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Best AI Creative Tools for Small Businesses (2026): CapCut Named a Top Choice for Marketing and Content Teams by Expert Consumers

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NEW YORK, July 7, 2026 /PRNewswire/ — Small businesses are using AI tools across a growing range of creative tasks, from image editing and video production to content creation and campaign development, and Expert Consumers has recognized CapCut as a top choice for small business marketing and content teams. As marketing teams manage more channels and content formats, platforms that bring multiple creative functions into one workflow are attracting interest from businesses looking to simplify production processes.

Best AI Creative Tools for Small Businesses

Seedance 2.0 – an AI video generator that helps create high-quality videos from text prompts or images for marketing, social media, and promotional content.GPT Image 2 – an AI image generation model designed to produce high-quality visuals from text prompts for branding, advertising, and creative projects.

Following a review of AI-powered creative platforms available in 2026, Expert Consumers highlighted CapCut for its ability to combine multiple creative tools into a single platform, helping small businesses streamline workflows and reduce reliance on separate software solutions. This recognition fits with the growing preference for integrated AI systems that help teams produce content more efficiently, collaborate more easily, and maintain consistency across marketing campaigns.

What Makes AI Creative Tools Useful for Small Businesses?

Content production often requires a mix of skills and software. Marketing teams may need to create videos, edit images, develop social media assets, produce music, and prepare campaign materials across several platforms.

AI-powered tools can help reduce the time required for these tasks by automating editing processes and generating creative assets from text prompts, images, and other inputs.

For small businesses with limited resources, this can support:

Faster content productionEasier adaptation of content for different channelsReduced reliance on multiple software subscriptionsMore consistent creative output across campaigns

CapCut’s expanding collection of AI tools addresses many of these requirements within a single platform.

How Does CapCut Support Visual Content Creation?

Visual content remains a major part of digital marketing, particularly across social media, e-commerce, and advertising channels.

CapCut includes several AI-powered image tools designed to simplify creative workflows. Among them is GPT Image 2, which lets users generate images from text prompts, revise existing visuals, and apply targeted edits through natural-language instructions. The tool supports both image creation and image modification within the same workflow.

The platform also offers Seedream-powered image generation tools that can create new visual assets from text prompts, helping teams produce campaign graphics, promotional images, and creative concepts without requiring advanced design expertise.

Additional visual editing features include:

AI Image Extender for expanding image borders and adapting content to different aspect ratiosRemove Background tools for isolating subjects and replacing backgroundsPhoto-to-3D functionality for creating more immersive visual assets

Why Are AI Video Tools Becoming More Important?

Video is still one of the most widely used content formats across digital marketing channels. Producing video content, however, often requires significant time and technical expertise.

CapCut’s Seedance 2.0 video generation technology allows users to create videos from text prompts or images. The system supports character consistency, smooth motion, and multiple creative styles while making video production accessible to both beginners and experienced creators.

For small businesses producing promotional content, educational videos, product demonstrations, and social media campaigns, AI-assisted video generation can help shorten production timelines while expanding creative options.

What About Audio and Music Creation?

Audio production can present another challenge for small teams, particularly when creating original content for video campaigns.

CapCut’s Seedmusic tool adds AI-generated music creation to the platform’s creative toolkit. This allows businesses to produce custom music tracks that can be used across video projects and marketing content without relying solely on external audio libraries.

By bringing image, video, and music creation into one ecosystem, CapCut provides a unified environment for multimedia content development.

How Can Small Businesses Benefit From an Integrated Creative Workflow?

One challenge many organizations face is managing multiple tools for different creative tasks. Switching between separate applications for image editing, video production, audio creation, and design work can add complexity to the production process.

CapCut brings together several AI-powered creative functions within a single platform, including:

AI image generationAI video generationBackground removalImage expansion and resizingMusic generationPhoto-to-3D conversionImage editing through natural-language prompts

This approach can help teams manage creative projects more efficiently while maintaining consistency across content formats.

Expert Consumers’ Findings

Expert Consumers’ review found that CapCut offers a wide range of AI-powered creative tools suitable for small businesses managing marketing, content creation, and digital campaigns.

With support for image generation, video production, audio creation, editing, and design workflows, the platform provides a practical option for organizations looking to produce professional-quality content through a single creative environment. As AI-assisted content production continues to expand across business marketing activities, CapCut remains a platform many small teams are adding to their creative toolkit.

For a more in-depth analysis, please visit the Expert Consumers website.

About CapCut

CapCut is an AI-powered photo and video editing platform designed to make high-quality video creation accessible across devices. The platform supports creators, businesses, and everyday users with tools for video editing, AI video generation, captions, templates, audio, and visual editing. CapCut is available across mobile, web, desktop, and iPad experiences, helping users create, edit, and prepare video content for social media, marketing, education, and personal projects.

About ExpertConsumers.org: Expert Consumers delivers news and insights on consumer products and services. As an affiliate, Expert Consumers may earn commissions from sales generated using links provided.

View original content:https://www.prnewswire.com/news-releases/best-ai-creative-tools-for-small-businesses-2026-capcut-named-a-top-choice-for-marketing-and-content-teams-by-expert-consumers-302818628.html

SOURCE ExpertConsumers.org

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Navigate Introduces Workforce Mental Health Initiative to Help Employers Activate Workforce Health

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New initiative includes one year of Mental Wellbeing Coaching for eligible employers, helping employees manage stress and build resilience through a connected culture, care, and clinical wellbeing experience.

WEST DES MOINES, Iowa, July 8, 2026 /PRNewswire/ — Organizations continue to invest in employee health and wellbeing, yet many still struggle with the same challenge: helping employees experience that support when it matters most.

Stress. Sleepless nights. Caregiving. Financial pressures. Difficult conversations. These everyday challenges shape resilience and influence how people show up at work and at home. Benefits matter most when employees experience them in the moments that shape their health.

That’s why organizations are shifting their focus from simply offering benefits to activating workforce health.

To help employers strengthen workforce mental health through earlier engagement, Navigate Wellbeing Solutions today announced its Workforce Mental Health Initiative, a new approach that helps employees take a first step toward better mental wellbeing while connecting them to support already available through their employer.

Unveiled during the company’s June Broker & Consultant Experiences, the initiative includes one year of one-on-one Mental Wellbeing Coaching for eligible employers, giving employees an approachable starting point without copay or uncertainty about where to begin. When additional support is needed, Navigate’s health coaches help employees activate and stay engaged with their employer’s EAP, behavioral health, financial wellbeing, or other clinical resources.

“Employees don’t experience their health in categories,” said Troy Vincent, Founder and CEO of Navigate Wellbeing Solutions. “They experience stress, relationships, financial pressures, and everyday challenges all at once. Organizations have made meaningful investments in workforce health. Our role is to help employees take the next step with confidence so those investments become meaningful experiences that improve resilience, strengthen health, and create healthier workplaces.”

The initiative also provides workforce mental health utilization benchmarking, population risk insights, executive reporting, and annual impact reviews, giving employers clearer visibility into employee engagement and opportunities to strengthen workforce health over time.

“Many employees don’t need therapy first. They need someone to help them navigate what’s happening today,” said Jennifer Musick, PharmD, Vice President of Clinical Strategy at Navigate. “Coaching provides an approachable first step while connecting employees to clinical care whenever additional support is appropriate.”

Navigate’s Mental Wellbeing Coaching consistently delivers strong engagement, with 95% of enrolled participants completing their coaching sessions and a 100% participant satisfaction score.

Eligible employers implementing Navigate by January 1, 2027, will receive one year of Mental Wellbeing Coaching included as part of the Workforce Mental Health Initiative. For more information, visit our webpage.

About Navigate

Workforce Health Activation™ is Navigate’s approach to helping organizations make every health and wellbeing investment work harder. By integrating culture, care, and clinical wellbeing into a single personalized experience, Navigate helps people act while giving organizations clear insights into engagement, health improvement, and business outcomes. Learn more at www.navigatewell.com.

View original content to download multimedia:https://www.prnewswire.com/news-releases/navigate-introduces-workforce-mental-health-initiative-to-help-employers-activate-workforce-health-302820812.html

SOURCE Navigate Wellbeing Solutions

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Hyundai Motor America and Chamberlain Group Bring myQ® Connected Garage Technology to Hyundai Vehicles

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FOUNTAIN VALLEY, Calif. and OAK BROOK, Ill., July 8, 2026 /PRNewswire/ — Hyundai Motor America is partnering with Chamberlain Group, a global leader in intelligent access and monitoring solutions, to bring myQ® Connected Garage technology to Hyundai vehicles. This collaboration allows drivers to monitor and control their garage doors remotely directly from their vehicle’s touchscreen display.

With Hyundai myQ Connected Garage, drivers gain a new level of convenience and peace of mind. Hyundai owners can verify if their garage door has been left open and close it remotely. Whether drivers are in their driveway or hundreds of miles away, drivers can monitor and manage their garage door access through the vehicle’s touchscreen display for added awareness and convenience. Key features include:

Custom Geofencing: Conveniently automatically open or close a garage door based on a paired vehicle’s proximity, ensuring seamless arrival and departure. Drivers can also close a garage even when the vehicle’s backup camera takes over their screen.Personalized Driving Experience: Tailor a garage door’s operational settings to best fit the driver’s lifestyle while on the move. This includes choosing a preferred distance for either automatic or prompted open and close, in addition to a valet mode which disables the service to protect the vehicle owner’s home and privacy.Multiple Garage Doors, Multiple Locations: Drivers can monitor and control one or more compatible garage doors linked to their myQ account from their Hyundai’s touchscreen display.Close Door Reminder: If the auto close feature is interrupted, drivers receive a ‘close door reminder’ on the vehicle’s touchscreen within their chosen timeframe.

“This new integration with myQ’s Connected Garage reflects our focus on delivering intuitive, reliable technology that supports customers throughout their ownership journey,” said Manish Mehrotra, Chief Information Officer at Hyundai Motor North America. “By integrating award-winning connected features into our vehicles, we’re creating a more seamless, convenient experience customers can depend on every day.”

“Hyundai myQ Connected Garage seamlessly integrates simple and secure smart access technology into drivers’ daily routines,” said Kiel Fitzgerald, Vice President, Sales Strategy & Operations at Chamberlain Group. “Our partnership helps more drivers stay easily connected to their home’s security—providing convenience, confidence, and peace of mind from the road.”

Hyundai myQ Connected Garage works with today’s leading smart garage door openers, including LiftMaster, Chamberlain, and Craftsman. Most other brands of garage door openers can be easily upgraded to a compatible smart garage with a myQ Smart Garage Control device. This compact add-on is a cloud-based solution that does not require any hardware installation within the vehicle or manual programming. With a myQ account, a driver’s garage doors will automatically be connected to a compatible Hyundai vehicle when myQ is linked to their Hyundai Bluelink account.

The Hyundai Connected Garage feature is offered for a three-month complimentary trial, giving drivers the opportunity to experience added convenience and seamless control of their garage directly from their touchscreen. The service is available in select 2024-2026 Hyundai models, depending on model and trim. To see if your vehicle is compatible and to learn more, owners can check compatibility in the MyHyundai with Bluelink mobile app. 

About Chamberlain Group 
Chamberlain Group (CG) is a global leader in intelligent access and Blackstone portfolio company. Powered by our myQ technology, we make access simple and secure for millions of homeowners, businesses, and communities worldwide. Our flagship brands, LiftMaster® and Chamberlain® , are found in 50+ million homes, and 15 million people rely on the myQ® app daily. 

Our patented vehicle-to-home connectivity solution, myQ Connected Garage, is available in millions of vehicles from the leading automakers. 

Follow us on LinkedIn and Instagram.

About Hyundai Motor America
Hyundai Motor America offers U.S. consumers a technology-rich lineup of cars, SUVs, and electrified vehicles, while supporting Hyundai Motor Company’s Progress for Humanity vision. Hyundai has significant operations in the U.S., including its North American headquarters in California, the Hyundai Motor Manufacturing Alabama assembly plant, the all-new Hyundai Motor Group Metaplant America, several cutting-edge R&D facilities and more than 855 independent dealers. These operations are part of Hyundai Motor Group, which is investing $26 billion in the U.S. from 2025 to 2028. For more information, visit www.hyundainews.com.

Hyundai Motor America on Twitter | YouTube | Facebook | Instagram | LinkedIn | TikTok

Disclaimer
Hyundai Bluelink+ and myQ accounts are required to activate the myQ-enabled garage door opener. This feature depends on various other factors including LTE network coverage to transmit data. Coverage is not available everywhere. Geofence and auto actions depend on GPS/location services, vehicle and mobile connectivity, and environmental conditions, and may not function in all situations. Certain services may collect location information and data usage applies. Bluelink terms and conditions apply.

View original content to download multimedia:https://www.prnewswire.com/news-releases/hyundai-motor-america-and-chamberlain-group-bring-myq-connected-garage-technology-to-hyundai-vehicles-302820311.html

SOURCE Hyundai Motor America

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SIGGRAPH 2026 Introduces the Games Summit, a New One-Day Home for Game Developers

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The 53rd annual conference debuts a curated day of games programming on Sunday, 19 July, spanning accessibility, audio, performance capture, and the economics of modern games development, with games content running all week

LOS ANGELES, July 8, 2026 /PRNewswire/ — SIGGRAPH 2026, taking place 19–23 July 2026 at the Los Angeles Convention Center, will open with the Games Summit, a new one-day track dedicated to game developers and enthusiasts. Held on Sunday, 19 July, the Games Summit brings together leading studios and indies for a day of talks and networking focused on how games are made and where the medium is headed.

The Games Summit is a deliberate widening of the lens. Alongside the technical, real-time rendering-focused conversations SIGGRAPH is known for, it makes room for the broader questions facing game teams today.

“SIGGRAPH is renowned for deep technical insights, and that isn’t going anywhere. This year’s games programming expands the scope with broader topics game developers are wrestling with right now,” said Emily Hsu, SIGGRAPH 2026 Games Chair. She notes that SIGGRAPH is known as the world’s premier conference on computer graphics and interactive techniques, a category games squarely occupy.

A Full Day, From Comfort to Cinematics
The Games Summit runs from morning to evening on opening day and covers a deliberately broad range of topics, including accessibility, audio, visual effects, performance capture, pipelines, and the overall state of gaming.

The day opens with “Beyond the Dot: New Ways to Reduce Motion Sickness in Gaming”, from Adrian Ledda, Magalie Rosseeuw, and Ewa Trusz with Activision, which reframes motion comfort as an accessibility issue affecting up to a third of players and embeds inclusive design directly into gameplay systems.

A session on game audio follows, exploring how sound and music are layered into games. From there, the Battlefield 6 team at Electronic Arts presents “How We Brought the Franchise Vision to Life With Our Destruction System Debut”, treating destruction as a tactical gameplay ecosystem rather than visual spectacle. A Computer Animation Festival Animation Theater session midday spotlights games and cinematics work, before “Performance Capture at Scale: Building a Pipeline for Battlefield 6 Cinematics”, in which Pasha Sol from Electronic Arts details how EA Create Capture adapted film-grade virtual production to the pace and scale of AAA development.

The Economics of Building Games
One of the day’s marquee conversations is “Forging the Glacier at IO Interactive: Fireside Chat with Henrik Schlichter (Technical Director)”, joined by John Canning of Advanced Micro Devices (AMD), on what it takes to build and scale utilizing the studio’s in-house proprietary game engine, Glacier. As the industry grapples with rising costs, shifting platforms, and an explosion of available tools, the question of how studios build their games has never been more consequential. Schlichter sits down to discuss, debate, and unpack the realities of modern game development: what it takes to build a custom engine, innovate at scale, and make games cheaper, faster, and better without sacrificing quality. Equal parts technical deep dive and industry reality check, the session takes on a pressure point the field rarely discusses openly.

“It’s not enough just to make great games. They also have to be economically sound,” Hsu explained. “If you’re trying to move faster and do it at a higher quality while still saving money, the only way is better tooling, better pipelines, and rethinking the technology behind it.”

Where Film and Games Meet
The convergence of film and games runs throughout the Games Summit, from performance capture to shared file formats.

The day’s closing “The OpenUSD Roundtable: Using an Open Source File Format in Film and Game Dev Pipelines” makes that convergence literal, seating film and game developers at the same table to work through a file format that now moves across both pipelines, while “Performance Capture at Scale: Building a Pipeline for Battlefield 6 Cinematics” shows EA Create Capture carrying film-grade virtual production techniques onto a AAA game stage for Battlefield 6 cinematics.

“We’re already seeing game cinematic pipelines leaning heavily on filmmaking techniques, and film pipelines being built on game engines so the lines aren’t blurred. They’re gone,” Hsu said. “What matters now is hybrid fluency in both. Those who have it can expand their toolkit and build the right pipeline for the project in front of them.”

Hsu continues, “That’s the spirit of SIGGRAPH. There are no wins from hoarding information or existing in an an echo chamber of a single way of working. We advance across industries and as studios if we’re actually sharing, cross-pollinating, and learning from each other.”

Games Content All Week
Games programming does not end when the Games Summit does. Throughout the week, games content appears across Talks, Courses, Production Sessions, Appy Hour, and Real-Time Live!. The flagship is “Advances in Real-Time Rendering in Games”, the long-running course presented in two parts on Tuesday, 21 July, which brings production-proven rendering techniques to the stage from Natalya Tatarchuk of Activision alongside lecturers from EA SEED, Sony Interactive Entertainment, IO Interactive, and Roblox. Attendees can find it all when filtering by “Games” on the SIGGRAPH 2026 full schedule.

For Hsu, the goal is straightforward. “My hope is that game devs leave Sunday’s Games Summit feeling like they’ve already made great connections and experienced something worthwhile — and then realize the conference week is just getting started. The Games Summit stands on its own, but it is also part of a larger conference that brings together researchers, artists, and technologists who solve problems in ways that might surprise them. For those who can make the week of it, there’s a lot more where that came from.”

The Games Summit is open to Full Conference, Full Conference Supporter, and Experience badge holders. Games content in other programs may carry different registration access, so attendees should check each program’s page for details.

Together, the Games Summit and games programming across the week demonstrate how SIGGRAPH continues to champion bold ideas in games while advancing the future of computer graphics and interactive techniques. To explore this year’s conference and offerings, visit the website to see where games are headed, and register now to experience everything the Games Summit has to offer at SIGGRAPH 2026.

About ACM, ACM SIGGRAPH, and SIGGRAPH 2026
ACM, the Association for Computing Machinery, is the world’s largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field’s challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. SIGGRAPH 2026, the 53rd annual conference hosted by ACM SIGGRAPH, will take place live 19–23 July at the Los Angeles Convention Center.

View original content to download multimedia:https://www.prnewswire.com/news-releases/siggraph-2026-introduces-the-games-summit-a-new-one-day-home-for-game-developers-302820965.html

SOURCE SIGGRAPH 2026

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