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Moonfox Analysis | Revenue Increases for Three Consecutive Quarters: What Is Driving the Revival of Growth in the Global Gaming Market?

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About us: Aurora Mobile (NASDAQ: JG) established in 2011, is a leading customer engagement and marketing technology service provider in China. Its business includes notification services, marketing growth, development tools, and data products. As its sub-brand, MoonFox Data is a leading expert in data insights and analysis services across all scenarios, aiming to help companies gain market insights and empower precise decision-making.

SHENZHEN, China, Dec. 17, 2024 /PRNewswire/ — According to data from the Game Publishing Working Committee, China’s gaming market achieved actual sales revenue of RMB 91.77 billion between July and September 2024, reflecting a year-over-year growth of approximately 9.0%. Of this, the mobile gaming market generated RMB 65.66 billion, showing a 1.2% increase year-over-year. Mobile games continue to play a significant role in the Chinese gaming market, with the launch of new titles like Naraka: Bladepoint and Dungeon & Fighter: Origin providing a notable boost to domestic sales.

At the same time, the global market remains a key focus for Chinese gaming companies in their expansion efforts. As experienced players in global markets, how have the exports of the gaming industry performed? What are the development trends for leading products?

I. Global Market Returns to Growth: Black Myth: Wukong Reaches Global Audiences and Drives Revenue Growth

Actual Sales Revenue of Chinese Self-developed Games in global Markets (Q3 2023 – Q3 2024)

Quarter 

Sales Revenue (USD 100 Million) 

QoQ Growth Rate (%) 

2023 Q3

42.8

2023 Q4

38.8

-9.4 %

2024 Q1

40.8

5.0 %

2024 Q2

44.8

9.9 %

2024 Q3

51.7

15.4 %

 

Data Source: Game Publishing Working Committee of the China Audio-Video and Digital Publishing Association (hereinafter referred to as “Game Publishing Working Committee”) 

Data Cycle: July 2023 – September 2024

In terms of market size, Chinese self-developed games have increasingly influenced global markets, with sales revenue continuing to grow. According to data from the Game Publishing Working Committee, actual sales revenue from Chinese self-developed games in the global market reached USD 5.169 billion in Q3 2024, marking a year-over-year growth of 20.8% and a quarter-over-quarter increase of 15.4%. Since the end of 2023, revenue from gaming exports has entered a rapid growth phase.

The heightened growth rate in Q3 2024 was partly driven by the booming gaming console market, with Black Myth: Wukong making a significant impact. It is estimated that within the first month of its release on August 20, 2024, the game sold over 20 million copies and generated more than USD 960 million in revenue, setting a new domestic sales record for AAA games.

In China, Black Myth: Wukong significantly raised public awareness of the product, receiving praise from major media outlets such as People’s Daily and Xinhua News Agency, which highlighted its positive impact on cultural dissemination. From a cultural tourism perspective, the game features over 27 scenic spots in Shanxi, including Qianfo Temple (also known as “Xiaoxitian”), Yungang Grottoes, and Huayan Temple, which spiked interest in travel routes like “Destiny People – Shanxi Tourism.” During Q3, bookings for accommodations in Shanxi’s national-level tourism resorts surged by over 200%, with more than 70% of visitors belonging to the ’80s and ’90s generations.

In the consumer market, on August 16, 2024, Luckin Coffee released a co-branded teaser poster for “Where is the road (deer)?” followed by a product acquisition guide on the 18th. On August 19, the co-branded product “Tengyun Cuisine” was launched. According to MoonFox Data, this product launch significantly increased customer unique visitors (UV), with the UV index surpassing July’s average by about 40% on the same day.

Globally, the success of Black Myth: Wukong allowed many international players to gain a deeper understanding of the Journey to the West IP. Viewership of the 1986 TV series Journey to the West on platforms like YouTube surged, and some players began summarizing the storylines and characters in quick-reference formats of “text + illustration,” enabling others to familiarize themselves with the game’s background in just 30 minutes. Additionally, characters and narratives from Journey to the West began attracting more attention from international players. In the future, more traditional Chinese cultural content could be introduced globally through games and similar media. Black Myth: Wukong has successfully pioneered this path, providing a new reference point for the international expansion of Chinese games.

II. Whiteout Survival Maintains Top Rankings: New Games Continue to Demonstrate Strong Market Performance

While the gaming console market is experiencing accelerated growth, it remains relatively small compared to the overall scale of mobile games, which continue to be the core focus for global gaming exports. In the domestic market, mobile games account for over 70% of the total global sales revenue for self-developed Chinese games, and this share continues to rise year by year. Many new games are steadily increasing their revenue, with gameplay and genre integration emerging as key strategies for customer acquisition in the current mobile game market.

November 2023 – October 2024: Whiteout Survival Top 3 global Revenue Countries

Country

Proportion

Total Revenue

United States

32.31 %

268,746,584

South Korea

13.38 %

111,317,981

Japan

10.04 %

83,501,136

 

Data Source: MoonFox iApp;

Data Cycle: November 2023 – October 2024

Whiteout Survival consistently ranks at the top for revenue growth. According to MoonFox Data, by October 2024, the game reached 7.064 million downloads, reflecting a month-over-month increase of 9.3%. During the same period, its revenue exceeded USD 108 million, with a month-over-month growth of 8.9%. As a simulation game (SLG), Whiteout Survival leverages China’s strengths in the genre. The game builds on traditional 4X heavy strategy gameplay while incorporating lighter mechanics, such as idle and simulation-based elements.

In terms of user acquisition strategy, Whiteout Survival has selected Facebook as its primary platform, utilizing its snow-themed content for marketing. This rich experience in user acquisition has further propelled the game’s growth, boosting both revenue and downloads.

Regarding market share, the United States is the game’s largest market, accounting for nearly 30% of its revenue. Excluding mainland China, Japan and South Korea are the second and third-largest markets, each contributing around 10%. Due to the high average revenue per user (ARPU) in the U.S., it remains a primary target market for mid-to-heavy games. While South Korea and Japan also have high user willingness to pay, their market players tend to have clearer genre preferences, resulting in relatively smaller shares.

Looking ahead, Whiteout Survival is expected to expand further into markets such as Saudi Arabia, Germany, and other regions in the Middle East, North Africa, and Europe, driving additional user growth.

November 2023 – October 2024: PUBG Mobile Top 3 global Revenue Countries

Country

Proportion

Total Revenue

United States

7.38 %

81,619,206

Saudi Arabia

2.57 %

28,435,212

Japan

2.05 %

22,637,083

 

Data Source: MoonFox iApp;

Data Cycle: November 2023 – October 2024

PUBG Mobile has recently experienced slower monthly revenue growth but remains among the top three global games. According to MoonFox Data, by October 2024, the game reached 6.85 million downloads, reflecting a year-over-year decrease of 5.3%. During the same period, its revenue reached USD 89.34 million, marking a year-over-year growth of 4.7%. As an older title, PUBG Mobile now faces challenges in generating large-scale revenue growth in mature markets. The game has fully developed major population markets like Indonesia and Turkey, and its current download volumes are maintained in the 400K to 600K range. As the market matures, revenue and download growth for top games are expected to slow further. To drive continued revenue growth, battle royale and FPS games will need innovative gameplay or IP collaborations.

Additionally, several new games have entered the Top 30 rankings, with some experiencing exponential revenue growth. For example, Fishing Master, developed by Ark Game, launched internationally in August and achieved nearly USD 5 million in revenue by October. Taiwan, Japan, and the United States were the major contributors to its revenue, with the U.S. market accounting for nearly 30% of total downloads. Given its revenue situation, the game has not yet achieved significant promotion or user monetization in the U.S., indicating potential for further growth in this market.

In general, new games continue to drive steady growth in China’s gaming exports, and the global market remains vast, with regions like Latin America and the Middle East/North Africa offering significant development opportunities. However, the gaming industry faces challenges such as gameplay stagnation, fixed genre models, and homogeneous user acquisition strategies. Players’ online time is increasingly being diverted by other forms of entertainment, with platforms like TikTok and Kwai emerging as major competitors for gaming products.

In light of these challenges, innovation in gameplay and presentation is crucial. Game companies should focus on emerging areas such as mini-games, cloud gaming, and Web3-based blockchain games, as these trends hold significant potential for driving the next wave of growth in the gaming industry.

Our Information:

Website: https://www.moonfox.cn/
Contact number: 400-888-0936

Contact us:

Name: Felix
Title: Director of Sales, Industry Insight Division
Tel: +86 -13366276383
Email: zhouzt@jiguang.cn
Address: 608/F, Tower B, Wintrust Center, No. 1 Xidawang Road, Chaoyang District, Beijing, China

Name: Janette Zhou
Title: Marketing Manager
Tel: +86-13928239332
Email: zhouxt@jiguang.cn
Address: 608/F, Tower B, Wintrust Center, No. 1 Xidawang Road, Chaoyang District, Beijing, China

View original content:https://www.prnewswire.com/news-releases/moonfox-analysis–revenue-increases-for-three-consecutive-quarters-what-is-driving-the-revival-of-growth-in-the-global-gaming-market-302333537.html

SOURCE Aurora Mobile Ltd

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Achieve earns Top 3 ranking for personal loan customer satisfaction from LendingTree

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Recognition marks seventh consecutive quarter Achieve has ranked among the nation’s top lenders for customer satisfaction

SAN MATEO, Calif., Oct. 30, 2026 /PRNewswire/ — Achieve, the fintech for everyday Americans, has been named one of the Top 3 lenders in personal loan customer satisfaction by LendingTree for the third quarter of 2026. This distinction from one of the nation’s largest online personal finance marketplaces underscores Achieve’s commitment to delivering transparent, supportive, and human-centered financial services.

This marks the seventh consecutive LendingTree customer service award that Achieve has earned, following a top-three ranking in the second quarter of 2026. The quarterly ranking is published by LendingTree, based on verified customer reviews and other data evaluating lenders on transparency, ease of the application process and the quality of customer service. Achieve consistently maintains high ratings for providing consumers with a clear path toward improving their financial health.

“For someone consolidating debt, a personal loan is more than a transaction. It’s an opportunity to improve their finances and move forward with greater confidence,” said Achieve President of Lending Kyle Enright. “Our team helps members understand their options and find the solution that fits their goals by pairing competitive fixed rates with personal guidance. Earning this recognition for a seventh consecutive quarter reflects the care our teammates bring to those conversations and the trust our members place in us.”

A rate cut earlier this year lowered the best available annual percentage rate (APR) on Achieve Personal Loans to 6.25%, a reduction of 274 basis points. This initiative, supported by advanced underwriting and enhanced with FICO® Score 10 T data, maintains access to fixed-rate loans for an expanded set of consumers, with an expected improvement in credit performance. These loans are originated by a bank partner via the Achieve Personal Loans platform.

Key highlights of the Achieve Personal Loan experience:

Competitive, fixed rates: APRs now start as low as 6.25% for qualified borrowers, providing a more affordable alternative to high-interest credit card debt.Rapid funding: Qualified members can have funds sent in as little as 24 hours to address immediate financial needs.Flexible terms: Borrowers can choose repayment schedules ranging from 2, 3, 4 and 5 years to align with their specific budget and goals.Transparent pricing: All loans feature fixed monthly payments and a clear payoff date, with no hidden fees or revolving balances.

For more information and important disclosures about Achieve Personal Loans, visit achieve.com/personal-loans

Achieve has served over 2 million consumers, helping to resolve over $22 billion in debt and facilitated over $15 billion in personal loans and home equity lines of credit since 2002. This latest accolade follows a series of recent wins. Achieve was named to Az Business Magazine’s AZ Big 100 List for 2026, and honored by InHerSight with eight recognitions, including being named the No. 1 finance company for women to work.

As a trusted leader in debt consolidation, Achieve remains committed to helping everyday people move toward a better financial future. This commitment is rooted in providing a transparent experience, a personalized approach to every member’s unique situation and the predictable, fast cash flow necessary to attain long-term financial stability. By focusing on these core principles, the company continues to redefine how consumers manage debt and build lasting financial health.

About Achieve

Achieve, the fintech for everyday Americans, helps everyday people get on, and stay on, the path to a better financial future. Achieve pairs proprietary data and analytics with personalized support to offer personal loans, home equity loans, debt relief and debt consolidation, along with financial tips and education. Achieve is frequently recognized for providing top-rated customer experience and satisfaction by both consumers and leading personal finance review platforms and has 2,200 dedicated teammates across the country, with hubs in Arizona, California, Florida and Texas.

Achieve refers to the global organization and may denote one or more affiliates of Achieve Company, including Achieve.com, Equal Housing Opportunity (NMLS ID #138464); Achieve Home Loans, Equal Housing Opportunity (NMLS ID #1810501); Achieve Personal Loans (NMLS ID #227977); Freedom Debt Relief (NMLS ID # 1248929); and Freedom Financial Asset Management (CRD #170229).

Contacts

Austin Kilgore
akilgore@achieve.com
214-908-5097

Elina Tarkazikis
etarkazikis@achieve.com

View original content to download multimedia:https://www.prnewswire.com/news-releases/achieve-earns-top-3-ranking-for-personal-loan-customer-satisfaction-from-lendingtree-302924429.html

SOURCE Achieve

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Mediaplanet Launches Men’s Mental Health Campaign in USA TODAY, Featuring Jake Shane, Howie Mandel, Kevin Love, Dr. Mark Hyman and Yung Pueblo

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NEW YORK, Oct. 30, 2026 /PRNewswire/ — Mediaplanet today announces the launch of its Men’s Mental Health campaign, publishing within USA TODAY and through the Future of Personal Health digital content hub. The national campaign brings together leading healthcare experts, mental health advocates, organizations, athletes and public figures to encourage more open conversations around men’s mental health and provide accessible, actionable resources for building healthier lives. Featuring Netflix podcaster and internet sensation Jake Shane as the publication’s cover story, the campaign also includes editorial from global influence Howie Mandel, All-Star athlete Kevin Love, Dr. Mark Hyman and author Yung Pueblo, offering personal experiences and expert perspectives on mental health, emotional well-being, resilience and personal growth.

Through personal stories, expert insights and practical resources, the campaign directly challenges the expectation that men should navigate mental health struggles alone while encouraging a more open and supportive approach to overall well-being. “I wish people would take care of their mental health the way we take care of our dental health,” said Howie Mandel. His perspective reflects the campaign’s broader mission to normalize mental health care as an essential part of everyday health and encourage men to prioritize their well-being before they reach a point of crisis.

The campaign was made possible through the participation and support of Vibrant Emotional Health, Financial Therapy Association, NOCD, Spear Center, NeuroStar Advanced Therapy, American Association of Kidney Patients, Crisis Text Line, YMCA, One Mind at Work, The Hidden Opponent, Kevin Love Fund, American College of Sports Medicine, Whitman-Walker, American Foundation for Suicide Prevention, American Psychiatric Association, Dr. Mark Hyman, Yung Pueblo, Kevin Love, Howie Mandel and Jake Shane.

Media Contact: Joelle Hernandez, joelle.hernandez@mediaplanet.com 

View original content to download multimedia:https://www.prnewswire.com/news-releases/mediaplanet-launches-mens-mental-health-campaign-in-usa-today-featuring-jake-shane-howie-mandel-kevin-love-dr-mark-hyman-and-yung-pueblo-302924437.html

SOURCE Mediaplanet

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Wonderloom Media’s Dr. Insanity Launches Patreon With Exclusive Content for Superfans Amid Rising Demand for Premium True Crime

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Wonderloom Media’s true crime channel, with more than 6 million YouTube subscribers, gives its most dedicated fans a deeper way to experience its documentary-style storytelling

LOS ANGELES, Oct. 30, 2026 /PRNewswire/ — Wonderloom Media, the creator economy studio formed by Content Partners and media entrepreneur Ed Simpson, today announced the launch of a Patreon membership for Dr. Insanity, one of YouTube’s largest true crime channels, expanding the depth of content available to the channel’s biggest fans.

The Dr. Insanity Patreon offers members extended cuts of episodes, exclusive content and a community space, giving superfans more of the stories they follow on YouTube. The membership launches October 31 alongside a weeklong feature on a Times Square billboard, running through November 5.

Dr. Insanity now has more than 6.1 million YouTube subscribers and over 3 billion total views, and has continued to grow since Wonderloom acquired the channel in June 2026. The Patreon launch is part of Wonderloom’s push to expand Dr. Insanity’s content and bring it to fans wherever they watch, including its distribution on Tubi.

True crime superfans can become members of the Dr. Insanity Patreon at www.patreon.com/c/DrInsanity

About Wonderloom Media
Wonderloom Media is a creator-first media platform that acquires, operates and scales YouTube-native content businesses. Formed by Content Partners and media entrepreneur Ed Simpson, Wonderloom brings institutional operating experience, expanded distribution and 360° monetization to digital-native properties with loyal audiences and long-term growth potential. Its portfolio includes Dr. Insanity, one of YouTube’s largest true crime channels, with more than 6.1 million subscribers and over 3 billion views.

About Dr. Insanity
Dr. Insanity is one of YouTube’s largest true crime channels, known for documentary-style storytelling and a loyal, highly engaged audience. The channel has more than 6.1 million subscribers and over 3 billion views. https://www.youtube.com/@DrInsanityCrime 

Media Contact:
Michal Mitchell
Wonderloom@relativity.ventures

View original content:https://www.prnewswire.com/news-releases/wonderloom-medias-dr-insanity-launches-patreon-with-exclusive-content-for-superfans-amid-rising-demand-for-premium-true-crime-302922403.html

SOURCE Wonderloom Media

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