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Core Gaming’s AI COMIC Transforms Game Asset Creation with Breakthrough AI Visual Technology

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•  App seeing strong adoption with userbase growing to nearly 300k users

•  Strong performance in LTV and ROI

•  User generated content rapidly growing on social media

VANCOUVER, BC, May 9, 2025 /PRNewswire/ — Siyata Mobile Inc. (Nasdaq: SYTA, SYTAW) (“Siyata” or the “Company”), a global developer and vendor of mission-critical Push-to-Talk over Cellular (PoC) handsets and accessories, today announced that Core Gaming, a rising innovator in AI-driven creative technologies, who it recently signed definitive merger agreement with, successfully launched its AI COMIC App. The App utilizes a cutting-edge visual generation platform designed to revolutionize the way creators, gamers and marketers produce content.

AI COMIC leverages advanced AI models to transform single photos or short video clips into high-quality visuals ranging from anime-style motion videos to hyper-realistic portraits within minutes. By bridging state-of-the-art AI with real-world creative workflows, Core Gaming’s AI COMIC is helping to define the future of visual storytelling.

“With AI COMIC, we have developed a platform that puts studio-grade production capabilities into the hands of everyday users,” said Aitan Zacharin, CEO of Core Gaming. “AI COMIC empowers creators, whether they are gamers, artists or marketers, with AI tools that are not only powerful but also accessible. What once took weeks of planning, design and collaboration can now be accomplished in minutes, freeing creators to focus on their vision and storytelling. AI COMIC rapidly accelerates development, but importantly, it unlocks new forms of expression, removes friction and enables a broader, more diverse creative community to bring their ideas to life delivering results that rival professional studios.”

With an intuitive interface and striking visual output, AI COMIC offers a powerful suite of AI tools that simplify complex production workflows, including:

AI Comic Video Generator – Instantly transforms real-life footage into stylized, animated clips.Portrait & Avatar Creator – Generates lifelike avatars with customizable styles and inclusive skin tone rendering.AI Dance & Face Swap Tools – Brings still images to life with fluid motion and seamless face integration.Scene Recreation & Sticker Maker – Allows users to design manga-style scenes and custom stickers.Aging Video Generator – Visualizes life progression from childhood to old age with AI-based transformation.

To support high-performance generation at scale, Core Gaming has built a proprietary Compute Pool System, a dynamic, cloud-based infrastructure that intelligently distributes AI workloads in real time. This elastic system scales processing resources on demand, optimizing efficiency while keeping costs manageable.

AI COMIC’s impact on game development is equally transformative, offering tools that dramatically streamline asset creation:

Automated Scene Design in both photo realistic and stylized formats.Instant Character Modeling with customizable expressions, costumes, and poses.AI-Powered Animation Sequences without the need for manual keyframing or motion capture.Fast Ad Creative Generation tailored for high-performance marketing campaigns.

These innovations drastically reduce production time and labor costs, enabling game studios and creative teams to iterate faster and focus more on storytelling and gameplay innovation.

Underpinning the platform is a powerful tech stack, including:

Multimodal Generative Models that blend text, image, and motion into cohesive outputs.BigP Backend System, which precisely manages GPU loads and AI task orchestration.Real-Time Cloud Orchestration, ensuring optimal compute usage and seamless performance.

“Looking ahead, we envision AI COMIC not just as a tool, but as a true creative partner that grows alongside its users, scales with their imagination and continues to push the boundaries of what generative AI can achieve,” Zacharin continued. “We are currently focused on expanding our multimodal storytelling engines to empower users to build rich, interactive narratives and fully simulated virtual worlds. In parallel, we are streamlining content deployment across gaming platforms, social media and immersive environments like the metaverse. As we continue to refine our core AI models, we aim to serve the diverse needs of AAA game studios, digital marketers and independent creators alike to capture a meaningful share of a massive market opportunity.”

To learn more about AI COMIC, please visit: https://www.youtube.com/watch?v=cNGw_v0eqn4 and https://play.google.com/store/apps/details?id=com.motion.frame.aignite

About Siyata Mobile Inc.

Siyata Mobile Inc. is a B2B global developer and vendor of next-generation Push-To-Talk over Cellular handsets and accessories. Its portfolio of rugged PTT handsets and accessories enables first responders and enterprise workers to instantly communicate over a nationwide cellular network of choice, to increase situational awareness and save lives. Police, fire, and ambulance organizations as well as schools, utilities, security companies, hospitals, waste management companies, resorts and many other organizations use Siyata PTT handsets and accessories today.

In support of our Push-to-Talk handsets and accessories, Siyata also offers enterprise-grade In-Vehicle solutions and Cellular Booster systems enabling our customers to communicate effectively when they are in their vehicles, and even in areas where the cellular signal is weak.

Siyata sells its portfolio through leading North American cellular carriers, and through international cellular carriers and distributors.

Siyata’s common shares trade on the Nasdaq under the symbol “SYTA”, and its common warrants trade on the Nasdaq under the symbol “SYTAW”.

Visit www.siyata.net to learn more.

About Core Gaming, Inc.

Core Gaming is an international AI driven mobile games developer and publisher headquartered in Miami. We create entertaining games for millions of players worldwide, while empowering other developers to deliver player-focused apps and games to enthusiasts. Core’s mission is to be the leading global AI driven gaming company. Since our launch we have developed and co-developed over 2,100 games, driven over 780 million downloads, and generated a global footprint of over 40 million users from over 140 countries.

Visit www.coregaming.co to learn more.

Forward Looking Statements
This press release contains forward-looking statements within the meaning of the “safe harbor” provisions of the Private Securities Litigation Reform Act of 1995 and other Federal securities laws. Words such as “expects,” “anticipates,” “intends,” “plans,” “believes,” “seeks,” “estimates” and similar expressions or variations of such words are intended to identify forward-looking statements. Because such statements deal with future events and are based on Siyata’s current expectations, they are subject to various risks and uncertainties and actual results, performance, or achievements of Siyata could differ materially from those described in or implied by the statements in this press release. The forward-looking statements contained or implied in this press release are subject to other risks and uncertainties, including those discussed under the heading “Risk Factors” in Siyata’s filings with the Securities and Exchange Commission (“SEC”), and in any subsequent filings with the SEC. Except as otherwise required by law, Siyata undertakes no obligation to publicly release any revisions to these forward-looking statements to reflect events or circumstances after the date hereof or to reflect the occurrence of unanticipated events. References and links to websites and social media have been provided as a convenience, and the information contained on such websites or social media is not incorporated by reference into this press release.

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Timur Turlov Elected FIDE President, Becomes First Kazakh to Lead World Chess

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Businessman and Kazakhstan Chess Federation President wins runoff vote at FIDE General Assembly in Samarkand, pledges digital transformation and record investment in global chess development

SAMARKAND, Uzbekistan, Sept. 26, 2026 /PRNewswire/ — Timur Turlov has been elected President of the International Chess Federation (FIDE), winning a second-round runoff vote at the FIDE General Assembly, held in Samarkand alongside the Chess Olympiad. Turlov ran on a joint ticket with five-time World Champion Viswanathan Anand as Deputy President.

Turlov becomes the first Kazakh national to lead FIDE, marking a milestone for Kazakhstan’s rapidly growing chess community and for the wider Central Asian chess movement. He takes office for a four-year term running through 2030.

Turlov is founder and CEO of Nasdaq-listed Freedom Holding Corp., a diversified financial services and technology group with operations spanning the United States, Europe, the Middle East, and Central Asia. Over nearly two decades, Freedom has built its business around digitalizing brokerage, banking, and fintech platforms. He has served as President of the Kazakhstan Chess Federation since 2023.

“The biggest dream we’re all working toward is getting closer to the Olympic program. I want real unity within FIDE, with every federation seeing, over these next four years, the difference we can make together. My goal is for FIDE to become more professional and more modern, more digital, raising its standing and influence, and finding its place in today’s world. I want to bring my own experience in digitalization to that work, helping the organization build a powerful platform and earn recognition as the leader and regulator of this historic and living game,” said Timur Turlov.

His campaign combined direct financial commitment with structural reform. He has pledged more than $8.5 million toward FIDE’s development, including a dedicated multi-year fund kept separate from FIDE’s operating budget, to double the resources available to national federations and simplify access to grants. A central pillar of his program is a unified platform for FIDE that would give every player a single profile spanning ratings, online play, and education tools, alongside modern infrastructure for federations worldwide — echoing the same playbook of connecting international markets through technology that has defined Freedom’s growth. As President of the International School Chess Federation, Turlov has also made chess in education a priority, seeking wider integration of the game into school curricula globally.

On governance, Turlov’s background leading a publicly listed international company shapes several of his commitments: publishing FIDE’s financial statements and major commercial agreements on a regular basis, introducing an independent external audit, appointing specialists on merit, and bringing experts from every continent onto the organization’s commissions.

He has also committed dedicated staff to help national federations secure sponsors, navigate government partnerships, and gain international media exposure, along with strengthened anti-cheating measures.

Anand, FIDE Deputy President since 2022, brings continuity and deep institutional knowledge to the new administration.

The Fédération Internationale des Échecs (FIDE) is the Switzerland-based global governing body for chess, with approximately 200 member federations worldwide.

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University of Phoenix research recognized as Editor’s Choice paper by Glacies

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Environmental science education study examining storytelling and AI-supported learning receives Editor’s Choice distinction

PHOENIX, Sept. 26, 2026 /PRNewswire/ — University of Phoenix announces that the peer-reviewed study, “Harnessing AI, Virtual Landscapes, and Anthropomorphic Imaginaries to Enhance Environmental Science Education at Jökulsárlón Proglacial Lagoon, Iceland,” has been recognized as an Editor’s Choice paper by Glacies.

Published in February 2026, the study explores how character-driven narratives and human-centered artificial intelligence can support adult learners in understanding complex environmental science concepts. The article was authored by Jacquelyn Kelly, Ph.D., associate dean, College of General Studies; Dianna Gielstra, Ph.D., full-time faculty, Environmental Science Program, College of General Studies; Tomáš J. Oberding, Ph.D., full-time faculty, Environmental Science Program, College of General Studies; Jim Bruno, MBA, associate dean, College of Business and Information Technology; and Stephanie Cosentino, MAEd, senior instructional designer, University of Phoenix.

The recognition highlights research conducted within the University’s “Principles of Environmental Science,” a course serving non-science majors and adult learners. The study examined the use of character-driven storytelling and AI-generated imagery, developed through a human-centered, faculty-guided design process, to help learners engage with scientific concepts and environmental systems.

“The cryosphere plays a critical role in Earth’s environmental systems, yet it is a topic often reserved for advanced scientific study. We wanted to create an accessible entry point into this important science. By bringing together immersive virtual landscapes, narrative storytelling, and human-centered AI, we designed a learning experience that helps adult learners see scientific processes as connected, dynamic, and relevant to the world around them.”

Innovative approaches to environmental science education

The study describes how the course uses a storybook-inspired format to introduce environmental science concepts through approachable characters and narratives. Characters such as Nico Nitrogen, Remi Rock and Waverly Water personify scientific processes and cycles, providing adult learners with accessible entry points into complex topics while maintaining alignment with course learning outcomes.

“Recognition by Glacies as an Editor’s Choice paper reflects the quality of scholarship being produced by our faculty and academic leaders,” said Briana Houlihan, MBA, dean, College of General Studies. “Research such as this demonstrates how innovative instructional approaches can help make complex scientific concepts more engaging and accessible for adult learners while contributing to broader conversations about teaching, learning and technology’s role in design.”

Researchers reported positive student responses to the instructional approach. According to the study, 87.1% of surveyed students reported enjoying the anthropomorphic narratives, while 82.0% agreed the approach reinforced systems thinking. Qualitative feedback indicated that narrative framing and consistent visuals helped learners visualize relationships among Earth systems and communicate scientific concepts more effectively.

Supporting engagement among adult learners

The authors present the work as a practical model for courses serving non-science majors and working adults. By combining narrative-based learning experiences with carefully guided AI-supported visual development, the approach seeks to make abstract scientific concepts more approachable while supporting learner engagement and understanding.

The Editor’s Choice recognition by Glacies acknowledges the study’s contribution to ongoing conversations about environmental science education, instructional design and the thoughtful application of artificial intelligence in higher education learning environments.

Access the study

“Harnessing AI, Virtual Landscapes, and Anthropomorphic Imaginaries to Enhance Environmental Science Education at Jökulsárlón Proglacial Lagoon, Iceland” is available online through Glacies at https://doi.org/10.3390/glacies3010003.

About University of Phoenix
University of Phoenix is Built for Real Life. 50 Years Strong. The University innovates to help working adults enhance their careers and develop skills in a rapidly changing world through flexible online learning, relevant courses, academic AI pillars, and skills-mapped curriculum for associate, bachelor’s and master’s degree programs. Active students and alumni have access to Career Services for Life® resources including career guidance and tools. For more information, visit phoenix.edu.

 

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Tecpinion Launches Sweepstakes Industry Analysis Report 2026, Covering Market Insights, Growth, Regulation, Technology and Industry Future

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Tecpinion’s 2026 report examines U.S. sweepstakes growth, rules, technology and future scenarios.

MIAMI, Sept. 26, 2026 /PRNewswire-PRWeb/ — Tecpinion, a GLI-19 iGaming platform provider delivering technology solutions across iGaming, sweepstakes, prediction markets and other digital gaming verticals, today announced the launch of its new industry report, “Sweepstakes Industry Analysis 2026: Market Dynamics, Trends & Forecast.”

Sweepstakes industry Report 2026 – Latest Insights into Market Growth, Regulation, Technology and the Future of the sweepstakes/social Industry

The report is designed not only to examine where the sweepstakes industry stands today, but also to share practical market insights and contribute to a more informed industry conversation as the sector continues to evolve.

The research provides a detailed assessment of the U.S. sweepstakes ecosystem, covering market structure, consumer behaviour, business economics, regulation, technology, payments, customer acquisition, competitive dynamics and the 2026–2030 outlook. It spans 16 analytical sections, five market segments and 12 U.S. states, supported by nine strategic exhibits and 21 primary, regulatory, standards and company sources.

As the industry moves from experimentation toward greater professionalisation, the report highlights a shift in competitive priorities. Launch speed alone is becoming less important as operators increasingly need to balance customer acquisition, retention, payment reliability, fraud prevention, promotional costs, regulatory requirements and consumer trust.

A Sneak Peek at the Report

One of the report’s key observations is that a single official market-size figure cannot accurately capture the sweepstakes industry. Different estimates can cover very different segments. Rather than presenting an unsupported headline number, the report takes a segmented, scenario-based approach to understanding the market.

The report identifies five key segments: promotional sweepstakes, social casino, sweepstakes casino, prize-based gaming and B2B sweepstakes technology.

Technology is also becoming a major competitive layer. Modern platforms increasingly depend on PAM, payments, identity and age verification, geolocation, fraud detection, CRM, analytics, game aggregation and security. The report also explores practical AI applications, including LTV prediction, churn analysis, player segmentation, fraud detection, forecasting and customer support.

Regulation remains another defining factor. The report assesses 12 U.S. states, examining regulatory attention and legislative activity while highlighting the importance of jurisdiction-specific analysis.

Looking ahead, the report presents four 2026–2030 scenarios – professionalisation, high growth, regulatory constraint and technology-driven growth, and explores how regulation, technology, payments, trust and customer economics could shape the industry’s next phase.

Knowledge Sharing at the Core

For Tecpinion, the report is also about sharing knowledge, not just presenting data.

“We believe the industry grows stronger when knowledge is shared. Sweepstakes is evolving quickly, and operators and technology providers are facing many of the same questions around regulation, technology, payments, customer acquisition, trust and long-term sustainability. By sharing our research and observations, we want to contribute to a more informed industry where businesses can learn from one another, innovate responsibly and build for the long term.” said [Manoj Trivedi, Co-Founder & CSMO, Tecpinion].

The publication forms part of Tecpinion’s broader commitment to industry research, thought leadership and knowledge sharing across the evolving digital gaming ecosystem.

Access the Full Report

The full “Sweepstakes Industry Analysis 2026: Market Dynamics, Trends & Forecast” is now available for operators, technology providers, affiliates, investors and industry professionals looking to understand the trends, challenges and opportunities shaping the market.

👉 [Explore the Full Report]

About Tecpinion

Tecpinion is a GLI-19 iGaming platform provider delivering technology solutions across online casino, sportsbook, sweepstakes, prediction markets, social gaming and emerging gaming verticals. Its offerings include full source code, iGaming platform development, PAM, game aggregation, payment solutions, KYC, geolocation, fraud prevention, CRM, bonuses and promotions, affiliate management, analytics, responsible gaming, security and compliance technology.

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Manoj Trivedi, TECPINION, 91 9926504499, sales@tecpinion.com, https://www.tecpinion.com/ 

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