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Gacha Games Market Size to Grow USD 781.5 Million by 2030 at a CAGR of 8.5% | Valuates Reports

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BANGALORE, India, June 14, 2024 /PRNewswire/ — Gacha Games Market is Segmented by Type (Card Games, RPG Games), by Application (Android, IOs).

The Global Gacha Games market was valued at USD 452 Million in 2023 and is anticipated to reach USD 781.5 Million by 2030, witnessing a CAGR of 8.5% during the forecast period 2024-2030.

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Major Factors Driving the Growth of Gacha Games Market:

Due to the unique monetization model that gacha games offer and the growing popularity of mobile gaming, the gacha games market is growing quickly. These games’ captivating dynamics and the thrill of chance-based prizes draw in a sizable player base. The proliferation of smartphones and high-speed internet has simplified the process for consumers to access gacha games across the globe. In addition, the incorporation of well-known media properties and the ongoing production of fresh material maintain player interest and support long-term market expansion.

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TRENDS INFLUENCING THE GROWTH OF THE GACHA GAMES MARKET:

By combining captivating storytelling with captivating collection mechanics, RPG games on Android apps are substantially propelling the growth of the Gacha games market. Rich storytelling, character development, and strategic gameplay draw a wide audience to these games. Gacha components, which incentivize players to spend money on rare and powerful characters or things, further improve these features. The player base is kept interested and ready to spend money on microtransactions by the frequent updates, partnerships, and events, which increases income generating. The lucrative Gacha system combined with engrossing RPG aspects has caused a spike in popularity and profitability, which is driving the market’s expansion.

One of the main factors propelling the Gacha games market’s expansion is the rapid growth of mobile gaming. Due to the widespread use of smartphones and tablets, Millions of individuals worldwide now own these gadgets. Because of its accessibility, gaming has become more inclusive, welcoming players of all ages and backgrounds. Gacha games are especially well-suited to mobile platforms because of their captivating gameplay and collectible elements. They provide brief yet enjoyable gameplay experiences that blend in well with mobile gaming. The popularity of Gacha games has been greatly boosted by its accessibility and flexibility, which is driving industry expansion as more developers produce mobile-friendly Gacha games to keep up with demand.

The psychological allure of collecting is a major contributing element to Gacha games’ popularity. Gacha games take advantage of the human psychology’s innate attraction to gathering and finishing sets by using randomization in their reward systems. The excitement of obtaining uncommon and rare objects or characters draws in players, who are frequently motivated by the need to finish collections or advance in the game. Players may become extremely addicted to this collecting habit and start making expensive microtransactions in order to get desired products. Excitation, unpredictability, and the possibility of reward combine to create an enticing cycle that keeps players interested and spending money, which generates significant revenue for the Gacha gaming market.

The dynamic and entertaining nature of Gacha games is mostly dependent on frequent content upgrades and in-game events, which propel market expansion. To keep players interested and excited, developers frequently add new characters, objects, plots, and gaming elements. Players are encouraged to return often and engage in the game through limited-time events, seasonal updates, and special challenges that offer fresh material and exclusive rewards. In addition to improving the gameplay, these updates instill a sense of urgency in gamers, encouraging them to spend money on new releases and unique merchandise. Gacha games are kept interesting and engaging by the constant flow of new events and material, which supports steady market growth.

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GACHA GAMES MARKET SHARE:

Asia-Pacific (APAC), led by dominant nations China and Japan, is the market for gacha games. These regions’ cultural landscapes are strongly influenced by gacha mechanics and mobile gaming. The expansion of the gacha market in Asia-Pacific is driven by a large and tech-savvy population that has a high smartphone penetration rate.

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Key Companies:

Star WarsGenshin ImpactFire Emblem HeroesLangrisser MobileAzur LanePokemon Masters EXMarvel Strike ForceDragon Ball LegendsDragalia LostRaid: Shadow Legends

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DISCOVER MORE INSIGHTS: EXPLORE SIMILAR REPORTS!

–  Roguelike Game market is projected to reach USD 57,336 Million in 2030, increasing from USD 23,153 Million in 2023, with a CAGR of 12.3% during the period of 2024 to 2030.

–  H5 Games Market revenue was USD 1220.8 Million in 2022 and is forecast to a readjusted size of USD 3640.5 Million by 2029 with a CAGR of 16.7% during the review period (2023-2029).

–  Play-to-Earn NFT Games Market revenue was USD 755 Million in 2022 and is forecast to a readjusted size of USD 3618.4 Million by 2029 with a CAGR of 21.3% during the review period (2023-2029).

–  Fantasy Games market was valued at USD 22600 Million in 2023 and is anticipated to reach USD 45800 Million by 2030, witnessing a CAGR of 10.9% during the forecast period 2024-2030.

–  Toys and Games market was valued at USD 105730 Million in 2023 and is anticipated to reach USD 127930 Million by 2030, witnessing a CAGR of 2.7% during the forecast period 2024-2030.

–  Play-to-Earn NFT Games market was valued at USD 755 Million in 2023 and is anticipated to reach USD 3618.4 Million by 2030, witnessing a CAGR of 21.3% during the forecast period 2024-2030.

–  The global Puzzle Games market was valued at USD 1726 Million in 2023 and is anticipated to reach USD 3136.5 Million by 2030, witnessing a CAGR of 9.1% during the forecast period 2024-2030.

–  Battle Royale Games market was valued at USD 10520 Million in 2023 and is anticipated to reach USD 13360 Million by 2030, witnessing a CAGR of 3.4% during the forecast period 2024-2030.

–  Computer Games Market

–  Live Game Streaming Market

–  Online Mobile Game Market

–  The gamification market was valued at USD 9.9 Billion in 2020, and is estimated to reach USD 95.5 Billion by 2030, growing at a CAGR of 25.6% from 2021 to 2030.

–  The global MMO Games market was valued at USD 11400 Million in 2023 and is anticipated to reach USD 20360 Million by 2030, witnessing a CAGR of 8.2% during the forecast period 2024-2030.

–  The global Instant Games market was valued at USD 1220.8 Million in 2023 and is anticipated to reach USD 3509.6 Million by 2030, witnessing a CAGR of 16.0% during the forecast period 2024-2030.

–  VR Gaming Headset market was valued at USD 3792 Million in 2023 and is anticipated to reach USD 24690 Million by 2030, witnessing a CAGR of 30.3% during the forecast period 2024-2030.

–  Gaming Photogrammetry Solutions market is projected to reach USD 236.3 Million in 2029, increasing from USD 97 Million in 2022, with a CAGR of 13.3% during the period of 2023 to 2029.

–  Video Games Consoles and Accessories market is projected to reach USD 32590 Million in 2029, increasing from USD 23500 Million in 2022, with a CAGR of 4.8% during the period of 2023 to 2029.

–  The global market for Racing Games was estimated to be worth USD 1557.2 Million in 2023 and is forecast to a readjusted size of USD 3157.7 Million by 2030 with a CAGR of 10.5% during the forecast period 2024-2030.

–  Metaverse market size is projected to reach USD 28 Billion by 2028, from 510 USD Million in 2022, at a CAGR of 95% during 2022-2028.

–  The global market for PC Racing Wheel was estimated to be worth USD 407.1 Million in 2023 and is forecast to a readjusted size of USD 442.8 Million by 2030 with a CAGR of 9.1% during the forecast period 2024-2030.

–  Sim Racing Equipment Market

–  Role-playing Games Market

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Our team of market analysts can help you select the best report covering your industry. We understand your niche region-specific requirements and that’s why we offer customization of reports. With our customization in place, you can request for any particular information from a report that meets your market analysis needs.

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Technology

VibeBeats Launches AI-Powered Music Streaming Service for Businesses globally

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Vibebeats AI gives cafés, gyms, retailers, bars and hotels fully licensed, AI-curated streaming music for business from any phone, tablet or browser — no hardware, no lock-in contracts, no licensing paperwork — from A$29 a month with a 7-day free trial.

BRISBANE, Australia, July 24, 2026 /PRNewswire-PRWeb/ — VibeBeats Launches AI-Powered Music Streaming Service for Businesses globally

VibeBeats gives venues fully licensed, AI-curated Music at a fraction of the cost — one app, one licence, one platform.

Vibebeats AI gives cafés, gyms, retailers, bars and hotels fully licensed, AI-curated streaming music for business from any phone, tablet or browser — no hardware, no lock-in contracts, no licensing paperwork — from A$29 a month with a 7-day free trial.

Most venues playing music through consumer apps are doing it on the wrong licence. VibeBeats, an Australian-built, AI-powered streaming music for business platform, has launched across Australia and worldwide to fix that — turning any phone, tablet or browser into a fully licensed venue sound system in under five minutes. One agreement covers commercial performance rights across OneMusic and APRA AMCOS in Australia, and ASCAP, BMI, PRS and other rights bodies internationally — the same platform serving a café in Melbourne or a gym in London.

The “Spotify for business” that actually exists

Every month, thousands of venue owners worldwide search for “Spotify for business” — a product that doesn’t exist. Consumer streaming accounts are licensed for personal use only, leaving businesses that play them exposed under copyright law in Australia and virtually every other market. VibeBeats fills that gap: a business music streaming service where the commercial music rights are handled under one agreement — no separate music licence for business paperwork to manage.

“The number one thing we see is venue owners assuming it’s fine to play their personal Spotify account in the café — most don’t realise a licence fee even applies,” said Damien King, founder of VibeBeats. “It’s not bad intent. Licensing is complex, and when you’re running a small business there are a hundred competing priorities. VibeBeats solves it with one app, one licence, one platform.”

What VibeBeats delivers

Fully Licensed for Commercial Use — one agreement covers the rights that would otherwise involve OneMusic, APRA AMCOS, ASCAP, BMI, PRS and more.No Hardware Required — any phone, tablet or browser becomes the venue sound system — set up in under five minutes.AI-Curated Background Music for Business — stations matched to venue type and time of day, from morning coffee trade to peak gym floor to late-night bar.Smart Scheduling — playlists by daypart, with music that keeps running through connection drops.Multi-Venue Dashboard — manage every location from a single account.Simple Pricing — from A$29 per month per venue with a 7-day free trial — no lock-in contracts.

Pricing and availability

VibeBeats is available now from $29AUD/$20US per month per venue, and globally, with a 7-day free trial at vibebeats.ai. Purpose-built stations are available for cafés, gyms, retail and in-store environments, bars and hotels.

About VibeBeats

VibeBeats is an AI-powered commercial music streaming platform for businesses, offering direct-licensed music for cafés, restaurants, bars, retail stores, gyms and hotels. One agreement covers commercial performance rights that would otherwise involve PROs, OneMusic, APRA AMCOS, ASCAP, BMI, PRS and more. Australian-built and available globally, VibeBeats AI streams to any device with no proprietary hardware required. Learn more at vibebeats.ai.

VibeBeats is not affiliated with Spotify.

Media Contact

Damien King, Vibebeats AI, 61 0408009067, hello@vibebeats.ai, https://vibebeats.ai

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Inside information: Valmet initiates a strategic review to evaluate a potential separation of its two segments

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Valmet Oyj’s stock exchange release (inside information) on July 24, 2026 at 9.01a.m. EEST 

ESPOO, Finland, July 24, 2026 /PRNewswire/ — The Board of Directors of Valmet Oyj (“Valmet” or the “Company”) has decided to initiate a strategic review to evaluate a potential separation of its two core businesses, Biomaterial Solutions and Services, and Process Performance Solutions, into two standalone publicly listed companies. The review will focus on assessing whether a separation of the two businesses and their operation as separately listed companies on Nasdaq Helsinki would create additional value for shareholders compared with the current combined structure.

Both Valmet’s core businesses report as separate segments and they have grown into large, mostly independent profitable businesses, each with strong market positions and scale that allow them to succeed independently. With the recent completion of the Severn acquisition taking Process Performance Solutions to approximately EUR 1.7 billion in annual net sales and the renewed operating model now firmly in place, the Board believes this is the right time to assess whether a separation would unlock shareholder value by enabling each business to better realise its full potential.

The Board also notes that the two core businesses operate relatively independently as they serve mainly different customer industries, exhibit distinct business drivers, and have different capital allocation profiles. Biomaterial Solutions and Services is a global technology and lifecycle services business focused on the pulp, board, paper, tissue and energy industries, where its competitive advantage is anchored in a vast installed base, advanced technology, global presence, strong customer references and global services penetration. Process Performance Solutions is a mission-critical automation and flow control business serving a diversified set of industries. Over the past decade, it has evolved from a business primarily focused on pulp and paper into a diversified industrial platform, with close to 70 percent of net sales generated from other industries today.

Based on the Board’s initial assessment, a separation would allow each business to pursue sustainable profitable growth opportunities more independently and efficiently, with the potential for sharper management focus, greater agility, more tailored capital allocation, and more flexible access to external capital to support both organic and inorganic growth. The Board will also assess whether, if implemented, a separation would improve transparency, simplify governance, and allow capital markets to better recognize the full value of both businesses.

Pekka Vauramo, Chair of the Board, said:
“The Board continuously evaluates how to create the greatest long-term value for Valmet’s shareholders. Today, Valmet consists of two strong businesses with distinct markets, growth opportunities and capital allocation needs. Through this review, we will assess whether they can create more value as independent companies than they can together. We will only proceed with a separation if we conclude after detailed analysis that separation is clearly in the best interests of our shareholders.” 

Thomas Hinnerskov, President and CEO of Valmet, said:
“Both of our businesses are well positioned, with strong customer relationships and market positions, as well as talented employees. The review reflects the strength and maturity of both businesses, which we have built through strong execution, organic growth and strategic investments into sizeable and successful operations with the scale, capabilities and opportunities to create further value both together and, potentially, as independent companies. This review does not change our commitment to our customers or our strategy. It is a priority for us to preserve the strength of our full offering and the value our customers gain from services, automation and technology working together. Throughout the process, our focus remains on serving our customers and delivering value for their success.”

Although the strategic review has been initiated, there is no guarantee that the review will result in any transaction, including a separation. The Board will only execute or recommend changes to the Group’s structure if clear evidence of enhanced shareholder value creation can be attained. Valmet will provide an update on the review latest in connection with the publication of its full-year 2026 results.

Further information, please contact:

For investors: Pekka Rouhiainen, VP, Investor Relations, Valmet, tel. +358 10 672 0020

For media: Valmet Communications, media@valmet.com

VALMET

Katri Hokkanen
CFO

Pekka Rouhiainen
VP, Investor Relations

DISTRIBUTION:
Nasdaq Helsinki
Major media
www.valmet.com

Valmet is a global technology leader in serving process industries. We work with our customers throughout the lifecycle, delivering cutting-edge technologies and services, as well as mission-critical automation and flow control solutions. Backed by more than 225 years of industrial experience and a global team of 18,500 professionals close to customers, we are uniquely positioned to transform industries toward a regenerative tomorrow.

In 2025, Valmet’s net sales totaled approximately EUR 5.2 billion. Our head office is in Espoo, Finland, and we have experts in approximately 40 countries around the world. Valmet’s shares are listed on Nasdaq Helsinki.

Follow us on valmet.com | X | LinkedIn | Facebook | YouTube | Instagram |

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Securitas AB Interim Report Q2 2026 | January-June

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STOCKHOLM, July 24, 2026 /PRNewswire/ — 

APRIL–JUNE 2026

Total sales MSEK 37 843 (38 564)Organic sales growth 0 percent (5)Adjusted organic sales growth, 3 percent*Real sales growth within technology and solutions 5 percent (4)Operating income before amortization MSEK 2 824 (2 798)Operating margin 7.5 percent (7.3)Adjusted operating margin, 7.6 percent (7.5)*Items affecting comparability (IAC) MSEK –46 (–166) Earnings per share, SEK 2.88 (2.56)Earnings per share before IAC, SEK 2.94 (2.79)Cash flow from operating activities 87 percent (106)

JANUARY–JUNE 2026

Total sales MSEK 74 054 (78 170)Organic sales growth 0 percent (4)Adjusted organic sales growth, 2 ­percent*Real sales growth within technology and solutions 4 percent (5)Operating income before amortization MSEK 5 283 (5 323)Operating margin 7.1 percent (6.8)Adjusted operating margin, 7.3 ­percent (7.1)*Items affecting comparability (IAC) MSEK 138 (–243) whereof MSEK 213 (–5) related to divestitures Earnings per share, SEK 5.68 (4.86)Earnings per share before IAC, SEK 5.40 (5.15)Cash flow from operating activities 65 percent (56)Net debt/EBITDA ratio 2.2 (2.4) 

*A new key ratio, operating margin adjusted for the government business within SCIS in the process of being closed down, was added as of the second quarter 2025. A new key ratio, organic sales growth adjusted for the same business, was added as of the third quarter 2025. Refer to note 5 for further information.

Comments from the President and CEO

“Continued profitability improvement”

Organic sales growth in the second quarter, adjusted for the close-down of the SCIS government business, was 3 percent. Organic sales growth in North America was supported by both the Guarding and Technology business units, while active portfolio management had a hampering effect on organic sales growth in Europe. 

Real sales growth in technology and solutions reached 5 percent in the second quarter, supported by good performance in Technology in North America. Commercial activity remained healthy in the global technology business with strong growth in installation order intake and backlog.

We execute on our strategy with the share of technology and solutions increasing across all segments but we are not fully satisfied with the overall growth. We have built a strong and differentiated technology-led offering and we are intensifying our efforts to commercialize the capabilities we have built.

We delivered an improved adjusted operating margin in the second quarter, reaching 7.6 percent (7.5), driven by both the technology and solutions and the security services business lines. Operating income increased 3 percent and earnings per share 7 percent. For the first six months earnings per share increased 11 percent.

Cash generation was good, cor­re­spond­ing to 87 percent (106) of oper­at­ing income in the quarter, and 65 per­cent (56) for the first six months of the year. The net debt to EBITDA ratio was 2.2 (2.4).

THE TRUSTED PARTNER IN INTELLIGENCE-LED SECURITY

Our recently announced 2030 strategy positions Securitas as the trusted partner in intelligence-led security, combining global presence and deep security expertise with advanced data, analytics and technology. By leveraging actionable risk intelligence and a more consultative approach, we aim to move further up the value chain, delivering proactive, insight-driven security and strengthening our role as a strategic advisor to clients. In an increasingly complex risk environment, growing demand for professional security ­ser­vices supports our continued growth and competitive position.

The close-down of the SCIS govern­ment business is progressing accord­ing to plan and is expected to be concluded by year-end. As no further activities remain, the strategic as­sess­­­ment program was concluded in the second quarter of 2026.

The shift toward technology and solutions continues to drive prof­itabil­ity improvements. We are also strength­en­ing the performance of our security services business and, as of the second quarter of 2026, have completed portfolio management actions related to underperforming contracts in Europe. Going forward, portfolio optimization will continue as part of normal business operations, with a sustained focus on contract profitability.

CREATING LONG-TERM SHAREHOLDER VALUE

In conjunction with the launch of our strategy, we have updated the Group’s financial targets for the period through 2030. The revised targets include a new headline target of achieving 10 percent average annual earnings per share growth over a business cycle, alongside targets for cash flow, leverage and dividend policy. With a strong focus on quality and innovation, we are accelerating our transformation and remain confident in our ability to deliver sustainable earnings growth and create long-term shareholder value.

Magnus Ahlqvist
President and CEO

PRESENTATION OF THE INTERIM REPORT

Analysts and media are invited to participate in a telephone ­conference on July 24, 2026, at 9.30 a.m. (CEST) where President and CEO Magnus Ahlqvist and CFO Matteo Dall’Ora will present the report and answer questions. The ­telephone conference will also be audio cast live via Securitas’ website www.securitas.com

To follow the audio cast of the telephone conference via the web, please follow the link
www.securitas.com/en/investors/financial-reports-and-presentations/

A recorded version of the audio cast will be available at www.securitas.com/en/investors/financial-reports-and-presentations/
after the ­telephone conference.

For further information, please contact:
Micaela Sjökvist, Vice President, Investor Relations +46 76 116 7443

ABOUT SECURITAS

Securitas is a world-leading safety and security solutions partner that helps make your world a safer place. Nine decades of deep experience means we see what others miss. By leveraging technology in partnership with our clients, ­combined with an innovative, holistic approach, we’re transforming the security ­industry. With approximately 322 000 employees in 44 markets, we see a ­different world and ­create sustainable value for our clients by protecting what matters most – their people and assets.

Group financial targets

Securitas has the following financial targets:

Average annual earnings per share growth of 10 percent over a business cycle, excluding items affecting comparability and adjusted for changes in exchange rates, with a >10 percent operating margin ambition long-termOperating cash flow of 80–90 percent of operating income before amortizationNet debt to EBITDA below 2.5xDividend policy of 50–60 percent of annual net income over a business cycle, with excess capital returned to shareholders once stra-tegic growth priorities are met

Securitas AB (publ.)
P.O. Box 12307, SE-102 28 Stockholm, Sweden
Visiting address:
Lindhagensplan 70
Telephone: +46 10 470 30 00
Corporate registration number: 556302-7241

www.securitas.com

This is information that Securitas AB is obliged to make public pursuant to the EU Market Abuse Regulation.
The information was submitted for publication, through the agency of the contact person set out above,
at 8.00 a.m. (CEST) on Friday, July 24, 2026.

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