Technology
Yalla Group Limited Announces Unaudited First Quarter 2025 Financial Results
Published
1 year agoon
By
DUBAI, UAE, May 19, 2025 /PRNewswire/ — Yalla Group Limited (“Yalla” or the “Company”) (NYSE: YALA), the largest Middle East and North Africa (MENA)-based online social networking and gaming company, today announced its unaudited financial results for the first quarter ended March 31, 2025.
First Quarter 2025 Financial and Operating Highlights
Revenues were US$83.9 million in the first quarter of 2025, representing an increase of 6.5% from the first quarter of 2024.Revenues generated from chatting services in the first quarter of 2025 were US$53.5 million.Revenues generated from games services in the first quarter of 2025 were US$30.1 million.Net income was US$36.4 million in the first quarter of 2025, a 17.0% increase from US$31.1 million in the first quarter of 2024. Net margin[1] was 43.4% in the first quarter of 2025.Non-GAAP net income[2] was US$39.1 million in the first quarter of 2025, a 10.9% increase from US$35.3 million in the first quarter of 2024. Non-GAAP net margin[3] was 46.6% in the first quarter of 2025.Average MAUs[4] increased by 17.9% to 44.6 million in the first quarter of 2025 from 37.8 million in the first quarter of 2024.The number of paying users[5] on our platform decreased by 8.0% to 11.8 million in the first quarter of 2025 from 12.8 million in the first quarter of 2024.
Key Operating Data
For the three months ended
March 31, 2024
March 31, 2025
Average MAUs (in thousands)
37,791
44,555
Paying users (in thousands)
12,806
11,787
[1] Net margin is net income as a percentage of revenues.
[2] Non-GAAP net income represents net income excluding share-based compensation. Non-GAAP net income is a non-GAAP financial measure. See the sections entitled “Non-GAAP Financial Measures” and “Reconciliations of GAAP and Non-GAAP Results” for more information about the non-GAAP measures referred to in this press release.
[3] Non-GAAP net margin is non-GAAP net income as a percentage of revenues.
[4] “Average MAUs” refers to the average monthly active users in a given period calculated by dividing (i) the sum of active users for each month of such period, by (ii) the number of months in such period. “Active users” refers to registered users who accessed any of our main mobile applications at least once during a given period. Yalla, Yalla Ludo, Yalla Parchis, YallaChat, 101 Okey Yalla, WeMuslim and Ludo Royal were our main mobile applications for the periods presented herein.
[5] “Paying users” refers to registered users who played a game or purchased our virtual items or upgrade services using virtual currencies on our main mobile applications at least once in a given period, except for users who received all of their virtual currencies directly or indirectly from us for free; YallaChat does not involve the usage of virtual currencies, and the metrics of “paying users” and “ARPPU” do not reflect user activities on YallaChat. “Registered users” refers to users who have registered accounts on our main mobile applications as of a given time; a registered user is not necessarily a unique user, as an individual may register multiple accounts on our main mobile applications.
“We kicked off 2025 with a strong first quarter. Even with the impact of Ramadan, which fell entirely within the first quarter this year, our revenues reached US$83.9 million, up 6.5% year over year and beating the upper end of our guidance,” said Mr. Yang Tao, Founder, Chairman and CEO of Yalla. “Furthermore, without increasing selling and marketing expenses, we drove a 17.9% increase in average MAUs to 44.6 million, mainly attributable to our refined user acquisition strategy tailored for Ramadan, as well as our AI-driven traffic acquisition optimizations.
“Our product portfolio is thriving and primed for expansion. We completed first-round product testing on an exciting Match-3 title slated for launch in the third quarter of 2025 and boast a robust lineup of promising mid-core games in our pipeline. To deepen our commitment to returning shareholder value, we plan to further accelerate our share buyback program, raising this year’s target by an additional US$22 million to a total of US$50 million for 2025. Looking ahead, we will remain dedicated to harnessing technological innovation as our engine and user needs as our compass, expanding the boundaries of MENA’s digital ecosystem as we realize our vision of building the largest destination for online social networking and entertainment activities in MENA,” Mr. Yang concluded.
Ms. Karen Hu, CFO of Yalla, commented, “We are pleased to report a robust performance in the first quarter of 2025 through continued execution excellence and efficiency enhancements. Disciplined cost management and improved operating leverage propelled a 17.0% year-over-year increase in net income to US$36.4 million. Our net margin also expanded substantially year over year to 43.4%, while non-GAAP net margin rose to 46.6%. These financial accomplishments enabled us to accelerate our share buyback program, with 4,275,812 shares totaling US$27.4 million repurchased from January 1 through May 16, 2025. Moreover, all shares repurchased this year will be canceled, generating sustained shareholder benefits. Supported by solid fundamentals and a clear strategic roadmap, we are confident in our ability to seize future opportunities and create lasting value for our stakeholders.”
First Quarter 2025 Financial Results
Revenues
Our revenues were US$83.9 million in the first quarter of 2025, a 6.5% increase from US$78.7 million in the first quarter of 2024. The increase was primarily driven by our broadening user base and enhanced monetization capability. Our average MAUs increased by 17.9% to 44.6 million in the first quarter of 2025 from 37.8 million in the first quarter of 2024.
In the first quarter of 2025, revenues generated from chatting services were US$53.5 million, and revenues from games services were US$30.1 million.
Costs and expenses
Our total costs and expenses were US$52.7 million in the first quarter of 2025, a 6.2% increase from US$49.6 million in the first quarter of 2024.
Our cost of revenues was US$29.2 million in the first quarter of 2025, a 2.2 % increase from US$28.6 million in the same period last year, primarily due to higher commission fees paid to third-party payment platforms as a result of increasing revenues generated. Cost of revenues as a percentage of our total revenues decreased to 34.8% in the first quarter of 2025 from 36.3% in the first quarter of 2024.
Our selling and marketing expenses were US$6.9 million in the first quarter of 2025, a 14.3% decrease from US$8.1 million in the same period last year, primarily due to a decrease in incentive compensation. Selling and marketing expenses as a percentage of our total revenues decreased to 8.3% in the first quarter of 2025 from 10.3% in the first quarter of 2024.
Our general and administrative expenses were US$8.7 million in the first quarter of 2025, a 30.8% increase from US$6.6 million in the same period last year, primarily due to an increase in incentive compensation and higher professional service fees. General and administrative expenses as a percentage of our total revenues increased to 10.4% in the first quarter of 2025 from 8.4% in the first quarter of 2024.
Our technology and product development expenses were US$7.8 million in the first quarter of 2025, a 25.0% increase from US$6.3 million in the same period of last year, primarily due to an increase in salaries and benefits for our technology and product development staff, driven by an increase in the headcount of our technology and product development staff to support the development of new businesses and expansion of our product portfolio. Technology and product development expenses as a percentage of our total revenues increased to 9.3% in the first quarter of 2025 from 8.0% in the first quarter of 2024.
Operating income
Operating income was US$31.2 million in the first quarter of 2025, a 7.1% increase from US$29.1 million in the same period last year.
Non-GAAP operating income[6]
Non-GAAP operating income in the first quarter of 2025 was US$34.0 million, a 1.8% increase from US$33.3 million in the same period last year.
Interest income
Interest income was flat at US$6.6 million in the first quarter of 2025, compared with the first quarter of 2024.
Income tax expense
Income tax expense was US$1.4 million in the first quarter of 2025, compared with US$3.5 million in the first quarter of 2024, primarily due to a decrease in UAE corporate tax.
Net income
As a result of the foregoing, our net income was US$36.4 million in the first quarter of 2025, a 17.0% increase from US$31.1 million in the first quarter of 2024.
Non-GAAP net income
Non-GAAP net income in the first quarter of 2025 was US$39.1 million, a 10.9% increase from US$35.3 million in the same period last year.
Earnings per ordinary share
Basic and diluted earnings per ordinary share were US$0.23 and US$0.20, respectively, in the first quarter of 2025, while basic and diluted earnings per ordinary share were US$0.20 and US$0.17, respectively, in the same period of 2024.
Non-GAAP earnings per ordinary share[7]
Non-GAAP basic and diluted earnings per ordinary share were US$0.25 and US$0.22, respectively, in the first quarter of 2025, compared with US$0.22 and US$0.20, respectively, in the same period of 2024.
Cash and cash equivalents, restricted cash, term deposits and short-term investments
As of March 31, 2025, we had cash and cash equivalents, restricted cash, term deposits and short-term investments of US$690.9 million, compared with US$656.3 million as of December 31, 2024.
Share repurchase program
Pursuant to the Company’s share repurchase program beginning on May 21, 2021, with an extended expiration date of May 21, 2026, from January 1 through May 16, 2025, the Company repurchased 4,275,812 American depositary shares (“ADSs”), representing 4,275,812 Class A ordinary shares, from the open market with cash for an aggregate amount of approximately US$27.4 million, including US$5.4 million in the first quarter of 2025. As of May 16, 2025, the Company had cumulatively completed cash repurchases in the open market of 11,580,950 ADSs, representing 11,580,950 Class A ordinary shares, for an aggregate amount of approximately US$76.9 million, since the inception of the current share repurchase program. The aggregate value of ADSs and/or Class A ordinary shares that remain available for purchase under the current share repurchase program was US$73.1 million as of May 16, 2025.
Outlook
For the second quarter of 2025, Yalla currently expects revenues to be between US$76.0 million and US$83.0 million.
The above outlook is based on current market conditions and reflects the Company management’s current and preliminary estimates of market and operating conditions and customer demand, which are all subject to change.
[6] Non-GAAP operating income represents operating income excluding share-based compensation. Non-GAAP operating income is a non-GAAP financial measure. See the sections entitled “Non-GAAP Financial Measures” and “Reconciliations of GAAP and Non-GAAP Results” for more information about the non-GAAP measures referred to in this press release.
[7] Non-GAAP earnings per ordinary share is non-GAAP net income attributable to Yalla Group Limited’s shareholders, divided by weighted average number of basic and diluted shares outstanding. Non-GAAP net income attributable to Yalla Group Limited’s shareholders represents net income attributable to Yalla Group Limited’s shareholders, excluding share-based compensation. Non-GAAP earnings per ordinary share and non-GAAP net income attributable to Yalla Group Limited’s shareholders are non-GAAP financial measures. See the sections entitled “Non-GAAP Financial Measures” and “Reconciliations of GAAP and Non-GAAP Results” for more information about the non-GAAP measures referred to in this press release.
Conference Call
The Company’s management will host an earnings conference call on Monday, May 19, 2025, at 8:00 PM U.S. Eastern Time, which is Tuesday, May 20, 2025, at 4:00 AM Dubai Time, or Tuesday, May 20, 2025, at 8:00 AM Beijing/Hong Kong time.
Dial-in details for the earnings conference call are as follows:
United States Toll Free:
+1-888-317-6003
International:
+1-412-317-6061
United Arab Emirates Toll Free:
80-003-570-3598
Mainland China Toll Free:
400-120-6115
Hong Kong, China Toll Free:
800-963-976
Access Code:
7169757
Additionally, a live and archived webcast of the conference call will be available on the Company’s investor relations website at https://ir.yalla.com.
A replay of the conference call will be accessible until May 26, 2025, by dialing the following telephone numbers:
United States Toll Free:
+1-877-344-7529
International:
+1-412-317-0088
Access Code:
1049367
Non-GAAP Financial Measures
To supplement the financial measures prepared in accordance with generally accepted accounting principles in the United States, or GAAP, this press release presents non-GAAP financial measures, namely non-GAAP operating income, non-GAAP net income, non-GAAP net margin and non-GAAP basic and diluted earnings per ordinary share, as supplemental measures to review and assess the Company’s operating performance. The presentation of the non-GAAP financial measures is not intended to be considered in isolation or as a substitute for the financial information prepared and presented in accordance with U.S. GAAP. We define non-GAAP operating income as operating income excluding share-based compensation. We define non-GAAP net income as net income excluding share-based compensation. We define non-GAAP net margin as non-GAAP net income as a percentage of revenues. We define non-GAAP net income attributable to Yalla Group Limited’s shareholders as net income attributable to Yalla Group Limited’s shareholders, excluding share-based compensation. We define non-GAAP earnings per ordinary share as non-GAAP net income attributable to Yalla Group Limited’s shareholders, divided by the weighted average number of basic and diluted shares outstanding.
By excluding the impact of share-based compensation expenses, which are non-cash charges, the Company believes that the non-GAAP financial measures help identify underlying trends in its business and enhance the overall understanding of the Company’s past performance and future prospects. Investors can better understand the Company’s operating and financial performance, compare business trends among different reporting periods on a consistent basis and assess its core operating results, as they exclude share-based compensation expenses, which are not expected to result in cash payments. The Company also believes that the non-GAAP financial measures allow for greater visibility with respect to key metrics used by the Company’s management in its financial and operational decision-making.
The non-GAAP financial measure is not defined under U.S. GAAP and is not presented in accordance with U.S. GAAP. The non-GAAP financial measure has limitations as analytical tools. One of the key limitations of using the non-GAAP financial measures is that they do not reflect all items of income and expense that affect the Company’s operations. Share-based compensation has been and may continue to be incurred in the Company’s business and is not reflected in the presentation of non-GAAP financial measures. Further, the non-GAAP financial measure may differ from the non-GAAP information used by other companies, including peer companies, and therefore their comparability may be limited.
The Company compensates for these limitations by providing the relevant disclosure of its non-GAAP financial measures in the reconciliations to the nearest U.S. GAAP performance measures, all of which should be considered when evaluating its performance. The Company encourages investors and others to review its financial information in its entirety and not rely on a single financial measure.
Reconciliations of GAAP and non-GAAP results are set forth at the end of this press release.
About Yalla Group Limited
Yalla Group Limited is the largest MENA-based online social networking and gaming company, in terms of revenues in 2022. The Company operates two flagship mobile applications, Yalla, a voice-centric group chat platform, and Yalla Ludo, a casual gaming application featuring online versions of board games, popular in MENA, with in-game voice chat and localized Majlis functionality. Building on the success of Yalla and Yalla Ludo, the Company continues to add engaging new content, creating a regionally-focused, integrated ecosystem dedicated to fulfilling MENA users’ evolving online social networking and gaming needs. Through its holding subsidiary, Yalla Game Limited, the Company has expanded its capabilities in mid-core and hard-core games in the MENA region, leveraging its local expertise to bring innovative gaming content to its users. In addition, the growing Yalla ecosystem includes YallaChat, an IM product tailored for Arabic users, WeMuslim, a product that supports Arabic users in observing their customs, and casual games such as Yalla Baloot and 101 Okey Yalla, developed to sustain vibrant local gaming communities in MENA. Yalla is also actively exploring outside of MENA with Yalla Parchis, a Ludo game designed for the South American markets. Yalla’s mobile applications deliver a seamless experience that fosters a sense of loyalty and belonging, establishing highly devoted and engaged user communities through close attention to detail and localized appeal that profoundly resonates with users.
For more information, please visit: https://ir.yalla.com.
Safe Harbor Statement
This press release contains statements that may constitute “forward-looking” statements pursuant to the “safe harbor” provisions of the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as “will,” “expects,” “anticipates,” “aims,” “future,” “intends,” “plans,” “believes,” “estimates,” “likely to” and similar statements. Statements that are not historical facts, including statements about Yalla Group Limited’s beliefs, plans and expectations, are forward-looking statements. Forward-looking statements involve inherent risks and uncertainties. Further information regarding these and other risks is included in Yalla Group Limited’s filings with the SEC. All information provided in this press release is as of the date of this press release, and Yalla Group Limited does not undertake any obligation to update any forward-looking statement, except as required under applicable law.
For investor and media inquiries, please contact:
Yalla Group Limited
Investor Relations
Kerry Gao – IR Director
Tel: +86-571-8980-7962
Email: ir@yalla.com
Piacente Financial Communications
Jenny Cai
Tel: +86-10-6508-0677
Email: yalla@tpg-ir.com
In the United States:
Piacente Financial Communications
Brandi Piacente
Tel: +1-212-481-2050
Email: yalla@tpg-ir.com
YALLA GROUP LIMITED
UNAUDITED CONDENSED CONSOLIDATED BALANCE SHEETS
As of
December 31,
2024
March 31,
2025
US$
US$
ASSETS
Current assets
Cash and cash equivalents
488,379,894
432,442,016
Restricted cash
1,975,616
1,588,721
Term deposits
94,983,813
149,053,415
Short-term investments
70,932,713
107,845,724
Prepayments and other current assets
35,429,988
38,413,577
Total current assets
691,702,024
729,343,453
Non-current assets
Property and equipment, net
13,962,393
13,953,921
Intangible asset, net
896,005
833,164
Operating lease right-of-use assets
1,370,914
1,347,499
Long-term investments
93,698,924
80,595,446
Total non-current assets
109,928,236
96,730,030
Total assets
801,630,260
826,073,483
LIABILITIES
Current liabilities
Accounts payable
957,717
845,583
Deferred revenue, current
58,081,649
58,754,143
Operating lease liabilities, current
1,012,481
622,437
Amounts due to a related party
87,156
73,809
Income taxes payable
9,117,261
9,231,811
Accrued expenses and other current liabilities
32,404,872
19,881,768
Total current liabilities
101,661,136
89,409,551
Non-current liabilities
Deferred revenue, non-current
—
2,360,530
Operating lease liabilities, non-current
13,495
162,114
Deferred tax liabilities
2,148,022
2,370,679
Total non-current liabilities
2,161,517
4,893,323
Total liabilities
103,822,653
94,302,874
EQUITY
Shareholders’ equity of Yalla Group Limited
Class A Ordinary Shares
14,064
14,064
Class B Ordinary Shares
2,473
2,473
Additional paid-in capital
328,883,061
331,630,155
Treasury stock
(49,438,661)
(51,689,263)
Accumulated other comprehensive loss
(3,016,579)
(2,950,893)
Retained earnings
427,907,766
462,020,332
Total shareholders’ equity of Yalla Group Limited
704,352,124
739,026,868
Non-controlling interests
(6,544,517)
(7,256,259)
Total equity
697,807,607
731,770,609
Total liabilities and equity
801,630,260
826,073,483
YALLA GROUP LIMITED
UNAUDITED CONDENSED CONSOLIDATED STATEMENTS
OF OPERATIONS
Three Months Ended
March 31,
2024
December 31,
2024
March 31,
2025
US$
US$
US$
Revenues
78,728,578
90,827,754
83,876,767
Costs and expenses
Cost of revenues
(28,571,261)
(31,044,004)
(29,200,423)
Selling and marketing expenses
(8,099,936)
(7,403,643)
(6,943,268)
General and administrative expenses
(6,647,892)
(13,066,301)
(8,695,308)
Technology and product development expenses
(6,262,254)
(9,178,864)
(7,828,137)
Total costs and expenses
(49,581,343)
(60,692,812)
(52,667,136)
Operating income
29,147,235
30,134,942
31,209,631
Interest income
6,644,884
7,101,823
6,561,180
Government grants
67,332
360,194
63,433
Investment loss
(1,288,127)
(1,711,657)
(17,702)
Income before income taxes
34,571,324
35,885,302
37,816,542
Income tax expense
(3,483,208)
(3,354,580)
(1,437,077)
Net income
31,088,116
32,530,722
36,379,465
Net loss attributable to non-controlling interests
505,987
60,763
711,935
Net income attributable to Yalla Group
Limited’s shareholders
31,594,103
32,591,485
37,091,400
Earnings per ordinary share
——Basic
0.20
0.20
0.23
——Diluted
0.17
0.18
0.20
Weighted average number of shares
outstanding used in computing earnings
per ordinary share
——Basic
160,379,455
159,672,548
159,186,659
——Diluted
183,260,168
182,474,460
182,187,686
Share-based compensation was allocated in cost of revenues, selling and marketing expenses, general and administrative expenses and
technology and product development expenses as follows:
Three Months Ended
March 31,
2024
December 31,
2024
March 31,
2025
US$
US$
US$
Cost of revenues
1,902,717
1,582,874
1,326,085
Selling and marketing expenses
700,115
179,964
171,028
General and administrative expenses
1,333,314
1,236,586
1,130,507
Technology and product development expenses
262,731
173,063
119,474
Total share-based compensation expenses
4,198,877
3,172,487
2,747,094
YALLA GROUP LIMITED
RECONCILIATIONS OF GAAP AND NON-GAAP RESULTS
Three Months Ended
March 31,
2024
December 31,
2024
March 31,
2025
US$
US$
US$
Operating income
29,147,235
30,134,942
31,209,631
Share-based compensation expenses
4,198,877
3,172,487
2,747,094
Non-GAAP operating income
33,346,112
33,307,429
33,956,725
Net income
31,088,116
32,530,722
36,379,465
Share-based compensation expenses,
net of tax effect of nil
4,198,877
3,172,487
2,747,094
Non-GAAP net income
35,286,993
35,703,209
39,126,559
Net income attributable to Yalla
Group Limited’s shareholders
31,594,103
32,591,485
37,091,400
Share-based compensation expenses,
net of tax effect of nil
4,198,877
3,172,487
2,747,094
Non-GAAP net income attributable to
Yalla Group Limited’s shareholders
35,792,980
35,763,972
39,838,494
Non-GAAP earnings per ordinary share
——Basic
0.22
0.22
0.25
——Diluted
0.20
0.20
0.22
Weighted average number of shares
outstanding used in computing earnings
per ordinary share
——Basic
160,379,455
159,672,548
159,186,659
——Diluted
183,260,168
182,474,460
182,187,686
View original content:https://www.prnewswire.com/news-releases/yalla-group-limited-announces-unaudited-first-quarter-2025-financial-results-302459034.html
SOURCE Yalla Group Limited
You may like
Technology
SIGGRAPH 2026 Unites Global Computer Graphics Community in Los Angeles With Landmark Keynotes, Inaugural Games Summit, and AI Innovation
Published
36 minutes agoon
July 24, 2026By
Weeklong Conference Celebrates 53 Years of Advancing the State of the Art in Computer Graphics and Interactive Techniques
LOS ANGELES, July 23, 2026 /PRNewswire/ — The 53rd annual SIGGRAPH conference, the world’s premier conference on computer graphics and interactive techniques, brought together thousands of artists, researchers, developers, and industry leaders from around the globe this week at the Los Angeles Convention Center. From an inspiring keynote by legendary Disney Imagineer Lanny Smoot and the debut of the Games Summit to advancements in artificial intelligence (AI), robotics, neural rendering, Gaussian splatting, and immersive storytelling, SIGGRAPH 2026 reaffirmed its role as the global stage where research meets production and ideas shape the future of the field.
SIGGRAPH 2026 welcomed an international audience of more than 9,500 people from 69 countries, alongside a bustling exhibition floor where companies large and small showcased the latest in computer graphics and interactive techniques, products, and services.
“SIGGRAPH 2026 showed what happens when the world’s technical and creative communities share one space. The lines between computer graphics, physics, and AI are blurring, and this week our attendees turned that convergence into new collaborations, research directions, and ways to tell stories,” said SIGGRAPH 2026 Conference Chair Chris Redmann. “From our first Games Summit to a keynote that reminded us invention is a team sport, this conference celebrated the breakthroughs of today while laying the groundwork for the future of our field.”
A highlight of the week came Monday, 20 July, when Disney Research Fellow and Walt Disney Imagineering inventor Lanny Smoot took the keynote stage with “Inventions, Innovations, and Imagination: Lanny Smoot’s Prolific Path”. Smoot, who holds 107 patents and in 2024 became only the second Disney employee after Walt Disney himself to be inducted into the National Inventors Hall of Fame, traced a career spanning more than 45 years, from Bell Labs breakthroughs to beloved Disney Parks innovations including the HoloTile floor and the extendable lightsaber. His message that successful technical practitioners love to create and want to learn from others resonated with a packed house of attendees at the start of the conference week.
Keynote programming continued throughout the week with three standout sponsored sessions. NVIDIA research and engineering leaders Neil Ashton, Ming-Yu Liu, and Edward Liu explored the next era of graphics through neural rendering, world models, and AI-driven simulation. Bolt Graphics founder Darwesh Singh shared his vision for a GPU architecture built for real-time path tracing, and the research team behind Tripo AI examined how generative 3D is redefining how digital worlds are made.
AI ran through nearly every program at SIGGRAPH 2026, positioned not as a replacement for human creativity but as a creative partner. Technical Papers, Technical Workshops, Courses, and Birds of a Feather sessions connected researchers and production artists on generative workflows, differentiable physics, and world models. NVIDIA dedicated a full day to physical AI, presented 21 papers connecting 3D worlds and robot control, and drew industry-wide conversation with a technical deep dive into DLSS 5 neural rendering.
The inaugural Games Summit brought dedicated programming for game developers to SIGGRAPH. Sessions spanned motion sickness accessibility, destruction systems, performance capture pipelines, and cross-industry collaboration through OpenUSD. Robotics also took center stage across the conference, from research in simulation and motion control to the crowd-favorite Robo Dojo, where attendees guided robots through an immersive training ground on the exhibition floor.
In the Experience Hall, five interactive programs: Spatial Storytelling, the Immersive Pavilion, the Art Gallery, and Emerging Technologies, along with the in-person Hands-On Courses track of the Courses program, had attendees step inside the future of interaction and storytelling. Installations spanned AI-driven art, mixed reality sport, embodied robotics, and spatial narratives of wildfire and memory, while lively discussions on Gaussian splatting explored the future of photorealistic virtual reality.
The Computer Animation Festival, an Academy Award® Qualifying Festival for the “Best in Show” prize, celebrated global storytelling in the Electronic Theater, newly expanded in 2026 to include films longer than 10 minutes, opening the festival to a wider range of filmmakers and formats than ever before. Production Sessions took audiences behind the scenes of “Avatar: Fire and Ash” with Wētā FX and Lightstorm Entertainment, NASA’s “Visualizing the Moon for Artemis II”, Disney and Pixar Animation Studios’ “Hoppers”, and Industrial Light & Magic’s work on “The Mandalorian and Grogu”.
SIGGRAPH 2026 also celebrated this year’s contributors by honoring some “best of” from various programs, including:
Art Gallery
Best in Show — “Sternwerk“
Alvaro Cassinelli, City University of Hong Kong, School of Creative Media; and Tobias Klein, City University of Hong Kong and School of Creative Media
Art Papers
Best Art Paper — “Resonance: Meditative Neural Rhythms as Collective Spatial Experience“
Ruipeng Wang and Behnaz Farahi, Massachusetts Institute of Technology (MIT) and Critical Matter Group, Media Lab; and Yuxiang Cheng and Zhiyan Xing, Harvard University and Critical Matter Group, Media Lab
Computer Animation Festival: Electronic Theater
Best in Show: “Apart“
Pola Maneli, Social Popcorn Films (South Africa, United States)
Jury’s Choice — “18 Months“
Paulo Garcia and Natalia Gouvea (United States)
Best Student Project — “Beyond Words“
Antoine Barbannaud, Théo Merlet, Cyril Buisson, Damien Poncelet, Anthonin Haüy, Timothé Vergught, Mathis De Sauvecanne, Thémys Cheynel, Lilou Tiprez, Leandro Leijnen, and Romain Gueusset with Creative Seeds (France)
Audience Choice — “Saba“
Liron Topaz and Lirit Rosenzweig-Topaz (United States)
Emerging Technologies
Best in Show — “EmerFlux: A Two-Layer Liquid Surface Display for Organic Pixel-Based Aesthetic Representation of Information“
Kaito Shimizu and Toshitaka Amaoka, Meisei University
Audience Choice — “EmoMime: Augmenting Social Behavior and Self-Expression via Wearable Robotic Limbs“
Hideki Shimobayashi, Masaharu Hirose, and Masahiko Inami, RCAST, The University of Tokyo; Tomoya Sasaki, Tokyo University of Science and RCAST, The University of Tokyo; and Arata Horie, RCAST, The University of Tokyo and commissure Inc.
Immersive Pavilion
Best in Show — “Cosmos Unseen: Black Holes“
Marcus Moresby, Aditi Rajagopal, Bhaumik Patel, and Mark Lynch, Atlantic Studios
Real-Time Live!
Best in Show — “Create Interactive 3D Assets in Seconds!“
Ying-Tian Liu, Yuan-Chen Guo, Yumeng Li, Yu-Lin Tsai, and Yan-Pei Cao, VAST; Hanxiao Wang, Institute of Automation, Chinese Academy of Sciences and VAST; and Yi-Hua Huang, The University of Hong Kong (HKU) and VAST
Audience Choice — “Dissectible Anatomy: Embodied Exploration for Education“
Tim McGraw and Jack Myers, Purdue University
Technical Papers
Best Paper Awards
“GimmBO: Interactive Generative Image Model Merging via Bayesian Optimization”
Chenxi Liu and Selena Ling, University of Toronto; and Alec Jacobson, University of Toronto and Vector Institute
“Mixwell: Sharp 2D Fluid Brushes for Progressive Physics-Based Mixing“
Doug James, Stanford University; and Ethan James
“Walk on Decomposed Subdomains: A Hybrid Monte Carlo-Deterministic Solver for Elliptic PDEs“
Clément Jambon, Mohammad Sina Nabizadeh, and Mina Konaković Luković, Massachusetts Institute of Technology (MIT)
“Robust Planar Maps for 3D Vectorization“
Robert Fuchs, Carnegie Mellon University; and Keenan Crane, Carnegie Mellon University and Roblox
“Inverse Rendering for Discrete X-Ray Computed Tomography“
Lovro Nuic, Ziyi Zhang, and Wenzel Jakob, Ecole Polytechnique Fédérale de Lausanne; Korbinian Sager, Carl Zeiss AG
Looking ahead, the global computer graphics community will reconvene for SIGGRAPH 2027, the 54th annual conference, taking place 8–12 August 2027 in Anaheim, California, led by SIGGRAPH 2027 Conference Chair and Walt Disney Imagineer Kristy Pron. For the latest conference news and updates, visit siggraph.org.
About ACM, ACM SIGGRAPH, and SIGGRAPH 2026
ACM, the Association for Computing Machinery, is the world’s largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field’s challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. SIGGRAPH 2026, the 53rd annual conference hosted by ACM SIGGRAPH, will take place live 19–23 July at the Los Angeles Convention Center.
View original content to download multimedia:https://www.prnewswire.com/news-releases/siggraph-2026-unites-global-computer-graphics-community-in-los-angeles-with-landmark-keynotes-inaugural-games-summit-and-ai-innovation-302833776.html
SOURCE SIGGRAPH 2026
Technology
Lyntris Inc. Announces Filing of Registration Statement for Proposed Initial Public Offering
Published
36 minutes agoon
July 24, 2026By
WASHINGTON, July 23, 2026 /PRNewswire/ — Lyntris Inc. (“Lyntris”), a defense technology company providing “sense-to-act” connectivity solutions for the modern, connected battlespace, has filed a registration statement on Form S-1 with the U.S. Securities and Exchange Commission (the “SEC”) relating to a proposed initial public offering of shares of its common stock. Certain of Lyntris’s existing stockholders identified in the registration statement are also expected to sell shares of common stock in the proposed offering. The number of shares to be offered and the price range for the proposed offering have not yet been determined. The offering is subject to market conditions, and there can be no assurance as to whether or when the offering may be completed, or as to the actual size, price or other terms of the offering.
Evercore ISI, Citigroup and Guggenheim Securities are acting as lead book-running managers for the proposed offering. BofA Securities is also acting as a joint book-running manager for the proposed offering. Baird, Raymond James and William Blair are acting as bookrunners for the proposed offering. Lyntris has applied to list its common stock on the New York Stock Exchange under the ticker symbol “LYNX”.
The proposed offering will be made only by means of a prospectus. When available, copies of the registration statement and the preliminary prospectus included therein may be obtained by visiting EDGAR on the SEC’s website at www.sec.gov or may also be obtained from: Evercore ISI, Attention: Equity Capital Markets, 55 East 52nd Street, 35th Floor, New York, New York 10055, by telephone: (888) 474-0200 or by email: ecm.prospectus@evercore.com; Citigroup, c/o Broadridge Financial Solutions, 1155 Long Island Avenue, Edgewood, New York 11717 or by telephone: (800) 831-9146; and Guggenheim Securities, LLC, Attention: Equity Syndicate, 330 Madison Avenue, New York, New York 10017 or by email: gsequityprospectusdelivery@guggenheimpartners.com.
A registration statement relating to these securities has been filed with the SEC but has not yet become effective. These securities may not be sold, nor may offers to buy be accepted, prior to the time the registration statement becomes effective. This press release shall not constitute an offer to sell or a solicitation of an offer to buy these securities, nor shall there be any sale of these securities in any state or jurisdiction in which such an offer, solicitation, or sale would be unlawful prior to registration or qualification under the securities laws of any such state or jurisdiction.
About Lyntris
Lyntris is a defense technology company delivering “sense-to-act” connectivity solutions for the modern, connected battlespace. Combining differentiated hardware, software and mission expertise, Lyntris helps customers to detect threats earlier, decide faster and act with precision in contested, multi-domain environments.
View original content to download multimedia:https://www.prnewswire.com/news-releases/lyntris-inc-announces-filing-of-registration-statement-for-proposed-initial-public-offering-302833782.html
SOURCE Lyntris
Technology
TELUS transforms legacy telecommunications site into 195 new homes for Nanaimo
Published
37 minutes agoon
July 24, 2026By
Across Canada, demand for rental housing continues to outpace supply. TELUS Living is helping address this challenge by transforming existing TELUS properties into smart, sustainable homes in communities where new housing is needed most.
NANAIMO, BC, July 23, 2026 /CNW/ — TELUS Living today opened a new 195-home purpose-built rental community in downtown Nanaimo, transforming a former telecommunications property into smart, sustainable housing that helps address one of Canada’s most pressing challenges: increasing rental supply in growing communities. Located at 235 Wallace St, the multi-storey, mixed-use build features 195 purpose-built rental units, providing much-needed housing supply to downtown Nanaimo, while thoughtfully honouring the city’s unique coastal identity and heritage.
The Nanaimo development is part of TELUS’ long-term strategy to repurpose legacy telecommunications infrastructure into purpose-built rental housing as the company modernizes its network and completes the transition from copper to PureFibre technology. The Nanaimo community joins TELUS Living’s growing portfolio of developments that are transforming underutilized TELUS properties into housing across Canada.
“The Nanaimo development represents exactly what TELUS Living stands for by providing purpose-built rental housing tailored to the specific needs of the community it serves. We’ve designed 235 Wallace St with Nanaimo’s unique character in mind, offering a curated lifestyle that blends a climate-conscious, Zero Carbon Design approach with top-tier wellness and smart-tech amenities,” said Manasweeta Bhatia, Vice President of Corporate Real Estate at TELUS. “We shape every TELUS Living project by listening to the community, understanding its unique identity and design needs, and building accordingly. Its central downtown location and proximity to both Vancouver Island University and Nanaimo Regional General Hospital also position it as an ideal home for students, educators, and healthcare workers seeking modern, connected living.”
“More housing and good jobs are a win-win for downtown Nanaimo,” said Sheila Malcolmson, MLA for Nanaimo-Gabriola Island. “Adding to the approximately 1,500 affordable homes our B.C. government has completed and underway in Nanaimo, it’s great to see TELUS stepping up with 195 new units. It’s been great to see hundreds of construction and indirect jobs in town, and I can’t wait to see folks move into their new homes.”
“I’m thrilled to see a new rental option in downtown Nanaimo, and especially excited that this conversion was made with sustainability and active transportation in mind,” said George Anderson, MLA for Nanaimo-Lantzville. “Ensuring everyone can find homes they can afford in the communities they love requires creative approaches, and I hope to see more creativity like this in the future.”
“I’m delighted to celebrate the opening of TELUS Living Nanaimo, a landmark project that strengthens our downtown as a vibrant, inclusive place to live,” said Leonard Krog, Mayor of Nanaimo. “This partnership between the City of Nanaimo, our community, and TELUS demonstrates what’s possible when we work together toward shared goals. The addition of nearly 200 diverse housing options is exactly what our city needs, and we’re excited about the positive impact this will have on our community. TELUS’ commitment to our city and investment in our future will contribute to Nanaimo’s economic and social vitality.”
Situated within walking distance of downtown’s vibrant cafes, eclectic Old City Quarter, the iconic Harbourfront Walkway, and a short transit ride from Vancouver Island University and Nanaimo Regional General Hospital, the development is architecturally designed to blend classic and contemporary exterior elements. Curated for modern living, the community offers an expansive suite of indoor and outdoor social amenities alongside street-level retail and public art contributions.
Project Highlights:
Smart-Enabled Living: Powered by the TELUS PureFibre network, the custom TELUS Living App provides keyless entry, smart climate control, leak detection, parcel notifications, visitor management, and amenity bookings.Social & Wellness Amenities: Features a rooftop deck with an outdoor kitchen, BBQs, and panoramic views, alongside a state-of-the-art fitness centre and resident lounge.Pet & Active Lifestyle Ready: Equipped with a dedicated children’s outdoor play area, outdoor bark park and pet care station, secure underground parking, bike storage and maintenance facilities.Premium Functional Interiors: Studio to three-bedroom layouts include private balconies, individual A/C with Energy Recovery Ventilators (ERVs) for optimal air quality, Samsung SmartThings appliances, and in-suite laundry.Gold-Standard Sustainability: Sets a Vancouver Island benchmark aligned with Zero Carbon Design standards and Salmon-Safe development guidelines that actively protects local ecosystems.
This opening marks a significant milestone in TELUS Living’s mission to transform existing real estate holdings into purpose-built rentals that bridge the housing gap with smart, sustainable, and community-focused developments. As TELUS completes its transition from legacy copper to advanced fibre networks, the company is transforming its historic central offices–which once served as the backbone of B.C.’s phone system–into vibrant, smart, purpose-built rental communities. TELUS Living is breathing new life into these properties to help address Canada’s housing crisis. For more details on TELUS Living Nanaimo or to view available floor plans, please visit telusliving.com/nanaimo.
About TELUS
TELUS (TSX: T, NYSE: TU) is a world-leading communications technology company operating in more than 45 countries and generating over $20 billion in annual revenue with more than 17 million customer connections through our advanced suite of broadband services for consumers, businesses and the public sector. We are committed to leveraging our technology to enable remarkable human outcomes. TELUS is passionate about putting our customers and communities first, leading the way globally in client service excellence and social capitalism. TELUS Health is enhancing approximately 170 million lives across 200 countries and territories through innovative preventive medicine and well-being technologies. TELUS Agriculture & Consumer Goods utilizes digital technologies and data insights to optimize the connection between producers and consumers. TELUS Digital specializes in digital customer experiences and future-focused digital transformations that deliver value for their global clients. Guided by our enduring ‘give where we live’ philosophy, TELUS continues to invest in initiatives that support education, health and community well-being. In 2023, we launched the TELUS Student Bursary, which strives to ensure that every young person in Canada who wants a postsecondary education has the opportunity to pursue one. To date, the program has distributed over $6 million in bursaries to 2,000 students and counting. Since 2000, TELUS, our team members and retirees have contributed $1.85 billion in cash, in-kind contributions, time and programs, including 2.5 million days of service–earning TELUS the distinction of the world’s most giving company.
For more information, visit telus.com.
For more information, please contact:
Brandi Rees
TELUS Public Relations
brandi.rees@telus.com
SOURCE TELUS Communications Inc.
SIGGRAPH 2026 Unites Global Computer Graphics Community in Los Angeles With Landmark Keynotes, Inaugural Games Summit, and AI Innovation
Lyntris Inc. Announces Filing of Registration Statement for Proposed Initial Public Offering
TELUS transforms legacy telecommunications site into 195 new homes for Nanaimo
Send Rakhi to UK swiftly with UK Gifts Portal
Whiteboard Series with NEAR | Ep: 45 Joel Thorstensson from ceramic.network
New Gooseneck Omni Antennas Offer Enhanced Signals in a Durable Package
Why You Should Build on #NEAR – Co-founder Illia Polosukhin at CV Labs
Whiteboard Series with NEAR | Ep: 45 Joel Thorstensson from ceramic.network
NEAR End of Year Town Hall 2021: The Open Web World, MetaBUILD 2 Hackathon and 2021 recap
Trending
-
Technology5 days agoEmdoor Launches “Ailyn” AI Hub at WAIC 2026: Unifying Intelligence Across Every Device
-
Technology5 days agoPenetron Strengthens Global Research Collaboration at ICSHM 2026
-
Technology4 days ago“Every Day CO₂ Challenge”: More Than a Game, A New Way of Learning
-
Coin Market4 days agoSaylor turns up heat with ‘110 reasons’ why BIP-110 is a bad idea
-
Coin Market4 days agoWill the US get CLARITY this week? Bitcoin’s new $80K target: Hodler’s Digest, July 19
-
Technology4 days ago
China-Europe Youth Exchange Campaign: When Fashion Meets Football — A Green Pitch Appointment for Cross-Cultural Dialogue
-
Technology4 days agoDBS named Asia’s Best Digital Bank by Euromoney, recognised for its AI leadership and responsible innovation
-
Technology4 days agoPowering ASEAN’s Manufacturing Transformation: IME 2026 Connects Technology, Industry and Opportunity
