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Entertainment Robots Market size is set to grow by USD 96.88 billion from 2024-2028, increasing demand for entertainment robots for leisure purposes boost the market, Technavio

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NEW YORK, June 18, 2024 /PRNewswire/ — The global entertainment robots market size is estimated to grow by USD 96.88 billion from 2024-2028, according to Technavio. The market is estimated to grow at a CAGR of  34.24%  during the forecast period. Increasing demand for entertainment robots for leisure purposes is driving market growth, with a trend towards increasing focus on collaboration and launch of new products. However, high initial investment and servicing costs for vendors  poses a challenge. Key market players include BLUE FROG ROBOTICS SAS, fischerwerke GmbH and Co. KG, HANSON ROBOTICS Ltd., Hasbro Inc., Intuitive Robots, KUKA AG, LEGO System AS, Mattel Inc., Modular Robotics Inc., Neobotix GmbH, PAL Robotics, RN Chidakashi Technologies Inc., ROBOTIS Co. Ltd., RobotShop Inc., Sarcos Technology and Robotics Corp., SoftBank Robotics Group Corp., Sony Group Corp., Sphero Inc., UBTECH Robotics Inc., and WowWee Group Ltd..

Get a detailed analysis on regions, market segments, customer landscape, and companies- View the snapshot of this report

Entertainment Robots Market Scope

Report Coverage

Details

Base year

2023

Historic period

2018 – 2022

Forecast period

2024-2028

Growth momentum & CAGR

Accelerate at a CAGR of 34.24%

Market growth 2024-2028

USD 96882 million

Market structure

Fragmented

YoY growth 2022-2023 (%)

26.96

Regional analysis

Europe, APAC, North America, Middle East and Africa, and South America

Performing market contribution

North America at 32%

Key countries

US, Germany, China, UK, and Japan

Key companies profiled

BLUE FROG ROBOTICS SAS, fischerwerke GmbH and Co. KG, HANSON ROBOTICS Ltd., Hasbro Inc., Intuitive Robots, KUKA AG, LEGO System AS, Mattel Inc., Modular Robotics Inc., Neobotix GmbH, PAL Robotics, RN Chidakashi Technologies Inc., ROBOTIS Co. Ltd., RobotShop Inc., Sarcos Technology and Robotics Corp., SoftBank Robotics Group Corp., Sony Group Corp., Sphero Inc., UBTECH Robotics Inc., and WowWee Group Ltd.

Market Driver

The entertainment robots market is undergoing a notable shift, with a heightened emphasis on partnerships and the introduction of new products. In October 2022, Hanson Robotics collaborated with Playasia to create a merchandise line inspired by SOPHIA the Robot. This collection, consisting of themed clothing, artwork, posters, and collectibles, will be accessible through SOPHIA’s online boutique. In December 2023, Sphero Inc. Launched the Sphero BOLT Power Up Program, offering Title I schools, non-profits, and youth organizations the chance to use a Sphero BOLT Power Pack for six weeks. This initiative aims to reach 1,500 students as part of Sphero’s commitment to the CSForAll initiative. These collaborations and product launches will continue fueling the growth of the global entertainment robots market. 

The Entertainment Robots Market is experiencing significant growth with advancements in technology. Animation and marketing industries are utilizing robots for creation and promotion. Robots like Chatbots and Virtual Assistants are popular in this sector. Robots are used for creating content, interacting with audiences, and providing personalized experiences. Programmable robots like Sphero and Animatronics are used for live performances and events. Robots are also used for creating art and music. Companies are investing in research and development to create more advanced and interactive robots. The use of robots in entertainment is a trend that is here to stay. Robots are becoming an essential tool for content creation and audience engagement. 

Research report provides comprehensive data on impact of trend. For more details- Download a Sample Report

Market Challenges

•         The entertainment robots market experiences consistent growth, despite the high costs associated with development. These expenses include purchasing raw materials, establishing manufacturing facilities, investing in machine learning and artificial intelligence, and ongoing research and development. Robots’ complexity necessitates extensive testing to ensure safety before commercialization. Running a robotics company demands significant technological expertise and continuous innovation. While numerous startups have emerged, some struggle financially and fail. Proper maintenance and servicing are essential to maintain robots’ optimal performance and longevity. Neglecting servicing may result in breakdowns and malfunctions. For instance, the production of Pepper, SoftBank’s humanoid robot, ceased due to its limited functionalities, indicating the importance of continuous improvement to remain competitive in the market.

•         The Entertainment Robots Market is experiencing significant growth with various players introducing innovative robotic solutions. However, challenges persist in this sector. One major challenge is the need for advanced technology to create realistic and engaging experiences for users. Another challenge is the high cost of development and production, limiting the accessibility of these robots to a wider audience. Additionally, ensuring the safety and ethical use of these robots is a concern for both manufacturers and consumers. Furthermore, the need for continuous innovation to keep up with consumer demands and preferences adds to the complexity of the market. Despite these challenges, the Entertainment Robots Market continues to show promise, with potential for significant growth in the coming years.

For more insights on driver and challenges – Request a sample report!

Segment Overview 

This entertainment robots market report extensively covers market segmentation by  

Product 1.1 Robotic toys1.2 Educational robots1.3 Robotic companion petsEnd-user 2.1 Media2.2 Education2.3 RetailGeography 3.1 Europe3.2 APAC3.3 North America3.4 Middle East and Africa3.5 South America

1.1 Robotic toys-  The entertainment robots market encompasses a diverse range of robotic toys, including animal and vehicle models, that provide amusement for both children and adults. Robots mimicking humans with programmed commands, remote control, and sensor signals add to their appeal. Hasbro’s Transformers Optimus Prime, a converting programmable robot, showcases advanced technology with mobile app control and voice commands. The market’s growth is driven by increasing demand from adults and the emergence of humanoid robots. Vendors continue to innovate to stay competitive.

For more information on market segmentation with geographical analysis including forecast (2024-2028) and historic data (2017-2021) – Download a Sample Report

Research Analysis

The Entertainment Robots Market encompasses a wide range of robotic technologies designed to provide engagement and therapeutic assistance in healthcare settings. These robots, which include toy robots, dancing speakers, and humanoid robots, are powered by advanced electronics and semiconductors, as well as artificial intelligence (AI), robot vision, and cognitive computing. Patients experience care and comfort through multimedia tasks, narrative environments, and cultural entertainment. Entertainment robots are equipped with microphones and voice recognition for interaction, while face recognition enables personalized experiences. Dance routines and singing add to their entertainment value. The Entertainment Robots Market is showcased at trade fairs, highlighting the latest innovations in this field.

Market Research Overview

The Entertainment Robots Market encompasses a variety of robotic systems designed to provide amusement, engagement, and interaction for individuals. These robots utilize advanced technologies such as artificial intelligence, machine learning, and computer vision to deliver unique experiences. They can be found in various sectors including education, healthcare, hospitality, and entertainment industries. Robots used in entertainment can range from humanoid robots performing dance routines to interactive robots engaging in conversation with visitors. The market for these robots is growing rapidly due to increasing demand for personalized and immersive experiences. Additionally, advancements in technology continue to drive innovation in the field, leading to new applications and use cases. Overall, the Entertainment Robots Market presents significant opportunities for growth and development in the coming years.

Table of Contents:

1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation

ProductRobotic ToysEducational RobotsRobotic Companion PetsEnd-userMediaEducationRetailGeographyEuropeAPACNorth AmericaMiddle East And AfricaSouth America

7 Customer Landscape
8 Geographic Landscape
9 Drivers, Challenges, and Trends
10 Company Landscape
11 Company Analysis
12 Appendix

About Technavio

Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions.

With over 500 specialized analysts, Technavio’s report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio’s comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

Contacts

Technavio Research
Jesse Maida
Media & Marketing Executive
US: +1 844 364 1100
UK: +44 203 893 3200
Email: media@technavio.com
Website: www.technavio.com/

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SOURCE Technavio

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“What If We Had This in 2020?” Data Viz 4 Good Bridges the Fortune 100 Data Gap for the Social Sector

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SAN FRANCISCO, May 5, 2026 /PRNewswire/ — Data Viz 4 Good (DV4G) today announced the launch of its ImpactIQ platform, a breakthrough SaaS solution transforming how the social sector visualizes mission-critical data.

For founders Tyra Jean and Vanessa Francesca Ortega, both Ronald E. McNair Baccalaureate Scholars, the mission began with a pivotal question: “What if we had Data Viz 4 Good at Syracuse University back in 2020?”

CEO Tyra Jean—a former Public Policy & International Affairs Fellow at UC Berkeley and current D.S.W. candidate at the University of Southern California—developed the concept after bridging two vastly different worlds. “I worked as a data consultant for Fortune 100 companies and saw firsthand the massive gap in data infrastructure across the nonprofit sector,” said Jean. “We’re bringing enterprise-grade technology to the organizations that need it most.”

This vision, combined with the duo’s technical pedigree, has positioned them as emerging leaders in the next generation of AI-powered social infrastructure and frontrunners for Forbes’ 30 Under 30.

The platform’s technical moat is anchored by the COO Vanessa Francesca Ortega — Posse Alumni, SU Remembrance Scholar, and Newhouse’s Dean Branham Scholar. She is the founder & CEO of Civic Trust Systems, the core operating system powering municipal-scale AI platforms, including HellogovAI Inc.

“ImpactIQ is built on infrastructure originally designed to power secure, large-scale government service delivery,” said Ortega. “Through Civic Trust Systems, I developed the AI delivery model and user experience architecture that enables platforms like Hellogov. We are now applying that same level of security and privacy to the social sector.”

By leveraging Civic Trust Systems, DV4G delivers government-grade security, privacy-first data handing, and scalable AI intelligence— without the complexity of cost of traditional enterprise systems.

As a free resource for the sector, the founders co-host a DV4G Podcast on Instagram (@DataViz4GoodHQ). The next episode explores how ImpactIQ’s privacy-first architecture not only protects sensitive community data but also strengthens grant readiness and institutional trust.

DV4G is currently scaling ImpactIQ for global researchers, nonprofits, and mission-driven organizations seeking to modernize how they measure and communicate impact.

Unlock the full impact of your data at DataViz4Good.org.

Media inquiries: contact@dataviz4good.org

View original content:https://www.prnewswire.com/news-releases/what-if-we-had-this-in-2020-data-viz-4-good-bridges-the-fortune-100-data-gap-for-the-social-sector-302763285.html

SOURCE Data Viz 4 Good

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QuickLogic to Showcase EOS™ S3 and eFPGA Solutions at Sensors Converge

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SAN JOSE, Calif., May 5, 2026 /PRNewswire/ — QuickLogic Corporation (NASDAQ: QUIK) will showcase its EOS™ S3 SoC and eFPGA solutions at Sensors Converge 2026, taking place at the Santa Clara Convention Center. Attendees can visit Booth 1039 to see how developers can build always-on, ultra-low power sensor and voice-enabled systems with greater flexibility and faster time-to-market.

At the booth, QuickLogic will highlight the EOS™ S3, a fully integrated platform designed for concurrent voice, motion, environmental, and biometric sensing. With its built-in low-power sound detection, Arm® Cortex®-M4F processor, and embedded FPGA, the EOS™ S3 enables developers to implement custom hardware acceleration while minimizing power consumption—ideal for battery-operated and always-on applications.

Date: May 6 and 7, 2026

Booth: 1039

Exhibit Hours:

Wednesday, May 6: 10:00 AM – 5:30 PMThursday, May 7: 10:00 AM – 4:00 PM

About QuickLogic
QuickLogic Corporation is a fabless semiconductor company specializing in eFPGA Hard IP, Strategic Radiation Hardened and Antifuse FPGAs and ruggedized programmable logic solutions. QuickLogic’s unique approach combines cutting-edge technology with open-source tools to deliver highly customizable, low-power solutions for aerospace and defense, industrial, computing, and consumer markets. For more information, visit www.quicklogic.com.

QuickLogic and logo are registered trademarks of QuickLogic. All other trademarks are the property of their respective holders and should be treated as such.

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SOURCE QuickLogic Corporation

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PIRELLI WILL START CYBER™ TYRE PRODUCTION IN GEORGIA UNDERLINING THE STRATEGIC IMPORTANCE OF THE U.S. MARKET

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Pirelli further strengthens its commitment to the country. Investment and output expansion details will be communicated in the coming months following the finalization of the development plans

MILAN and WASHINGTON, May 5, 2026 /PRNewswire/ — Pirelli is reinforcing its long-term commitment to the United States with a key step in its product and industrial strategy. The Georgia plant, already dedicated to the most technologically advanced products for the U.S. market—both in the High-Value segment and in Motorsport—will be further enhanced by the production of connected tires featuring Cyber™ Tyre technology. This development highlights the strategic importance of the U.S. for Pirelli’s global growth roadmap, strengthening the company’s integrated industrial and technological presence in the country.

The announcement comes as Pirelli participates in the SelectUSA Investment Summit, the flagship event promoted by the U.S. Department of Commerce, where Cyber™ Tyre is being showcased as a core innovation shaping the future of smart mobility. 

Cyber™ Tyre is the world’s first hardware-and-software system capable of collecting data and information from sensors embedded in tires, processing them through Pirelli’s proprietary software and algorithms, and, by communicating in real time with the vehicle’s electronics, enabling new functionalities integrated with driving and control systems to enhance the driving experience and increase safety levels, as well as supporting connected infrastructure.

In a highly advanced market such as the United States, where digital and smart mobility solutions are rapidly expanding, Cyber™ Tyre represents a distinctive competitive advantage for Pirelli.

At SelectUSA, Cyber™ Tyre was showcased at the Georgia State booth, a particularly meaningful presence given Pirelli’s industrial footprint in the state, where it has been established for more than 20 years.

“The start of Cyber™ Tyre production in our Rome, Georgia plant is a significant milestone for Pirelli in this country,” said Claudio Zanardo, CEO of Pirelli North America. “It reflects our commitment to bringing advanced technologies like Cyber™ Tyre closer to the market, further strengthening our industrial footprint and innovation capabilities in the United States.”

To further enhance the role of Rome as a high-tech production site, Pirelli is finalizing the introduction of the latest version of the MIRS (Modular Integrated Robotized System) production process. It will be the most advanced manufacturing process for high-end, premium production within the entire Pirelli Group, and is exclusive to the Georgia factory. The process further enhances robotized production capabilities, increasing productivity, flexibility, and quality.

It is a highly digitalized system that enables a direct link between product design and its industrial application.

This development lays the groundwork for growth in Pirelli’s production capacity in Rome, an integral part of the Group’s industrial development plans, and will further strengthen Pirelli’s presence in the United States—one of its most important and strategic markets.

The Rome, Georgia, plant specializes in high-value tire production for the North American market. It also hosts a dedicated R&D center, further strengthening its role in technological development and product innovation.

The facility is recognized for its responsible sourcing practices, including the use of FSC® (Forest Stewardship Council®)-certified natural rubber, underscoring the company’s broader environmental commitment across its supply chain.

www.pirelli.com

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SOURCE Pirelli North America

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