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Moonfox Analysis | Revenue Increases for Three Consecutive Quarters: What Is Driving the Revival of Growth in the Global Gaming Market?

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About us: Aurora Mobile (NASDAQ: JG) established in 2011, is a leading customer engagement and marketing technology service provider in China. Its business includes notification services, marketing growth, development tools, and data products. As its sub-brand, MoonFox Data is a leading expert in data insights and analysis services across all scenarios, aiming to help companies gain market insights and empower precise decision-making.

SHENZHEN, China, Dec. 17, 2024 /PRNewswire/ — According to data from the Game Publishing Working Committee, China’s gaming market achieved actual sales revenue of RMB 91.77 billion between July and September 2024, reflecting a year-over-year growth of approximately 9.0%. Of this, the mobile gaming market generated RMB 65.66 billion, showing a 1.2% increase year-over-year. Mobile games continue to play a significant role in the Chinese gaming market, with the launch of new titles like Naraka: Bladepoint and Dungeon & Fighter: Origin providing a notable boost to domestic sales.

At the same time, the global market remains a key focus for Chinese gaming companies in their expansion efforts. As experienced players in global markets, how have the exports of the gaming industry performed? What are the development trends for leading products?

I. Global Market Returns to Growth: Black Myth: Wukong Reaches Global Audiences and Drives Revenue Growth

Actual Sales Revenue of Chinese Self-developed Games in global Markets (Q3 2023 – Q3 2024)

Quarter 

Sales Revenue (USD 100 Million) 

QoQ Growth Rate (%) 

2023 Q3

42.8

2023 Q4

38.8

-9.4 %

2024 Q1

40.8

5.0 %

2024 Q2

44.8

9.9 %

2024 Q3

51.7

15.4 %

 

Data Source: Game Publishing Working Committee of the China Audio-Video and Digital Publishing Association (hereinafter referred to as “Game Publishing Working Committee”) 

Data Cycle: July 2023 – September 2024

In terms of market size, Chinese self-developed games have increasingly influenced global markets, with sales revenue continuing to grow. According to data from the Game Publishing Working Committee, actual sales revenue from Chinese self-developed games in the global market reached USD 5.169 billion in Q3 2024, marking a year-over-year growth of 20.8% and a quarter-over-quarter increase of 15.4%. Since the end of 2023, revenue from gaming exports has entered a rapid growth phase.

The heightened growth rate in Q3 2024 was partly driven by the booming gaming console market, with Black Myth: Wukong making a significant impact. It is estimated that within the first month of its release on August 20, 2024, the game sold over 20 million copies and generated more than USD 960 million in revenue, setting a new domestic sales record for AAA games.

In China, Black Myth: Wukong significantly raised public awareness of the product, receiving praise from major media outlets such as People’s Daily and Xinhua News Agency, which highlighted its positive impact on cultural dissemination. From a cultural tourism perspective, the game features over 27 scenic spots in Shanxi, including Qianfo Temple (also known as “Xiaoxitian”), Yungang Grottoes, and Huayan Temple, which spiked interest in travel routes like “Destiny People – Shanxi Tourism.” During Q3, bookings for accommodations in Shanxi’s national-level tourism resorts surged by over 200%, with more than 70% of visitors belonging to the ’80s and ’90s generations.

In the consumer market, on August 16, 2024, Luckin Coffee released a co-branded teaser poster for “Where is the road (deer)?” followed by a product acquisition guide on the 18th. On August 19, the co-branded product “Tengyun Cuisine” was launched. According to MoonFox Data, this product launch significantly increased customer unique visitors (UV), with the UV index surpassing July’s average by about 40% on the same day.

Globally, the success of Black Myth: Wukong allowed many international players to gain a deeper understanding of the Journey to the West IP. Viewership of the 1986 TV series Journey to the West on platforms like YouTube surged, and some players began summarizing the storylines and characters in quick-reference formats of “text + illustration,” enabling others to familiarize themselves with the game’s background in just 30 minutes. Additionally, characters and narratives from Journey to the West began attracting more attention from international players. In the future, more traditional Chinese cultural content could be introduced globally through games and similar media. Black Myth: Wukong has successfully pioneered this path, providing a new reference point for the international expansion of Chinese games.

II. Whiteout Survival Maintains Top Rankings: New Games Continue to Demonstrate Strong Market Performance

While the gaming console market is experiencing accelerated growth, it remains relatively small compared to the overall scale of mobile games, which continue to be the core focus for global gaming exports. In the domestic market, mobile games account for over 70% of the total global sales revenue for self-developed Chinese games, and this share continues to rise year by year. Many new games are steadily increasing their revenue, with gameplay and genre integration emerging as key strategies for customer acquisition in the current mobile game market.

November 2023October 2024: Whiteout Survival Top 3 global Revenue Countries

Country

Proportion

Total Revenue

United States

32.31 %

268,746,584

South Korea

13.38 %

111,317,981

Japan

10.04 %

83,501,136

 

Data Source: MoonFox iApp;

Data Cycle: November 2023 – October 2024

Whiteout Survival consistently ranks at the top for revenue growth. According to MoonFox Data, by October 2024, the game reached 7.064 million downloads, reflecting a month-over-month increase of 9.3%. During the same period, its revenue exceeded USD 108 million, with a month-over-month growth of 8.9%. As a simulation game (SLG), Whiteout Survival leverages China’s strengths in the genre. The game builds on traditional 4X heavy strategy gameplay while incorporating lighter mechanics, such as idle and simulation-based elements.

In terms of user acquisition strategy, Whiteout Survival has selected Facebook as its primary platform, utilizing its snow-themed content for marketing. This rich experience in user acquisition has further propelled the game’s growth, boosting both revenue and downloads.

Regarding market share, the United States is the game’s largest market, accounting for nearly 30% of its revenue. Excluding mainland China, Japan and South Korea are the second and third-largest markets, each contributing around 10%. Due to the high average revenue per user (ARPU) in the U.S., it remains a primary target market for mid-to-heavy games. While South Korea and Japan also have high user willingness to pay, their market players tend to have clearer genre preferences, resulting in relatively smaller shares.

Looking ahead, Whiteout Survival is expected to expand further into markets such as Saudi Arabia, Germany, and other regions in the Middle East, North Africa, and Europe, driving additional user growth.

November 2023October 2024: PUBG Mobile Top 3 global Revenue Countries

Country

Proportion

Total Revenue

United States

7.38 %

81,619,206

Saudi Arabia

2.57 %

28,435,212

Japan

2.05 %

22,637,083

 

Data Source: MoonFox iApp;

Data Cycle: November 2023 – October 2024

PUBG Mobile has recently experienced slower monthly revenue growth but remains among the top three global games. According to MoonFox Data, by October 2024, the game reached 6.85 million downloads, reflecting a year-over-year decrease of 5.3%. During the same period, its revenue reached USD 89.34 million, marking a year-over-year growth of 4.7%. As an older title, PUBG Mobile now faces challenges in generating large-scale revenue growth in mature markets. The game has fully developed major population markets like Indonesia and Turkey, and its current download volumes are maintained in the 400K to 600K range. As the market matures, revenue and download growth for top games are expected to slow further. To drive continued revenue growth, battle royale and FPS games will need innovative gameplay or IP collaborations.

Additionally, several new games have entered the Top 30 rankings, with some experiencing exponential revenue growth. For example, Fishing Master, developed by Ark Game, launched internationally in August and achieved nearly USD 5 million in revenue by October. Taiwan, Japan, and the United States were the major contributors to its revenue, with the U.S. market accounting for nearly 30% of total downloads. Given its revenue situation, the game has not yet achieved significant promotion or user monetization in the U.S., indicating potential for further growth in this market.

In general, new games continue to drive steady growth in China’s gaming exports, and the global market remains vast, with regions like Latin America and the Middle East/North Africa offering significant development opportunities. However, the gaming industry faces challenges such as gameplay stagnation, fixed genre models, and homogeneous user acquisition strategies. Players’ online time is increasingly being diverted by other forms of entertainment, with platforms like TikTok and Kwai emerging as major competitors for gaming products.

In light of these challenges, innovation in gameplay and presentation is crucial. Game companies should focus on emerging areas such as mini-games, cloud gaming, and Web3-based blockchain games, as these trends hold significant potential for driving the next wave of growth in the gaming industry.

Our Information:

Website: https://www.moonfox.cn/
Contact number: 400-888-0936

Contact us:

Name: Felix
Title: Director of Sales, Industry Insight Division
Tel: +86 -13366276383
Email: zhouzt@jiguang.cn
Address: 608/F, Tower B, Wintrust Center, No. 1 Xidawang Road, Chaoyang District, Beijing, China

Name: Janette Zhou
Title: Marketing Manager
Tel: +86-13928239332
Email: zhouxt@jiguang.cn
Address: 608/F, Tower B, Wintrust Center, No. 1 Xidawang Road, Chaoyang District, Beijing, China

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SOURCE Aurora Mobile Ltd

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DEFSEC Ships New BLISS (“Battlespace Laser Identification Sensor System”) To U.S. Army Yuma Test Center

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OTTAWA, ON, April 29, 2026 /PRNewswire/ – DEFSEC Technologies Inc. (TSXV: DFSC) (TSXV: DFSC.WT.U) (NASDAQ: DFSC) (NASDAQ: DFSCW) (“DEFSEC” or the “Company”) today confirmed that it has now shipped two new networked BLISSTM systems to the United States Army Yuma Test Center (US Army YTC) for test and evaluation.

The BLISSTM shipment today to the US Army YTC follows delivery of an earlier version, called BLDS (Battlefield Laser Detection System) to the U.S. Army last year for testing and trial activity.  BLISSTM is an enhanced, networked version of BLDS as the next step in the evolution of the Company’s technology roadmap for battlespace laser detection and intelligence.

The patent-pending BLISSTM system alerts operators to laser activity across the battlespace, providing critical early warning and valuable seconds to assess, evade, defend, and deploy countermeasures. Miniaturized BLISSTM sensors can be mounted on vehicles and fixed infrastructure, or worn on personnel, to affordably blanket a battlespace with sensors for enhanced survivability and situational awareness and battlespace intelligence in contested environments.  It transforms laser warning into shared, actionable battlespace information.

Beyond real-time detection, BLISSTM incorporates enhanced laser pulse signature capture and analysis to help identify the source, intent, and affiliation of detected emissions.  By enabling users to distinguish among known signatures, the system supports faster, more informed tactical decisions.

“The BLISSTM system shipped today to Yuma for US Army testing represents a major step forward in tactical-edge force protection and actionable battlespace intelligence for commanders,” said Sean Homuth, President and CEO. “This capability will provide operators with critical time, better information, and a meaningful operational advantage against laser-enabled threats, including those seen in current Middle East conflicts.”

DEFSEC expects to brief domestic and foreign delegations on its BLISS product at Canada’s upcoming annual defence and security show, “CANSEC”, May 27 and 28, 2026, in Ottawa.

About DEFSEC

DEFSEC (TSXV: DFSC) (TSXV: DFSC.WT.U) (NASDAQ: DFSC) (NASDAQ: DFSCSW) (FSE: 62UA) develops and commercializes breakthrough next-generation tactical systems for military and security forces. The company’s current portfolio of offerings includes digitization of tactical forces for real-time shared situational awareness and targeting information from any source (including drones) streamed directly to users’ smart devices and weapons. Other DEFSEC products include countermeasures against threats such as electronic detection, lasers and drones. These systems can operate stand-alone or integrate seamlessly with OEM products and battlefield management systems, and all come integrated with TAK. The company also has a new proprietary less-lethal product line branded PARA SHOTTM with applications across all segments of the non-lethal market, including law enforcement. The Company is headquartered in Ottawa, Canada.

For more information, please visit https://www.defsectec.com

Forward-Looking Statements

This news release contains “forward-looking statements” and “forward-looking information” within the meaning of Canadian and United States securities laws (collectively, “forward-looking statements”), which may be identified by the use of terms and phrases such as “may”, “would”, “should”, “could”, “expect”, “intend”, “estimate”, “anticipate”, “plan”, “foresee”, “have sight of”, “believe”, or “continue”, the description of “optimism”, ” momentum” or “interest”,  the negative of these terms and similar terminology, including references to assumptions, although not all forward-looking statements contain these terms and phrases. Forward-looking statements are provided for the purpose of assisting the reader in understanding us, our business, operations, prospects and risks at a point in time in the context of historical and possible future developments and therefore the reader is cautioned that such information may not be appropriate for other purposes. Such forward-looking statements are based on the current expectations of DEFSEC’s management and are based on assumptions and subject to risks and uncertainties that are documented in detail in the Company’s public filings. Forward-looking statements included in this include, but are not limited to: management’s belief of sufficiency of available financial resources to support forecasted activities in 2026 based on cash on hand, anticipated revenue streams and planned expenditures in the fiscal year, subject to execution of the Company’s operating plan and other risks and factors described  in its public filings; interest in DEFSEC LightningTM, BLISSTM or other products and services as well as timing of full implementation or commercial release thereof; the Company’s estimates of increases to annualized gross margin on a go-forward basis and extent thereof, if any; the stage of scaled production for the PARA SHOTTM technology into new training cartridges and timing of release thereof; and management’s belief that its extensive customer base of law enforcement agencies for ARWEN throughout North America is a ready market for its new products like PARA SHOTTM as well as DEFSEC LightningTM.

Although DEFSEC’s management believes that the assumptions underlying such forward-looking statements are reasonable, they may prove to be incorrect. The forward-looking statements discussed in this news release may not occur by certain specified dates or at all and could differ materially as a result of known and unknown risk factors and uncertainties affecting DEFSEC, including DEFSEC’s inability to execute on its current operating plan and/or fiscal 2026 forecasted activities, DEFSEC’s inability to secure contracts and subcontracts (on the timelines, size and scale expected or at all), statements of work and orders for its products in fiscal 2026 and onwards for reasons beyond its control, the renewal or extension of agreements beyond their original term, the granting of patents applied for by DEFSEC, inability to finance the scale up to full commercial production levels for its physical products, inability to secure key partnership agreements to facilitate the outsourcing and logistics for its ARWEN® and PARA SHOTTM products, inability to commercialize DEFSEC’s Battlespace Laser Identification Sensor System (BLISS), inability to secure or complete the execution of government contracts, inability to drive growth in DEFSEC’s ARWEN® product line, inability to advance the commercialization of DEFSEC’s PARA SHOTTM products, delay or inability to launch DEFSEC’s Lightning SaaS offering, lower than expected or delayed demand for DEFSEC’s BLISS, overall interest in DEFSEC’s products being lower than anticipated or expected; general economic and stock market conditions; a stagnation or decrease in North American defense and public safety spending, adverse industry events; future legislative and regulatory developments in Canada, the United States and elsewhere; the inability of DEFSEC to implement and execute its business strategies; risks and uncertainties detailed from time to time in DEFSEC’s filings with the Canadian Security Administrators and the United States Securities and Exchange Commission, and many other factors beyond the control of DEFSEC. Although DEFSEC has attempted to identify important factors that could cause actual actions, events or results to differ materially from those described in forward-looking statements, there may be other factors that cause actions, events or results to differ from those anticipated, estimated or intended. Except as required by applicable securities laws, forward-looking statements speak only as of the date on which they are made and DEFSEC undertakes no obligation to publicly update or revise any forward-looking statements, whether as a result of new information, future events or otherwise.

Neither the TSX Venture Exchange nor its respective Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this news release.

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SOURCE DEFSEC Technologies Inc

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SPX Cooling Tech Unveils the Marley® OlympusMAX™ Fluid Cooler

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Maximum Capacity. Trusted Performance.

OVERLAND PARK, Kan., April 29, 2026 /PRNewswire/ — SPX Cooling Tech, LLC announced the launch of the Marley® OlympusMAX™ Fluid Cooler, engineered to deliver unmatched performance, efficiency and design flexibility for mission-critical facilities. Designed to meet the evolving demands of data centers, industrial plants and high-density cooling applications, the OlympusMAX Fluid Cooler sets a new benchmark in dry and adiabatic cooling technology.

Built on a century of heat rejection expertise, the OlympusMAX Fluid Cooler brings a new level of performance in dry and adiabatic cooling.  It is available in both adiabatic and dry configurations. The bolt-on adiabatic module can be factory or field installed—or even installed after the equipment is operational in order to provide maximum flexibility in response to changing conditions and site demands.

As global data center density continues to expand, operators are increasingly seeking cooling solutions that balance performance, energy use, water use and operational flexibility. “OlympusMAX reflects our commitment to advancing cooling technology to support the evolving demands of mission-critical facilities,” said Dustan Atkinson, Director of Product Management for SPX Cooling Tech. “By offering scalable dry and adiabatic performance, engineered flexibility and streamlined installation, we’re helping facilities meet increasingly challenging demands while maintaining efficiency and long-term reliability.”

At the heart of the OlympusMAX adiabatic module is a patent-pending recirculating adiabatic design that significantly reduces blowdown, minimizing unnecessary water discharge while improving system efficiency. Unlike traditional once-through or spray systems, the unit’s recirculation technology delivers more uniform water flow across the pad – improving saturation efficiency, extending pad life and reducing mineral accumulation on critical components. The result is more predictable energy and water consumption – a critical advantage for performance-sensitive environments such as hyperscale data centers.

Engineered for uptime, the OlympusMAX features high-efficiency Marley Geareducer® gear drives, robust construction materials and integrated component redundancy, including mission-critical fan and VFD systems. With unit options ranging from 120 to 240 horsepower, the design maximizes cooling capacity per square foot, delivering industry-leading heat rejection density.

Installation and serviceability were key priorities in the system’s development. Each unit ships with a factory-assembled electrical access platform, single-point wiring connection, VFDs and PLC controls pre-installed, and full-size access doors with internal walkways. These features streamline installation while enabling safer operation and easier maintenance.

The launch underscores SPX Cooling Tech’s mission to provide flexible, high-efficiency heat rejection solutions across its full portfolio including dry coolers, adiabatic coolers, evaporative coolers, and cooling towers, ensuring customers have a single-supplier solution tailored to their operational strategy.

About SPX Cooling Tech, LLC
SPX Cooling Tech is a leading global manufacturer of cooling towers, fluid coolers, adiabatic and dry cooling systems, evaporative condensers, industrial evaporators and OEM aftermarket parts from brands that include Marley®, Recold® and SGS Refrigeration. Since 1922, our brands’ cooling systems, components and technical services have supported applications in heating, ventilation and air conditioning (HVAC), refrigeration, and industrial process cooling. SPX Cooling Tech and its product brands are part of SPX Technologies, Inc. For more information see www.spxcooling.com.

About SPX Corporation
SPX Technologies is a supplier of highly engineered products and technologies, holding leadership positions in the HVAC and detection and measurement markets. Based in Charlotte, North Carolina, SPX Technologies has approximately 4,700 employees in 16 countries and is listed on the New York Stock Exchange under the ticker symbol “SPXC.” For more information, please visit www.spx.com.

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SOURCE SPX Cooling Technologies

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AMTD’s TGE Reports Full Year Results with 27.7% Increase in Revenue, with 25.5% Increase in Total Assets and 9.1% Increase in Net Assets

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PARIS and LONDON and NEW YORK, April 29, 2026 /PRNewswire/ — The Generation Essentials Group (“TGE” or the “Company”) (NYSE: TGE, LSE; TGE), a NYSE and LSE dual-listed company and a subsidiary of AMTD Group Inc., today announced the filing of its annual report on Form 20-F for the fiscal year ended December 31, 2025 with the Securities and Exchange Commission, with summary highlights below:

Total Revenue increased by 27.7% from US$77.0 million to US$98.3 millionTotal non-GAAP Net Income increased by 3.2% from US$44.7 million to US$46.2 million Total Assets amounted to US$1,464.1 million (US$30.2/share)Net asset value amounted to US$839.1 million (US$17.3/share)

The annual report is available on the Company’s investor relations website at  http://thegenerationalessentials.com. The Company will provide a hard copy of its annual report containing the audited consolidated financial statements, free of charge, to its shareholders upon request. Requests should be directed to Investor Relations Office at ir@tge.media.

About The Generation Essentials Group

The Generation Essentials Group (NYSE: TGE; LSE: TGE), jointly established by AMTD Group, AMTD IDEA Group (NYSE: AMTD; SGX: HKB) and AMTD Digital Inc. (NYSE: HKD), is headquartered in France and focuses on global strategies and developments in multi-media, entertainment, and cultural affairs worldwide as well as hospitality and VIP services. TGE comprises L’Officiel, The Art Newspaper, movie and entertainment projects. Collectively, TGE is a diversified portfolio of media and entertainment businesses, and a global portfolio of premium properties. Also, TGE is a special purpose acquisition company (SPAC) sponsor manager, with its first SPAC successfully raised and priced on December 18, 2025.

For The Generation Essentials Group:
IR Office
The Generation Essentials Group
EMAIL: ir@tge.media

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SOURCE The Generation Essentials Group

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