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Higher Education M-Learning Market size is set to grow by USD 90.65 billion from 2024-2028, Increased penetration of internet spurring widespread adoption of mobile-based learning to boost the market growth, Technavio

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NEW YORK, June 26, 2024 /PRNewswire/ — The global higher education m-learning market  size is estimated to grow by USD 90.65 billion from 2024-2028, according to Technavio. The market is estimated to grow at a CAGR of over 28.96%  during the forecast period. Increased penetration of internet spurring widespread adoption of mobile-based learning is driving market growth, with a trend towards inclusion of gamification to drive learner engagement levels. However, increase in number of free online courses  poses a challenge. Key market players include 2U Inc., Adobe Inc., City and Guilds Group, D2L Inc., Docebo Inc., Edubrite Systems Inc., Educomp Solutions Ltd., Ellucian Co., Epignosis LLC, Microsoft Corp., Novac Learning, Oracle Corp., Pearson Plc, Platinum Equity Advisors LLC, PowerSchool Holdings Inc., Providence Equity Partners LLC, Litmos US L.P., Simplilearn, Thoma Bravo LP, and Thought Industries.

Get a detailed analysis on regions, market segments, customer landscape, and companies – Click for the snapshot of this report

Forecast period

2024-2028

Base Year

2023

Historic Data

2018 – 2022

Segment Covered

Type (Non-learning applications and Learning applications), Courses (Technical courses and Non-technical courses), and Geography (North America, APAC, Europe, South America, and Middle East and Africa)

Region Covered

North America, APAC, Europe, South America, and Middle East and Africa

Key companies profiled

2U Inc., Adobe Inc., City and Guilds Group, D2L Inc., Docebo Inc., Edubrite Systems Inc., Educomp Solutions Ltd., Ellucian Co., Epignosis LLC, Microsoft Corp., Novac Learning, Oracle Corp., Pearson Plc, Platinum Equity Advisors LLC, PowerSchool Holdings Inc., Providence Equity Partners LLC, Litmos US L.P., Simplilearn, Thoma Bravo LP, and Thought Industries

Key Market Trends Fueling Growth

The higher education m-learning market is experiencing growth due to gamification, which integrates game design elements with educational content. This approach enhances learner engagement and motivation, particularly during subject insight sessions. Gamification includes features like leaderboards, contests, points, rewards, and badges. Interactive tools, such as quizzes and lab experiments, also contribute to learner engagement. Vendors like Docebo Inc. Offer gamified learning experiences, which are crucial for successful course completion. The increased motivation from understanding concepts through gamification is driving market growth. 

The higher education market is witnessing a significant shift towards mobile learning (m-learning). This trend is driven by the convenience and flexibility offered by mobile devices. According to recent studies, the global m-learning market in education is projected to grow at a CAGR of over 20%. This growth is attributed to the increasing adoption of mobile devices by students and educators, advancements in technology, and the availability of a wide range of educational apps and content. Furthermore, the COVID-19 pandemic has accelerated the adoption of m-learning as a viable alternative to traditional classroom learning. The future of higher education lies in the integration of technology and mobile learning to enhance the learning experience. 

Research report provides comprehensive data on impact of trend. For more details- Download a Sample Report

Market Challenges

The proliferation of free online courses and content on the Internet from providers like edX Inc. And Lynda.com, as well as universities such as MIT, Stanford, Yale, and Peking University, poses a significant challenge to the growth of the global higher education m-learning market. These open-source solutions, including MOOCs, are increasingly popular among learners due to the availability of free courses. While advanced-level certifications require a nominal fee, the widespread use of these resources is expected to hinder market expansion during the forecast period.The higher education market is increasingly adopting mobile learning (m-learning) to deliver flexible and accessible education. However, several challenges exist in implementing m-learning effectively. One major challenge is ensuring a consistent learning experience across various devices and platforms. Another challenge is providing reliable internet connectivity to support real-time interaction and multimedia content. Additionally, integrating m-learning with existing learning management systems can be complex. Furthermore, ensuring data security and privacy is crucial in the digital age. Lastly, affordability and accessibility remain key concerns for students and institutions alike. Addressing these challenges will be essential for the continued growth and success of the higher education m-learning market.

For more insights on driver and challenges – Download a Sample Report

Segment Overview 

This higher education m-learning market report extensively covers market segmentation by

Type 1.1 Non-learning applications1.2 Learning applicationsCourses 2.1 Technical courses2.2 Non-technical coursesGeography 3.1 North America3.2 APAC3.3 Europe3.4 South America3.5 Middle East and Africa

1.1 Non-learning applications-  The higher education m-learning market is driven by the use of authoring tools for creating mobile content. These tools include cloud-based and desktop applications, LMS, and PowerPoint plug-ins. Cloud technology and SaaS enable easier access to content and reduced costs for educational institutions. The blended learning approach, which combines traditional and mobile learning, is increasingly popular. SaaS-based LMS offers benefits like easy access, reduced capital expenses, and integrated training services. Higher education providers offer mobile learning programs using cloud-based platforms to cater to the growing demand for both technical and non-technical training.

For more information on market segmentation with geographical analysis including forecast (2024-2028) and historic data (2018 – 2022)  – Download a Sample Report

Research Analysis

The Higher Education M-Learning Market represents a significant growth opportunity in the realm of digital education. With the proliferation of portable electronic devices such as smartphones and tablets, mobile learning has become an integral part of modern education. This market encompasses various components including learning management systems, eLearning materials, and interactive experiences. Virtual and augmented reality technologies add an engaging dimension to mobile learning, while digital materials and online courses facilitate flexible and convenient education. Artificial intelligence plays a crucial role in personalizing learning experiences and enhancing student engagement. Mobile devices and online learning applications offer a wide range of benefits, making them indispensable tools in higher education.

Market Research Overview

The Higher Education M-Learning Market refers to the use of mobile technology for delivering educational content and facilitating learning outside of traditional classrooms. This market has experienced significant growth due to the flexibility and convenience it offers to students. Mobile learning applications enable access to educational resources, interactive learning experiences, and real-time communication with instructors and peers. The use of artificial intelligence and machine learning in M-Learning platforms enhances personalized learning and improves student engagement. The integration of multimedia content, such as videos and animations, further enhances the learning experience. The market is driven by factors such as increasing smartphone penetration, growing internet connectivity, and the need for flexible and affordable education solutions. The future of Higher Education M-Learning lies in the integration of emerging technologies like Virtual Reality, Augmented Reality, and Blockchain to create immersive and secure learning environments.

Learn and explore more about Technavio’s in-depth research reports

Table of Contents:

1 Executive Summary
2 Market Landscape
3 Market Sizing
4 Historic Market Size
5 Five Forces Analysis
6 Market Segmentation

TypeNon-learning ApplicationsLearning ApplicationsCoursesTechnical CoursesNon-technical CoursesGeographyNorth AmericaAPACEuropeSouth AmericaMiddle East And Africa

7 Customer Landscape
8 Geographic Landscape
9 Drivers, Challenges, and Trends
10 Company Landscape
11 Company Analysis
12 Appendix

About Technavio

Technavio is a leading global technology research and advisory company. Their research and analysis focuses on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions.

With over 500 specialized analysts, Technavio’s report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio’s comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

Contacts

Technavio Research
Jesse Maida
Media & Marketing Executive
US: +1 844 364 1100
UK: +44 203 893 3200
Email: media@technavio.com
Website: www.technavio.com/

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SOURCE Technavio

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LianLian Global and PayPal Power Cross-Border Payouts for Social Commerce, Marketplace, and eCommerce Customers

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Social commerce, marketplaces and eCommerce players served by LianLian Global can now pay creators, influencers, developers, and independent contractors directly to their PayPal and Venmo wallets.

NEW YORK, Oct. 22, 2026 /PRNewswire/ — LianLian Global  today announced it has partnered with PayPal (NASDAQ: PYPL) to enable its social commerce, marketplace and e-commerce clients to send payouts directly to PayPal accounts globally and to Venmo accounts in the U.S.

The creator and gig economy runs on fast, low-friction payouts. Brands are expected to spend $32.6 billion on creators in 2026 and roughly 50 million people worldwide create content professionally or semi-professionally (Gigapay Global Creator Economy Report 2026). Many of these recipients already hold a PayPal or Venmo account: PayPal had over 400 million active accounts across approximately 200 markets at the end of Q2 2026, and Venmo reached 67 million monthly active accounts in Q4 2025.

Paypal Payouts is live in 96 global markets and 24 currencies. It allows merchants to send to any email address, mobile number, or Venmo user handle, with or without an existing PayPal or Venmo account.

To support enterprises expanding globally, LianLian Global provides digital payment services including pay-in, pay-out, acquiring, foreign exchange, virtual cards and payment aggregation. To date, its parent company Lianlian DigiTech has served more than 13.3 million clients. Its services reach more than 200 countries and regions, support transactions and settlement in more than 140 currencies, and connect with more than 180 global e-commerce platforms.

The partnership combines LianLian Global’s cross-border collection, FX and compliance infrastructure with PayPal’s global wallet network. Key offerings include:

Pay to PayPal: Payouts from LianLian Global clients to PayPal account holders in 96 markets, using only the recipient’s email or phone numberPay to Venmo: Domestic U.S. payouts to Venmo users, including creators, influencers and independent contractorsPayPal Payouts for Platforms: Mass disbursements for social commerce, marketplaces and affiliate platforms paying large numbers of sellers, creators and contractorsSpeed to settle: Save time and money by eliminating check runs and postage; no need for routing numbers and bank accounts.

Sandra Lam, Deputy CEO of US at LianLian Global: “Social commerce is creating a new economy, where creators, influencers and independent sellers drive discovery and sales alongside the platforms they sell on. Paying these participants fast, across borders and in small amount is what powers the network effect of social commerce. We see our work with Paypal as a key step in building the payout rails for the global gig economy.”

The collaboration expands LianLian Global’s payout coverage and supports its growth in the U.S. and global markets as cross-border platforms scale their creator and contractor programs.

View original content:https://www.prnewswire.com/news-releases/lianlian-global-and-paypal-power-cross-border-payouts-for-social-commerce-marketplace-and-ecommerce-customers-302917635.html

SOURCE LianLian Global

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Crab2B Debuts as Hong Kong’s First Dedicated B2B Platform for Mobile Electronics

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HONG KONG, Oct. 23, 2026 /PRNewswire/ — With the global population surpassing 8 billion, mobile electronics have become essential to modern life, with smartphones now used by billions of people. Across approximately 13,861 cities worldwide, electronics wholesalers play a vital role in the supply chain. Among the world’s three major wholesale hubs for digital electronics, Dubai serves the Middle East and Africa, Miami connects markets across Latin America, and Hong Kong draws strength from its unique position linking mainland China with global markets. According to Hong Kong Customs data, re-exports of used mobile phones from Hong Kong reached 51.5 million units in 2025, while the total value of electronics exports hit HK$3.9216 trillion. Yet despite its value running into the trillions of Hong Kong dollars, it has long lacked a dedicated online platform.

Crab2B was created to fill this gap as Hong Kong’s first B2B platform dedicated to mobile electronics. Inspired by Alibaba’s online B2B marketplace model, the platform focuses on consumer electronics, bringing together hundreds of thousands of buyers and sellers worldwide and enabling them to connect directly.

Crab2B covers a broad range of products, including smartphones, tablets, laptops and other smart devices. Listings span brand-new and used devices, as well as certified pre-owned (CPO) and as-is products. The platform also connects buyers and suppliers with service providers offering product inspection, international logistics and repair services. Users can search for products by brand and model, while all merchants undergo rigorous verification before joining the platform. With these safeguards in place, Crab2B is designed to meet the needs of businesses across the value chain, protect the interests of both buyers and sellers, and facilitate mutually beneficial transactions.

Building on Hong Kong’s established trading network, Crab2B made its debut at the HKICEC Global Mobile Exchange Pavilion during the Global Sources Hong Kong Shows, held at AsiaWorld-Expo from October 18 to 21, 2026, where it also launched the Crab2B app. Looking ahead, Crab2B will remain firmly rooted in Hong Kong while expanding its global reach, continuing to refine the platform to deliver a smarter, more comprehensive digital marketplace for mobile electronics. By helping international buyers identify suitable suppliers, simplifying cross-border sourcing and reducing transaction costs, Crab2B aims to support the continued growth of Hong Kong’s digital trade sector and contribute to the city’s long-term prosperity and stability.

View original content to download multimedia:https://www.prnewswire.com/apac/news-releases/crab2b-debuts-as-hong-kongs-first-dedicated-b2b-platform-for-mobile-electronics-302917652.html

SOURCE CRAB 2B TECHNOLOGY INVESTMENT CO., LIMITED

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AiMOGA Launches Global Robot Innovation: Mobo Debuts from Wuhu, Empowering Homes and Businesses

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KUALA LUMPUR, Malaysia, Oct. 23, 2026 /PRNewswire/ — AiMOGA Robotics has officially launched Mobo, its first consumer-grade humanoid family companion robot, marking a new chapter in intelligent living for Malaysian households and enterprises. Unveiled globally from AiMOGA’s headquarters in Wuhu, China, during a joint international users summit with its sister brands, this groundbreaking product reflects the company’s commitment to worldwide innovation and technological excellence.

Standing 0.9 meters tall with 22 degrees of freedom, Mobo supports over 20 languages—including Bahasa Malaysia—and delivers rich, personalized interactions. Designed for family life, it offers children interactive learning, storytelling, and object recognition, while providing elders with conversational companionship and customizable reminders. Powered by MoAgent, AiMOGA’s embodied intelligence system, Mobo features a dual-brain architecture enabling real-time responses, multi-tasking capabilities, and adaptive learning through facial recognition and secure MogaCloud integration.

Peng Xia, AiMOGA Robotics Executive Vice President, said Mobo’s spatial perception, interaction, execution, decision-making, and cognition layers form a perception-decision-execution-feedback loop. Spatial memory enables object retrieval, while social navigation recognizes pedestrian paths and interaction zones. Multimodal technologies coordinate language, facial expressions, and movement for natural interaction.

Beyond home use, Mobo shows strong potential in professional settings—from customer service to logistics—supporting AiMOGA’s vision of integrating robotics into everyday workflows.

Since its debut in August 2026, Mobo has attracted over 10,000 prospective users. Thirty-five were selected as Global User Experience Officers, receiving one year of complimentary use to help shape future improvements.

At the event, Guibin Zhang, AiMOGA Robotics General Manager, outlined strategies in R&D, cost optimization, sales and leasing. The “Platform Institute + Scenario Institute” model drives validation for bipedal, quadruped, and wheeled robots. Plans include 300 global experience centers and “Jia Tian Xia”, a robot leasing brand launching in Wuhu. Leveraging Chery’s manufacturing and platform resources enhances cost efficiency and scalability.

Notably, AiMOGA’s impact in Malaysia is amplified through strategic collaboration with sister brands Chery, OMODA & JAECOO, iCAUR, and LEPAS. Their partnership extends far beyond vehicle showrooms and daily operations—jointly developing integrated smart ecosystems that span mobility, retail, smart offices, and connected living.

As part of a global rollout with over 3,000 units deployed across 60+ markets, this initiative aims to bring intelligent, accessible robotics to more Malaysian families and businesses—enhancing productivity, convenience, and quality of life.

View original content to download multimedia:https://www.prnewswire.com/apac/news-releases/aimoga-launches-global-robot-innovation-mobo-debuts-from-wuhu-empowering-homes-and-businesses-302917658.html

SOURCE AiMOGA Robotics

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