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Starbreeze AB (publ) Year-end report 2023

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STOCKHOLM, Feb. 15, 2024 /PRNewswire/ — “Starbreeze stands strong, with a strong cash position and a balance sheet largely free of debt. Our biggest focus now, and going forward, is PAYDAY 3.”

Fourth quarter 2023

Net sales amounted to SEK 69.2 million (33.6).  PAYDAY 2 accounted for SEK 18.3 million (32.4).PAYDAY 3 accounted for SEK 36.2 million (0).EBITDA* amounted to SEK -20.6 million (19.4).Cashflow from operating activities amounted to 62.7 MSEK (10.1).Depreciation, amortization and impairment amounted to SEK 74.4 million (15.0).Profit/loss before taxes amounted to SEK -91.5 million (-12.3).Basic and diluted earnings per share amounted to
            SEK -0.06 (-0.02).

Full-year 2023

Net sales amounted to SEK 633.5 million (127.6),          PAYDAY 2 accounted for SEK 139.1 million (121.9),PAYDAY 3 accounted for SEK 477.0 million (0).EBITDA* amounted to SEK 439.3 million (66.4).Cashflow from operating activities amounted to 114.6 MSEK (57.8).Depreciation, amortization, and impairment amounted to SEK 249.0 million (59.6).Profit/loss before taxes amounted to SEK 207.7 million (-54.4).Basic and diluted earnings per share amounted to SEK 0.19 (-0.08).Cash and cash equivalents amounted to SEK 347.8 million (108.2).In line with the company’s dividend policy, the Board of Directors proposes that no dividend is paid for the 2023 financial year.

Significant events during and after the quarter

October 26, launch of Turtle vs Turtle, a Fortnite island.November 3, Starbreeze announced that it will publish GodsTV.November 7, Roboquest 1.0 was launched on Steam®, Xbox Series X|S, Xbox Game Pass and Epic Games Store.November 10, Chairman of the Board of Directors Torgny Hellström announced that he will not be available for re-election at the 2024 Annual General Meeting.November 30, two free heists were released for PAYDAY 3.December 4, Starbreeze announced that it had licensed the world’s greatest role-playing game – Dungeons & Dragons® for Project Baxter.December 12, launch of first DLC for PAYDAY 3, Syntax Error.January 9, Starbreeze announced changes in Group management.January 10, the Starbreeze Nomination Committee announced the proposal to appoint Jürgen Goeldner as the new Chairman of the Board of Directors at the 2024 Annual General Meeting.January 17, Starbreeze announced the Early Access launch of The Tribe Must Survive on Steam on February 22, 2024.

CEO’s message

Long-term focus on PAYDAY™ 3

PAYDAY 3’s sales and player activity are currently at significantly lower levels than we would like. Our biggest focus and absolute priority, both during and after the quarter, are the efforts needed to ensure that the game lives up to expectations. We are working closely with our co-publishing partner Plaion to identify the changes that we will implement, in both the short- and long-term, that add the most value to the gaming experience. The PAYDAY team will in February announce the changes and improvements that are prioritized for implementation.

There are many examples from the game industry, where a problematic initial time on the market is turned into long-term success. There is no simple recipe available, but a common thread from the positive examples is to take players’ criticism to heart, dare to support your game and keeping an open and honest dialogue with your stakeholders. That is exactly what we are now doing with PAYDAY 3. Few companies are blessed with a brand as strong as PAYDAY. At a time when our most recent game is lagging, PAYDAY 2 has fared slightly better than expected financially and with more than 400,000 active players in single months during the quarter. It shows the strength of the brand, and our potential to convert these to PAYDAY 3 as we deliver on our commitments.

Our long-term strategy is set; to build a strong and diversified Starbreeze. We will do this by developing games on our own IPs, on licensed IPs and as publisher for other studios’ games. In December, we were able to reveal that our next major internal project, Baxter, will be based on Dungeons & Dragons® – the world’s premiere role-playing game. Within our third-party publishing, Roboquest 1.0 was successfully launched with positive impact on both net sales and earnings. We now have more than six million registered users in our portal, Starbreeze Nebula.

RESULTS & FINANCIAL POSITION

Net sales during the quarter amounted to SEK 69.2 million, primarily driven by PAYDAY 3 and revenues linked to the launch of Roboquest 1.0. The results are partly weighed down by depreciation of the PAYDAY 3 asset in accordance with plan, and by significantly higher costs for external services related to game servers during the first part of the quarter. At the end of the quarter, these services were at a significantly better cost level, but we still see opportunities for further efficiencies. During the quarter we invested approximately SEK 41 million in our own game and technology development, mainly PAYDAY 3 and Project Baxter. At the end of the quarter, cash and short-term receivables totaled over SEK 500 million.

PAYDAY 3

In November, we launched a free DLC with two popular heists from PAYDAY 2 along with improvements and new functionality. Early December, the first premium DLC was launched, “Syntax Error”, with a new heist, new enemies and new content among other things. The entire development team will now pivot to deliver on the initiatives to improve the game.

PROJECT ‘BAXTER’

In early December, we were finally able to reveal that we licensed Dungeons & Dragons® for use in our next game title. It is a brand that was always on the top of our lists of potential licenses to develop an action-adventure-game on. The Baxter team is currently in full pre-production and on track to launch in 2026.

THIRD PARTY PUBLISHING

Our business as a publisher of other studios’ games continues to grow in a controlled manner, in line with our strategy. We will continue to leverage the experience, skills and capabilities we have at Starbreeze to help others bring their games to market. The portfolio currently consists of four projects, with Roboquest launched during the quarter to very warm reception from both players and industry media.

ORGANIZATION

During the quarter, the number of employees increased by nine, primarily new recruitment of specific skills for the development of Project Baxter. At the end of the year, the number of employees amounted to 196 people.

CLOSING WORDS

As a company, Starbreeze stands strong, with a strong cash position and a balance sheet largely free of debt. Our biggest focus now, and going forward, is PAYDAY 3. We know what needs to be done for the game to be a success over time, and we have the financial muscles, the community and brand in PAYDAY and the skills required to execute our plan. We continue to work towards our long-term strategy to have two Games as a Service games on the market by 2026 – PAYDAY 3 and Project Baxter – and a portfolio of projects within our third-party publishing. 

TOBIAS SJÖGREN, VD

Webcast

Time: 10.00 CET
Participation: To connect to the webcast- click here.

For more information, please contact:

Tobias Sjögren, CEO
Mats Juhl, CFO
Tel: +46 0(8) – 209 229
Email: ir@starbreeze.com 

This information is information that Starbreeze AB is obliged to make public pursuant to the EU Market Abuse Regulation. The information was submitted for publication, via the contact persons set out above, at 6:45 am CET on February 15, 2024.

About Starbreeze

Starbreeze is an independent developer, publisher, and distributor of PC and consoles targeting the global market, with studios in Stockholm, Barcelona, Paris and London. Housing the smash hit IP PAYDAYTM, Starbreeze develops games based on proprietary and third-party rights, both in- house and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm under the tickers STAR A and STAR B.

Read more at www.starbreeze.com and corporate.starbreeze.com.

The following files are available for download:

https://mb.cision.com/Main/14632/3928979/2606306.pdf

Starbreeze Interim report Q4 2023

 

View original content:https://www.prnewswire.com/news-releases/starbreeze-ab-publ-year-end-report-2023-302062645.html

SOURCE Starbreeze AB

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ATTACK SHARK Unveils RS6 ULTRA, a Flagship Esports Mouse Featuring Its Proprietary Magnetic Hot-Swappable Battery Technology

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NEW YORK , July 21, 2026 /PRNewswire/ — Gaming peripheral brand ATTACK SHARK has announced the upcoming launch of the RS6 ULTRA, its most advanced wireless gaming mouse to date. Designed for competitive FPS players and the premium esports peripheral market, the new model combines a lightweight carbon fiber structure, flagship sensing technology, low-latency wireless performance, and a magnetic hot-swappable battery system.

The RS6 ULTRA’s magnetic hot-swappable battery system is designed to eliminate the compromises associated with conventional wireless gaming mice. Unlike integrated lithium battery designs that require wired charging and eventually suffer from battery aging, or conventional removable battery systems that depend on battery doors and latch mechanisms, the RS6 ULTRA features a proprietary magnetic alignment design with gold-plated contacts, enabling fast, tool-free battery replacement without disrupting wireless operation. Its dual-battery system further ensures uninterrupted gameplay by allowing one battery to power the mouse while the included 8K receiver simultaneously charges the spare, providing continuous wireless performance and a longer product lifecycle through easily replaceable batteries.

Another key feature is ATTACK SHARK’s patented adjustable sensor positioning system. Five mechanical adjustment positions allow players to customize sensor placement to suit hand size, grip style, and aiming preference. This personalized alignment is designed to support more consistent aiming and reduce tracking deviation during rapid movements.

The RS6 ULTRA is powered by a customized PixArt PAW3955MAX sensor and the latest Nordic nRF54L15 wireless MCU, delivering the performance demanded by today’s competitive FPS players. The sensor natively supports polling rates of up to 8,000Hz (8K), as well as 1-DPI incremental adjustment for precise sensitivity control. With up to 52,000 DPI, 850 IPS tracking speed, 75G acceleration, and five adjustable lift-off distance settings, it ensures exceptional tracking accuracy and responsiveness during rapid flick shots, precise target acquisition, and high-speed movement in fast-paced titles such as VALORANT, Counter-Strike 2, and Apex Legends.

Built on the Nordic nRF54L15 platform, the RS6 ULTRA delivers enhanced scanning performance, wireless stability, and power efficiency. At a 1,000Hz polling rate, it provides up to 800 hours of battery life, reducing charging interruptions during extended training and competition. The combination of stable wireless connectivity and long endurance allows players to stay focused on performance rather than power management.

Complementing the hardware, ATTACK SHARK’s proprietary wireless transmission technology delivers button latency of less than 0.168 milliseconds in 8K mode, helping ensure that every click is transmitted with exceptional speed and consistency. The shark fin-inspired 8K receiver features an extended antenna for improved signal strength, along with LED indicators for connection status, polling rate, and battery level. Together, these technologies make the RS6 ULTRA a wireless flagship solution for fast-paced competitive shooters, providing the responsiveness and reliability demanded by players of VALORANT, Counter-Strike 2, and Apex Legends.

The RS6 ULTRA features a carbon fiber hybrid injection-molded chassis with a ventilated hollow-shell design that balances low weight, structural strength, comfort, and heat dissipation during extended gaming sessions. A glass-like cooling surface treatment helps reduce discomfort caused by perspiration, while a CNC-machined metal scroll wheel and anodized components improve durability and wear resistance.

Built for serious FPS competitors and enthusiasts, the RS6 ULTRA delivers precision, responsiveness, customization, and endurance expected from a flagship esports mouse.

For more information, visit https://attackshark.com/ or connect with the brand on social media and Discord.

To place an order, visit ATTACK SHARK Amazon Store for the US, UK, Europe, AU, MX, SA and Japan.

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SOURCE ATTACK SHARK

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EnKash Introduces India’s First Meal Card with UPI Payments

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EnKash extends its UPI capabilities to meal card allowances, combining the convenience of UPI, the reach of RuPay, and tax-efficient employee benefits.

MUMBAI, India, July 22, 2026 /PRNewswire/ — EnKash, India’s leading business payments and spend management platform, today announced the launch of UPI-based payments on its Meal Card. With this addition, employees can make payments directly from their meal card balance by scanning eligible UPI QR codes at food and grocery merchants.

This makes EnKash the first provider in India to enable UPI payments directly from a meal benefit balance.

The new capability extends the UPI infrastructure that EnKash already offers across its Prepaid Payment Instrument portfolio. It brings the familiarity and convenience of UPI to structured meal benefits, allowing employees to use their meal allowance through a payment method that has become a part of everyday life in India.

The timing is also significant. Under the revised Income-tax reforms, eligible meal benefits of up to ₹200 per meal are available under both the old and new tax regimes, subject to prescribed conditions. Employees can receive up to ₹1,05,600 annually as a tax-free meal benefit. For HR teams, this makes meal benefits more inclusive, valuable and easier to offer across the workforce.

The solution combines:

UPI-based scan-and-pay convenienceLargest acceptance infrastructure of RuPayMerchant category-based spending controlsPhysical and virtual meal cardsReal-time transaction visibilityCentralised card issuance, loading and management for employers

Employers can issue cards, load meal balances, set spending controls and track transactions through a centralised platform. Merchant category controls help ensure that the meal balance is used only for eligible expenses.

“Employee benefits should be as seamless as everyday payments. By bringing UPI to meal benefits, we’re enabling employees to pay the way they already do while helping employers deliver a simpler and more digital-first experience,” said Priya Sharma, Head of Product at EnKash.

“This launch brings together the power of RuPay, the familiarity of UPI and the tax efficiency of meal benefits. It also reflects the strength of the payments stack EnKash has already built across its PPI products.”

The UPI-enabled Meal Card is supported by EnKash’s existing payments and prepaid infrastructure. The company already provides UPI-based payment capabilities across its prepaid products and also offers businesses a wider payments suite covering prepaid cards, employee benefits, expense management, petty cash, corporate payments, payment gateway, and rewards.

About EnKash

EnKash is India’s first full-stack payments and spend management platform, empowering 5,000+ businesses to automate payments, expenses, and employee benefits. Holding PA, PPI, and Bharat Connect (BBPOU) licenses, EnKash offers a unified financial orchestration suite backed by $23M in funding. By partnering with leading banks and networks like NPCI and Visa, EnKash delivers secure, scalable solutions that make enterprise financial operations faster, smarter, and fully compliant.

For media inquiries, email: marketing@enkash.com

 

View original content to download multimedia:https://www.prnewswire.com/in/news-releases/enkash-introduces-indias-first-meal-card-with-upi-payments-302829537.html

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SunTec India Launches Proprietary eCommerce Price Monitoring Platform Delivering 99%+ Accuracy with Human-Verified Pricing Intelligence

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NEW DELHI, July 21, 2026 /PRNewswire/ — SunTec India today announced the launch of its proprietary, in-house-built eCommerce price monitoring platform, a purpose-built pricing intelligence solution that tracks competitor prices across multiple channels in real time and pairs automated data collection with human QA verification.

The platform supports pricing, sales, and marketplace teams by combining automated data collection, AI-powered product matching, anomaly detection, and analyst-led verification for quality assurance. It enables businesses to monitor competitor prices, promotional movements, Buy Box signals, and Minimum Advertised Price (MAP) violations across key marketplaces & retailer websites.

Unlike generic SaaS tools that hand back raw data for clients to clean and interpret, SunTec India controls its platform end-to-end, from data collection to matching rules, allowing continuous improvement based directly on client needs.

The platform’s core capabilities include:

Real-time, multi-channel monitoring across Amazon, eBay, Walmart, and other marketplaces, and custom URL tracking for any publicly accessible website.AI-powered product matching using EAN/GTIN identifiers for exact matches and ML models for comparable products, achieving 99%+ matching accuracy.MAP violation alerts delivered within agreed SLA windows, with violation logs formatted for legal, sales, and distributor review.Buy Box and dynamic repricing intelligence compatible with Repricer.com, Linnworks, ChannelAdvisor, and other major repricing platforms.Promotional and deal monitoring timed to peak events like Black Friday, Prime Day, and Q4, giving teams lead time to respond.

Built on a proprietary AI crawler, optimized for dynamic page rendering and anti-bot environments, the platform handles JavaScript-rendered pages and pricing overlays that defeat standard scrapers, while continuously learning from detection patterns to maintain collection reliability.

“Self-service tools give you a dashboard and leave the hard part to you,” said Mr. Ravi Kant, Vice President – eCommerce Division, SunTec India.

“What sets our platform apart is the human-in-the-loop layer. AI detects; our analysts verify. Every anomaly is reviewed by a QA analyst before it reaches the client. Our goal is to help clients identify pricing gaps, protect margins, track violations, and respond to competitor moves before they impact revenue,” he added.

About SunTec India

SunTec India is an IT and digital services company delivering technology-led, data-driven business solutions. Founded in 1999, the company has served 8,530+ clients across 50 countries, supported by 1,500+ full-time professionals and a 95%+ client retention rate. SunTec India combines human expertise with AI-enabled technologies to improve operational efficiency, strengthen competitiveness, and create long-term value for businesses worldwide.

Media Contact: 
Rohit
rohit@suntecindia.com  

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SOURCE SunTec India

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