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Intersolar Europe 2024: Discover Hiconics’ Innovative Residential Green Energy ODM Solution

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Hiconics’ world-class proprietary ODM supply chain has forged a path for high-quality product delivery.

MUNICH, June 4, 2024 /PRNewswire/ — Hiconics Eco-energy Technology (“Hiconics”; SHE300048), a green energy brand under the Midea umbrella, is preparing to showcase its all-in-one residential energy storage systems (RESS), photovoltaic inverters, and electric vehicle (EV) charging equipment at Booth C2 670 at Intersolar Europe 2024, the world’s leading exhibition for the solar industry being held from June 19-21, 2024, in Munich.

Differentiating itself from other green energy storage solution providers, Hiconics has created a top-level ODM value chain, originated from Midea’s more than 50 years of experience in the field of household use, a billion-level supply chain, and strong global R&D and manufacturing capabilities, including 33 R&D centers and over 40+ manufacturing centers.

Through investment in R&D, supply chain, intelligent manufacturing, quality control, and other areas, Hiconics strictly controls every product detail to present aesthetically pleasing, flexibility and simplicity in residential storage and support household green energy products with reliable performance. All Hiconics products are tailored specifically for the European market and can empower the brand growth of its customers, provide ease of operation to installers, and peace of mind to end users.

Hiconics’ strong R&D capabilities ensure that the flexible product design capabilities of its ODM value chain can achieve a wide category coverage and customization possible for the delivery of high-quality green energy products to customers.

Leveraging Midea’s strong foundation and expertise in the home appliance industry, Hiconics has excelled in delivering green energy home storage solutions that not only boast outstanding practicality but also spearhead a new trend in home appliance electrification. These solutions integrate sustainable energy devices into home environments and industrial aesthetics in an organic manner, satisfying the need for clean and attractive designs. The modular design approach significantly lightens the load for installers, streamlining the processes of transportation and installation. Midea’s aesthetically driven design philosophy in home appliances ensures that homeowners enjoy a user experience that is both cutting-edge and aesthetically pleasing, characterized by a sense of warmth and beauty. Moreover, the establishment of comprehensive safety measures at various system levels and the battery pack level enhances safety.

For more information about Hiconics, please visit https://www.hiconics-global.com/company-profile/.

About Hiconics 

Hiconics, established in 2003, was publicly listed on the Shenzhen Stock Exchange under the abbreviation “Hiconics” and the stock code “300048” on January 20, 2010. In 2020, it is officially incorporated into the Midea Group. In 2023, three main lines of business emerged, a wide range of residential green energy products, high- and low- voltage inverters, and Midea’s photovoltaic solutions.

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SOURCE Midea Hiconics

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October 2026 Global Sources Hong Kong Shows Phase I Opens Today

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HONG KONG, Oct. 11, 2026 /PRNewswire/ — Phase I of the October 2026 Global Sources Hong Kong Shows opened today at AsiaWorld-Expo, running from October 11 to 14. Under the theme “Connecting Global Innovation, Enabling Sustainable Sourcing,” the Consumer Electronics Show and Gaming Show are held concurrently, covering categories including PC peripherals, gaming peripherals, audio-visual equipment, automotive electronics, personal transporters, photography accessories, and batteries & power products, with a combined total of over 4,000 booths bringing together more than 2,100 quality Asian suppliers.

Hong Kong SAR’s first Five-Year Plan explicitly calls for consolidating and elevating the city’s status as an international trade center and better fulfilling its role as a “super connector” and “super value-adder.” The Global Sources Hong Kong Shows serve as a concrete platform for advancing this policy, bringing together professional buyers from markets worldwide and helping Chinese mainland brands negotiate directly and match demand on the show floor — translating expansion plans into actionable procurement partnerships and embodying the “Made in Chinese Mainland + Served via Hong Kong SAR” approach to going global.

John Kao, Vice President of Hong Kong Shows & Overseas Shows at Global Sources, said: “The Hong Kong Five-Year Plan and the 2026 Policy Address released this year have clearly charted the city’s development trajectory for the next five years — consolidating and elevating its status as an international trade center, better fulfilling its role as a ‘super connector’ and ‘super value-adder,’ and actively supporting Greater Bay Area enterprises in going global. This is more than a policy declaration; it is a repositioning of Hong Kong SAR amid the global supply chain realignment: beyond production capacity competition, what truly determines whether an industry can sustain its presence in international markets is the ability to simultaneously deliver manufacturing capability, compliance capability, and trust. The Global Sources Hong Kong Shows serve as the concrete platform for translating this national strategy into action — enabling Chinese mainland manufacturing to connect with international standards and professional buyers via Hong Kong SAR, forming a sustainable and replicable ‘Made in Chinese Mainland + Served via Hong Kong SAR’ pathway for going global. This edition of the shows is a timely illustration of this direction: the Asian Games esports boom and the EU’s new compliance regulations are counting down in parallel, offering the most tangible demonstration of Hong Kong SAR’s role in ‘bridging standards and adding value through trust.’ Brands need not rely solely on traffic to go global; instead, using Hong Kong SAR as a launchpad, they can complete the international alignment of product competitiveness, regulatory compliance, and delivery capability — all at once.”

Esports Boom Bridges Tournament Excitement and Industry Procurement; Gaming-Meets-Everyday Becomes a New Sourcing Frontier

2026 marks Hong Kong SAR’s “year of esports blockbusters.” In February, the LCK Cup finals made their debut at Kai Tak Arena. Last month, the Hong Kong SAR team competed in the Nagoya Asian Games esports events and brought home two bronze medals. Come November, the BLAST tournament returns to AsiaWorld-Expo. With international top-tier events landing in succession and strong Asian Games results, esports is advancing on all fronts toward industrialization, elite development, and mega-event hosting. Tournaments generate more than audiences and traffic — they directly drive procurement demand for professional-grade gaming hardware, marking esports’ formal transition from a spectator phenomenon to an industrial economy. At the same time, hybrid work has become the established norm, and the line between office productivity and gaming performance has largely dissolved. Desktop setups that serve both work and entertainment are increasingly popular, giving rise to the “desk setup economy.” As the first major gaming product sourcing exhibition following the Asian Games, the Global Sources Hong Kong Shows are ideally positioned to bridge tournament momentum with hardware procurement demand, helping Hong Kong SAR integrate into the Greater Bay Area’s esports supply chain.

The Greater Bay Area is a leading global manufacturing base for PC peripherals, accounting for more than half of the world’s keyboard and mouse OEM output and over 70% of global game controller shipments. Hong Kong SAR, leveraging its free-port advantages, serves as the international procurement and cross-border trade gateway connecting GBA manufacturers with overseas buyers — enabling “Made in the GBA” tournament-grade equipment to reach global markets via Hong Kong SAR. The show floor features more than 1,600 PC accessory booths and nearly 500 gaming peripheral booths. A roster of leading GBA-origin brands — including Loctek, CE-LINK, RXGAMER, Brateck, Havit, AULA, MCHOSE, ATK, TITAN, and Huntkey — will showcase products spanning high-refresh-rate monitors, mechanical keyboards, gaming headsets, ergonomic chairs, chassis, controllers, and monitor arms, offering a complete desk setup from office to gaming in a single sourcing visit — without splitting procurement efforts across multiple events. Nearly  1,900 additional booths feature audio-visual equipment, automotive electronics, personal transporters, photography accessories, and batteries & power consumer electronics products.

Compliance-First Sourcing Becomes a Procurement Imperative; Batteries & Power Zone Helps Buyers Prepare for EU Regulations

Another focal point is the tightening export compliance environment. The EU’s new Battery Regulation (EU 2023/1542) mandates that, starting February 18, 2027, certain battery products must carry a Digital Product Passport (DPP) disclosing roughly 90 data points, including carbon footprint, recycled content, and full supply chain traceability. DPP requirements for electronics will follow in phases under the Ecodesign for Sustainable Products Regulation (ESPR), putting exporters on a clear and accelerating compliance timeline. For European buyers, this means supplier evaluation now extends well beyond product performance to include data traceability and regulatory readiness at the product selection stage.

The Phase I power supply and charging accessories zone features fast-charging, wireless charging, and energy storage products from suppliers who have already put compliance frameworks in place. Multiple exhibitors have proactively developed products and solutions addressing the EU’s new Battery Regulation, carbon footprint requirements, and other international compliance standards. Buyers can assess suppliers’ DPP readiness on-site and get a head start on export certification and customs clearance planning — significantly compressing the decision cycle from product selection to compliant order placement.

Best of Innovation Awards and Global Sources Summit Run Concurrently; VR Immersive Experiences Draw Crowds

The show hosts the Best of Innovation Awards ceremony, judged by a panel comprising industry association experts, technology media representatives, standards body authorities, senior buyers, and the Global Sources professional jury. Phase I recognizes 20 award-winning exhibitors, with a focus on the consumer electronics sector. Two curated zones — the Best of Innovation Awards Winners Showcase and the Future Tech Discovery Zone — enable global buyers to compare innovative products and inspect samples side by side. On the experiential side, a VR immersive experience zone presented in partnership with VR Star Space offers interactive titles including Star Racing and Star Cyclone, while gaming peripheral brand MCHOSE hosts a Gaming & eSport Arena with hands-on gameplay. Multiple new product launch events will take place concurrently, with several heavyweight products making their global or Asia debut.

The Global Sources Summit also runs alongside the exhibition, featuring experts and certification body representatives from organizations including VTC, Hong Kong Science Park, Tencent, Airoma AI, and SGS to explore cutting-edge industry topics. Summit content centers on consumer electronics and the esports industry, examining how AI is redefining gaming, hardware design, and supply chain planning; how to build smarter, more trustworthy connected devices; and how to navigate global cost pressures, sustainability requirements, and European compliance standards.

About Global Sources

Global Sources is an internationally recognized multi-channel trade platform, connecting Asia with the world for 55 years. The company has been dedicated to facilitating global trade by connecting verified suppliers with qualified buyers worldwide. To date, it has successfully served more than 14 million registered buyers and users globally, providing efficient and convenient trade solutions.

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SOURCE Global Sources

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NARUTO CARD GAME Sets June 2027 Worldwide Launch at New York Comic Con

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BANDAI CARD GAMES Reveals Starter Decks, First Booster Pack “Enter: Naruto Uzumaki!,” and a Global 1 Million Demo Deck Campaign

NEW YORK, Oct. 10, 2026 /PRNewswire/ — Following its world debut at Gen Con 2026, NARUTO CARD GAME will launch simultaneously worldwide in June 2027, BANDAI CO., LTD., through its BANDAI CARD GAMES brand, revealed today at New York Comic Con. The launch lineup includes three Starter Decks led by Naruto Uzumaki, Sasuke Uchiha, and Gaara, along with the game’s first Booster Pack, “Enter: Naruto Uzumaki!” Ahead of launch, in-store Premier Demo Events begin in February 2027, followed by a global campaign distributing 1 million Demo Decks beginning in spring 2027.

The NYCC presentation opened with the public premiere of a new teaser featuring original artwork by Studio Pierrot, the studio behind the NARUTO anime.

View the New Teaser Here: https://youtu.be/bl_reRk9kD0

The three Starter Decks, centered on Naruto Uzumaki, Sasuke Uchiha, and Gaara, come pre-constructed with all the cards needed to start playing, so players can begin battling right out of the box. Built around a different Leader, each deck features a unique lineup of ninjas and its own strategic play style.

Launching at the same time, the first Booster Pack, “Enter: Naruto Uzumaki!,” features popular characters from both the original NARUTO series and NARUTO SHIPPUDEN. Booster Packs contain new ninjas, techniques, and other cards that let players strengthen their Starter Decks, collect their favorite characters, and build decks of their own. Newly revealed card illustrations were shown for the first time during the presentation, and more will be revealed ahead of launch.

Starting in February 2027, NARUTO CARD GAME Premier Demo Events will be held at participating TCG stores, where players, including longtime NARUTO fans who have never played a trading card game, can try the cards in person and learn the rules of the game in a relaxed setting. The rollout begins at select large-scale stores participating in BANDAI TCG+ (Wave 1), with more participating stores added in Wave 2.

Two exclusive products were also revealed for the first time: the advance-release Official Playmat – NARUTO VS. SASUKE – and the Premium Card Collection Vol.00 – CHAKRA Set. Both will be available only at the Premier Demo Events and select BANDAI CARD GAMES FEST 26-27 events, including BANDAI CARD GAMES FEST Orlando and BANDAI CARD GAMES FEST London. Details on participating stores, event dates, registration, product availability, and purchase procedures will be announced later through the official website and social channels.

In addition to the in-store events, a global campaign will begin in spring 2027 to distribute a total of 1 million Demo Decks worldwide, giving players an easy way to experience the basic flow of the game and its ninja-style mind games at their own pace ahead of launch. Campaign details will be announced later through the official website and social channels.

The next major NARUTO CARD GAME update is scheduled for Jump Festa 2027 this December. To stay updated, follow the official channels on X (https://x.com/narutotcg_eng), Instagram (https://www.instagram.com/narutotcg_en/), and Facebook (https://www.facebook.com/narutotcgeng/), and subscribe to the “NARUTO TCG Updates Channel” in the BANDAI CARD GAMES app, TCG+.

About NARUTO CARD GAME
NARUTO CARD GAME is a strategic trading card game from BANDAI CARD GAMES set in the worlds of NARUTO and BORUTO, featuring characters from NARUTO, NARUTO SHIPPUDEN , and BORUTO: NARUTO NEXT GENERATIONS. It will launch simultaneously worldwide in June 2027.

About BANDAI CARD GAMES
– The emotion born from cards transcends borders and brings the world together –
 

“BANDAI CARD GAMES” is the trading card game brand developed by BANDAI CO., LTD.’s Card Business Department.

Under this brand, we operate a variety of card game titles across more than 50 regions worldwide, including North America, Europe, Asia, Latin America, Oceania, and the Middle East.

“BANDAI CARD GAMES” offers opportunities for fans to connect with each other and with the worlds of their favorite series through the power of cards.

About NARUTO
Written and illustrated by Masashi Kishimoto, NARUTO began serialization in Weekly Shōnen Jump in 1999, with a TV anime adaptation premiering in 2002. The manga concluded in 2014 at its 700th chapter, and the franchise has continued through events, games, and merchandise. Its cumulative worldwide circulation has surpassed 250 million copies.

OFFICIAL LINKS
Website: https://www.naruto-cardgame.com/
Facebook: https://www.facebook.com/narutotcgeng/
Instagram: https://www.instagram.com/narutotcg_en/
X (English): https://x.com/narutotcg_eng

COPYRIGHT INFORMATION

©Masashi Kishimoto,Scott/SHUEISHA

©2002 MASASHI KISHIMOTO

©2002 MASASHI KISHIMOTO / 2007 SHIPPUDEN All Rights Reserved.

©2002 MASASHI KISHIMOTO / 2017 BORUTO All Rights Reserved.

When publishing this news, please be sure to include the copyright notice

Additional Assets: HERE

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SOURCE BANDAI CO., LTD.

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Roger Spitz Ranked #6 Futurist in the Americas (Global Gurus) and #6 Global Thought Leader on Management (Thinkers360), Announces 2027 Keynotes

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Thinkers360 Top Voices 2026 and Global Gurus rankings precede a new keynote program on disruption, strategic foresight, and AI, a TEDxJacksonville talk, and a new speaker reel

SAN FRANCISCO, Oct. 10, 2026 /PRNewswire/ — Futurist keynote speaker Roger Spitz, Chair of the Disruptive Futures Institute, ranks #6 in the Americas and #15 worldwide in Global Gurus’ 2026 World’s Top 30 Futurist Professionals, and #6 in Thinkers360’s Top 50 Global Thought Leaders and Influencers on Management. He enters 2027 with a new keynote program, a scheduled TEDx talk, and a new speaker reel.

In October 2026, Thinkers360 also named Spitz among its Top Voices 2026, a distinction spanning October 2026 through October 2027, and features him in its Top 50 on Artificial Intelligence. Leading speaker agencies and platforms rank him among the top futurist keynote speakers for disruption, strategic foresight, and AI.

Spitz is scheduled to speak at TEDxJacksonville 2027: You Are Here on January 16, 2027. His 2027 keynote program adds “Metaruptions & Structural Unpredictability: The AAA Framework Response” and “The Law of Inaction: Agency and Leadership for Compressed Decision Windows” alongside the Visionary Trilogy (Mindset Shift, Intelligence Shift, Leadership Shift). The program examines how leaders strengthen decision-making, anticipate systemic disruption, and preserve agency as AI and Metaruptions reshape strategy.

The new 2026–2027 keynote speaker reel is available at disruptivefutures.org/speaking. Recent and upcoming engagements include Meta’s Conversations 2026 in London; the PREA Investors Fall Conference in Washington, DC; the IdDC Board Directors’ Summit in Santiago, Chile; and the RIMS ERM Conference in Columbus, Ohio.

“Leaders no longer choose between acting and waiting — inaction is itself a decision, and often the costliest one,” said Spitz. “The 2027 program is built around that reality: developing the agency to decide effectively while the ground keeps moving.”

About Roger Spitz

Roger Spitz is Chair of the Disruptive Futures Institute, a San Francisco-based strategic foresight and executive education organization, and the author of five books, including the award-winning bestseller Disrupt With Impact. He coined Techistentialism in 2016 and Metaruptions in 2019, and is a member of the World Economic Forum’s AI Governance Alliance.

Speaker reel and bookings: https://www.disruptivefutures.org/speaking

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SOURCE Disruptive Futures Institute

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