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Chaos Agents Private Alpha launches along with crowdfunding campaign on Republic, oversubscribed within 6 hours

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Popularium’s first game sees more than 20,000 players applying for 1,000 Alpha spots, closes $50,000 equity crowdfunding target in less than 6 hours

LOS ANGELES, Dec. 26, 2024 /PRNewswire/ — Chaos Agents, the world’s first autobattler-royale, designed by Richard Garfield and the first game developed by Popularium, launched its private Alpha today. Since the announcement of the private Alpha at Gen Con 2024 in Indianapolis, more than 20,000 players have signed up for 1,000 seats. To meet the demand, Popularium will increase the number of Alpha seats to 5,000 for the initial launch of the Alpha, and plans to expand the Alpha beyond 10,000 players in early 2025.

“We have been overwhelmed by the response to the Alpha announcement,” said Arka Ray, President and CTO at Popularium. “The number of players who want to join the Alpha and experience Richard’s vision has been over 20 times more than we anticipated. And we continue to get hundreds of new applications each week. We’re expecting more than 30 thousand applicants by year end. The team is working through the holidays to accommodate as many players as possible at this early stage of the Alpha. We want every applicant to have an opportunity to experience Chaos Agents as soon as possible.”

To prepare for this rapid expansion, Popularium launched an equity crowdfunding campaign on the Republic platform. The campaign was fully committed and then oversubscribed within six hours of launching publicly. The Popularium campaign on Republic enables members of the public to invest in Popularium. Ray attributed the rapid close of the campaign to players and fans of Popularium co-founders Richard Garfield (Magic: the Gathering) and Jonathan Bankard (Hearthstone, World of Warcraft, Diablo, Command and Conquer) wanting to directly support the development of their next original game.

“This is an exciting time for Chaos Agents,” said Garfield in a community Q&A on the occasion of launch of the Chaos Agents Alpha and crowdfunding campaign on Republic. “The game is being really well received by players, much more so than I expected at this early stage. There are so many different types of play modes that we want to build into Chaos Agents, and thanks to the community and the technology we have built, it’s becoming clear what we can and should be building. There’s no more exciting time for a game’s development when players are clearly enjoying it, but at the same time the opportunities for improvements seem endless.”

The Alpha Launch follows the announcement that Popularium has committed to the “forever multiplayer game” model for Chaos Agents. Through the use of dedicated servers and its proprietary Chaos Cloud Gaming Engine, Popularium plans to ensure that Chaos Agents will be a multiplayer game that “can’t be killed” or taken offline. Players are expected to always have a way to play the game with the globally unique superheroes they have recruited to their team. Garfield and Ray attributed the positive response from this announcement as having helped generate additional interest in the Chaos Agents Alpha and crowdfunding campaign.

In Chaos Agents, the first game of the “autobattler-royale” genre, players coach and guide a globally unique superhero – their Chaos Agent – to victory in a grand battle royale against dozens of other Agents. The player coaches and powers their hero up through deep, strategic card play similar to Garfield’s legendary games, such as Magic and Keyforge, and then sits back and watches as their Agent goes to battle, preparing for the next round of upgrades. Each Agent is globally unique – which means that only one player in the world will be able to play with an Agent at a time and become the global expert on that Agent.

“Evolving and creating new genres is just so much fun,” said Jonathan Bankard, Game Director for Chaos Agents. “All of us at Popularium have worked on projects like Magic and Hearthstone that started as small dreams that ended up impacting many more players than we initially hoped. We are trying something similar with Chaos Agents–to bring the autobattler genre of games to many more people through the proven format of battle royales. The advantage we now have is the early involvement of our community in helping us polish this uncut gem into a brilliant, shining diamond through their play and now investments that let them own a piece of Popularium.”

Chaos Agents plans to expand its Alpha in late January together with the Second Chaos World Championship, and plans to expand the Alpha capacity each month before entering Early Access in late 2025. Players can sign up for the Alpha at popularium.com and request priority access by joining the Chaos Agents Discord server.

About Popularium: Popularium was founded by an all-star team of gaming industry veterans behind the largest multiplayer games and platforms in history, such as Magic: The Gathering, Hearthstone, World of Warcraft, and Xbox Live, to innovate and create gaming experiences. Popularium started from a simple idea: What would games look like if they involved the community from an early stage? What if this community had the tools to impact the narrative and economy by playing games the way they want to, rather than the way games wanted them to play? Chaos Agents, designed by Popularium co-founder Richard Garfield, is Popularium’s first effort to bring this vision to life.

Press Contact: Chris Gale, Chris@GaleStrategies.com 

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SOURCE Popularium

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EPG Publishes Inaugural ESG Report, Establishing Baseline for Sustainable Global Expansion

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SINGAPORE, April 19, 2026 /PRNewswire/ — EPG today released its 2025 ESG Report, outlining its sustainability approach and performance across global operations as it scales internationally.

Environmental EPG achieved full compliance with applicable environmental regulations, with 100% of waste treated and disposed of. The company completed its inaugural greenhouse gas (GHG) inventory, encompassing Scope 1, Scope 2, and key Scope 3 categories, establishing the foundation for its emissions management strategy and long-term decarbonization roadmap.

Social Female represented 31% of total employees, and 85% of employees recruited locally in Malaysia hold managerial positions. EPG maintained a diversified supply chain, with approximately 47% of suppliers based outside of mainland China.

Governance As of the date of this press release, the EPG Board of Directors includes two female directors, representing 22% of board members. The Board convened two meetings with 100% attendance.

As EPG matures its ESG framework, the company is forming a dedicated ESG Committee to oversee this progress. ESG management systems will be embedded into existing and planned facilities, starting with its Malaysia manufacturing plant currently under construction. EPG will also extend these standards through its supply chain at its upcoming Shanghai partner conference.

“Scaling globally only means something if we scale responsibly,” said Alick Wan, EPG Founder and Chairman. “We see an opportunity to redefine what sustainable infrastructure looks like for the AI era — proving that high performing infrastructure can also carry light footprint. We believe modular is how the industry gets there.”

EPG is proud to have contributed to the book Greener Data, Volume III, launching on Earth Day 2026. The chapter shared EPG’s philosophy on how modular construction reduces on-site waste, lowers embodied carbon, and enables full lifecycle sustainability, making the case that responsible scaling and commercial ambition are not in conflict.

Following approximately $200 million in Series B and B+ financing, EPG will keep strengthening company-wide ESG governance and scale its modular approach across an expanding international footprint.

Read the full report: https://www.epg-module.com/list-27-1.html

Contact: communications@epg-module.com

About EPG

EPG is a Singapore-headquartered provider of modular and prefabricated data center infrastructure, powered by dual R&D centers in Singapore and Shanghai and advanced manufacturing hubs in Malaysia and China. With over 20 years of engineering expertise, EPG delivers innovative and sustainable solutions for hyperscale, cloud, and enterprise deployments across APAC, EMEA, and other global markets.

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SOURCE EPG Singapore Pte Ltd

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Simpli5 Announces Platform Expansion Designed to Close the Gap Between Self-Awareness and Team Action

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Behavioral intelligence leader addresses the knowing-doing problem that leaves most assessment investments unrealized

AUSTIN, Texas, April 19, 2026 /PRNewswire/ — Simpli5, the behavioral intelligence platform that powers team effectiveness at organizations including LinkedIn, Kaiser Permanente, and Notion, today announced a significant expansion of its platform aimed at solving one of the most persistent challenges in enterprise learning and development: the knowing-doing gap.

While behavioral assessments have proliferated across the Fortune 500, the vast majority of users never return to their insights after initial onboarding — leaving significant organizational investment unrealized. The upcoming Simpli5 release is engineered specifically to close that gap, translating one-time self-awareness into an ongoing team practice embedded in the flow of daily work.

“Self-awareness that lives in a report is just data. Self-awareness that lives in your daily relationships is transformation,” said Karen Wright Gordon, Founder and CEO of Simpli5. “We built this because we knew the highest-value moments in our platform were sitting unused for too many users. These features are about closing that gap without adding friction.”

The expansion introduces a suite of interconnected capabilities designed to keep behavioral insights present in the flow of daily work — accessible at the moments that matter most, and creating reinforcing loops that grow in value as organizational adoption scales.

Unlike point-in-time assessments, Simpli5 is engineered to compound in value over time. Each connection made, each insight applied, and each colleague activated increases the network intelligence available to every user on the platform. The upcoming release is designed to accelerate that compounding effect.

Full feature details and availability will be announced in the coming weeks.

About Simpli5

Simpli5 powered by 5 Dynamics is a behavioral intelligence platform built on the science of five natural work energy phases: Explore, Excite, Examine, Execute, and Evaluate. Unlike static assessment tools, Simpli5 is a living team intelligence platform that deepens in value as adoption scales across an organization. Its AI coaching product, SenSai, delivers personalized behavioral insights at the moment of need.

For more information, visit simpli5.com.

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SOURCE Simpli5

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SK hynix Begins Mass Production of 192GB SOCAMM2 ‘Setting a New Standard for AI Server Memory Performance’

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–     Mass production of 192GB high capacity products designed for the NVIDIA Vera Rubin platform
–     Maximizes power efficiency by featuring high density DRAM based on the latest 1cnm process
–     Company to closely collaborate with NVIDIA to solve bottlenecks in AI infrastructure and provide optimal performance

SEOUL, South Korea, April 19, 2026 /PRNewswire/ — SK hynix Inc. (or “the company”, www.skhynix.com) announced today that it has begun mass production of the 192GB SOCAMM2, a next-generation memory module standard based on the 1cnm process (sixth-generation of the 10-nanometer technology) LPDDR5X low-power DRAM.

SOCAMM2[1] is a module that adapts low-power memory – which was previously used mainly in mobile products like smartphones – for server environments. It is designed to be a primary memory solution for next-generation AI servers.

[1]SOCAMM2 (Small Outline Compression Attached Memory Module 2): An AI server–optimized memory module based on LPDDR. It offers a slim form factor and high scalability, while its compression connector enhances signal integrity and allows for easy module replacement

SK hynix emphasized that the 1cnm based SOCAMM2 product that is now in mass production delivers more than double the bandwidth with over 75% improved power efficiency compared to conventional RDIMM[2], providing an optimized solution for high performance AI operations.

[2]RDIMM (Registered Dual In-Line Memory Module): DRAM module for server/workstation that includes a register or buffer chip to relay address and command signals between the memory controller and DRAM chip in a memory module

In particular, the company noted that its SOCAMM2 products are designed for NVIDIA Vera Rubin platform.

SK hynix expects the new SOCAMM2 product will fundamentally resolve the memory bottlenecks encountered during the training and inference of large language model (LLM) with hundreds of billions of parameters, thereby playing a pivotal role in dramatically accelerating the processing speed of the overall system.

The company stated that with the AI market shifting focus from inference to training, SOCAMM2 is gaining significant attention as a next-generation memory solution capable of operating LLMs with low power consumption. To meet the demands of its global Cloud Service Provider (CSP) customers, SK hynix has not only been providing a supply portfolio, but also stabilized its mass production system early on.

“By supplying the 192GB SOCAMM2, SK hynix has established a new standard for AI memory performance,” Justin Kim, President & Head of AI Infra (CMO, Chief Marketing Officer) at SK hynix said. “We will solidify our position as the most trusted AI memory solution provider, through close collaboration with our global AI customers.”

About SK hynix Inc.

SK hynix Inc., headquartered in Korea, is the world’s top-tier semiconductor supplier offering Dynamic Random Access Memory chips (“DRAM”) and flash memory chips (“NAND flash”) for a wide range of distinguished customers globally. The Company’s shares are traded on the Korea Exchange, and the Global Depository shares are listed on the Luxembourg Stock Exchange. Further information about SK hynix is available at www.skhynix.com, news.skhynix.com.

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SOURCE SK hynix Inc.

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