Connect with us

Technology

SIGGRAPH 2026 Experience Hall Invites Attendees to Step Inside the Future of Interaction and Storytelling

Published

on

The Experience Hall returns with five interactive programs, each offering hands-on discovery with the tools and techniques shaping tomorrow

LOS ANGELES, July 10, 2026 /PRNewswire/ — The SIGGRAPH Experience Hall has always been more than a show floor. At SIGGRAPH 2026, the world’s premier conference on computer graphics and interactive techniques, it opens again as a place to step inside the future of creation, connection, and discovery from 19–23 July 2026 at the Los Angeles Convention Center. This year’s Experience Hall will showcase five distinct programs: Spatial Storytelling, the Immersive Pavilion, the Art Gallery, and Emerging Technologies, along with the in-person Hands-On Courses track of the Courses program, each delivering hands-on discovery with the boundary-pushing tools and techniques shaping tomorrow.

In this interactive environment, the lines blur between audience and artist, prototype and performance, and machine and mind. Throughout the hall, attendees can pick up a paper-and-water instrument, co-parent a pair of robot dogs, descend through the ocean’s living memory, run a quantum teleportation program, or hand a virtual character a cue, often within the span of a single afternoon. Together, the programs and courses make the case for why the most radical ideas in computer graphics have to be experienced in person to be understood.

Spatial Storytelling: Stories You Can Step Inside
Now in its second year at SIGGRAPH, Spatial Storytelling is a creator-centric showcase that treats space itself as the narrative medium. “Spatial storytelling is a practice of using space as the medium,” said Esen K. Tütüncü, SIGGRAPH 2026 Spatial Storytelling Chair. “Rather than presenting a story in a fixed frame such as a page or a screen, we allow the audiences to navigate, participate, and also inhabit the story itself.”

Curation prioritized the reasoning behind each project’s use of technology rather than spectacle alone, asking how a spatial, embodied approach gives the audience agency. “It really is about giving the audience the agency to wrap their minds around the story itself and to experience it firsthand,” Tütüncü said. “It’s democratizing the storytelling itself.”

Several highlighted presentations span memory, identity, and the boundaries of human-machine relationships. “Dog Walk: Narrating Human-AI Alignment through Companion Robots”, by Robert Twomey, University of California, San Diego, and Jesse Fleming, The Awareness Lab, both involved with the Arthur C. Clarke Center for Human Imagination, follows the co-parenting of two robot dogs whose onboard language models evolve through everyday life, probing intimacy, embodiment, and synthetic companionship. “Flashover: Spatial Storytelling of Wildfire from Memory to Spatial Experience”, by Phillip Wilkinson, Robert Ellis Walton, SeungWon Jeong, and Taehyun Rhee, University of Melbourne, uses multi-zone installation design and point-based volumetric imagery to turn the memory of wildfire into an embodied encounter. “Ancestral Craft and Emerging Technologies: Designing Futures from Place”, by Gabriela Bila Advincula and Jonny Cohen, MIT Media Lab, draws on XR installations and robotic artworks developed in the Amazon rainforest to ground new futures in local knowledge. “Cheap and Cheerful: Low-Fidelity Prototyping for Spatial Stories”, by Ethan Shaftel, easyAction, traces how no-code, low-fidelity methods shaped a VR narrative horror project from first idea to funding. And “Visual Instruments for Live Cinema: Turning Process into Performance”, by Kevin Peter He, stages the usually hidden labor of virtual production, calibration, mapping, and real-time control as a live cinema performance.

Immersive Pavilion: An Arcade of New Realities
The Immersive Pavilion is where the physical and digital worlds intersect, and this year it widens that definition well beyond the headset. “It’s almost like you’re walking into an arcade or walking into someone’s workshop,” said Luke Tannenbaum, SIGGRAPH 2026 Immersive Pavilion Chair. “The pavilion accommodates larger and larger definitions of immersive experiences year to year.” By adopting a platform-agnostic approach, the program now accommodates eye-tracking, multisensory inputs, and AI agents alongside augmented and virtual reality.

Interactivity remains central, with attendees free to spectate, participate, and talk directly with the creators behind each piece. “It becomes this collaborative museum where it’s less of a corporate, manicured message and more of creators being in a collaborative setting to bounce ideas off of each other,” Tannenbaum explained.

Highlights this year run from social play to practical training. “Landmine/Garden”, from a team at NYU ITP, casts visitors as deminers who clear a hidden minefield and uncover the stories buried within, transforming a landscape of danger into one of remembrance. “Impulse: Dawn of the Digital Dance Studio”, by Brandon Powers and Whitt Sellers, Pulse & Pixel, pairs hands-on motion capture with an Unreal Engine tool for choreographing multiple digital dancers in real time. “Smileoyed: Embodied Virtual Pet for Behavioral Affective Synchrony with Multisensory and Biofeedback”, from teams at National Taipei University of Technology and National Taiwan University, uses a cushion-like device whose virtual pet responds to a user’s breathing and facial expressions. And “Goo Goo Clash: A Co-located Mixed Reality VE-Sport Experience”, by Fortal Interactive, NDF Dev, and Bitkub Capital Group, reimagines the arcade classic Snake as a physical, co-located mixed-reality sport. The pavilion also shares a cross-program highlight with Spatial Storytelling in “Roll for Reality: Virtual Production Improvised D&D Show”, a Dungeons & Dragons-inspired show that motion-captures players onto characters performed by stunt actors against an LED wall.

Art Gallery: The Art of the In-Between
The Art Gallery continues a lineage that reaches back to SIGGRAPH’s earliest frame buffer shows, presenting digital art that questions, provokes, and inspires. This year’s 12 works, drawn from 211 submissions, are organized around a single-word theme. “The theme of the Art Gallery this year is one word: ‘In-Betweens,'” said Everardo Reyes, SIGGRAPH 2026 Art Gallery Chair. “We wanted to call for artworks that explicitly tell their own story about how they are made and how they make the visitor establish a relationship with the work or the world.” Rather than a linear path, the gallery will present the works as a network of the technologies, materials, places, schools, and people that made them possible.

Four of this year’s works press directly on that in-between space, exploring memory, identity, and our shifting relationship with AI. “A Walled City”, by Weidi Zhang, Arizona State University, and Rodger Luo, Minus AI, uses a custom multi-agent AI system to turn participants’ uploaded images into architectural chambers, assembling an ever-evolving monument to memory and collective digital presence modeled on Hong Kong’s Kowloon Walled City. “Are We Gazing at the Same Moon?”, by Jeyun Cloud and Ziqian Yin, reimagines a moon-gazing ritual across parallel realities, using generative AI to question where personal memory ends and collective memory begins across audio-visual work, sculpture, and public installation. “SOMA: In Search of Somatic Intelligence”, by Pinyao Liu, is a multisensory robotic sculpture that treats bodily memory as a form of human-AI communication: Visitors re-enact a remembered movement through a wearable device, and the machine listens, interprets, and answers with its own mechanical choreography. And “Stuck in the Middle”, by Avital Meshi, University of California, Davis, is a participatory installation in which shoulder-mounted wearables voice two clashing AI perspectives, drawn from familiar cultural binaries, that argue in real time over what the wearer should do, asking whether personal agency can survive constant algorithmic nudging.

Emerging Technologies: Innovation You Can Touch
The Emerging Technologies program brings advanced research out of the abstract and into attendees’ hands. “Interactivity and engagement are at the very core of the Emerging Technologies venue,” said Jesse Barker, SIGGRAPH 2026 Emerging Technologies Chair. “All of our contributors are bringing something that attendees must be present to experience.”

For Barker, the program’s value is in what visitors can see and feel for themselves. “Whether it is an advancement in the state of the art in haptics, a system for training or rehabilitation, or a new display technology, attendees will literally be able to see how these technologies will affect their future,” he said. He also points to immersion as a quality that does not depend on photorealism: “We’ve long known that visuals do not need to be photorealistic to grab you and allow you to commit to an experience. Haptics, robotics, and other aspects of Emerging Technologies help make these experiences more immediately accessible and compelling.”

This year’s featured projects turn research into something tactile. “A MIDI-Controlled Water-Droplet Interface for Generating Droplet Impact Sounds”, by Taisei Kato and Tetsuaki Baba, Tokyo Metropolitan University, performs music from the precisely timed collisions of falling water droplets. “Shall We Dance? Resonance of Intentions with an Embodied Agent based on the Free Energy Principle”, by Takeru Hashimoto and Shunichi Kasahara, Sony Computer Science Laboratories Inc. and the Okinawa Institute of Science and Technology Graduate University (OIST), with Jun Tani of OIST, presents an agent that negotiates movement and synchronizes with a human dance partner. “EmerFlux: A Two-Layer Liquid Surface Display for Organic Pixel-Based Aesthetic Representation of Information”, by Kaito Shimizu and Toshitaka Amaoka, Meisei University, raises organic, pixel-like patterns at the boundary of water and oil. “Pinlight AR Near-Eye Display with Large FOV and Expanded Eyebox through Eye Tracking”, led by creators from Shanghai University, Singapore Institute of Technology, University of North Carolina Chapel Hill, and Nanyang Technological University, widens an augmented-reality display’s field of view through dynamic eye tracking. And “Katakko: Embodiment of Modular Robots through Automatic Motion Mapping”, by Sotaro Yokoi, Naoki Shitanda, Kento Matsuo, and Takuji Narumi at The University of Tokyo, lets users assemble personalized social robots that automatically map to the body’s movements.

Hands-On Courses: Learning by Doing
This year, the program formerly known as Labs joins the Courses program as one of its three tracks. Presented in the Experience Hall and configured with provided hardware, Hands-On Courses let participants engage directly with research and creative projects, writing code, running tools, and building scenes for themselves rather than watching from their seats.

This year’s slate ranges from quantum computing to real-time graphics. In “Hands-on Programming and Running Quantum Teleportation”, led by Andrew Glassner, participants write and run quantum computing code, then program the quantum teleportation algorithm on a high-quality simulator to transfer a quantum bit’s state to a partner who decodes the hidden message. “Dreaming in 4 Dimensions: Generating Media With Gemini, Genie, and Veo”, led by Paige Bailey, DeepMind and Google, puts Google DeepMind engineers alongside attendees to generate concept art, video, and playable interactive worlds with NanoBanana Pro, Veo 3.1, and Genie 3. “Introduction to Slang: The Next-Generation Shading Language”, led by Nia Bickford and Chris Hebert, NVIDIA, introduces Slang, an open-source, Khronos-hosted shading language that simplifies cross-platform graphics development while keeping high performance on current GPUs. “Debugging USD Composition”, led by Pallav Sharma and Joan Panis, Autodesk, and Nick Porcino, Pixar Animation Studios, gives participants hands-on practice authoring data across composition arcs and diagnosing issues in complex production scenes with modern debugging and visualization tools. And “Advance World Simulation With 3D Gaussian Splatting for Large-Scale Environment Reconstruction”, led by Zoë LaLena, NVIDIA, walks through reconstructing a large scene for robotics testing with NVIDIA Omniverse NuRec Gaussian-based technologies, including multi-GPU training, object segmentation, and integration for simulation in NVIDIA Isaac Lab.

Taken as a whole, the Experience Hall offers more than spectacle. It offers a chance to touch, try, and learn from the people building what comes next, and to engage with computer graphics and interactive techniques as something to step into rather than something to watch. As Barker put it, the work of emerging technology is never finished: “The beauty of emerging technologies is that there are always more problems to be solved.”

Across its programs and hands-on courses, the Experience Hall demonstrates how SIGGRAPH continues to celebrate bold storytelling and interaction while advancing the future of computer graphics and interactive techniques. To explore this year’s conference and offerings, visit the website to see where interaction and storytelling are headed, and register now to experience everything the Experience Hall has to offer at SIGGRAPH 2026.

About ACM, ACM SIGGRAPH, and SIGGRAPH 2026
ACM, the Association for Computing Machinery, is the world’s largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field’s challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. SIGGRAPH 2026, the 53rd annual conference hosted by ACM SIGGRAPH, will take place live 19–23 July at the Los Angeles Convention Center.

View original content to download multimedia:https://www.prnewswire.com/news-releases/siggraph-2026-experience-hall-invites-attendees-to-step-inside-the-future-of-interaction-and-storytelling-302823018.html

SOURCE SIGGRAPH 2026

Continue Reading

Technology

FORMER SGX CIO & CTO TINKU GUPTA APPOINTED VICE CHAIRMAN OF WISSEN TECHNOLOGY SINGAPORE

Published

on

By

Appointment strengthens Wissen’s Singapore leadership and growth ambitions, building on its expanding client relationships and engineering-led technology capabilities.

SINGAPORE, Nov. 6, 2026 /PRNewswire/ — Wissen Technology, a global technology services and solutions company, is strengthening its Singapore presence through a delivery-led approach built on deep engineering expertise, a product-engineering mindset and a focus on solving complex business problems. Building on early client wins with strategic clients, the company has appointed Tinku Gupta, former CIO and CTO of SGX Group, as Vice Chairman of Wissen Technology Singapore, strengthening its leadership as it expands its regional ambitions.

Wissen’s approach centres on combining engineering excellence with business understanding to help enterprises modernise critical technology platforms, accelerate innovation and deliver measurable outcomes. Its growing client base in Singapore reflects the relevance of this approach across businesses seeking reliable, scalable and future-ready technology solutions.

Ms. Gupta brings more than 30 years of experience across technology, financial market infrastructure, business operations and cybersecurity.  During her career at SGX, she held leadership roles across business, technology, and operations – most recently serving as CIO and CTO. In her technology roles, she oversaw major modernisation initiatives while sustaining the resilience of mission-critical trading and clearing infrastructure. Earlier, as Business Head of Market Data & Access, she was responsible for growing the business through the development and launch of strategic products and services.

Commenting on the appointment, Raghu Pareddy, Founder & CEO, Wissen Technology, said, “At Wissen, we believe strong engineering must begin with a clear understanding of the business problem and the outcomes that matter to the client. Our growing presence in Singapore, including early engagements with leading enterprises across financial services and other sectors, reflects the confidence clients place in our engineering and delivery capabilities.”

“As Vice Chairman, Tinku will support Wissen Technology Singapore’s growth and client engagement strategy. She brings an important additional dimension to our leadership – technology expertise combined with the perspective of having led major delivery initiatives within a leading financial market infrastructure institution. Her experience will help us strengthen the connection between what clients need and what we engineer and deliver, as we build our next phase of growth in Singapore.” adds Raghu

Ms. Tinku Gupta, Vice Chairman, Wissen Technology Singapore, said, “Having spent much of my career on the enterprise side, I understand that technology decisions are ultimately judged by the business outcomes they deliver. Engineering excellence is essential, but it must go hand in hand with an understanding of the client’s priorities, operating realities and long-term ambitions. Wissen’s product-engineering mindset and delivery-led approach resonate strongly with this belief. I look forward to bringing that perspective to the team, strengthening our client relationships and contributing to Wissen’s continued growth in Singapore.”

Tinku Gupta holds a Master’s degree in Electronics and Telecommunications Engineering with First Class Honours and has completed the AI Senior Executive programme at the National University of Singapore and a Professional Certificate in Coaching from Singapore Management University.

About Wissen Technology

Wissen Technology is a global technology services and solutions provider that combines strategy, design and engineering to help enterprises achieve digital transformation at scale. Founded in the United States in 2000, the company has expanded its global footprint across India, the United States, the United Kingdom, Australia, the UAE, Singapore and Canada.

With more than two decades of expertise, Wissen has delivered over US$1 billion worth of projects and serves more than 20 Fortune 500 companies across banking and financial services, telecom, healthcare, retail, manufacturing and energy.

For more information, visit https://www.wissen.com/ for further updates, visit LinkedIn profile: https://in.linkedin.com/company/wissen-technology 

View original content to download multimedia:https://www.prnewswire.co.uk/news-releases/former-sgx-cio–cto-tinku-gupta-appointed-vice-chairman-of-wissen-technology-singapore-302931142.html

Continue Reading

Technology

Chocolate Finance Brings New Spare Cash Management Experience to Hong Kong

Published

on

By

Enjoy 3.8% p.a. Daily Returns on First HK$100k — A new place for your spare cash with no lock-ins, no minimums, no hoops.

HONG KONG, Nov. 6, 2026 /PRNewswire/ — Singapore-born fintech Chocolate Finance has brought an innovative spare cash management experience to everyone in the city. Built on its signature “Happy Money” philosophy and the simple belief that “when your money is happy, you are happy too”, Chocolate Finance arrives in Hong Kong committed to offering a radically simple, transparent, and flexible alternative for managing spare cash.

Currently managing over HK$10 billion in assets and trusted by over 130,000 users, Chocolate Finance has officially expanded this proven and trusted financial solution from Singapore into Hong Kong SAR and also the UAE, allowing more people to experience the joy of daily returns on their idle cash.

Letting Your Spare Cash Work Hard For You Every Day

Unlike traditional financial products that often require locking up funds or large minimum amounts, Chocolate Finance is a simple, flexible place for spare cash, regardless of the amount. The platform delivers a way for busy Hong Kongers to see returns daily and move money freely:

Happy Returns: Enjoy 3.8% p.a. return on your first HK$100,000, and 3.5% p.a. on the next HK$200,000. Returns on the first HK$300,000 are supported by the Chocolate Advantage Programme — if the underlying portfolio’s actual return falls below these stated rates, Chocolate Finance will make up the difference, so users can enjoy the stated returns (*Subject to Programme Terms & Conditions) (Programme valid until 30th June 2027, or until total AUM reaches HK$1 billion, whichever is earlier).Daily Returns: The moment you put money into your Chocolate Finance account, you’ll start earning returns the very next day, and then see your returns – Every. Single. Day.No Lock-ins, Instant Withdrawal: Take your money out anytime. Withdrawals of HK$50,000 or less per day are usually instant under normal circumstances. Zero penalties, zero handling fees.No Minimums: Start with as little as HK$100. Regardless of the amount, you can begin your financial journey right away.Easy sign-up within minutes: Opening an account is easy with seamless identity verification support via “iAM Smart”.

A Proven Track Record of Financial Revolution

Headquartered in Singapore, Chocolate Finance was founded by visionary entrepreneur Walter de Oude. Leveraging his experience in founding Singlife and successfully revolutionizing the insurance industry, Walter is taking it a step further by simplifying finance for everyone. Built on the belief that people deserve a better place for their cash, Chocolate Finance is designed to make your spare cash work harder for you. With the attractive daily returns, the Chocolate Finance platform puts financial power back into the hands of the people. Currently in Singapore, the platform manages over HK$10 billion (SGD $1.6 billion+) in assets and is trusted by over 130,000 users. With its official expansion into Hong Kong, Chocolate Finance introduces this proven financial solution to the local market.

Walter de Oude, Founder and Global CEO of Chocolate Finance, shared: “Finance should feel good. We envision a world where people feel joyful, confident, and empowered by their money. Everyone deserves a better place for their cash, which is why we created Chocolate Finance — to build a simple, beautiful financial alternative that makes everyday life better. As we expand from Singapore to Hong Kong, our commitment has remained the same. We are here to reshape how people view and manage their money, turning idle cash into ‘happy money’ with radical simplicity and clarity. In a world of complexity, we’re focused on making financial happiness feel simple, consistent, and genuinely within reach.”

Tim Jones, Chief Executive Officer at Chocolate Finance Hong Kong, added: “Hong Kong is a global financial hub with no shortage of savings and investment products. However, we saw a gap between what these traditional products offer and what people in Hong Kong actually want today – simplicity, transparency, and a bit of joy when managing their money. Chocolate Finance’s signature daily returns and Happy Money philosophy was designed to fill this gap, and so far the response from our early users has been phenomenal. We’re excited to keep rolling out our platform all across Hong Kong, to help make every day a little richer for all of us.”

Peace of Mind: Security & SFC-Regulated Infrastructure

While the user experience is built for joy, the infrastructure is built for security and strict compliance:

SFC Licensed: Chocolate Finance HK Ltd is  licensed by the Securities and Futures Commission (CE No. BSF252) for Type 1 (dealing in securities), Type 4 (advising on securities), and Type 9 (asset management) regulated activities.Independent Bank Trust Accounts: User funds are safeguarded in segregated trust accounts with official bank custody partner Standard Chartered Bank, ensuring strict separation from company funds.Global Asset Management Partners: The Chocolate Managed Account invests in SFC-authorised, investment-grade short-term bond and fixed-income funds from established global asset managers, currently including Amundi, Invesco, and Aberdeen.Account Security: To keep your money and data safe, Chocolate Finance employs institutional-grade multi-layered security measures — including two-factor authentication (2FA), real-time transaction monitoring, and regular independent audits.

Account Opening Process

Users can simply download the Chocolate Finance app from the Apple App Store or Google Play Store and complete the account registration in just a few minutes to start their  “Happy Money” journey. Account opening is subject to identity verification and approval. 

About Chocolate Finance

Founded by visionary entrepreneur Walter de Oude, Chocolate Finance is a Singapore-born fintech built around one simple belief: when your money is happy, you’re happy too.

Already trusted by over 130,000 customers with more than SGD $1.6 billion+ in balances, Chocolate Finance provides a better place for your spare cash. No hoops & complex rules, no lock-ins and no minimum balances. Just daily happy returns, and the freedom to access your money whenever you need it. Make life richer.

The platform is operated by Chocolate Finance HK Ltd, licensed under the Securities and Futures Ordinance (Cap 571) to carry out Type 1 (dealing in securities), Type 4 (advising on securities), and Type 9 (asset management) regulated activities (CE No. BSF252).

*Chocolate Finance opens an individual discretionary account for each client, and the above returns are supported by the “Chocolate Advantage Programme” (“Programme”). All client funds will be used for fund investment purposes, and the fund portfolio returns may be higher or lower than the above returns. When portfolio returns exceed the specified returns, Chocolate Finance will charge a management fee. If Chocolate Finance suspends or terminates the “Programme”, returns will depend on the actual performance of the investment portfolio, and returns on the first HK$300,000 invested may be lower than the above returns. Clients will be notified in advance if Chocolate Finance modifies, suspends, or terminates the Programme.

Chocolate Finance is a brand name of Chocolate Finance HK Limited (CE No. BSF252), regulated by the Securities and Futures Commission of Hong Kong to carry out Type 1, Type 4, and Type 9 regulated activities.

The above returns are currently supported by the promotional activity “Chocolate Advantage Programme”, valid only during the programme period, and do not constitute any guarantee of returns or principal. Chocolate Finance opens an individual discretionary account for each client, and all client funds are invested in funds. Portfolio performance may be higher or lower than the specified returns. When performance exceeds specified returns, Chocolate Finance will charge a management fee calculated based on the net asset value of the discretionary account, capped at 2% p.a., with no subscription or redemption fees.

Under the “Instant Withdrawal Programme”, withdrawals within HK$50,000 per day generally arrive instantly, valid only during the programme period. Withdrawals exceeding HK$50,000 per day generally arrive within 3 business days. If you have recently added funds, executed multiple transactions in a short period, or if portfolio rebalancing is underway, withdrawals may take up to 7 business days to reach your account.

The programme period for the “Chocolate Advantage Programme” and “Instant Withdrawal Programme” runs from now until 30 June 2027, or until the total Assets Under Management (AUM) in Chocolate Managed Accounts reaches HK$1 billion – whichever is earlier. Chocolate reserves the right to suspend or terminate the “Chocolate Advantage Programme” and “Instant Withdrawal Programme” at any time, including but not limited to instances of abnormal market volatility, excessive usage, high withdrawal amounts, foreign exchange restrictions, or other force majeure events. Clients will be notified in advance if Chocolate Finance modifies, suspends, or terminates the programmes.

When Chocolate Finance suspends or terminates the “Chocolate Advantage Programme”, returns will be calculated based on the actual performance of the underlying funds. Returns on the first HK$100,000 invested may be lower than 3.8% p.a., and returns on subsequent amounts may be lower than 3.5% p.a. When Chocolate Finance suspends or terminates the “Instant Withdrawal Programme”, withdrawals will generally arrive within 3 business days.

Past performance is not indicative of future performance. This material does not constitute any investment advice, nor an offer, recommendation, or solicitation to buy or sell any securities or investment products. All investments involve risks, including the risk of losing the entire investment amount. Such activities may not be suitable for all individuals. This advertisement has not been reviewed by the Securities and Futures Commission of Hong Kong. For details, please visit the official website chocolatefinance.com/hk.

View original content:https://www.prnewswire.com/apac/news-releases/chocolate-finance-brings-new-spare-cash-management-experience-to-hong-kong-302930798.html

SOURCE Chocolate Finance

Continue Reading

Technology

The Next Frontier: Consciousness & UAP: $100,000 Research Prize Winner Announced

Published

on

By

The Institute of Noetic Sciences (IONS) has announced the winner of the 2026 Linda G. O’Bryant Noetic Sciences Research Prize, a $100,000 award that will fund a study of consciousness-associated Unidentified Anomalous Phenomena (UAP, formerly known as UFOs).

NOVATO, Calif., Nov. 5, 2026 /PRNewswire-PRWeb/ — The winning study, selected from more than 80 qualifying proposals, comes from a multidisciplinary team of six. Peter Skafish, PhD, a sociocultural anthropologist and Co-Founder and Executive Director of The Sol Foundation, leads the team as Principal Investigator. Brian Lord, PhD, a cognitive neuroscientist and postdoctoral researcher at the University of Arizona, serves as Co-Principal Investigator, and David Dominguez Hooper, engineer and Founder and CEO of ELDAEON Inc., is Co-Investigator. Collaborators are Damon Abraham, PhD (experimental psychologist, Entangled Labs); Jacob Haqq-Misra, PhD (astrobiologist, Blue Marble Space); and Garry Nolan, PhD (immunologist, Stanford University School of Medicine). For the first time in the prize’s four-year history, a single team will receive the full $100,000.

“IONS proved itself to be over the horizon of even heterodox thinking in their decision to fund a scientific inquiry not only into UAP but also into one of the most enigmatic questions the phenomena raise: what is their relationship to human consciousness?”–Peter Skafish

The team will organize a group of experienced practitioners to apply meditation and conscious intention to invite contact with UAP at a remote site in the American Southwest. Practitioners’ experiences will be recorded alongside physiological measures and instrumental records of the sky and the physical environment. Using preregistered methodology, the study will analyze the data to test whether deliberate contact practice generates changes in reported experiences and in independently recorded events in the sky and environment. De-identified data and methods will be shared openly, and null results will be released on the same schedule as positive ones.

According to IONS leadership, this year’s prize was created to bring UAP into open, consciousness-inclusive science, and to carry forward a question with profound implications for humanity that its founder, Apollo 14 astronaut Edgar Mitchell, pursued for decades: whether consciousness and contact are connected.

“The Sol Foundation couldn’t be more happy to receive the recognition of IONS for our research,” said Peter Skafish. “IONS proved itself to be over the horizon of even heterodox thinking in their decision to fund a scientific inquiry not only into UAP but also into one of the most enigmatic questions the phenomena raise: what is their relationship to human consciousness?”

This year, distinguished external experts, including Daniel P. Sheehan, Jessica Utts, Adam Curry, Sean Esbjörn-Hargens, Richard Dolan, and J.J. Hurtak, joined members of the IONS science team on the judging panel, chaired by Arnaud Delorme. The panel’s selection was then ratified by the IONS Board of Directors.

IONS researchers will collaborate with the winning team on the study, which is expected to begin in December and run for one year, with results to be shared in 2028. The winning team was announced on October 30 during a live event, which can be watched here.

More About IONS & the Linda G. O’Bryant Noetic Sciences Research Prize

The Institute of Noetic Sciences (IONS) is a nonprofit scientific research center whose mission is to reveal the interconnected nature of reality through scientific exploration and personal discovery. Founded in 1973 by Apollo 14 astronaut Edgar Mitchell, IONS investigates consciousness, interconnectedness, and extended human capacities to help foster a more compassionate and thriving world. The Linda G. O’Bryant Noetic Sciences Research Prize, now in its fourth year, is funded through an endowment created by Linda G. O’Bryant, member of the IONS Board of Directors, and overseen by the Board. To arrange an interview with Peter Skafish or IONS leadership, contact communications@noetic.org. More details about the prize and winners can be found here.

Media Contact

Leslie G. Lovejoy, Institute of Noetic Sciences (IONS), 1 707-775-3500, communications@noetic.org, www.noetic.org

View original content:https://www.prweb.com/releases/the-next-frontier-consciousness–uap-100-000-research-prize-winner-announced-302930915.html

SOURCE Institute of Noetic Sciences (IONS)

Continue Reading

Trending