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E-Learning Market in the US to Grow by USD 56.44 Billion (2024-2028), Driven by Evolved Learning Landscape, AI Driving Market Transformation – Technavio

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NEW YORK, Nov. 25, 2024 /PRNewswire/ — Report with the AI impact on market trends – The e-learning market in us size is estimated to grow by USD 56.44 billion from 2024-2028, according to Technavio. The market is estimated to grow at a CAGR of 16.48% during the forecast period. Evolved learning and education landscape is driving market growth, with a trend towards advent of advanced technologies. However, competition from moocs poses a challenge.Key market players include Adobe Inc., Cengage Learning Holdings II Inc., Coursera Inc., D2L Corp., Docebo Inc., Flatworld Solutions Pvt. Ltd., Houghton Mifflin Harcourt Co., Infopro Learning Inc., Udemy Inc., VitalSource Technologies LLC, 2U Inc., Anthology Inc., Articulate Inc., eLearning Co. Inc., iEnergizer, Instructure Holdings Inc., John Wiley and Sons Inc., McGraw Hill LLC, Microsoft Corp., and Stylus Solutions Pvt. Ltd..

Key insights into market evolution with AI-powered analysis. Explore trends, segmentation, and growth drivers- View Free Sample PDF

E-Learning Market In US Scope

Report Coverage

Details

Base year

2023

Historic period

2018 – 2022

Forecast period

2024-2028

Growth momentum & CAGR

Accelerate at a CAGR of 16.48%

Market growth 2024-2028

USD 56.44 billion

Market structure

Fragmented

YoY growth 2022-2023 (%)

15.54

Regional analysis

US

Performing market contribution

North America at 100%

Key countries

US and North America

Key companies profiled

Adobe Inc., Cengage Learning Holdings II Inc., Coursera Inc., D2L Corp., Docebo Inc., Flatworld Solutions Pvt. Ltd., Houghton Mifflin Harcourt Co., Infopro Learning Inc., Udemy Inc., VitalSource Technologies LLC, 2U Inc., Anthology Inc., Articulate Global Inc., eLearning Co. Inc., iEnergizer, Instructure Holdings Inc., John Wiley and Sons Inc., McGraw Hill LLC, Microsoft Corp., and Stylus Solutions Pvt. Ltd.

Market Driver

The e-learning market in the US is experiencing significant growth, particularly in sectors like childhood education and K-12 education. Public-private funding and digitalize classrooms are key trends driving this growth. VIPKID, an education firm, leads the way in delivering courses digitally. Smart education is the new norm, with IoT devices, cloud-based solutions, and digital tools becoming essential in schools and universities. Higher education institutions offer online degree programs, including affordable college degrees and online MBA degrees. Test preparation, vocational programs, and e-learning solutions are also popular. However, challenges like inadequate internet access and slow loading times persist. Ongoing efforts to deploy 5G networks and innovative learning solutions, such as AI-based learning, AR, and VR, are addressing these issues. E-learning market statistics show continued growth, with e-learning market companies providing cost-effective training methods for businesses and educational institutions. Remote learning solutions and interactive learning platforms are the future of education and training. 

The US e-learning market has been shaped by the adoption of advanced technologies, including virtual assistants, AR, and VR. These technologies have transformed e-learning by enabling dynamic and efficient learning through devices like Google Glass, Oculus Rift, and Apple Watch. AR and VR systems offer learning experiences by simulating virtual environments and placing learners in roleplay situations. This customized approach enhances engagement and improves learning outcomes. The implementation of these technologies has significantly evolved the e-learning landscape in the US. 

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Market Challenges

The E-Learning market in the US is growing rapidly, with a focus on digitalizing K-12 education and higher education. Companies like VIPKID lead the way, providing digital learning solutions for students. Schools and universities are deploying cloud-based solutions for course delivery in a virtual environment. IoT devices and smartphones are used as digital tools for teaching and learning. However, challenges persist, such as inadequate internet access and slow loading times. E-learning market statistics show ongoing efforts to overcome these issues with 5G networks and innovative learning solutions. E-learning market companies offer cost-effective training methods through e-learning platforms, including interactive learning platforms with AI, AR, and VR. Vocational programs and academic courses are available online, making education more accessible and affordable for students. E-learning solutions provide standardized training and educational content for corporations, enhancing training and development.In the US e-learning market, Massive Open Online Courses (MOOCs) have emerged as a popular alternative due to their open and free access. This affordability sets MOOCs apart from traditional e-learning, making them a cost-effective option for learners. Vendors providing e-learning face intense competition as MOOCs offer community support, a vast selection of content, and semi-syncronicity. Modern MOOCs incorporate analytics, engaging designs, and provide verified certificates and diplomas from reputable institutions and businesses. Functionally and engagement-wise, MOOCs are comparable to e-learning.

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Segment Overview

This e-learning market in US report extensively covers market segmentation by

Deployment1.1 On premise1.2 CloudEnd-user2.1 Higher education2.2 Corporate2.3 K12Product3.1 Content3.2 Technology3.3 ServicesGeography4.1 North America

1.1 On premise- The on-premises deployment type is the most common method for delivering e-learning in the US market. This deployment model significantly impacts the growth of the e-learning market in the US. Corporations and educational institutions, major consumers in the market, prefer on-premises solutions due to enhanced control over data and technology. Large players dominate the on-premises segment, but small and medium-sized businesses also offer specialized e-learning solutions. The US e-learning market’s expansion is driven by the increasing demand for secure and dependable learning solutions. The COVID-19 pandemic’s trend of remote work and learning has further boosted the growth of the on-premises deployment type. As a result, the on-premises segment is expected to continue its steady expansion throughout the forecast period, catering to the rising demand for reliable and secure learning solutions among businesses and educational institutions.

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Research Analysis

The E-learning market in the US is experiencing significant growth, particularly in sectors like childhood education and K-12 education. Public-private funding is driving the digitalization of classrooms, making education more accessible and cost-effective. Companies like VIPKID are leading the way in children’s language learning, while educational institutions are adopting e-learning solutions for course delivery. Electronic gadgets such as computers, PCBs, LEDs, and high-performance adhesives are essential components in creating an e-learning experience. However, challenges such as inadequate internet access and slow loading times persist, necessitating ongoing efforts to improve remote learning solutions. The e-learning market statistics show a promising future, with 5G networks set to revolutionize the way we teach and learn. E-learning market companies are continually innovating to provide cost-effective training methods for higher education and professional development. Despite these advancements, face-to-face interaction remains an essential aspect of education, and e-learning solutions must strive to replicate its benefits.

Market Research Overview

The E-Learning market in the US is experiencing significant growth, particularly in areas such as childhood education and K-12 education. Public-private funding is driving the digitalization of classrooms, with education institutes embracing cloud-based solutions and IoT devices for smart education. Higher education and test preparation are also benefiting from e-learning, with virtual environments and digital tools enabling cost-effective training methods. However, challenges such as inadequate internet access and slow loading times persist. Innovative learning solutions, including AI-based learning and remote learning solutions, are ongoing efforts to address these challenges. E-learning platforms are offering interactive learning experiences through digital content, online education market, and mobile and rapid e-learning. Vocational programs and corporate learning are also adopting e-learning for affordable and standardized training. The market is expected to continue growing, with the integration of artificial intelligence (AI), augmented reality (AR), and virtual reality (VR) enhancing the learning experience.

Table of Contents:

1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation

DeploymentOn PremiseCloudEnd-userHigher EducationCorporateK12ProductContentTechnologyServicesGeographyNorth America

7 Customer Landscape
8 Geographic Landscape
9 Drivers, Challenges, and Trends
10 Company Landscape
11 Company Analysis
12 Appendix

About Technavio

Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions.

With over 500 specialized analysts, Technavio’s report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio’s comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

Contacts

Technavio Research
Jesse Maida
Media & Marketing Executive
US: +1 844 364 1100
UK: +44 203 893 3200
Email: media@technavio.com
Website: www.technavio.com/

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SOURCE Technavio

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Technology

TOTAL PLAY ANNOUNCES REVENUE OF Ps.11,177 MILLION AND EBITDA OF Ps.4,849 MILLION IN THE FIRST QUARTER OF 2026

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—Growth of 115,020 net subscribers in Totalplay Residencial in the period strengthens the company’s service revenues—

 —EBITDA less Capex and interest reached Ps.883 million, the highest level ever recorded for a first quarter—

—A 9% reduction in debt with cost from loans provides additional strength to the company’s capital structure—

MEXICO CITY, April 23, 2026 /PRNewswire/ — Total Play Telecomunicaciones, S.A.P.I. de C.V. (“Total Play”), a leading telecommunications company in Mexico, which offers internet access, pay television and telephony services, through one of the largest 100% fiber optic networks in the country, announced today financial results for the first quarter of 2026.

“The growing preference of millions of homes for our technologically advanced internet services, with superior stability and speed, resulted in a net increase of 115,020 subscribers in the quarter, which continued to drive the company’s revenue,” commented Eduardo Kuri, CEO of Total Play. “The growth of our operations was consistent with the Capex which represented only 22% of revenue, and interest payments that decreased double-digit, in the context of lower debt with cost at the company. This resulted in a 51% increase in cash generation — defined as EBITDA less Capex and interest paid — reaching a record high of Ps.883 million in the period.”

“Regarding the balance sheet, we began this quarter with the amortization schedule for the Senior Secured Notes due 2028 — through a principal payment of US$15 million for the period — which adds to the US$56 million amortization of the remaining balance of the Senior Notes due in 2025 — done in the previous quarter — which, among other debt payments, contributed to a 9% reduction in our balance of debt with cost from loans,” added Mr. Kuri. “Simultaneously, we were able to decrease our lease liabilities by 30% and our trade payables by 22%, further strengthening Total Play’s solid capital structure.”

First quarter results 

Revenue for the quarter was Ps.11,177 million, 3% higher than Ps.10,843 million for the same period of the previous year. Total costs and expenses were Ps.6,328 million, compared to Ps.5,761 million in the prior year.

As a result, Total Play’s EBITDA was Ps.4,849 million, from Ps.5,082 million a year ago; the quarter’s EBITDA margin was 43%. The company reported operating profit of Ps.301 million, compared to Ps.763 million a year earlier.

Total Play reported a net loss of Ps.1,327 million from a loss of Ps.1,961 million in the same quarter of 2025.

   Q1 2025 

   Q1 2026 

 Change 

Ps. 

%

Revenue from services 

$10,843

$11,177

$334

3 %

EBITDA  

$5,082

$4,849

$(233)

(5) %

Operating income 

 

$763

 

$301

 

$(462)

 

(61) %

 

Net result 

$(1,961)

$(1,327)

$634

32 %

Amounts in millions of pesos.
EBITDA: Earnings before interest, taxes, depreciation, and amortization.

Revenue from services 

The company’s revenue increased 3%, as a result of 3% growth in sales in the residential segment and 4% growth in revenue from the enterprise segment.

Totalplay Residential’s revenue increase to Ps.9,848 million, up from Ps.9,570 million the previous year, is related to a 4% increase in the number of the company’s service subscribers compared to the same quarter of the previous year, reaching 5,554,374 this period — a figure that includes 67,856 small and medium-sized businesses. Compared to the previous quarter, the subscriber base increased by 115,020 users. The company believes that the number of subscribers achieved this quarter reflects its remarkable ability to offer technologically advanced internet services — with superior stability and speed — continuous innovation in its entertainment platform, and service excellence.

Average revenue per subscriber (ARPU) for the quarter was Ps.588, compared to Ps.597 a year ago. The decrease in ARPU is largely related to a growing proportion of double-play subscribers compared to triple-play subscribers within the total residential subscriber base.

The number of homes passed by Total Play in Mexico at the end of this period was 19.5 million, compared to 17.6 million a year ago.

Penetration — the proportion of homes passed by Total Play that have the company’s telecommunications services — was 28.5% at the end of the quarter from 30.2% a year ago.

Revenue from the enterprise segment was Ps.1,329 million, up from Ps.1,273 million in the previous year, as a result of contracting Total Play services for the development of corporate client projects.

Costs and expenses 

Total costs and expenses increased 10% as a result of a 4% increase in service costs and a 12% increase in expenses.

The increase in costs to Ps.1,663 million from Ps.1,597 million in the previous year, results mainly from higher costs related to memberships, maintenance and support, partially offset by lower content costs — as a result of a higher proportion of double play users in the mix of residential service subscribers and the negotiation of terms, in an optimal way, with content producers —.

The increase in expenses to Ps.4,665 million from Ps.4,164 million reflects higher maintenance, personnel, advertising and promotion expenses, in the context of the company’s growing operations.

EBITDA and net result 

Total Play’s EBITDA was Ps.4,849 million compared to Ps.5,082 million the previous year.

Relevant variations below EBITDA were the following:

An increase of Ps.229 million in depreciation and amortization, as a result of user acquisition costs — telecommunications equipment, labor and installation in the period.

A Decrease of Ps.189 million in accrued interest payable, in the context of reducing the company’s debt with cost balance during the period.

Changes in the fair value of financial instruments of Ps.921 million, due to costs related to hedging options in the previous year.

Other financial income of Ps.31 million, compared to other expenses of Ps.200 million in the previous year, as a result of costs related to debt issuances a year ago.

A, increase of Ps.109 million in exchange losses as a result of net liability monetary position in foreign currency, together with greater depreciation of the peso against the basket of currencies in which the company’s monetary liabilities are denominated this quarter, compared to the previous year.

Total Play reported a net loss of Ps.1,327 million from a net loss of Ps.1,961 million in the same period of 2025.

Balance sheet

As of March 31, 2026, the company’s debt with cost from loans was Ps.55,477 million, 9% lower than the Ps.60,806 million of the previous year. The reduction resulted from various debt with cost amortizations during the period, including US$15 million of the company’s Senior Secured Notes due 2028 this quarter and US$56 million of the remaining Senior Notes due 2025, done last November, partially offset by the issuance of US$200 million in Additional Notes to the Senior Secured Notes due 2032, announced in April 2025.

Lease liabilities were Ps.2,756 million, 30% lower compared to Ps.3,917 million in the previous year.

Cash and cash equivalents, as well as restricted cash in trusts, was Ps.6,477 million, compared to Ps.10,008 million a year ago. As a result, the company’s net debt was Ps.51,756 million, 5% lower compared to Ps.54,715 million in the previous year.

The debt ratio — Net Debt / EBITDA of the last two quarters annualized — was 2.62 times.

Total Play’s fixed assets — which include accumulated investment in fiber optics, telecommunications equipment and subscriber acquisition costs, among other assets — were Ps.79,312 million, compared to Ps.85,944 million a year ago.

About Total Play

Total Play is a leading Triple Play provider in Mexico that, thanks to the widest direct-to-home fiber optic network in the country, offers entertainment and technologically advanced services with the highest quality and speed in the market. For the latest news and updates about Total Play, visit: www.totalplay.com.mx.

Total Play is a Grupo Salinas company (www.gruposalinas.com), a group of dynamic, fast-growing, and technologically advanced companies focused on creating economic value through market innovation and goods and services that improve standards of living; social value to improve community well-being; and environmental value by reducing the negative impact of its business activities. Created by Mexican entrepreneur Ricardo B. Salinas (www.ricardosalinas.com), Grupo Salinas operates as a management development and decision forum for the top leaders of member companies. Each of the Grupo Salinas companies operates independently, with its own management, board of directors, and shareholders. Grupo Salinas has no equity holdings. The group of companies shares a common vision, values, and strategies for achieving rapid growth, superior results, and world-class performance.

Except for historical information, the matters discussed in this press release are concepts about the future that involve risks and uncertainty that may cause actual results to differ materially from those projected. Other risks that may affect Total Play and its subsidiaries are presented in documents sent to the securities authorities.

Investor Relations:

Bruno Rangel

Rolando Villarreal

+ 52 (55) 1720 9167

+ 52 (55) 1720 9167

jrangelk@totalplay.com.mx

rvillarreal@totalplay.com.mx

Press Relations:

Luciano Pascoe

Tel. +52 (55) 1720 1313 ext. 36553

lpascoe@gruposalinas.com.mx

 

TOTAL PLAY TELECOMUNICACIONES, S.A.P.I. DE C.V.

Consolidated Quarterly Income Statements

(Millions of Mexican pesos)

1Q 25

1Q 26

Change

$

%

$

%

$

%

Revenue from services

10,843

100 %

11,177

100 %

334

3 %

Cost of services

(1,597)

(15 %)

(1,663)

(15 %)

(66)

(4 %)

Gross profit

9,246

85 %

9,514

85 %

268

3 %

General expenses

(4,164)

(38 %)

(4,665)

(42 %)

(501)

(12 %)

EBITDA

5,082

47 %

4,849

43 %

(233)

(5 %)

Depreciation and amortization

(4,319)

(40 %)

(4,548)

(41 %)

(229)

(5 %)

Operating profit 

763

7 %

301

3 %

(462)

(61 %)

Financial cost:

     Interest revenue

56

1 %

30

0 %

(26)

(46 %)

     Accrued interest expense

(1,770)

(16 %)

(1,581)

(14 %)

189

11 %

     Change in fair value of financial instruments

(924)

(9 %)

(3)

(0 %)

921

100 %

     Other financial (expenses) income

(200)

(2 %)

31

0 %

231

     Foreign exchange (loss) – Net

(40)

(0 %)

(149)

(1 %)

(109)

n.m. 

(2,878)

(27 %)

(1,672)

(15 %)

1,206

42 %

Loss before income tax provisions

(2,115)

(20 %)

(1,371)

(12 %)

744

35 %

Income tax provision

154

1 %

44

0 %

(110)

(71 %)

Net loss for the period

(1,961)

(18 %)

(1,327)

(12 %)

634

32 %

 

TOTAL PLAY TELECOMUNICACIONES, S.A.P.I. DE C.V.

Consolidated Statements of Financial Position

(Millions of Mexican pesos)

As of March 2025

As of March 2026

Cambio

$

%

$

%

$

%

ASSETS

Current Assets:

   Cash and cash equivalents

7,132

6 %

4,342

4 %

(2,790)

(39 %)

   Restricted cash in trusts

2,876

3 %

2,135

2 %

(741)

(26 %)

   Customers – net

2,902

3 %

3,016

3 %

114

4 %

   Recoverable taxes

3,365

3 %

2,293

2 %

(1,072)

(32 %)

   Inventories

2,416

2 %

2,146

2 %

(270)

(11 %)

   Derivative financial instruments 

193

0 %

0 %

(193)

(100 %)

   Other current assets

873

1 %

883

1 %

10

1 %

Total current assets

19,757

18 %

14,815

15 %

(4,942)

(25 %)

Non-Current Assets:

   Property, plant and equipmente – Net

85,944

77 %

79,312

81 %

(6,632)

(8 %)

   Rights-of-use assets -Net

2,849

3 %

1,652

2 %

(1,197)

(42 %)

   Trademarks and other assets

2,620

2 %

2,464

3 %

(156)

(6 %)

Total non-current assets

91,413

82 %

83,428

85 %

(7,985)

(9 %)

Total assets

1,11,170

100 %

98,243

100 %

(12,927)

(12 %)

LIABILITIES AND STOCKHOLDERS’ EQUITY

Short-Term Liabilities

   Financial debt

9,240

8 %

5,435

6 %

(3,805)

(41 %)

   Lease liabilities

2,367

2 %

1,749

2 %

(618)

(26 %)

   Trade payables

12,719

11 %

9,913

10 %

(2,806)

(22 %)

   Reverse factoring

1,483

1 %

278

0 %

(1,205)

(81 %)

   Other short-term liabilities

3,814

3 %

3,255

3 %

(559)

(15 %)

Total short-term liabilities

29,623

27 %

20,630

21 %

(8,993)

(30 %)

Long-Term Liabilities

   Financial debt

51,566

46 %

50,042

51 %

(1,524)

(3 %)

   Lease liabilities

1,550

1 %

1,007

1 %

(543)

(35 %)

   Employee benefits

101

0 %

148

0 %

47

47 %

   Deferred income tax

12,950

12 %

13,741

14 %

791

6 %

Total liabilities

95,790

86 %

85,568

87 %

(10,222)

(11 %)

EQUITY:

   Capital stock

8,201

7 %

8,060

8 %

(141)

(2 %)

   Retained earnings

(15,836)

(14 %)

(17,171)

(17 %)

(1,335)

(8 %)

   Other comprehensive income

23,015

21 %

21,786

22 %

(1,229)

(5 %)

Total equity

15,380

14 %

12,675

13 %

(2,705)

(18 %)

Total liabilities and equity

1,11,170

100 %

98,243

100 %

(12,927)

(12 %)

 

TOTAL PLAY TELECOMUNICACIONES, S.A.P.I. DE C.V.

Consolidated Statements of Cash Flows

(Millions of Mexican pesos)

3M 25

3M 26

$

$

Operating activities:

Loss before income tax provision

(2,115)

(1,371)

Items not requiring the use of resources:

    Depreciation and amortization

4,320

4,548

    Employee benefits

9

10

Items related to investing or financing activities:

    Accrued interest income

(56)

(30)

    Accrued interest expense 

1,770

1,581

    Other financial transactions

1,122

(27)

    Unrealized exchange (gain) loss

(89)

262

4,961

4,973

Resources (used in) generated by operating activities:

   Customers and unearned revenue

315

134

   Other receivables

2

   Related parties, net

53

(104)

   Taxes to be recovered

353

260

   Inventories

292

400

   Advance payments

(76)

(179)

   Trade payables

(906)

(1,092)

   Other payables

299

434

Cash flows generated by operating activities

5,291

4,828

Investing activities: 

   Acquisition of property, plant and equipment

(2,601)

(2,425)

   Other assets

(234)

75

   Collected interest

56

31

Cash flows used in investing activities

(2,779)

(2,319)

Financing activities:

   Capital repayments

   Loans (paid) received

4,312

(58)

   Leasing cash flows

(822)

(449)

   Restricted Cash in Trusts

(488)

(371)

   Reverse factoring

(107)

(80)

  Derivative financial instruments

265

  Interest payment

(1,895)

(1,541)

Cash flows used in financing activities

1,265

(2,499)

Net increase in cash and cash equivalents

3,777

10

Cash and cash equivalents at the beginning of the year 

3,355

4,332

Cash and cash equivalents at the end of the year 

7,132

4,342

 

View original content:https://www.prnewswire.com/news-releases/total-play-announces-revenue-of-ps11-177-million-and-ebitda-of-ps4-849-million-in-the-first-quarter-of-2026–302752403.html

SOURCE Total Play Telecomunicaciones, S.A.P.I. de C.V.

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Technology

QNAP Launches QSW-M7230-2X4F24T L3 Lite 100GbE Managed Switch, Featuring MC-LAG and AVoIP

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TAIPEI, April 23, 2026 /PRNewswire/ — QNAP® Systems, Inc., a leading computing, networking, and storage solution innovator, today announced the launch of the QSW-M7230-2X4F24T, a new L3 Lite managed 100GbE switch designed for enterprise network upgrades, high-performance storage environments, large-scale media production, virtualization, and AI-driven workloads. The new switch enables organizations to build a scalable 100GbE core network while maintaining cost efficiency and protecting existing infrastructure investments.

As data-intensive applications continue to accelerate—from AI computing and virtualization to collaborative media workflows—enterprises are increasingly challenged to evolve beyond 10GbE networks without incurring disruptive, large-scale replacements. The QSW-M7230-2X4F24T addresses this transition by providing a flexible, multi-speed architecture that allows enterprises to introduce higher-speed connectivity where it matters most, while expanding the core network over time.

Featuring 100GbE backbones, 25GbE server uplinks, and 24-port 10GbE access, the QSW-M7230-2X4F24T offers seamless multi-speed integration. It allows enterprises to deploy high-performance 25GbE/100GbE where needed while preserving existing 10GbE assets, effectively minimizing upgrade complexity and maximizing infrastructure value.

“By combining 100GbE, 25GbE, and high-density 10GbE connectivity in a 1U form factor, the QSW-M7230-2X4F24T delivers exceptional flexibility and cost efficiency among its class,” said Ronald Hsu, Product Manager at QNAP. “It is an ideal solution for enterprises seeking a practical path to 100GbE without compromising current investments or future scalability.”

Optimized for AI and high-performance storage, the QSW-M7230-2X4F24T offers 10G/25G/100G multi-speed links with a 1080Gbps capacity, supporting PFC and ECN for lossless Ethernet. It combines L3 Lite management (including static routing and advanced VLANs) with an MC-LAG architecture to provide enhanced network resilience and high availability, ensuring uninterrupted service and eliminating single points of failure for critical business infrastructure.

For media and AV over IP deployments, the switch further strengthens multicast control and time synchronization. With support for IGMP Snooping, VLAN-based traffic segmentation, and a high-precision clock with PTP Boundary Clock, the QSW-M7230-2X4F24T minimizes audio-video synchronization issues commonly encountered in multi-display environments. This makes it well suited for broadcast production, live event venues, command centers, and enterprise video applications.

In addition, the QSW-M7230-2X4F24T supports AMIZcloud, QNAP’s cloud-based centralized management platform. Without requiring additional hardware or software controllers, IT teams can remotely monitor and manage multiple switches across locations, simplifying troubleshooting and reducing ongoing operational overhead.

For more information and to view the full QNAP lineup, please visit www.qnap.com.

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SOURCE QNAP Systems, Inc.

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SnapInspect Now Fully Qualified Yardi® Ecosystem Partner

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Interface is available now to SnapInspect clients using Yardi Voyager®

DALLAS, April 24, 2026 /PRNewswire/ — SnapInspect today announced it is now a fully qualified Yardi® Standard Interface Vendor, joining the approved network for Yardi, the leading provider of connected real estate software solutions. With this interface, companies using Yardi Voyager® can access their property management system data via the interface with SnapInspect.

With a focus on streamlining operations and increasing efficiency, Yardi Voyager and its single connected solution suite allow companies to manage operations, execute leasing, run analytics, and provide effective resident, owner and investor services. By interfacing with Yardi, vendors can provide Yardi clients with solutions that empower them within the Yardi ecosystem.

The Yardi ecosystem services the most vendors, APIs, units and square footage in the industry with more than 450 active interface partners in the Yardi network. Yardi’s goal is to make it easier for clients to choose best-for-you products that allow harmony across the many platforms they use. Yardi welcomes SnapInspect to the most robust platform ecosystem in the real estate industry.

“Commercial property teams have always had the data; they just haven’t always had it in one place. This integration closes the gap between inspections and maintenance operations, so every inspection finding flows directly into a work order, and everything is visible between profiles,” said new Yardi interface vendor, SnapInspect

For the complete list of the Yardi ecosystem, please visit: yardi.com/interface-vendors.

About Yardi

Yardi® develops industry-leading software for all types and sizes of real estate companies across the world. With over 10,000 employees, Yardi is working with our clients to drive significant innovation in the real estate industry. For more information on how Yardi is Energized for Tomorrow, visit yardi.com.

About SnapInspect

SnapInspect is a cloud-based property inspection software platform used by property managers, asset owners, and enterprise operators across the USA, Canada, and Dubai. The platform enables teams to conduct detailed property inspections, generate professional condition reports instantly, and track property maintenance analytics and asset condition data across entire portfolios. SnapInspect integrates natively with leading property management systems as a qualified interface vendor. Learn more at www.snapinspect.com

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View original content:https://www.prnewswire.co.uk/news-releases/snapinspect-now-fully-qualified-yardi-ecosystem-partner-302752418.html

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