Connect with us

Technology

Anime “KAGURABACHI” Casts Katsuyuki Konishi as Togo Shiba; Cast Comments, Character Visual & Trailer Revealed!

Published

on

~ Crunchyroll Simulcast Confirmed! “Kagurabachi” Anime World Tour Part 1 Confirms Premiere Screening at Otakon! ~

TOKYO, June 26, 2026 /PRNewswire/ — Anime Kagurabachi, based on a next-generation flagship title from Weekly Shonen Jump, has announced that Katsuyuki Konishi has been cast as Togo Shiba. Alongside this announcement, cast comments, a character visual, and a character trailer have been unveiled.

Furthermore, Anime Kagurabachi series will be available to stream worldwide outside of select Asian territories on global anime brand Crunchyroll.
Additionally, there are new updates for “Kagurabachi” Anime World Tour Part 1, which is set to kick off in July. An additional premiere screening at Otakon has been confirmed, and new event details for Anime NYC have been announced.

Kagurabachi (Original Author: Takeru Hokazono), currently serialized in Shueisha’s Weekly Shonen Jump, has surpassed a cumulative circulation of 4 million copies.
A stellar team of creators has been assembled for the project. Production will be handled by CyberAgent group company animation studio, Cypic (Umamusume: Cinderella Gray, The Summer Hikaru Died), the anime boasts an all-star staff, including Director Tetsuya Takeuchi (Action Animation Director on Sword Art Online II, Battle Scene Storyboards/Episode Director/Animation Director on Heavenly Delusion) and Character Designer Keigo Sasaki (Blue Exorcist, The Seven Deadly Sins). The protagonist, Chihiro Rokuhira, is voiced by Taihi Kimura, winner of the Best New Actor award at the 2025 Seiyu Awards.

Katsuyuki Konishi Cast as Togo Shiba!
Katsuyuki Konishi will play Togo Shiba, a veteran sorcerer with a long-standing relationship with the Rokuhira family. To commemorate the announcement, comments have arrived from Konishi.

Full Comments from Katsuyuki Konishi:

Q. What are your impressions of the character you voice, and what did you keep in mind while voicing them?
To me, Shiba is the kind of guy who’s carefree on the surface, but deep down, has a solid core and real strength.
I worked with the staff to make sure my performance wasn’t overdoing it, and instead focused on bringing out the effortless confidence of someone who is genuinely powerful.
I still threw in a few quirky touches here and there, though! I hope they help make Shiba a breath of fresh air for the audience.
Above all, I hope you can really feel how much he cares about the Rokuhiras, both father and son!
It’s a really tough role to play (lol), but it’s incredibly fun!!

Q. How did you feel when you were cast, and what are your thoughts on the anime?
I first read Kagurabachi when the first volume of the manga was released, and I knew right then that if it ever got an anime adaptation, I absolutely wanted to be a part of it. Now that my dream has come true, I couldn’t be happier. I’m so excited to see what kind of anime it turns out to be.

Q. What were your thoughts when you first read the manga?
Both the characters and the story are so gritty and cool! It felt like watching a movie. What struck me the most when reading the manga, though, was how beautifully the goldfish were depicted. I can’t wait to see how they are brought to life in the anime.

Q. What is Shiba’s greatest charm?
His elusive, hard-to-pin-down vibe is just really cool. His demeanor—or rather, his way of life—acts as a perfect cushion for such a gritty story. I really feel he’s an essential character in this tale of revenge.

Q. How would you describe the appeal of the series in one phrase?
“Cinematic, revenge-driven swordplay action.”

Togo Shiba Character Visual & Trailer Unveiled!

Character Introduction
A veteran sorcerer and long-time friend of the Rokuhira family. Following Kunishige’s death, he helps Chihiro in his quest for revenge. Despite his easygoing nature, his true strength is immeasurable. He used to be a member of the Kamunabi, the government’s sorcerer organization.

Togo Shiba Character Trailer:
English: https://youtu.be/QgcXQmhA2Bw /
Japanese: https://youtu.be/SelgdhzMA6Q

“Kagurabachi” Anime World Tour Part 1 Confirms Otakon; Additional Details Revealed for Anime NYC!

“Kagurabachi Anime World Tour Special Site
https://anime.kagurabachi.jp/en/worldtour/

[Anime Expo] “Kagurabachi Anime World Tour – World Premiere Screening at Anime Expo

Location: Los Angeles
Date & Time: Friday, July 3, 2026
                      4:45 – 6:05 PM PDT
Venue: Los Angeles Convention Center (Room: JW Marriott Diamond)
Details:
– Screening of the first 20 minutes of Episode 1
– Special appearance by anime cast and staff
Panel Session Guests:
Taihi Kimura (as Chihiro Rokuhira), Takuro Imamura (Editor of “Kagurabachi” Manga), Koichi Yasuda (Producer of “Kagurabachi” Anime) *Honorifics omitted
* Event details are subject to change or cancellation without notice.
Official Website: https://www.anime-expo.org

[Japan Expo] “Kagurabachi” Anime World Tour – Premiere Screening at Japan Expo

Location: Paris
Date & Time: Thursday, July 9, 2026
                      3:30 – 4:30 PM CEST
Venue: Parc des Expositions de Paris-Nord Villepinte (Room: Yuzu Stage)
Details:
– Screening of the first 20 minutes of Episode 1 
– Special appearance by anime staff
Panel Session Guests:
Riki Azuma (Cross-Media Producer of “Kagurabachi” Manga), Koichi Yasuda (Producer of “Kagurabachi” Anime) *Honorifics omitted
*Event details are subject to change or cancellation without notice.
Official Website: https://www.japan-expo-france.jp/

[AnimagiC] “Kagurabachi” Anime World Tour – Premiere Screening at AnimagiC

Location: Mannheim
Date & Time: Saturday, August 1, 2026
                      10:30 -11:00 PM CEST
Venue: Rosengarten Mannheim (Room: Mozart Hall)
Details:
– Screening of the first 20 minutes of Episode 1 
*Event details are subject to change or cancellation without notice.
Official Website: https://animagic.de/

[Otakon] “Kagurabachi” Anime World Tour – Premiere Screening at Otakon

Location: Washington, DC
Date & Time: Sunday, August 2, 2026  *Time to be announced
Venue: Walter E. Washington Convention Center
Details:
– Screening of the first 20 minutes of Episode 1 
*Event details are subject to change or cancellation without notice.
Official Website: https://otakon.com/

[Anime NYC 2026] “Kagurabachi” Anime World Tour – Premiere Screening at Anime NYC

Location: New York
Date & Time: Saturday, August 22, 2026
                      3:30 – 4:15 PM EDT
Venue: Javits Convention Center (Room: Main Stage)
Details:
– Screening of the first 20 minutes of Episode 1 
– Special appearance by anime staff
Panel Session Guests:
Koichi Yasuda (Producer of “Kagurabachi” Anime), Kenta Suzuki (Producer of “Kagurabachi” Anime) *Honorifics omitted
*Event details are subject to change or cancellation without notice.
Official Website: https://animenyc.com/

Copyright Notices

*When featuring the cover art for Kagurabachi Volume 1 or the original illustration by Takeru Hokazono, please ensure the following copyright notice is included.
©Takeru Hokazono/SHUEISHA

*When featuring anime image assets, please ensure the following copyright notice is included.
©Takeru Hokazono/SHUEISHA,Project Kagurabachi

*Copyrights must be indicated when posting or using the images/materials
*Single space is needed between “Takeru” and “Hokazono,” and between “Project” and “Kagurabachi.”
*No space needed after “/(slash)” and “,(comma).”

 

View original content to download multimedia:https://www.prnewswire.com/news-releases/anime-kagurabachi–casts-katsuyuki-konishi-as-togo-shiba-cast-comments-character-visual–trailer-revealed-302811505.html

SOURCE CyberAgent, Inc.

Continue Reading
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Technology

Coda and EKRAF Open New Global Pathways for Indonesian Game Developers

Published

on

By

This collaboration equips local creative talent with the monetization infrastructure, networks, and market access needed to compete globally.

JAKARTA, Indonesia, June 26, 2026 /PRNewswire/ — Coda, a global leader in digital commerce, has signed a Memorandum of Understanding (MoU) with Indonesia’s Ministry of Creative Economy/Creative Economy Agency (EKRAF) aimed at accelerating the growth of Indonesia’s gaming ecosystem.

Through the partnership, EKRAF and Coda will work together to equip Indonesian game developers with the knowledge, tools, and commercial capabilities needed to scale their businesses, reach global audiences, and compete internationally. The collaboration reflects a shared commitment to strengthening Indonesia’s position as a leading hub for game development and digital creativity.

The MoU builds on the existing collaboration between Coda and EKRAF. With EKRAF’s endorsement, these efforts have ranged from enhancing the capabilities of more than 70 local developers through the Global Game Jam Pre-Workshop in Jakarta, Indonesia to expanding the international reach of Indonesian-made games through Codashop, Coda’s marketplace for in-game and digital content purchases. Beyond supporting developers, Coda and EKRAF will continue to promote digital literacy and safer online gaming experiences through initiatives such as the “Guard Your Game” campaign, which helps players identify and avoid online scams.

The initiative aligns with the Government’s vision of developing a commercially driven, resilient, and internationally competitive gaming industry that can showcase Indonesian talent on the global stage.

Empowering the Next-Generation of Game Creators

Coda CEO Shane Happach said, “Indonesia is home to a vibrant and fast-growing community of game developers. While creative talent is abundant, building a successful games business requires access to the right infrastructure, networks, and commercial opportunities. Through this partnership with EKRAF, we want to help more developers navigate that journey. By expanding access to the tools, expertise, and connections needed to grow, we hope to help more Indonesian studios build sustainable businesses and reach players around the world.”

“Coda was founded in Indonesia, and we remain deeply committed to the country’s digital and creative economy. We are proud to partner with EKRAF to help the next generation of Indonesian developers build globally competitive businesses and succeed in international markets.”

Seizing Opportunities in a Rapidly Expanding Market[1]

Indonesia’s gaming industry generated more than USD 1.1 billion in revenue in 2025 and is projected to reach USD 1.5 billion by 2030, according to Niko Partners. As the market grows, the way players discover and purchase content is changing. Across Southeast Asia, 38% of mobile game revenue now comes from out-of-app payments, up from 21% just two years ago. Consumer behavior is shifting alongside it, with digital wallets used by 55% of paying mobile gamers and carrier billing used by nearly one in four. These trends highlight the growing importance of localized payment and commerce solutions that help publishers reach more players and unlock new revenue opportunities.

Through its collaboration with EKRAF, Coda aims to help Indonesian developers capitalize on these opportunities by providing the tools, expertise, and infrastructure needed to grow their businesses and reach audiences both at home and abroad.

Irene Umar, Deputy Minister of Creative Economy/Deputy Head of the Creative Economy Agency, said this collaboration is a reflection of the Indonesian Government’s commitment to supporting the growth of the national gaming industry, while reinforcing the shared commitment between the public and private sectors to build a globally competitive gaming ecosystem.

“The collaboration between Coda, Ekraf, and game developers across Indonesia is beyond a memorandum of understanding signed on paper. It is a formal step that demonstrates the seriousness and commitment between the Government and industry players like Coda.”

“For every game developer here, Indonesia is not just a country with a vast player range or a promising target market. Through strengthening this ecosystem, we want to prove that we are capable not only of winning world championships as players, but also of commanding the global market as world-class creators.”

Looking ahead, Coda and EKRAF will explore additional initiatives to support the sustainable growth of Indonesia’s digital creative industry. Together, the two organizations aim to help Indonesian creators access global opportunities while supporting the long-term growth, resilience and competitiveness of Indonesia’s gaming industry.

Founded in Indonesia and headquartered in Singapore, Coda has evolved into a global digital commerce platform operating in more than 80 markets and supporting over 400 payment methods. Through solutions including Coda Webstore, Codapay, Coda Consumer Platforms such as Codashop and Coda Distribution, the company connects publishers and brands with hundreds of millions of consumers worldwide.

Indonesia continues to play a significant role in Coda’s business, contributing approximately 22% of global revenue. Between May 2025 and March 2026, Coda’s flagship consumer platform, Codashop Indonesia, attracted an average of more than 13 million monthly visits and served over 1 million monthly buyers.

About Coda
Coda is a global leader in monetization, distribution, and commerce, trusted by the biggest names in gaming, entertainment, and technology, including Activision, Electronic Arts, Riot Games, Ubisoft, and Moonton.

Founded in 2011 and headquartered in Singapore, Coda operates with 650+ employees worldwide, with core hubs in Asia and Europe. Coda combines payments, Merchant of Record, commerce, distribution, and rewards across B2B and B2C to drive global revenue growth for brands and publishers.

Coda’s products include Codapay, which provides access to 400+ payment methods across 80+ markets through a single API integration; Coda Webstore, which powers fully customized direct-to-consumer storefronts; Coda Consumer Platforms, including Codashop, Recharge.com, and Startselect.com; Coda Distribution, which extends reach through a network of commerce partners; and Giftcloud, a UK-based B2B rewards business serving enterprise customers across Europe.

In August 2025, Coda acquired Recharge, Europe’s leading prepaid platform, significantly expanding its European footprint and direct-to-consumer capabilities across prepaid top-ups and gift cards.

Coda is backed by Apis Partners, Insight Partners, Smash Capital and GIC, and has been named an APAC High Growth Company (2023) by Financial Times, one of Granite Asia’s NextGenTech 30 (2024), a payments leader on Fortune’s Fintech Innovation Asia list (2024), and listed among The Straits Times Fastest Growing Fintechs (2024). For more on Coda, visit coda.co.

 

View original content to download multimedia:https://www.prnewswire.com/apac/news-releases/coda-and-ekraf-open-new-global-pathways-for-indonesian-game-developers-302811544.html

SOURCE Coda

Continue Reading

Technology

CRRC Launches XUANKUN (VELFORCE) for Central Asia Industrial Rail at China-Eurasia Expo

Published

on

By

URUMQI, China, June 26, 2026 /PRNewswire/ — At the 9th China-Eurasia Expo, CRRC Corporation Limited (CRRC) unveiled XUANKUN (VELFORCE), a serialized new-energy locomotive brand engineered for industrial rail operations across Central Asia and Belt-and-Road markets. The launch underscores CRRC’s deepening commitment to regional green freight corridors and heavy-industry rail solutions tailored to the mining, energy, and metallurgical sectors prevalent in Central Asian economies.

As the second addition to CRRC’s “Xuan” product family, the Xuankun name draws from the Kunlun Mountains—a range spanning the China-Central Asia border—evoking rock-solid engineering and clean-energy reliability. VELFORCE merges velocity and power. The series covers 1,000kW to 2,000kW via three powertrains: diesel-battery hybrid, pure battery, and hydrogen fuel cell. Designed for the harsh climates and rugged haulage demands of Central Asian mining and port railways, the platform offers modular configurations to match diverse operator requirements.

The locomotives deliver five integrated strengths: safety, green performance, efficiency, intelligence, and economy. Fail-safe architecture provides dual-level vehicle and component protection with real-time monitoring and automatic emergency braking. Hybrid units cut annual emissions by 4 tonnes of pollutants and 374 tonnes of CO₂—equivalent to planting 34,000 trees—while battery and hydrogen variants achieve zero emissions. Under 3,000-tonne traction, hybrid models exceed 1,100km range, 1.7× conventional units, saving over 45% in fuel. AI voice control, one-button departure, active obstacle avoidance, precision docking, and unmanned operation enhance safety and labor efficiency in remote industrial zones. Platform modularity enables climate-specific customization and extended service intervals, reducing lifetime operating costs.

Tian Jun, Chief Engineer of the National Railway Administration, noted the platform’s adaptability to varied scenarios and user needs, confirming its alignment with green rail evolution across Eurasian corridors. Wang Feng, CRRC General Manager, reaffirmed CRRC’s commitment to advancing China’s transportation-strong, brand-strong, and dual-carbon national strategies, with the Xuankun launch marking a new starting point for systematic, branded, and internationalized development of new-energy locomotives. He stressed that CRRC will continue to break through core technologies, refine full-lifecycle service systems, and deliver reliable Chinese solutions for global low-carbon transportation.

CRRC also showcased more than 30 frontier products, including its benchmark export locomotive for Uzbekistan—a key Central Asian rail project—alongside Lijiang tourist trams, maglev systems, double-deck container flatcars, KM98 heavy-haul coal hopper cars, and new-energy X12 buses. Energy offerings included 6.X storage platforms, “Yunshu 2.0” 3.45MW converters, grid-forming technology, and “Gobi-Desert” wind turbines, paired with the “Zhuolun” industrial AI model for predictive fleet maintenance.

By integrating green traction with intelligent digital services, CRRC is positioning Xuankun as a practical decarbonization pathway for Central Asia’s industrial rail networks and cross-border freight routes.

View original content to download multimedia:https://www.prnewswire.com/news-releases/crrc-launches-xuankun-velforce-for-central-asia-industrial-rail-at-china-eurasia-expo-302811547.html

Continue Reading

Technology

State Grid Anding District Power Supply Company (Dingxi City): Power Safeguards a New Medical Hub

Published

on

By

DINGXI, China, June 26, 2026 /PRNewswire/ — On June 23, State Grid Gansu Dingxi Anding District Power Supply Company successfully completed the acceptance and power transmission of the power receiving project for the Xichuan New Campus of Dingxi Hospital Affiliated to Changchun University of Chinese Medicine. The company provided safe and reliable power supply support to ensure the commissioning and operation of this key regional medical project.

As a key municipal livelihood project and one of China’s fifth batch of regional medical center construction programs, the hospital covers a total land area of 171 mu with a planned capacity of 1,000 hospital beds. Upon completion, it will operate as a Grade A tertiary traditional Chinese medicine hospital integrating diagnosis and treatment, rehabilitation, teaching and scientific research. It will greatly upgrade the overall TCM service capacity of Anding District and surrounding areas.

The core diagnosis and treatment zones require round-the-clock uninterrupted power supply, imposing stringent standards on power supply reliability, equipment safety and emergency switching capacity. Strict safety benchmarks were enforced throughout all phases of project construction, acceptance and power delivery.

Throughout the entire construction period, Anding District Power Supply Company upheld the service philosophy of “Let power infrastructure stay ahead of development, never hold back development due to delayed power supply”. The company delivered proactive targeted services via a dedicated one-on-one account manager to handle all formalities on the client’s behalf, embedding safety management across the full project lifecycle.

A scientific 10kV dual-power access scheme was formulated, with clear technical specifications covering power distribution room equipment selection, relay protection configuration and emergency generator linkage. Potential electricity safety risks for the client were prevented and resolved at the source, laying a solid foundation for safe power consumption at the facility.

The smooth power supply to this key medical project stands as a tangible achievement of delivering livelihood services with dedication and care. Moving forward, Anding District Power Supply Company will further improve regular inspections, hidden danger investigations and emergency response mechanisms for key customers. With stable grid support and premium power services, the company will fully underpin the high-quality development of local medical and healthcare undertakings.

View original content:https://www.prnewswire.com/apac/news-releases/state-grid-anding-district-power-supply-company-dingxi-city-power-safeguards-a-new-medical-hub-302811566.html

SOURCE State Grid Anding District Power Supply Company

Continue Reading

Trending