created to give consumers the power to win financially. LendingTree provides customers with access to the best offers on loans, credit cards, insurance and more through its network of over 430 financial partners. Since its founding, LendingTree has helped millions of customers obtain financing, save money, and improve their financial and credit health in their personal journeys. With a portfolio of innovative products and tools and personalized financial recommendations, LendingTree helps customers achieve everyday financial wins.

LendingTree, Inc. is headquartered in Charlotte, NC. For more information, please visit www.lendingtree.com.

MEDIA CONTACT:
press@lendingtree.com

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SOURCE LendingTree, Inc.

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