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SIGGRAPH 2024 Shapes the Future of Computer Graphics and Interactive Techniques With Games, Immersive Technologies, and Cutting-Edge Technology Demos

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The 51st annual conference sets the stage for attendees to tap into their imaginations, pursue creative engagement, and get a glimpse into the immersive future of gaming 

DENVER, July 10, 2024 /PRNewswire/ — SIGGRAPH 2024 has pinpointed trends in the computer graphics industry for more than 50 years. From Sunday, 28 July to Thursday, 1 August 2024, the future of computer graphics and interactive techniques driving the multibillion-dollar gaming industry will be front and center at the Colorado Convention Center in Denver. The 51st annual conference embodies the goals of gaming, as both aim to build new worlds with the minds behind real-time graphics, art, and systems that foster human interactions and spectator experiences.

Few industries have captivated the hearts and minds of people worldwide as much as the video game industry, which boasts 3.32 billion gamers, in the ever-evolving world of technology. Game creators continue to make strides with the latest advancements in graphics and visual technologies to related technologies for interactivity, augmented and mixed realities, and generative artificial intelligence (AI). These innovations will be showcased throughout SIGGRAPH 2024 with many programs that weave gaming into the mix including Talks; Courses like Natalya Tatarchuk’s fan-favorite “Advances in Real-Time Rendering in Games Part 1” and “Part 2” which returns with a demonstration of state-of-the-art and production-proven rendering techniques for fast, interactive rendering of complex and engaging virtual worlds of video games; Panels, Appy Hour, the Immersive Pavilion, and Real-Time Live!.

This year marks the 15th anniversary of Real-Time Live!, which invites SIGGRAPH 2024 attendees to experience the connectivity and accessibility of real-time applications across industries in a spectacular live showcase. “With Real-Time Live! this year, we branched out and are incorporating a lot of different industries and applications,” Emily Hsu, Real-Time Live! Chair, said. “Our goal is to showcase transformative technology in a variety of forms including game technology, real-time visualization, artist tools, live performances, or as real-world mixed reality (MR) and augmented reality (AR) applications.”

Hsu also commented on the event’s uniqueness, “Real-Time Live! is an incredibly unique and anxiety-inducing showcase specific to SIGGRAPH. There are no slides and no pre-recorded videos. Whatever you are doing has to be run in real time in front of a live audience in six minutes or less. It crosses the whole spectrum of different industries that are doing real-time work. While gaming applications are definitely represented, there are a variety of showcases from universities, well-known companies, and small start-ups.”

A few Real-Time Live! presentations focused on gaming include:

“MOVIN TRACIN’ : Move Outside the Box” — MOVIN will unveil an innovative, AI-driven, real-time, free-body motion capture technology, utilizing a single LiDAR sensor for accurate 3D movement tracking. This demonstration redefines multiplayer gaming, showcasing seamless integration of dynamic, precise motion capture with a mere 0.1 second latency and automatic calibration, all compacted within MOVIN’s advanced system.”Enhancing Narratives with SayMotion’s text-to-3D animation and LLMs” — Deep Motion will make this presentation showcasing SayMotion, a generative AI text-to-3D animation platform that utilizes Large Motion Models and physics simulation to transform text descriptions into realistic 3D human motions for gaming, XR, and interactive media, addressing animation creation challenges with AI Inpainting and prompt optimization using a Large Language Model fine-tuned to motion data.”Revolutionizing VFX Production with Real-Time Volumetric Effects” — Zibra AI will present its ZibraVDB compression technology and Zibra Effects real-time simulation tools to demonstrate the capabilities of creating high-end volumetric visual effects in real-time scenarios on standard hardware to enhance game realism and streamline film production workflows.

In a SIGGRAPH Spotlight Podcast, Hsu commented, “We are world builders. We make and create stories, and there’s always going to be a natural part that has to do with storytelling, and sometimes that also means transporting into new worlds. What’s happening in the last several years and into the future is that it’s becoming a little easier, more efficient, and more accessible so we can tell different kinds of stories that haven’t been told before, and that people from anywhere can take technology and mold it and use it to build new worlds.”

As for Real-Time Live!, Hsu noted that it’s a showcase to help provide the audience with a sense of what’s possible. Real-Time Live! was often thought of as the future — SIGGRAPH 2024 proves that real time is now, and it’s everywhere.

With SIGGRAPH 2024 honing in on immersive storytelling, the Immersive Pavilion is another element the conference features. The team behind SIGGRAPH 2024 knows that immersive technologies and interactive techniques enhance how we interact and solve pragmatic needs for everyday life at work and at play. Those who step foot in the Immersive Pavilion experience the evolution of gaming, AR, virtual reality (VR), mixed reality (MR), interactive projection mapping, multi-sensory technologies, and more.

“SIGGRAPH prides itself on being on the cutting edge. We always guarantee that everything attendees see, especially anything immersive, has elements they’ve never done and had no experience with before. So, it has that special novelty aspect,” Derek Ham, SIGGRAPH 2024 Immersive Pavilion Chair, said.

“I’m very excited about the creators that are thinking about the future of playing from the audience’s perspective to the players’ perspective. When you look at gaming, you now have this platform where people can watch esports or gamers go at it person versus person, or team versus team. We haven’t seen the immersive nature of that for a long time; it’s usually looking at a laptop or screen. The immersive action of the activities and the content, that’s the next level,” Ham added. 

The SIGGRAPH 2024 Immersive Pavilion serves as a place for contributors and participants to engage in critical discourse on the latest interactive breakthroughs and support for hybrid environments. This includes social experiences, games, and artistic expression. The Immersive Pavilion has sought work that reflects the exciting evolution of AR, VR, and MR, particularly in terms of interaction, showing unique features and how they are shaping the future. Eighty submissions came from academic, professional, and independent fronts, and 20 were selected.

A few installations focused on gaming include:

“MOFA: Multiplayer Onsite Fighting Arena” — Reality Design will present a game framework that uses HoloKit X headsets, exploring the design space of synchronous asymmetric bodily interplay in spontaneous collocated mixed reality. MOFA game prototypes like “The Ghost,” “The Dragon,” and “The Duel,” inspired by fantastic fiction scenarios, demonstrate that the strategic involvement of non-headset-wearers significantly enhances social engagement.”Metapunch X: Combing Multidisplay and Exertion Interaction for Watching and Playing E-sports in Multiverse” — The National Taipei University of Technology will present Metapunch X, an encountered-type haptic feedback esports game that integrates exertion interaction in XR with multi display spectating. The game is designed as an asymmetric competition, utilizing an XR head-mounted display and a substitutional reality robot to create an immersive experience to the players and audiences.”Reframe: Recording and Editing Character Motion in Virtual Reality” — Autodesk Research will present a live demo of creating lifelike 3D character animations in VR. Attendees will use a novel VR animation authoring interface to record and edit motion. The system utilizes advanced VR tracking to capture full-body motion, facial expressions, and hand gestures, coupled with an approachable intuitive editing interface.

“SIGGRAPH might be the only unique one in this space; it’s like this bubble where it starts here, and then you see where these things go. And if you are the early adopter, you come to SIGGRAPH and follow this content to the more polished form. That’s what I love about the rawness you see at SIGGRAPH,” Ham added.

Learn more about how SIGGRAPH 2024 is shaping the future, building worlds, and pinpointing the trends of gaming with its games-focused programs by checking out the full program.

About ACM, ACM SIGGRAPH, and SIGGRAPH 2024
ACM, the Association for Computing Machinery, is the world’s largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field’s challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. SIGGRAPH 2024, the 51st annual conference hosted by ACM SIGGRAPH, will take place live 28 July–1 August at the Colorado Convention Center, along with a Virtual Access option.

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MEDIA ADVISORY -Terrestar Solutions highlights how satellite infrastructure and Hybrid IoT unlock economic growth at CRRBC 2026

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SASKATOON, SK, Nov. 2, 2026 /CNW/ — Terrestar Solutions Inc., Canada’s only domestically headquartered and controlled mobile satellite service operator, will participate in the upcoming Canada’s Rural & Remote Broadband Community Conference & Expo (CRRBC 2026) in Saskatoon from November 2–3, 2026.

During the conference, Stéphane Miljours, Director, Business Product – IoT at Terrestar Solutions, will participate in a panel session titled “Space as Infrastructure: Driving Sovereign Connectivity and New Revenue Growth in Canada’s North.”

Miljours will address how satellite-enabled Hybrid IoT technology can unlock economic opportunities across Canada. By providing seamless connectivity beyond conventional terrestrial networks, Terrestar’s solution enables resource and regional industries–including mining, forestry, utilities, energy, and agriculture–to transform remote field operations, optimize productivity, and drive sustainable growth through data-driven intelligence.

At the conference, Terrestar Solutions is also pleased to showcase its partnership with Toccata, a Saskatchewan-based full-stack data technology company that builds remote monitoring solutions. Terrestar’s Hybrid IoT solution powers Toccata’s Canaro remote monitoring platform, which makes it easy for non-technical operators and their teams to monitor remote infrastructure, properties and facilities.

Toccata’s CEO and founder, Noah Little, will also be in attendance and available for media interviews.

Event Details:

Event: Canada’s Rural & Remote Broadband Community Conference & Expo (CRRBC 2026)Speaker: Stéphane Miljours, Director, Business Product – IoT, Terrestar SolutionsPanel Session: Space as Infrastructure: Driving Sovereign Connectivity and New Revenue Growth in Canada’s NorthDate & Time: November 3, 2026, at 9:45 a.m. CSTLocation: Delta Hotels Saskatoon Downtown

Spokesperson Availability:

Stéphane Miljours and Noah Little will be available for pre-event (phone/virtual) and on-site 1-on-1 interviews to discuss:

Unlocking economic growth with satellite-cellular Hybrid IoT innovation.Hybrid IoT pilot deployments in real-world environments, such as Twinberry Farms.Terrestar’s collaboration with local Saskatoon partner Toccata on the Canaro remote monitoring platform.

SOURCE Terrestar Solutions Inc.

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Virginia Ranked Top 5 State in Nation for Innovation & Research Ecosystem by Area Development

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National ranking builds on record growth across Virginia’s innovation ecosystem. 

RICHMOND, Va., Nov. 2, 2026 /PRNewswire/ — The Virginia Innovation Partnership Corporation (VIPC) announced today that Virginia has been ranked #5 in the country for “Innovation and Research Ecosystem” in Area Development’s 2026 Top States for Doing Business report. This latest recognition follows Virginia’s Top 10 national ranking (#6) for “Technology & Innovation” in CNBC’s 2026 America’s Top States for Business study and builds on record growth across Virginia’s statewide innovation ecosystem during the past five years. VIPC serves as the Commonwealth’s nonprofit economic development authority dedicated to growing Virginia’s innovation ecosystems through public-private partnership.

Area Development is a leading executive publication covering corporate site selection and business investment. Its 16th annual Top States for Doing Business rankings are based on a survey of expert industry consultants who evaluated states across 20 categories. “Innovation and Research Ecosystem” was Virginia’s second-highest ranked category. Virginia ranked #8 overall nationally, including #1 for “Workforce Training Programs.”

“Virginia has cultivated a robust ecosystem that connects innovation, talent, and capital, enabling businesses of all sizes to build and grow in the Commonwealth,” said Virginia Secretary of Commerce and Trade Carrie H. Chenery. “Through collaboration with Virginia Innovation Partnership Corporation and statewide partners, we are helping researchers and entrepreneurs transform ideas into companies that create thriving communities, good jobs, and create opportunities for all Virginians.”

Over the past five years, Virginia’s innovation ecosystem has accelerated, achieving record growth milestones across university research, high-growth startup formation, and venture capital investment. Annual university research expenditures in Virginia have increased more than 40% during this period, outpacing the national growth rate and climbing to an all-time high of $2.6 billion. Over 25,000 new high-growth startups have launched throughout the Commonwealth since 2020, representing a record five-year cumulative total. Venture capital investment in Virginia startups and early-stage technology companies has also nearly doubled since 2020, reaching a record-high $2.9 billion in 2025.

“Virginia is where innovation thrives, and our Top 5 national ranking reflects the tremendous momentum across our innovation ecosystem,” said Joe Benevento, President and CEO of VIPC. “This shared success is driven by collaboration with partners throughout the Commonwealth, united by a vision to make Virginia the best place to launch, grow, and thrive.”

Virginia is continuing to innovate. Last year, VIPC created Lab-to-Launch, a unique statewide collaboration with Virginia’s leading R1 and R2 research universities to accelerate research commercialization, technology transfer, and startup spinouts. Designed to simplify and streamline technology transfer, Virginia’s Lab-to-Launch offers a faster, easier, and less costly pathway for licensing university intellectual property (IP) and advancing innovation into the marketplace. This new initiative aims to help Virginia universities double their annual technology startup spinouts.

About Virginia Innovation Partnership Corporation
The Virginia Innovation Partnership Corporation (VIPC) serves as the Commonwealth’s nonprofit statewide economic development authority dedicated to growing Virginia’s innovation ecosystems through public-private partnership. For more information, visit www.VIPC.org.

CONTACT:

 Amber Salter
804-591-9591
Amber.Salter@VirginiaIPC.org

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HelloNation Article Highlights Downsizing Strategies From Real Estate Experts Holly Abel Grimm and Rich Grimm

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The article explains how long-time homeowners and seniors can prepare emotionally and financially for a successful move.

NEW PHILADELPHIA, Ohio, Nov. 2, 2026 /PRNewswire/ — When is the right time for long-time homeowners or seniors to consider downsizing? A HelloNation article offers a clear, thoughtful guide to when and how to make this critical life transition.

In the feature, New Philadelphia-based real estate professionals Holly Abel Grimm and Rich Grimm, of Holly & Rich Grimm at REMAX Crossroads, offer practical advice to help seniors sell their homes or prepare to downsize. The article highlights the emotional and logistical challenges that often accompany selling a family home and outlines how homeowners can approach the process with confidence and clarity.

For many longtime homeowners, downsizing isn’t just about reducing space. It’s about finding a living arrangement that better matches current needs. The HelloNation article reframes downsizing as rightsizing, a mindset shift that helps lessen the emotional weight of the decision. This approach encourages homeowners to focus less on what they’re leaving behind and more on how they want to live going forward.

The article explains that preparing for downsizing is most effective when started early and approached gradually. Holly Abel Grimm and Rich Grimm emphasize that signs often emerge over time—whether in unused rooms, maintenance issues, or daily tasks that become more tiring. Recognizing these signs can prompt meaningful conversations and reduce the chance of rushed decisions later.

Seniors selling a home often face the added challenge of emotional attachment. Memories and family history tied to a house can make moving overwhelming. The HelloNation feature suggests breaking the process into small steps, starting with organizing storage areas and sorting personal items in manageable sessions. This helps long-time homeowners see progress without feeling burdened.

One key recommendation from the article is to engage in open conversations with family members early in the process. Discussing plans, financial concerns, and future goals helps align expectations and avoid misunderstandings. For seniors selling a home, these discussions also help ensure their wishes remain central to the plan, rather than being shaped by outside pressure.

From a practical standpoint, preparing a property for sale begins long before a home is listed. According to the article, addressing basic maintenance, minor repairs, and cosmetic updates can significantly improve the home’s market performance. This not only improves the sales experience but also allows homeowners to move at a pace that feels right for them.

Working with experienced real estate agents, such as Holly Abel Grimm and Rich Grimm, can provide clarity throughout this process. With a strong understanding of New Philadelphia’s local market, these professionals help clients navigate every stage, from determining the right time to move to assessing financial readiness. Their insight supports thoughtful decision-making and reduces uncertainty for those preparing to downsize.

Financial planning is another significant component of rightsizing. As the HelloNation article notes, seniors selling a home benefit from understanding how the sale will affect their overall financial situation. This includes considerations around retirement income, future housing costs, and long-term care. Having a strategy in place creates a smoother path toward a new chapter in life.

Ultimately, the article’s message is clear: downsizing a home should never be a rushed or reactive decision. By starting early and focusing on emotional, physical, and financial readiness, long-time homeowners can view the process as a step toward greater comfort and security.

Downsizing or Rightsizing Your Home: A Practical Guide for Long-Time Homeowners and Seniors features insights from Holly Abel Grimm and Rich Grimm, real estate experts at Holly & Rich Grimm at REMAX Crossroads in New Philadelphia, OH, in HelloNation.

About HelloNation
HelloNation is America’s Good News Network, a premier media platform built on the idea that good news travels faster when real people tell real stories. Through its community-focused publications and innovative “edvertising” approach, HelloNation delivers content that informs, inspires, and spotlights the leaders making a meaningful impact in their communities.

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