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AG AL’s Gwen Snatches Esports World Cup Club Championship Glory In Unbelievable Trackmania Final

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Gwendal “Gwen” Duparc has lifted the trophy at the inaugural Trackmania at Esports World Cup 2026 tournament and secured AG AL the Club Championship victory

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PARIS, Aug. 23, 2026 /PRNewswire/ — Gwendal “Gwen” Duparc has done the unthinkable and secured the Esports World Cup 2026 Club Championship for AG AL by winning the Trackmania at Esports World Cup 2026 trophy.

After seven weeks of action, the Club Championship all came down to the playoffs of the Trackmania competition. Two-time defending champions Team Falcons sat at the top of the leaderboard with 4,600 points, but after Team Falcons’ pro and seven-time Trackmania World Champion Carl-Antoni “Carl Jr.” Cloutier fell in the quarterfinals, the path to first place opened up.

In the end, French player Gwendal “Gwen” Duparc had one task in front of his home fans: place third or higher in the final to claim the Club Championship for AG AL. Against players representing Club Championship contenders Team Vitality, Team Liquid, and Natus Vincere, Gwen decimated the competition, jumping out to a lead after a nearly flawless first two maps. His win saw AG AL end with 5,300 points to top the Club Championship table.

“It feels so great,” said Gwendal “Gwen” Duparc as his AG AL club-mates joined him on stage for the celebrations. “Anything can happen. I’ve done it, I’ve done the match of my life. Thank you everyone. This trophy is for you, for everyone.”

For his win, Gwen secured himself the $130,000 prize for first place in Trackmania, while AG AL takes the $7,000,000 lion’s share of the Club Championship prize pool.

AG AL’s Club Championship win put an end to Team Falcons’ hopes for three straight victories. The Saudi Arabian Club was tipped as the favorite for the championship since the start of EWC, but multiple results did not go their way over the course of the seven-week event, and strong performances from AG AL rosters, including a victory in TEKKEN 8 and three second-place finishes, gave them the opportunity to snatch the trophy away from Falcons in the last possible moment.

Joining his player to celebrate on stage, AG AL chairman Le Kedeng said: “This is our third year coming to EWC, I remember in 2024 we were just at the gate, last year we came sixth, but this year, please tell me; who is the best team in the world?”

To learn more about the Esports World Cup, visit esportsworldcup.com and follow the Esports Foundation on LinkedIn.

About The Esports World Cup

The Esports World Cup (EWC) is a premier annual sporting event and global celebration of competitive excellence and esports fandom. The competition features a unique cross-game format that pits the world’s top esports Clubs against one another for the largest prize pool in esports history. Hosted in Paris, France, in the summer of 2026, the EWC will bring gaming and esports communities together again to crown the next Esports World Cup Club Champion.esportsworldcup.com

View original content to download multimedia:https://www.prnewswire.co.uk/news-releases/ag-als-gwen-snatches-esports-world-cup-club-championship-glory-in-unbelievable-trackmania-final-302857780.html

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DREAMO and DREAMOSIS Bring the Collectible Character Into a New Physical-Digital World

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Novifolium introduces a collectible character and digital universe exploring what happens when collecting no longer ends at the shelf

LONDON, Aug. 23, 2026 /PRNewswire/ — Novifolium is introducing DREAMO and DREAMOSIS, a new physical-digital entertainment concept built around a simple idea: the next generation of collectible characters may not belong exclusively to either the physical or digital world, but move between the two.

DREAMO is a collectible character designed to exist through multiple identities, interpretations and physical editions while retaining a recognizable underlying form.

DREAMOSIS is the digital universe around it, where images from the real world — from selfies and pets to favourite possessions and everyday discoveries — can become starting points for experiences inside a changing visual world.

The concept has already made its first move into the physical world through a Kickstarter campaign for DREAMOSIS and DREAMO collectibles, giving early supporters the opportunity to become part of the universe at its beginning.

Together, DREAMO and DREAMOSIS explore a new relationship between character, story and collectible.

For much of modern entertainment history, that relationship moved in one direction:

Story → Character → Toy

DREAMOSIS is being developed around a more circular possibility:

Real world → Digital world → Character → Physical collectible → Digital world

The result is a collectible character whose story does not necessarily end when it reaches the shelf.

From Collectible Object to Living Character

Collecting has long been part of popular culture, from trading cards and dolls to action figures and designer toys.

Traditionally, physical collectibles emerged from stories that already existed. Audiences encountered a character in a comic, film, television programme or game, and the character later became an object.

Designer-toy culture helped change that relationship.

A collectible could itself become the character, with a recognizable silhouette providing continuity while artists, colours, materials and editions continually reinterpreted it.

DREAMO builds on that idea.

The character is designed to remain recognizable while allowing individual interpretations to change dramatically.

One DREAMO might appear in a mirrored silver tracksuit, amber sunglasses and a paint-splattered hat. Future interpretations can explore different clothing, materials, visual cultures and creative worlds without requiring the underlying character to remain visually static.

That means individual DREAMO editions can remain finite even while the character itself continues to evolve.

Rather than simply producing variations, Novifolium sees the potential for individual releases to become chapters in the continuing life of the character.

When the Shelf Became an Inventory Screen

As entertainment moved online, collecting followed.

Games created economies around skins, characters and virtual possessions, bringing familiar collecting behaviours — rarity, completion, discovery and status — into digital worlds.

The shelf became an inventory screen.

Yet physical objects did not disappear.

Vinyl survived streaming. Physical editions continued alongside downloaded games. Designer toys expanded even as entertainment became increasingly digital.

Perhaps physical and digital collecting were never competing for exactly the same emotional territory.

Digital objects can move instantly, transform and exist inside interactive worlds.

Physical objects have weight, occupy space and can remain on the same shelf for decades.

DREAMO and DREAMOSIS are built around the possibility that a character can benefit from both.

The digital world gives the character room to move.

The physical object gives an interpretation permanence.

From Editions to Chapters

Connecting a collectible character to an evolving digital universe also changes what an “edition” might represent.

Traditionally, collectible editions have been differentiated through colour, material, rarity or production quantity.

Those things can still matter. But an edition can also represent a particular moment in the life of a character.

Artists could interpret DREAMO through their own visual language. Fashion, music and culture could provide other contexts. Worlds emerging around DREAMOSIS could inspire physical interpretations of their own.

Not every possibility needs to become an object.

And as generative technology dramatically expands what can be imagined, that distinction becomes increasingly important.

When Anything Is Possible, Selection Becomes Everything

Artificial intelligence is changing the economics of imagination.

A character can now be reinterpreted hundreds or thousands of ways. Clothing can change. Materials can change. Entire visual worlds can emerge around it.

For DREAMO, that abundance is not the destination.

It is the raw material.

Because if thousands of DREAMOs are possible, a more interesting question emerges:

Which ones become real?

Some may remain digital.

Some may disappear.

Some may become part of a story.

And occasionally, one may cross the boundary.

It becomes an object.

Something manufactured, held, displayed and collected.

Among an almost limitless number of possibilities, that particular DREAMO has been chosen.

Digital creation can be infinite.

The physical world cannot.

The physical collectible therefore becomes more than another generated variation.

It becomes an act of selection.

One Character. Many Worlds.

DREAMO has been designed without a final appearance.

The recognizable character remains.

Almost everything around it can change.

An artist could take DREAMO somewhere unexpected.

A fashion house could dress it.

A musician could build a version around an album, tour or visual identity.

A city could inspire one.

A cultural moment could produce another.

A world discovered inside DREAMOSIS could eventually make the journey from screen to shelf.

Some interpretations could be playful.

Others strange.

Some luxurious.

Some deliberately difficult to find.

Some may exist briefly and never appear again.

The ambition is not simply to create more DREAMOs.

It is to make each significant DREAMO feel like an event.

The Next DREAMO Does Not Exist Yet

That is part of the idea.

There is no finished catalogue containing every version the character will become.

Future DREAMOs can emerge from worlds, artists, collaborations and cultural moments that have not happened yet.

The silver rabbit in the mirrored tracksuit is therefore not the definitive DREAMO.

It is one DREAMO.

Another could feel entirely different.

And another different again.

What connects them is the character underneath.

For collectors, that creates a different question.

Not simply whether another edition will appear.

What will DREAMO become next?

From Kickstarter to a Larger Universe

The Kickstarter campaign marked an early public step for DREAMOSIS and DREAMO, taking the concept beyond the screen and putting its first physical-digital proposition in front of collectors.

But the larger idea extends beyond a single release.

DREAMOSIS gives DREAMO somewhere to continue evolving.

Images from everyday life can enter its digital universe and become starting points for something new. DREAMO can exist within that expanding visual world while also appearing as something physical.

The two sides can feed each other.

Something encountered digitally can inspire something physical.

Something physical can return to the digital world.

A new DREAMO can create another chapter.

And another chapter can eventually create another DREAMO.

The collectible is no longer necessarily the merchandise left behind after the entertainment has happened.

It can become part of the entertainment itself.

What Comes After the Blind Box?

The rituals of collecting are unlikely to disappear.

There will still be anticipation.

There will still be editions people want and cannot find.

There will still be the excitement of discovering something before everyone else does.

There will still be objects that sit on shelves for years and somehow become more meaningful with time.

But the character inside the box can now belong to a world that never stops moving.

That is the territory DREAMO and DREAMOSIS are beginning to explore.

A physical character.

A digital universe.

Potentially countless interpretations.

But only certain ones make the journey into the real world.

The silver rabbit is already here.

What it becomes next is still unwritten.

For centuries, people collected what the world gave them.

Then companies created things specifically for people to collect.

Digital worlds gave people things that did not physically exist at all.

Now those worlds are beginning to send things back.

The future of collecting may not be physical or digital.

It may be the journey between them.

Follow DREAMO: https://www.instagram.com/dreamosis.io

About Novifolium

Novifolium is a London-based company developing DREAMO and DREAMOSIS, a physical-digital entertainment concept exploring new relationships between characters, creativity, collecting and interactive digital experiences.

Novifolium.com

DREAMO is Novifolium’s collectible character, designed to evolve through different physical and creative interpretations while retaining a recognizable underlying identity.

DREAMOSIS is the digital universe surrounding DREAMO, using images from the real world as starting points for experiences that connect physical and digital creativity.

DREAMOSIS is available now on iOS and Android:
dreamosis.com/app

Press Contact: Augustine, www.novifolium.com

View original content to download multimedia:https://www.prnewswire.com/news-releases/dreamo-and-dreamosis-bring-the-collectible-character-into-a-new-physical-digital-world-302857778.html

SOURCE Novifolium Ltd

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Airworthy.com Releases 2026 State of General Aviation Parts Report

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New industry research finds time, availability and access to technical data among the biggest parts challenges facing GA maintenance shops

DOVER, Del., Aug. 23, 2026 /PRNewswire/ — Parts and supply chain challenges continue to put pressure on general aviation maintenance shops, with 66% of industry professionals surveyed expecting the parts supply environment to worsen in the near future, according to new research from TBX.

The 2026 General Aviation Parts Survey, conducted by TBX and led by CEO Jon McLaughlin, gathered feedback from mechanics, shop owners, Directors of Maintenance and other aviation maintenance professionals to better understand the challenges they face sourcing, purchasing and managing aircraft parts.

One of the survey’s biggest findings: time, not price, is a major pressure. Maintenance professionals reported spending significant time researching part numbers, locating inventory, identifying alternatives and working with aircraft owners to evaluate options.

Among the findings:

66% expect the aviation parts supply environment to worsen in the near future.

72% reported dissatisfaction with parts pricing, while 59% reported dissatisfaction with lead times.

Access to IPCs, part numbers and technical data was identified as the single change that could have the greatest positive impact on maintenance operations.

“Maintenance shops are spending too much time searching for parts, finding part numbers, waiting on backorders, and sourcing alternatives—not to mention the time spent explaining those options, or lack thereof, to customers,” McLaughlin said. “As the GA fleet continues to age, improving parts availability, expanding access to technical data, and giving maintainers more options—whether OEM, PMA, or serviceable parts—will be critical to keeping these aircraft flying.”

The findings take on added significance as the general aviation fleet ages. The average certified GA piston aircraft is now 53 years old, making legacy aircraft increasingly challenging to support as production runs disappear, suppliers consolidate and original parts become more difficult to source.

The survey also found that shops navigate these challenges differently. Smaller operations tend to rely on a broader mix of OEM, PMA, salvage and owner-produced parts, while larger and turbine-focused shops remain more dependent on OEM sources.

One of the clearest opportunities identified by respondents was also one of the most actionable: better access to parts information. Easier access to illustrated parts catalogs, part numbers and technical data topped the list of changes respondents believe could improve the industry.

“This isn’t a problem any one part of the industry can solve alone,” McLaughlin said. “But the people maintaining these aircraft every day are telling us very clearly where the friction is. Our goal with this survey was to put data behind those experiences and give manufacturers, suppliers and the broader GA community something concrete to work from.”

The 2026 General Aviation Parts Survey Summary, The Great Parts Squeeze, provides additional findings and analysis. The complete survey report includes the full results, charts and data.

Media Contact

Linda Anderson
Marketing & Communications
TBX | Airworthy.com
Email: linda@airworthy.com
Website: https://www.airworthy.com

View original content to download multimedia:https://www.prnewswire.com/news-releases/airworthycom-releases-2026-state-of-general-aviation-parts-report-302857561.html

SOURCE TBX

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Last-Minute Apparel Delivery (2026): Same-Day Options for Outfits, Shoes, and Event Essentials by Consumer365

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NEW YORK CITY, NY, Aug. 23, 2026 /PRNewswire/ — Consumer365 has released a new guide examining how same-day retail services can help with last-minute outfit needs, event essentials, and sports or outdoor apparel. The article looks at DoorDash as one way consumers are using delivery and delivery facilitation apps for everyday shopping outside restaurant meals.

Last-Minute Apparel Delivery

DoorDash – offers same-day apparel delivery from nearby retailers, including clothing, footwear, athletic wear, and accessories where available

A missing dress shirt, an unexpected weather change, shoes left at home, or workout gear needed before practice can turn a routine day into a time-sensitive shopping problem. Same-day clothes delivery offers another way to handle such errands when visiting a store is difficult.

What Is Changing about Last-minute Apparel Shopping?

Apparel delivery fits this pattern because clothing needs are sometimes tied to fixed times, such as a flight, wedding, dinner, school activity, game, hike, or gym session.

DoorDash is expanding its retail service outside of food delivered through DoorDash, with categories that include footwear, athletic wear, sporting equipment, camping gear, and accessories. Through DoorDash, shoppers can order from nearby stores for same-day delivery, subject to local inventory and service coverage.

Which Situations Can Same-day Delivery Help Address?

Consumer365’s guide looks at everyday situations where last-minute apparel delivery can help: Examples include:

Replacing shoes or clothing forgotten while travelingOrdering an accessory, costume item, or basic garment before an eventGetting athletic wear before a workout, practice, or gameFinding rain gear, hiking apparel, or camping accessories shortly before an outdoor planHandling a damaged, stained, or incorrectly packed item when time is limited

Searches for a last-minute outfit or event outfit ideas may begin with style, but timing and local stock can affect the final choice. A same-day shoe delivery search may also be less about browsing and more about solving a specific problem before a set deadline.

How Does Apparel Delivery through DoorDash Work?

Shoppers can check the DoorDash app or website for participating retail stores in their area, review available items, and choose delivery during checkout. Orders may also be scheduled for a later date and time, which can help with event preparation or travel planning.

If an item is unavailable, the delivery courier may contact the customer to discuss the available choices. Depending on the retailer and the order, those choices can include replacing the item with an alternative, refunding the unavailable item, or canceling the full order for a refund.

This process matters for clothing and shoes, where size, color, fit, and intended use can make substitutions more complicated than a routine household purchase. Shoppers can reduce uncertainty by checking product details and responding promptly if contacted about an unavailable item.

How Quickly Can Retail Orders Be Delivered?

Retail delivery through DoorDash is available in as fast as one hour. Delivery speed is based on average delivery times and is not guaranteed. Stores, products, fees, and timing vary by location, so customers should review the estimate shown for their address before placing an order.

What Should Shoppers Know about Returns?

Return rules vary by retailer, and customers are encouraged to check the specific return policy shown for each store before placing an order, including when ordering through platforms like DoorDash.

Final Thoughts

Overall, Consumer365 notes that retail delivery, including services that facilitate such delivery like DoorDash, has become a practical option for handling time-sensitive needs, including apparel, footwear, and sports or outdoor supplies. The guide offers a simple framework for checking local availability, delivery timing, possible substitutions, and return terms before relying on same-day service for an important plan.

Please visit the Consumer365 website for the full review.

About DoorDash

DoorDash is one of the world’s leading local commerce platforms, helping businesses grow and connecting consumers with the best of their neighborhoods. Through its global portfolio, including Deliveroo and Wolt, DoorDash serves communities across more than 30+ countries, delivering experiences that bring people together—from everyday moments to global celebrations.

About Consumer365.org: Consumer365 provides consumer news and industry insights. As an affiliate, Consumer365 may earn commissions from sales generated using links provided.

View original content:https://www.prnewswire.com/news-releases/last-minute-apparel-delivery-2026-same-day-options-for-outfits-shoes-and-event-essentials-by-consumer365-302857721.html

SOURCE Consumer365.org

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